本文整理汇总了C++中Manifold::vertices方法的典型用法代码示例。如果您正苦于以下问题:C++ Manifold::vertices方法的具体用法?C++ Manifold::vertices怎么用?C++ Manifold::vertices使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Manifold
的用法示例。
在下文中一共展示了Manifold::vertices方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: dual
void dual(Manifold& m)
{
// Create new vertices. Each face becomes a vertex whose position
// is the centre of the face
int i = 0;
FaceAttributeVector<int> ftouched;
vector<Vec3d> vertices;
vertices.resize(m.no_faces());
for(auto f : m.faces())
vertices[ftouched[f] = i++] = centre(m, f);
// Create new faces. Each vertex is a new face with N=valency of vertex
// edges.
vector<int> faces;
vector<int> indices;
for(auto v : m.vertices())
if(valency(m, v) > 2 && !(boundary(m, v)))
{
// int N = circulate_vertex_ccw(m, v, (std::function<void(FaceID)>)[&](FaceID fid) {
// indices.push_back(ftouched[fid]);
// });
Walker w = m.walker(v);
for(; !w.full_circle(); w = w.circulate_vertex_ccw()){
indices.push_back(ftouched[w.face()]);
}
int N = w.no_steps();
// Insert face valency in the face vector.
faces.push_back(N);
}
// Clear the manifold before new geometry is inserted.
m.clear();
// And build
m.build( vertices.size(),
reinterpret_cast<double*>(&vertices[0]),
faces.size(),
&faces[0],
&indices[0]);
}
示例2: mean_curvature_smooth
void mean_curvature_smooth(Manifold& m, bool implicit, double lambda)
{
using EigMat = SparseMatrix<double>;
using EigVec = VectorXd;
int N = (int)m.no_vertices();
VertexAttributeVector<int> indices(m.allocated_vertices());
VertexAttributeVector<double> areas(m.allocated_vertices());
int i=0;
for(auto v: m.vertices()) {
indices[v] = i++;
areas[v] = mixed_area(m, v);
}
EigMat K(N,N); // Sparse matrix initialized with 0
EigVec X(N),Y(N),Z(N);
EigVec Xp(N), Yp(N), Zp(N);
//-----------------------------------------------------------
// Student implementation
//-----------------------------------------------------------
double epsilon = 1e-5;
for (auto vkey : m.vertices())
{
int i = indices[vkey];
for (auto w = m.walker(vkey); !w.full_circle(); w = w.circulate_vertex_ccw())
{
int j = indices[w.vertex()];
assert(i != j);
if (i > j
or w.face() == HMesh::InvalidFaceID
or w.opp().face() == HMesh::InvalidFaceID)
{
continue; // Avoid recomputation
}
auto pi = m.pos(w.opp().vertex());
auto pj = m.pos(w.vertex());
auto pl = m.pos(w.opp().next().vertex());
auto pk = m.pos(w.next().vertex());
double cot_alpha_ij = dot(pj - pk, pi - pk) /
( cross(pi - pk, pj - pk).length() + epsilon);
double cot_beta_ij = dot(pj - pl, pi - pl) /
( cross(pi - pl, pj - pl).length() + epsilon);
double Ai = areas[w.opp().vertex()];
double Aj = areas[w.vertex()];
double Lij = (cot_alpha_ij + cot_beta_ij)
/ sqrt(Ai*Aj + epsilon);
K.coeffRef(i, j) = Lij;
K.coeffRef(j, i) = Lij;
K.coeffRef(i, i) -= Lij;
K.coeffRef(j, j) -= Lij;
}
}
EigMat I(N,N);
for (int i = 0; i < N; i++)
{
I.coeffRef(i, i) = 1;
}
K = I - K*lambda;
for (auto vkey : m.vertices())
{
auto p = m.pos(vkey);
int i = indices[vkey];
X.coeffRef(i) = p[0];
Y.coeffRef(i) = p[1];
Z.coeffRef(i) = p[2];
}
// Solve
SimplicialLLT<EigMat> solver(K);
Xp = solver.solve(X);
Yp = solver.solve(Y);
Zp = solver.solve(Z);
// End student implementation
//-----------------------------------------------------------
for(auto v: m.vertices())
{
int i = indices[v];
m.pos(v) = Vec3d(Xp[i], Yp[i], Zp[i]);
}
}