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C++ MapSector::setCeilingPlane方法代码示例

本文整理汇总了C++中MapSector::setCeilingPlane方法的典型用法代码示例。如果您正苦于以下问题:C++ MapSector::setCeilingPlane方法的具体用法?C++ MapSector::setCeilingPlane怎么用?C++ MapSector::setCeilingPlane使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MapSector的用法示例。


在下文中一共展示了MapSector::setCeilingPlane方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: processEternitySlopes

/* MapSpecials::processEternitySlopes
* Process Eternity slope specials
*******************************************************************/
void MapSpecials::processEternitySlopes(SLADEMap* map)
{
	// Eternity plans on having a few slope mechanisms,
	// which must be evaluated in a specific order.
	//  - Plane_Align, in line order
	//  - vertex triangle slopes, in sector order (wip)
	//  - Plane_Copy, in line order

	// First things first: reset every sector to flat planes
	for(unsigned a = 0; a < map->nSectors(); a++)
	{
		MapSector* target = map->getSector(a);
		target->setPlane<FLOOR_PLANE>(plane_t::flat(target->getPlaneHeight<FLOOR_PLANE>()));
		target->setPlane<CEILING_PLANE>(plane_t::flat(target->getPlaneHeight<CEILING_PLANE>()));
	}

	// Plane_Align (line special 181)
	for(unsigned a = 0; a < map->nLines(); a++)
	{
		MapLine* line = map->getLine(a);
		if(line->getSpecial() != 181)
			continue;

		MapSector* sector1 = line->frontSector();
		MapSector* sector2 = line->backSector();
		if(!sector1 || !sector2)
		{
			LOG_MESSAGE(1, "Ignoring Plane_Align on one-sided line %d", line->getIndex());
			continue;
		}
		if(sector1 == sector2)
		{
			LOG_MESSAGE(1, "Ignoring Plane_Align on line %d, which has the same sector on both sides", line->getIndex());
			continue;
		}

		int floor_arg = line->intProperty("arg0");
		if(floor_arg == 1)
			applyPlaneAlign<FLOOR_PLANE>(line, sector1, sector2);
		else if(floor_arg == 2)
			applyPlaneAlign<FLOOR_PLANE>(line, sector2, sector1);

		int ceiling_arg = line->intProperty("arg1");
		if(ceiling_arg == 1)
			applyPlaneAlign<CEILING_PLANE>(line, sector1, sector2);
		else if(ceiling_arg == 2)
			applyPlaneAlign<CEILING_PLANE>(line, sector2, sector1);
	}

	// Plane_Copy
	vector<MapSector*> sectors;
	for(unsigned a = 0; a < map->nLines(); a++)
	{
		MapLine* line = map->getLine(a);
		if(line->getSpecial() != 118)
			continue;

		int tag;
		MapSector* front = line->frontSector();
		MapSector* back = line->backSector();
		if((tag = line->intProperty("arg0")))
		{
			sectors.clear();
			map->getSectorsByTag(tag, sectors);
			if(sectors.size())
				front->setFloorPlane(sectors[0]->getFloorPlane());
		}
		if((tag = line->intProperty("arg1")))
		{
			sectors.clear();
			map->getSectorsByTag(tag, sectors);
			if(sectors.size())
				front->setCeilingPlane(sectors[0]->getCeilingPlane());
		}
		if((tag = line->intProperty("arg2")))
		{
			sectors.clear();
			map->getSectorsByTag(tag, sectors);
			if(sectors.size())
				back->setFloorPlane(sectors[0]->getFloorPlane());
		}
		if((tag = line->intProperty("arg3")))
		{
			sectors.clear();
			map->getSectorsByTag(tag, sectors);
			if(sectors.size())
				back->setCeilingPlane(sectors[0]->getCeilingPlane());
		}

		// The fifth "share" argument copies from one side of the line to the
		// other
		if(front && back)
		{
			int share = line->intProperty("arg4");

			if((share & 3) == 1)
				back->setFloorPlane(front->getFloorPlane());
//.........这里部分代码省略.........
开发者ID:Talon1024,项目名称:SLADE,代码行数:101,代码来源:MapSpecials.cpp

示例2: processZDoomSlopes


//.........这里部分代码省略.........
	}

	// Slope copy things (9510/9511)
	for (unsigned a = 0; a < map->nThings(); a++)
	{
		MapThing* thing = map->getThing(a);

		if (thing->getType() == 9510 || thing->getType() == 9511)
		{
			int target_idx = map->sectorAt(thing->point());
			if (target_idx < 0)
				continue;
			MapSector* target = map->getSector(target_idx);

			// First argument is the tag of a sector whose slope should be copied
			int tag = thing->intProperty("arg0");
			if (!tag)
			{
				LOG_MESSAGE(1, "Ignoring slope copy thing in sector %d with no argument", target_idx);
				continue;
			}

			vector<MapSector*> tagged_sectors;
			map->getSectorsByTag(tag, tagged_sectors);
			if (tagged_sectors.empty())
			{
				LOG_MESSAGE(1, "Ignoring slope copy thing in sector %d; no sectors have target tag %d", target_idx, tag);
				continue;
			}

			if (thing->getType() == 9510)
				target->setFloorPlane(tagged_sectors[0]->getFloorPlane());
			else
				target->setCeilingPlane(tagged_sectors[0]->getCeilingPlane());
		}
	}

	// Vertex height things
	// These only affect the calculation of slopes and shouldn't be stored in
	// the map data proper, so instead of actually changing vertex properties,
	// we store them in a hashmap.
	VertexHeightMap vertex_floor_heights;
	VertexHeightMap vertex_ceiling_heights;
	for (unsigned a = 0; a < map->nThings(); a++)
	{
		MapThing* thing = map->getThing(a);
		if (thing->getType() == 1504 || thing->getType() == 1505)
		{
			// TODO there could be more than one vertex at this point
			MapVertex* vertex = map->vertexAt(thing->xPos(), thing->yPos());
			if (vertex)
			{
				if (thing->getType() == 1504)
					vertex_floor_heights[vertex] = thing->floatProperty("height");
				else if (thing->getType() == 1505)
					vertex_ceiling_heights[vertex] = thing->floatProperty("height");
			}
		}
	}

	// Vertex heights -- only applies for sectors with exactly three vertices.
	// Heights may be set by UDMF properties, or by a vertex height thing
	// placed exactly on the vertex (which takes priority over the prop).
	vector<MapVertex*> vertices;
	for (unsigned a = 0; a < map->nSectors(); a++)
	{
开发者ID:Talon1024,项目名称:SLADE,代码行数:67,代码来源:MapSpecials.cpp


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