本文整理汇总了C++中MediaDecoder类的典型用法代码示例。如果您正苦于以下问题:C++ MediaDecoder类的具体用法?C++ MediaDecoder怎么用?C++ MediaDecoder使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了MediaDecoder类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: EmptyCString
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
int64_t video = 0, audio = 0;
// NB: When resourceSizes' ref count goes to 0 the promise will report the
// resources memory and finish the asynchronous memory report.
RefPtr<MediaDecoder::ResourceSizes> resourceSizes =
new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf);
nsCOMPtr<nsIHandleReportCallback> handleReport = aHandleReport;
nsCOMPtr<nsISupports> data = aData;
resourceSizes->Promise()->Then(
AbstractThread::MainThread(), __func__,
[handleReport, data] (size_t size) {
handleReport->Callback(
EmptyCString(), NS_LITERAL_CSTRING("explicit/media/resources"),
KIND_HEAP, UNITS_BYTES, size,
NS_LITERAL_CSTRING("Memory used by media resources including "
"streaming buffers, caches, etc."),
data);
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
},
[] (size_t) { /* unused reject function */ });
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += decoder->SizeOfVideoQueue();
audio += decoder->SizeOfAudioQueue();
decoder->AddSizeOfResources(resourceSizes);
}
#define REPORT(_path, _amount, _desc) \
do { \
nsresult rv; \
rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \
KIND_HEAP, UNITS_BYTES, _amount, \
NS_LITERAL_CSTRING(_desc), aData); \
NS_ENSURE_SUCCESS(rv, rv); \
} while (0)
REPORT("explicit/media/decoded/video", video,
"Memory used by decoded video frames.");
REPORT("explicit/media/decoded/audio", audio,
"Memory used by decoded audio chunks.");
#undef REPORT
return NS_OK;
}
示例2: MOZ_ASSERT
void MediaDecoder::DormantTimerExpired(nsITimer* aTimer, void* aClosure)
{
MOZ_ASSERT(aClosure);
MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
ReentrantMonitorAutoEnter mon(decoder->GetReentrantMonitor());
decoder->UpdateDormantState(true /* aDormantTimeout */,
false /* aActivity */);
}
示例3: MOZ_ASSERT
void
MediaDecoder::DormantTimerExpired(nsITimer* aTimer, void* aClosure)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aClosure);
MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
decoder->UpdateDormantState(true /* aDormantTimeout */,
false /* aActivity */);
}
示例4: EmptyCString
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
// NB: When resourceSizes' ref count goes to 0 the promise will report the
// resources memory and finish the asynchronous memory report.
RefPtr<MediaDecoder::ResourceSizes> resourceSizes =
new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf);
nsCOMPtr<nsIHandleReportCallback> handleReport = aHandleReport;
nsCOMPtr<nsISupports> data = aData;
resourceSizes->Promise()->Then(
// Don't use SystemGroup::AbstractMainThreadFor() for
// handleReport->Callback() will run scripts.
AbstractThread::MainThread(),
__func__,
[handleReport, data] (size_t size) {
handleReport->Callback(
EmptyCString(), NS_LITERAL_CSTRING("explicit/media/resources"),
KIND_HEAP, UNITS_BYTES, size,
NS_LITERAL_CSTRING("Memory used by media resources including "
"streaming buffers, caches, etc."),
data);
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
},
[] (size_t) { /* unused reject function */ });
int64_t video = 0;
int64_t audio = 0;
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += decoder->SizeOfVideoQueue();
audio += decoder->SizeOfAudioQueue();
decoder->AddSizeOfResources(resourceSizes);
}
MOZ_COLLECT_REPORT(
"explicit/media/decoded/video", KIND_HEAP, UNITS_BYTES, video,
"Memory used by decoded video frames.");
MOZ_COLLECT_REPORT(
"explicit/media/decoded/audio", KIND_HEAP, UNITS_BYTES, audio,
"Memory used by decoded audio chunks.");
return NS_OK;
}
示例5: Decoders
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
int64_t video = 0, audio = 0;
size_t resources = 0;
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += decoder->SizeOfVideoQueue();
audio += decoder->SizeOfAudioQueue();
if (decoder->GetResource()) {
