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C++ MeshImpl::vertices_get_coordinates方法代码示例

本文整理汇总了C++中MeshImpl::vertices_get_coordinates方法的典型用法代码示例。如果您正苦于以下问题:C++ MeshImpl::vertices_get_coordinates方法的具体用法?C++ MeshImpl::vertices_get_coordinates怎么用?C++ MeshImpl::vertices_get_coordinates使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MeshImpl的用法示例。


在下文中一共展示了MeshImpl::vertices_get_coordinates方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: test_alternate_name

void TagVertexMeshTest::test_alternate_name()
{
  MsqPrintError err( std::cerr );
  Vector3D new_coords(5, 5, 5);
  MsqVertex get_coords;
  
  std::vector<Mesh::VertexHandle> vertices;
  realMesh->get_all_vertices( vertices, err );
  ASSERT_NO_ERROR(err);
  Mesh::VertexHandle vertex = vertices[0];

  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  Vector3D orig_coords = get_coords;

    // modify a vertex in the tag interface and save it
  {
    TagVertexMesh tag_mesh( err, realMesh, false, "foobar" );
    ASSERT_NO_ERROR(err);
    tag_mesh.vertex_set_coordinates( vertex, new_coords, err );
    ASSERT_NO_ERROR(err);
  }
  
    // verify that it is modified in the new interface
  {
    TagVertexMesh tag_mesh( err, realMesh, false, "foobar" );
    ASSERT_NO_ERROR(err);
    tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
    ASSERT_NO_ERROR(err);
    CPPUNIT_ASSERT_VECTORS_EQUAL( new_coords, get_coords, DBL_EPSILON );
  }
}
开发者ID:00liujj,项目名称:trilinos,代码行数:32,代码来源:TagVertexMeshTest.cpp

示例2: test_cleanup

void TagVertexMeshTest::test_cleanup()
{
  MsqPrintError err( std::cerr );
  Vector3D new_coords(5, 5, 5);
  MsqVertex get_coords;
  
  std::vector<Mesh::VertexHandle> vertices;
  realMesh->get_all_vertices( vertices, err );
  ASSERT_NO_ERROR(err);
  Mesh::VertexHandle vertex = vertices[0];

  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  Vector3D orig_coords = get_coords;

    // modify a vertex in the tag interface
  {
    TagVertexMesh tag_mesh( err, realMesh, true );
    ASSERT_NO_ERROR(err);
    tag_mesh.vertex_set_coordinates( vertex, new_coords, err );
    ASSERT_NO_ERROR(err);
  }

    // check that values were cleaned up when previous instance was destroyed
  {
    TagVertexMesh tag_mesh( err, realMesh, false );
    ASSERT_NO_ERROR(err);
    tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
    ASSERT_NO_ERROR(err);
    CPPUNIT_ASSERT_VECTORS_EQUAL( orig_coords, get_coords, DBL_EPSILON );
  }
}
开发者ID:00liujj,项目名称:trilinos,代码行数:32,代码来源:TagVertexMeshTest.cpp

示例3: test_reference_mesh

void TagVertexMeshTest::test_reference_mesh()
{
  MsqPrintError err( std::cerr );
  TagVertexMesh tag_mesh( err, realMesh, true );
  ASSERT_NO_ERROR(err);
  
  std::vector<Mesh::VertexHandle> vertices;
  realMesh->get_all_vertices( vertices, err );
  ASSERT_NO_ERROR(err);
  
    // copy real mesh coordinates into tag data in TagVertexMesh
  InstructionQueue q;
  q.add_tag_vertex_mesh( &tag_mesh, err );
  ASSERT_NO_ERROR(err);
  q.run_instructions( realMesh, err );
  ASSERT_NO_ERROR(err);
  
    // Check that initial position for vertex matches that of real mesh
  Mesh::VertexHandle vertex = vertices[0];
  MsqVertex get_coords;
  Vector3D orig_coords, real_coords, tag_coords;
  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  orig_coords = get_coords;
  tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  tag_coords = get_coords;
  CPPUNIT_ASSERT_VECTORS_EQUAL( orig_coords, tag_coords, DBL_EPSILON );
  
