本文整理汇总了C++中MoveList::GenAllMoves方法的典型用法代码示例。如果您正苦于以下问题:C++ MoveList::GenAllMoves方法的具体用法?C++ MoveList::GenAllMoves怎么用?C++ MoveList::GenAllMoves使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MoveList
的用法示例。
在下文中一共展示了MoveList::GenAllMoves方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: StrToMove
Move StrToMove(const std::string& str, Position& pos)
{
for (std::string::const_iterator it = str.begin(); it != str.end(); ++it)
{
if (isdigit(*it) || *it == 'O')
break;
if (*it == ' ' || *it == 0)
return 0;
}
MoveList mvlist;
mvlist.GenAllMoves(pos);
for (int n = 0; n < mvlist.Size(); ++n)
{
Move mv = mvlist[n].m_mv;
if (MoveToStrLong(mv) == str)
return mv;
}
for (int n = 0; n < mvlist.Size(); ++n)
{
Move mv = mvlist[n].m_mv;
if (MoveToStrShort(mv, pos) == str)
return mv;
}
return 0;
}
示例2: IsGameOver
bool Position::IsGameOver(std::string& message)
{
bool hasMoves = false;
MoveList mvlist;
mvlist.GenAllMoves(*this);
for (int i = 0; i < mvlist.Size(); ++i)
{
if (MakeMove(mvlist[i].m_mv))
{
hasMoves = true;
UnmakeMove();
break;
}
}
if (hasMoves == false)
{
if (InCheck())
message = (m_side == WHITE)? "0-1 {Black mates}" : "1-0 {White mates}";
else
message = "1/2-1/2 {Draw: stalemate}";
return true;
}
if (EstimateDraw(*this) == EVAL_THEORETICAL_DRAW)
{
message = "1/2-1/2 {Draw: material}";
return true;
}
if (GetRepetitions() >= 3)
{
message = "1/2-1/2 {Draw: 3rd repetition}";
return true;
}
return false;
}
示例3: MoveToStrShort
std::string MoveToStrShort(Move mv, Position& pos)
{
if (mv == Move(E1, G1, KW) || mv == Move(E8, G8, KB))
return "O-O";
if (mv == Move(E1, C1, KW) || mv == Move(E8, C8, KB))
return "O-O-O";
PIECE piece = mv.Piece();
FLD from = mv.From();
FLD to = mv.To();
PIECE captured = mv.Captured();
PIECE promotion = mv.Promotion();
std::string strFrom, strTo, strPiece, strCaptured, strPromotion;
switch (piece)
{
case PW: case PB:
if (captured)
strFrom = FldToStr(from).substr(0, 1);
break;
case NW: case NB: strPiece = "N"; break;
case BW: case BB: strPiece = "B"; break;
case RW: case RB: strPiece = "R"; break;
case QW: case QB: strPiece = "Q"; break;
case KW: case KB: strPiece = "K"; break;
default: break;
}
if (captured)
strCaptured = "x";
strTo = FldToStr(to);
switch (promotion)
{
case QW: case QB: strPromotion = "=Q"; break;
case RW: case RB: strPromotion = "=R"; break;
case BW: case BB: strPromotion = "=B"; break;
case NW: case NB: strPromotion = "=N"; break;
default: break;
}
// resolve ambiguity
int uniq_col = 1;
int uniq_row = 1;
bool ambiguity = false;
int row0 = Row(from);
int col0 = Col(from);
MoveList mvlist;
mvlist.GenAllMoves(pos);
for (int i = 0; i < mvlist.Size(); ++i)
{
Move mvi = mvlist[i].m_mv;
if (mvi.To() != to)
continue;
if (mvi.Piece() != piece)
continue;
if (mvi.From() == from)
continue;
if (!pos.MakeMove(mvi))
continue;
pos.UnmakeMove();
ambiguity = true; // two or more pieces of the same type can move to field
int row1 = Row(mvi.From());
int col1 = Col(mvi.From());
if (row0 == row1)
uniq_row = 0;
if (col0 == col1)
uniq_col = 0;
}
if (ambiguity)
{
if (uniq_col)
strFrom = FldToStr(from).substr(0, 1);
else if (uniq_row)
strFrom = FldToStr(from).substr(1, 1);
else
strFrom = FldToStr(from);
}
return strPiece + strFrom + strCaptured + strTo + strPromotion;
}