resources += decoder->GetResource()->SizeOfIncludingThis(MallocSizeOf);
}
}
#define REPORT(_path, _amount, _desc) \
do { \
nsresult rv; \
rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \
KIND_HEAP, UNITS_BYTES, _amount, \
NS_LITERAL_CSTRING(_desc), aData); \
NS_ENSURE_SUCCESS(rv, rv); \
} while (0)
REPORT("explicit/media/decoded/video", video,
"Memory used by decoded video frames.");
REPORT("explicit/media/decoded/audio", audio,
"Memory used by decoded audio chunks.");
REPORT("explicit/media/resources", resources,
"Memory used by media resources including streaming buffers, caches, "
"etc.");
#undef REPORT
return NS_OK;
}
示例6: ProgressCallback
static void ProgressCallback(nsITimer* aTimer, void* aClosure)
{
MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
decoder->Progress(true);
}
示例7: MediaCodec_Process
M4Err MediaCodec_Process(GenericCodec *codec, u32 TimeAvailable)
{
LPAUBUFFER AU;
Channel *ch;
char *cu_buf;
u32 cu_buf_size, mmlevel, deltaTS;
u32 first, entryTime, now, obj_time;
MediaDecoder *mdec = (MediaDecoder*)codec->decio;
M4Err e = M4OK;
/*if video codec muted don't decode
if audio codec muted we dispatch to keep sync in place*/
if (codec->Muted && (codec->type==M4ST_VISUAL) ) return M4OK;
entryTime = Term_GetTime(codec->odm->term);
/*fetch next AU in DTS order for this codec*/
Decoder_GetNextAU(codec, &ch, &AU);
/*no active channel return*/
if (!AU || !ch) {
/*if the codec is in EOS state, assume we're done*/
if (codec->Status == CODEC_EOS) {
/*if codec is reordering, try to flush it*/
if (codec->is_reordering) {
if ( LockCompositionUnit(codec, codec->last_unit_cts+1, &cu_buf, &cu_buf_size) == M4OutOfMem)
return M4OK;
e = mdec->ProcessData(mdec, NULL, 0, 0, cu_buf, &cu_buf_size, 0, 0);
if (e==M4OK) e = UnlockCompositionUnit(codec, codec->last_unit_cts+1, cu_buf_size);
}
MM_StopCodec(codec);
if (codec->CB) CB_SetEndOfStream(codec->CB);
}
/*if no data, and channel not buffering, ABORT CB buffer (data timeout or EOS not detectable)*/
else if (ch && !ch->BufferOn)
CB_AbortBuffering(codec->CB);
return M4OK;
}
/*get the object time*/
obj_time = CK_GetTime(codec->ck);
/*Media Time for media codecs is updated in the CB*/
if (!codec->CB) {
Channel_DropAU(ch);
return M4BadParam;
}
/*try to refill the full buffer*/
first = 1;
while (codec->CB->Capacity > codec->CB->UnitCount) {
/*set media processing level*/
mmlevel = MM_LEVEL_NORMAL;
/*SEEK: if the last frame had the same TS, we are seeking. Ask the codec to drop*/
if (!ch->skip_sl && codec->last_unit_cts && (codec->last_unit_cts == AU->CTS) && !ch->esd->dependsOnESID) {
mmlevel = MM_LEVEL_SEEK;
}
/*only perform drop in normal playback*/
else if (codec->CB->Status == CB_PLAY) {
if (!ch->skip_sl && (AU->CTS < obj_time)) {
/*extremely late, even if we decode the renderer will drop the frame
so set the level to drop*/
mmlevel = MM_LEVEL_DROP;
}
/*we are late according to the media manager*/
else if (codec->PriorityBoost) {
mmlevel = MM_LEVEL_VERY_LATE;
}
/*otherwise we must have an idea of the load in order to set the right level
use the composition buffer for that, only on the first frame*/
else if (first) {
//if the CB is almost empty set to very late
if (codec->CB->UnitCount <= codec->CB->Min+1) {
mmlevel = MM_LEVEL_VERY_LATE;
} else if (codec->CB->UnitCount * 2 <= codec->CB->Capacity) {
mmlevel = MM_LEVEL_LATE;
}
first = 0;
}
}
/*when using temporal scalability make sure we can decode*/
if (ch->esd->dependsOnESID && (codec->last_unit_dts > AU->DTS)){
// printf("SCALABLE STREAM DEAD!!\n");
goto drop;
}
if (ch->skip_sl) {
if (codec->bytes_per_sec) {
AU->CTS = codec->last_unit_cts + ch->ts_offset + codec->cur_audio_bytes * 1000 / codec->bytes_per_sec;
} else if (codec->fps) {
AU->CTS = codec->last_unit_cts + ch->ts_offset + (u32) (codec->cur_video_frames * 1000 / codec->fps);
}
}
if ( LockCompositionUnit(codec, AU->CTS, &cu_buf, &cu_buf_size) == M4OutOfMem)
return M4OK;
now = Term_GetTime(codec->odm->term);
e = mdec->ProcessData(mdec, AU->data, AU->dataLength,
//.........这里部分代码省略.........