    // Check that modified vertex coords show up in real mesh but not
    // tag mesh.
  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  orig_coords = get_coords;
  Vector3D new_coords(5,5,5);
  realMesh->vertex_set_coordinates( vertex, new_coords, err );
  ASSERT_NO_ERROR(err);
  tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  tag_coords = get_coords;
  CPPUNIT_ASSERT_VECTORS_EQUAL( orig_coords, tag_coords, DBL_EPSILON );
    // restore realMesh to initial state
  realMesh->vertex_set_coordinates( vertex, orig_coords, err );
  ASSERT_NO_ERROR(err);
}
开发者ID:00liujj,项目名称:trilinos,代码行数:45,代码来源:TagVertexMeshTest.cpp

示例4: test_vertex_coordinates

void TagVertexMeshTest::test_vertex_coordinates()
{
  MsqPrintError err( std::cerr );
  TagVertexMesh tag_mesh( err, realMesh, true );
  ASSERT_NO_ERROR(err);
  
  std::vector<Mesh::VertexHandle> vertices;
  realMesh->get_all_vertices( vertices, err );
  ASSERT_NO_ERROR(err);
  
    // Check that initial position for vertex matches that of real mesh
  Mesh::VertexHandle vertex = vertices[0];
  MsqVertex get_coords;
  Vector3D orig_coords, real_coords, tag_coords;
  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  orig_coords = get_coords;
  tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  tag_coords = get_coords;
  CPPUNIT_ASSERT_VECTORS_EQUAL( orig_coords, tag_coords, DBL_EPSILON );
  
    // Check that modified vertex coords show up in tag mesh but not
    // real mesh.
  Vector3D new_coords(5,5,5);
  tag_mesh.vertex_set_coordinates( vertex, new_coords, err );
  ASSERT_NO_ERROR(err);
  tag_mesh.vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  tag_coords = get_coords;
  CPPUNIT_ASSERT_VECTORS_EQUAL( new_coords, tag_coords, DBL_EPSILON );
  realMesh->vertices_get_coordinates( &vertex, &get_coords, 1, err );
  ASSERT_NO_ERROR(err);
  real_coords = get_coords;
  CPPUNIT_ASSERT_VECTORS_EQUAL( orig_coords, real_coords, DBL_EPSILON );
}
开发者ID:00liujj,项目名称:trilinos,代码行数:36,代码来源:TagVertexMeshTest.cpp

示例5: main


//.........这里部分代码省略.........
    EntityTopology type;
    mesh.elements_get_topologies( &elem, &type, 1, err );
    std::copy( conn.begin() + TopologyInfo::corners(type), conn.end(), 
               std::back_inserter( higher_order ) );
  }
  std::sort( higher_order.begin(), higher_order.end() );
  higher_order.erase( std::unique( higher_order.begin(), higher_order.end() ), 
                      higher_order.end() );

    // build depth map for all vertices
  while (!next.empty()) {
    curr.swap( next );
    next.clear();
    while (!curr.empty()) {
      Mesh::ElementHandle elem = curr.back();
      curr.pop_back();
      
      conn.clear();
      mesh.elements_get_attached_vertices( &elem, 1, conn, off, err );
      if (err) return 1;
      
      int min = std::numeric_limits<int>::max();
      for (size_t i = 0; i < conn.size(); ++i) {
        d_iter = depth.find( conn[i] );
        if (d_iter != depth.end() && d_iter->second < min)
          min = d_iter->second;
      }
      
      if (min == std::numeric_limits<int>::max()) {
        next.push_back( elem );
        continue;
      }
      
      for (size_t i = 0; i < conn.size(); ++i) {
        d_iter = depth.find( conn[i] );
      
        if (d_iter == depth.end() || d_iter->second > min+1)
          depth[conn[i]] = min+1;
      }
    }
  }
  
    // write depth map to tag for debugging purposes
  std::vector<int> depth_vals(verts.size());
  for (size_t i = 0; i < verts.size(); ++i)
    depth_vals[i] = depth[verts[i]];
  TagHandle tag = mesh.tag_create( "depth", Mesh::INT, 1, 0, err );
  if (err) return 1;
  mesh.tag_set_vertex_data( tag, verts.size(), arrptr(verts), arrptr(depth_vals), err );
  if (err) return 1;
  
