本文整理汇总了C++中Mixer::init方法的典型用法代码示例。如果您正苦于以下问题:C++ Mixer::init方法的具体用法?C++ Mixer::init怎么用?C++ Mixer::init使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mixer
的用法示例。
在下文中一共展示了Mixer::init方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setup
void setup(void)
{
board.init();
// sleep for 100ms
board.delayMilliseconds(100);
// flash the LEDs to indicate startup
board.ledRedOn();
board.ledGreenOff();
for (uint8_t i = 0; i < 10; i++) {
board.ledRedToggle();
board.ledGreenToggle();
board.delayMilliseconds(50);
}
board.ledRedOff();
board.ledGreenOff();
// initialize our RC, IMU, mixer, and PID controller
rc.init(&board);
imu.init(&board);
pid.init();
mixer.init(&board, &rc, &pid);
msp.init(&board, &imu, &mixer, &rc);
// set initial time
previousTime = board.getMicros();
// always do gyro calibration at startup
calibratingG = CONFIG_CALIBRATING_GYRO_CYCLES;
// trigger accelerometer calibration requirement
haveSmallAngle = true;
} // setup
示例2: mh_loadPatch_DEPR_
void mh_loadPatch_DEPR_(bool isProject, const char *projPath)
{
G_Mixer.init();
G_Mixer.ready = false; // put it in wait mode
int numChans = G_Patch_DEPR_.getNumChans();
for (int i=0; i<numChans; i++) {
Channel *ch = glue_addChannel(G_Patch_DEPR_.getColumn(i), G_Patch_DEPR_.getType(i));
string projectPath = projPath; // safe
string samplePath = isProject ? projectPath + G_SLASH + G_Patch_DEPR_.getSamplePath(i) : "";
ch->readPatch_DEPR_(samplePath.c_str(), i, &G_Patch_DEPR_, G_Conf.samplerate,
G_Conf.rsmpQuality);
}
G_Mixer.outVol = G_Patch_DEPR_.getOutVol();
G_Mixer.inVol = G_Patch_DEPR_.getInVol();
G_Mixer.bpm = G_Patch_DEPR_.getBpm();
G_Mixer.bars = G_Patch_DEPR_.getBars();
G_Mixer.beats = G_Patch_DEPR_.getBeats();
G_Mixer.quantize = G_Patch_DEPR_.getQuantize();
G_Mixer.metronome = G_Patch_DEPR_.getMetronome();
G_Patch_DEPR_.lastTakeId = G_Patch_DEPR_.getLastTakeId();
G_Patch_DEPR_.samplerate = G_Patch_DEPR_.getSamplerate();
/* rewind and update frames in Mixer (it's vital) */
G_Mixer.rewind();
G_Mixer.updateFrameBars();
G_Mixer.ready = true;
}
示例3: glue_resetToInitState
void glue_resetToInitState(bool resetGui) {
G_Mixer.running = false;
for (unsigned i=0; i<MAX_NUM_CHAN; i++)
mh_freeChan(i);
recorder::init();
G_Patch.setDefault();
G_Mixer.init();
#ifdef WITH_VST
G_PluginHost.freeAllStacks();
#endif
if (resetGui) gu_update_controls();
}
示例4: ControlSound
/*Control method to mute sound using WinMM header */
void ControlSound ( bool flagMute ) {
if ( MUTE_CHECK_FLAG ) {
Mixer mixer;
if ( mixer.init() && mixer.GetMuteControl() ) {
if ( flagMute )
mixer.SetMute ( true );
else
mixer.SetMute ( false );
}
mixer.close();
}
}
示例5: setup
void setup(void)
{
uint32_t calibratingGyroMsec;
// Get particulars for board
board.init(imuLooptimeUsec, calibratingGyroMsec);
// sleep for 100ms
board.delayMilliseconds(100);
// flash the LEDs to indicate startup
board.ledRedOn();
board.ledGreenOff();
for (uint8_t i = 0; i < 10; i++) {
board.ledRedToggle();
board.ledGreenToggle();
board.delayMilliseconds(50);
}
board.ledRedOff();
board.ledGreenOff();
// compute cycles for calibration based on board's time constant
calibratingGyroCycles = (uint16_t)(1000. * calibratingGyroMsec / imuLooptimeUsec);
calibratingAccCycles = (uint16_t)(1000. * CONFIG_CALIBRATING_ACC_MSEC / imuLooptimeUsec);
// initializing timing tasks
imuTask.init(imuLooptimeUsec);
rcTask.init(CONFIG_RC_LOOPTIME_MSEC * 1000);
accelCalibrationTask.init(CONFIG_CALIBRATE_ACCTIME_MSEC * 1000);
altitudeEstimationTask.init(CONFIG_ALTITUDE_UPDATE_MSEC * 1000);
// initialize our external objects with objects they need
rc.init(&board);
stab.init(&rc, &imu);
imu.init(&board, calibratingGyroCycles, calibratingAccCycles);
mixer.init(&board, &rc, &stab);
msp.init(&board, &imu, &nav, &mixer, &rc);
nav.init(&board, &imu, &baro, &rc);
// always do gyro calibration at startup
calibratingG = calibratingGyroCycles;
// assume shallow angle (no accelerometer calibration needed)
haveSmallAngle = true;
// ensure not armed
armed = false;
// attempt to initialize barometer
baro.init(&board);
} // setup
示例6: mh_loadPatch
void mh_loadPatch(bool isProject, const char *projPath)
{
G_Mixer.init();
G_Mixer.ready = false; // put it in wait mode
int numChans = G_Patch.getNumChans();
for (int i=0; i<numChans; i++) {
Channel *ch = glue_addChannel(G_Patch.getColumn(i), G_Patch.getType(i));
char smpPath[PATH_MAX];
/* projects < 0.6.3 version are not portable. Just use the regular
* samplePath */
/* TODO version >= 0.10.0 - old stuff, remove backward compatibility */
if (isProject && G_Patch.version >= 0.63f)
sprintf(smpPath, "%s%s%s", gDirname(projPath).c_str(), gGetSlash().c_str(), G_Patch.getSamplePath(i).c_str());
else
sprintf(smpPath, "%s", G_Patch.getSamplePath(i).c_str());
ch->loadByPatch(smpPath, i);
}
G_Mixer.outVol = G_Patch.getOutVol();
G_Mixer.inVol = G_Patch.getInVol();
G_Mixer.bpm = G_Patch.getBpm();
G_Mixer.bars = G_Patch.getBars();
G_Mixer.beats = G_Patch.getBeats();
G_Mixer.quantize = G_Patch.getQuantize();
G_Mixer.metronome = G_Patch.getMetronome();
G_Patch.lastTakeId = G_Patch.getLastTakeId();
G_Patch.samplerate = G_Patch.getSamplerate();
/* rewind and update frames in Mixer (it's vital) */
G_Mixer.rewind();
G_Mixer.updateFrameBars();
G_Mixer.ready = true;
}