  
    // set tag specifying slaved vertices
  for (size_t i = 0; i < verts.size(); ++i)
    if (std::binary_search( higher_order.begin(), higher_order.end(), verts[i] ))
      depth_vals[i] = depth[verts[i]] > n;
    else
      depth_vals[i] = 0;
  tag = mesh.tag_create( "slaved", Mesh::INT, 1, 0, err );
  if (err) return 1;
  mesh.tag_set_vertex_data( tag, verts.size(), arrptr(verts), arrptr(depth_vals), err );
  if (err) return 1;
  
    // perturb mid-edge nodes along boundary
  std::vector<MsqVertex> coords;
  for (size_t i = 0; i < skin.size(); ++i) {
    if (!std::binary_search( higher_order.begin(), higher_order.end(), skin[i]))
      continue;
  
    curr.clear();
    mesh.vertices_get_attached_elements( &skin[i], 1, curr, off, err );
    if (err) return 1;
    assert(curr.size() == 1);
    conn.clear();
    mesh.elements_get_attached_vertices( arrptr(curr), 1, conn, off, err );
    if (err) return 1;
    
    // estimate element center
    coords.resize( conn.size() );
    mesh.vertices_get_coordinates( arrptr(conn), arrptr(coords), conn.size(), err );
    if (err) return 1;
    
    Vector3D mean(0.0);
    for (size_t j = 0; j < coords.size(); ++j)
      mean += coords[j];
    mean /= coords.size();
    
    size_t idx = std::find( conn.begin(), conn.end(), skin[i] ) - conn.begin();
    assert(idx < conn.size());
    Vector3D init = coords[idx];
    Vector3D pos = (1 - PERTURB_FRACT) * init + PERTURB_FRACT * mean;
    mesh.vertex_set_coordinates( skin[i], pos, err );
    if (err) return 1;
  }
  
  mesh.write_vtk( argv[3], err );
  if (err) return 1;
  
  return 0;
}
开发者ID:00liujj,项目名称:trilinos,代码行数:101,代码来源:setup.cpp

示例6: uwt

int uwt( bool skip,
         UntangleWrapper::UntangleMetric metric,
         const char* input_file_base,
         int expected,
         bool flip_domain )
{
  if (skip)
    return 0;

  if (!brief_output)
    std::cout << std::endl << "**********************************************" << std::endl;
  std::cout << "Running \"" << input_file_base << "\" for " << tostr(metric) << std::endl;
  if (!brief_output)
    std::cout << "**********************************************" << std::endl << std::endl;

    // get mesh
  MsqError err;
  MeshImpl mesh;
  std::string input_file( VTK_2D_DIR );
  input_file += input_file_base;
  mesh.read_vtk( input_file.c_str(), err );
  if (err) {
    std::cerr << err << std::endl;
    std::cerr << "ERROR: " << input_file << " : failed to read file" << std::endl;
    return 1;
  }
    // get domain
  std::vector<Mesh::VertexHandle> verts;
  mesh.get_all_vertices( verts, err );
  if (err || verts.empty()) abort();
  MsqVertex coords;
  mesh.vertices_get_coordinates( arrptr(verts), &coords, 1, err );
  if (err) abort();
  Vector3D norm(0,0,flip_domain ? -1 : 1);
  PlanarDomain domain( norm, coords );
    // run wrapper
  UntangleWrapper wrapper( metric );
  wrapper.set_vertex_movement_limit_factor( 0.005 );
  double constant = (metric == UntangleWrapper::BETA) ? beta : mu_sigma;
  if (constant > 0)
    wrapper.set_metric_constant( constant );
  if (brief_output)
    wrapper.quality_assessor().disable_printing_results();
  MeshDomainAssoc mesh_and_domain = MeshDomainAssoc(&mesh, &domain);
  wrapper.run_instructions( &mesh_and_domain, err );
  if (err) {
    std::cerr << err << std::endl;
    std::cerr << "ERROR: optimization failed" << std::endl;
    return 1;
  }
    // write output file
  if (write_output) {
    std::string result_file(tostr(metric));
    result_file += "-";
    result_file += input_file_base;
    mesh.write_vtk( result_file.c_str(), err );
    if (err) {
      std::cerr << err << std::endl;
      std::cerr << "ERROR: " << result_file << " : failed to write file" << std::endl;
      err.clear();
    }
    else {
      std::cerr << "Wrote file: " << result_file << std::endl;
    }
  }
  
    // test number of inverted elements
  int count, junk;
  wrapper.quality_assessor().get_inverted_element_count( count, junk, err );
  if (err) abort();
  if (count < expected) {
    std::cout << "WARNING: expected " << expected 
              << " inverted elements but finished with only " 
              << count << std::endl
              << "Test needs to be updated?" << std::endl << std::endl;
    return 0;
  }
  else if (count == expected) {
    std::cout << "Completed with " << count << " inverted elements remaining" 
              << std::endl << std::endl;
    return 0;
  }
  else {
    std::cerr << "ERROR: expected " << expected 
              << " inverted elements but finished with " 
              << count << std::endl << std::endl;
    return 1;
  }
}
开发者ID:gitter-badger,项目名称:quinoa,代码行数:89,代码来源:untangle.cpp

示例7: test_read_quadratic


//.........这里部分代码省略.........
    static const unsigned hex_faces[] = 
    { 4, 0, 1, 5, 4,
      4, 1, 2, 6, 5,
      4, 2, 3, 7, 6,
      4, 3, 0, 4, 7,
      4, 3, 2, 1, 0,
      4, 4, 5, 6, 7
    };
    static const struct {
      EntityTopology topology;
      unsigned num_corners;
      unsigned num_edges;
      unsigned num_faces; // if non-zero expect mid-face nodes
      unsigned num_region; // if non-zero expect mid-region node
      const double* corners;
      const unsigned* edges;
      const unsigned* faces;
    } expected_elems[NUM_ELEM] = {
      { Mesquite::HEXAHEDRON,    8, 12, 0, 0, hex_corners, hex_edges, hex_faces },
      { Mesquite::HEXAHEDRON,    8, 12, 6, 1, hex_corners, hex_edges, hex_faces },
      { Mesquite::TETRAHEDRON,   4,  6, 0, 0, tet_corners, tet_edges, 0 },
      { Mesquite::QUADRILATERAL, 4,  4, 0, 0, hex_corners, hex_edges, 0 },
      { Mesquite::QUADRILATERAL, 4,  4, 0, 1, hex_corners, hex_edges, 0 },
      { Mesquite::TRIANGLE,      3,  3, 0, 0, tet_corners, tet_edges, 0 },
      { Mesquite::PRISM,         6,  9, 0, 0, pri_corners, pri_edges, 0 },
      { Mesquite::PYRAMID,       5,  8, 0, 0, pyr_corners, pyr_edges, 0 } };
    
    MsqVertex have;
    std::vector<Mesh::VertexHandle>::iterator v_it = conn.begin();
    for (unsigned i = 0; i < NUM_ELEM; ++i)
    {
      CPPUNIT_ASSERT_EQUAL( expected_elems[i].topology, types[i] );

      size_t vtx_start = offsets[i];
      size_t vtx_end = offsets[i+1];
      size_t conn_len = expected_elems[i].num_corners 
                      + expected_elems[i].num_edges
                      + expected_elems[i].num_faces
                      + expected_elems[i].num_region;
      CPPUNIT_ASSERT_EQUAL( conn_len, vtx_end - vtx_start );
      
      for (unsigned c = 0; c < expected_elems[i].num_corners; ++c, ++v_it)
      {
        Vector3D expected(expected_elems[i].corners + 3*c);
        mesh.vertices_get_coordinates( &*v_it, &have, 1, err );
        ASSERT_NO_ERROR(err);
        expected -= have;
        CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, expected.length(), DBL_EPSILON );
      }
      
      for (unsigned m = 0; m < expected_elems[i].num_edges; ++m, ++v_it)
      {
        unsigned start_idx = expected_elems[i].edges[2*m];
        unsigned end_idx = expected_elems[i].edges[2*m+1];
        Vector3D start( expected_elems[i].corners + 3*start_idx );
        Vector3D end( expected_elems[i].corners + 3*end_idx );
        Vector3D expected = 0.5 * (start + end);
        
        mesh.vertices_get_coordinates( &*v_it, &have, 1, err );
        ASSERT_NO_ERROR(err);
        
        expected -= have;
        CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, expected.length(), DBL_EPSILON );
      }

      const unsigned* f_it = expected_elems[i].faces;
      for (unsigned m = 0; m < expected_elems[i].num_faces; ++m, ++v_it)
      {
        Vector3D expected(0,0,0);
        const unsigned face_size = *f_it; ++f_it;
        CPPUNIT_ASSERT( face_size == 3u || face_size == 4u );
        for (unsigned f = 0; f < face_size; ++f, ++f_it) 
          expected += Vector3D( expected_elems[i].corners + 3 * *f_it );
        expected /= face_size;
        
        mesh.vertices_get_coordinates( &*v_it, &have, 1, err );
        ASSERT_NO_ERROR(err);
        
        expected -= have;
        CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, expected.length(), DBL_EPSILON );
      }
      
      if (expected_elems[i].num_region) {
        CPPUNIT_ASSERT_EQUAL( 1u, expected_elems[i].num_region );

        Vector3D expected(0,0,0);
        for (unsigned m = 0; m < expected_elems[i].num_corners; ++m)
          expected += Vector3D( expected_elems[i].corners + 3*m );
        expected /= expected_elems[i].num_corners;

        mesh.vertices_get_coordinates( &*v_it, &have, 1, err );
        ASSERT_NO_ERROR(err);

        expected -= have;
        CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, expected.length(), DBL_EPSILON );

        ++v_it;
      }
    }
  }
开发者ID:00liujj,项目名称:trilinos,代码行数:101,代码来源:VtkTest.cpp

示例8: run

double run( QualityMetric* metric, 
            Solver solver_type,
            const char* input_file,
            double& seconds_out,
            int& iterations_out )
{
  MsqPrintError err(cerr);
  IdealWeightInverseMeanRatio qa_metric;
  TerminationCriterion inner, outer;
  outer.add_iteration_limit( 1 );
  inner.add_absolute_vertex_movement( 1e-4 );
  inner.add_iteration_limit( 100 );
  PMeanPTemplate of( 1.0, metric );
  QualityAssessor qa( &qa_metric );
  qa.add_quality_assessment( metric );
  InstructionQueue q;
  SteepestDescent steep(&of);
  QuasiNewton quasi(&of);
  ConjugateGradient conj(&of);
  VertexMover* solver = 0;
  switch (solver_type) {
    case STEEP_DESCENT: solver = &steep; break;
    case QUASI_NEWT:solver = &quasi;break;
    case CONJ_GRAD: solver = &conj; break;
  }
  q.set_master_quality_improver( solver, err );
  q.add_quality_assessor( &qa, err );
  solver->set_inner_termination_criterion(&inner);
  solver->set_outer_termination_criterion(&outer);
  
  
  if (plot_file)
    inner.write_iterations( plot_file, err );
  
  MeshImpl mesh;
  mesh.read_vtk( input_file, err );
  if (err) {
    cerr << "Failed to read input file: \"" << input_file << '"' << endl;
    exit(1);
  }
  
  std::vector<Mesh::VertexHandle> handles;
  mesh.get_all_vertices( handles, err );
  if (handles.empty()) {
    cerr << "no veritces in mesh" << endl;
    exit(1);
  }
  std::vector<MsqVertex> coords(handles.size());
  mesh.vertices_get_coordinates( arrptr(handles), arrptr(coords), handles.size(), err );
  Vector3D min(HUGE_VAL), max(-HUGE_VAL);
  for (size_t i = 0; i < coords.size(); ++i) {
    for (int j = 0; j < 3; ++j) {
      if (coords[i][j] < min[j])
        min[j] = coords[i][j];
      if (coords[i][j] > max[j])
        max[j] = coords[i][j];
    }
  }
  
  Vector3D size = max - min;
  PlanarDomain* domain = 0;
  if (size[0] < 1e-4) 
    domain = new PlanarDomain( PlanarDomain::YZ, min[0] );
  else if (size[1] < 1e-4)
    domain = new PlanarDomain( PlanarDomain::XZ, min[1] );
  else if (size[2] < 1e-4)
    domain = new PlanarDomain( PlanarDomain::XY, min[2] );
  
  Timer timer;
  q.run_instructions( &mesh, domain, err );
  seconds_out = timer.since_birth();
  if (err) {
    cerr << "Optimization failed." << endl << err << endl;
    abort();
  }

  if (vtk_file) {
    MeshWriter::write_vtk( &mesh, vtk_file, err );
    if (err) 
      cerr << vtk_file << ": failed to write file." << endl;
  }
  if (gpt_file) {
    MeshWriter::write_gnuplot( &mesh, gpt_file, err );
    if (err) 
      cerr << gpt_file << ": failed to write file." << endl;
  }
  if (eps_file) {
    PlanarDomain xy(PlanarDomain::XY);
    MeshWriter::Projection proj( domain ? domain : &xy );
    MeshWriter::write_eps( &mesh, eps_file, proj, err );
    if (err) 
      cerr << eps_file << ": failed to write file." << endl;
  }
  delete domain;
  
  iterations_out = inner.get_iteration_count();
  
  const QualityAssessor::Assessor* a = qa.get_results( &qa_metric );
  return a->get_average();
}
开发者ID:,项目名称:,代码行数:100,代码来源:

示例9: setUp


//.........这里部分代码省略.........
    fputs( "12\n", file );
  for (int i = 0; i < num_interior_quads; ++i)
    fputs( "9\n", file );
  
  fclose( file );
  MsqPrintError err(std::cerr);
  myMesh.read_vtk( filename, err );
  remove( filename );
  CPPUNIT_ASSERT(!err);

  std::vector<Mesh::VertexHandle> verts;
  std::vector<Mesh::ElementHandle> elems;
  myMesh.get_all_vertices(verts, err);
  CPPUNIT_ASSERT(!err);
  CPPUNIT_ASSERT_EQUAL( (size_t)64, verts.size() );
  myMesh.get_all_elements(elems, err);
  CPPUNIT_ASSERT(!err);
  CPPUNIT_ASSERT_EQUAL( (size_t)num_elem, elems.size() );
  
    // define point domains
  PointDomain* pdom[8];
  pdom[0] = new PointDomain( Vector3D(0,0,0) );
  pdom[1] = new PointDomain( Vector3D(3,0,0) );
  pdom[2] = new PointDomain( Vector3D(0,3,0) );
  pdom[3] = new PointDomain( Vector3D(3,3,0) );
  pdom[4] = new PointDomain( Vector3D(0,0,3) );
  pdom[5] = new PointDomain( Vector3D(3,0,3) );
  pdom[6] = new PointDomain( Vector3D(0,3,3) );
  pdom[7] = new PointDomain( Vector3D(3,3,3) );
  size_t pdidx[8] = { 0, 3, 12, 15, 48, 51, 60, 63 };
  for (unsigned i = 0; i < 8; ++i) {
    MsqVertex coords;
    Mesh::VertexHandle h = verts[pdidx[i]];
    myMesh.vertices_get_coordinates( &h, &coords, 1, err );
    CPPUNIT_ASSERT(!err);
    CPPUNIT_ASSERT_VECTORS_EQUAL( pdom[i]->geom(), coords, 1e-6 );
    DomSet set;
    set.domain = pdom[i];
    set.vertices.push_back( h );
    myDomains.push_back( set );
    domainDims.push_back( 0 );
  }
  
    // define line domains
  LineDomain* ldom[12];
  ldom[0] = new LineDomain( Vector3D(0,0,0), Vector3D(1,0,0) ); // y=0,z=0
  ldom[1] = new LineDomain( Vector3D(0,3,0), Vector3D(1,0,0) ); // y=3,z=0
  ldom[2] = new LineDomain( Vector3D(0,0,3), Vector3D(1,0,0) ); // y=0,z=3
  ldom[3] = new LineDomain( Vector3D(0,3,3), Vector3D(1,0,0) ); // y=3,z=3
  ldom[4] = new LineDomain( Vector3D(0,0,0), Vector3D(0,1,0) ); // x=0,z=0
  ldom[5] = new LineDomain( Vector3D(3,0,0), Vector3D(0,1,0) ); // x=3,z=0
  ldom[6] = new LineDomain( Vector3D(0,0,3), Vector3D(0,1,0) ); // x=0,z=3
  ldom[7] = new LineDomain( Vector3D(3,0,3), Vector3D(0,1,0) ); // x=3,z=3
  ldom[8] = new LineDomain( Vector3D(0,0,0), Vector3D(0,0,1) ); // x=0,y=0
  ldom[9] = new LineDomain( Vector3D(3,0,0), Vector3D(0,0,1) ); // x=3,y=0
  ldom[10]= new LineDomain( Vector3D(0,3,0), Vector3D(0,0,1) ); // x=0,y=3
  ldom[11]= new LineDomain( Vector3D(3,3,0), Vector3D(0,0,1) ); // x=3,y=3
  size_t ldidx[12][2] = { {  1,  2 }, { 13, 14 }, { 49, 50 }, { 61, 62 },
                          {  4,  8 }, {  7, 11 }, { 52, 56 }, { 55, 59 },
                          { 16, 32 }, { 19, 35 }, { 28, 44 }, { 31, 47 } };
  for (unsigned i = 0; i < 12; ++i) {
    Mesh::VertexHandle v[2];
    v[0] = verts[ldidx[i][0]];
    v[1] = verts[ldidx[i][1]];
    MsqVertex coords[2];
    myMesh.vertices_get_coordinates( v, coords, 2, err );
开发者ID:haripandey,项目名称:trilinos,代码行数:67,代码来源:DomainClassifierTest.cpp

示例10: compare_bcd

void BCDTest::compare_bcd( ObjectiveFunction* OF, string name, const char* mesh_file )
{
  MsqPrintError err(cout);
  size_t i;
  vector<MsqVertex> initial_coords, global_coords, bcd_coords;
  vector<Mesh::VertexHandle> vertex_list;
  
    // set up a smoother
  TerminationCriterion iterations, vertex_movement;
  iterations.add_iteration_limit( 2 );
  vertex_movement.add_absolute_vertex_movement( 1e-3 );

  SolverType global_solver( OF );
  SolverType bcd_solver( OF );
  global_solver.use_global_patch();
  bcd_solver.use_element_on_vertex_patch();
  bcd_solver.do_block_coordinate_descent_optimization();
  global_solver.set_inner_termination_criterion( &vertex_movement );
  bcd_solver.set_inner_termination_criterion( &iterations );
  bcd_solver.set_outer_termination_criterion( &vertex_movement );

  QualityAssessor qa;
  qa.add_quality_assessment( &mMetric );

  InstructionQueue global_q, bcd_q;
  global_q.add_quality_assessor( &qa, err );
  global_q.set_master_quality_improver( &global_solver, err );
  global_q.add_quality_assessor( &qa, err );
  bcd_q.set_master_quality_improver( &bcd_solver, err );
  bcd_q.add_quality_assessor( &qa, err );
  
    // read mesh
  MeshImpl mesh;
  mesh.read_vtk( mesh_file, err ); ASSERT_NO_ERROR(err);
  mesh.get_all_vertices( vertex_list, err ); ASSERT_NO_ERROR(err);
  CPPUNIT_ASSERT(!vertex_list.empty());
  initial_coords.resize( vertex_list.size() );
  mesh.vertices_get_coordinates( arrptr(vertex_list), arrptr(initial_coords), vertex_list.size(), err );
  ASSERT_NO_ERROR(err);
  
    // run global smoother
  global_q.run_instructions( &mesh, err ); 
  ASSERT_NO_ERROR(err);
  mesh.write_vtk( (name + "-gbl.vtk").c_str(), err );
  global_coords.resize( vertex_list.size() );
  mesh.vertices_get_coordinates( arrptr(vertex_list), arrptr(global_coords), vertex_list.size(), err );
  ASSERT_NO_ERROR(err);
  
    // restore initial vertex positions
  for (i = 0; i < vertex_list.size(); ++i) {
    mesh.vertex_set_coordinates( vertex_list[i], initial_coords[i], err );
    ASSERT_NO_ERROR(err);
  }
  
    // run local smoother
  bcd_q.run_instructions( &mesh, err );
  ASSERT_NO_ERROR(err);
  mesh.write_vtk( (name + "-bcd.vtk").c_str(), err );
  bcd_coords.resize( vertex_list.size() );
  mesh.vertices_get_coordinates( arrptr(vertex_list), arrptr(bcd_coords), vertex_list.size(), err );
  ASSERT_NO_ERROR(err);
  
    // compare results
  for (i = 0; i < bcd_coords.size(); ++i)
    CPPUNIT_ASSERT_VECTORS_EQUAL( global_coords[i], bcd_coords[i], 1e-2 );
}
开发者ID:bddavid,项目名称:mesquite,代码行数:66,代码来源:BCDTest.cpp


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