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C++ MOAIScopedLuaState::Push方法代码示例

本文整理汇总了C++中MOAIScopedLuaState::Push方法的典型用法代码示例。如果您正苦于以下问题:C++ MOAIScopedLuaState::Push方法的具体用法?C++ MOAIScopedLuaState::Push怎么用?C++ MOAIScopedLuaState::Push使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MOAIScopedLuaState的用法示例。


在下文中一共展示了MOAIScopedLuaState::Push方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

//----------------------------------------------------------------//
extern "C" JNIEXPORT void JNICALL Java_com_ziplinegames_moai_MoaiTapjoy_AKUInvokeListenerWithCode ( JNIEnv* env, jclass obj, jint eventID, jint code ) {

	ZLLog::LogF ( ZLLog::CONSOLE, "Java_com_ziplinegames_moai_MoaiTapjoy_AKUInvokeListenerWithCode\n" );
	MOAIScopedLuaState state = MOAILuaRuntime::Get ().State ();
	if ( MOAITapjoyAndroid::Get ().PushListener ( eventID, state )) {
		state.Push ( code );
		state.DebugCall ( 1, 0 );
	}
}
开发者ID:Limingming2,项目名称:meyume-moai-1-6,代码行数:10,代码来源:MOAITapjoyAndroid.cpp

示例2: _cpCollisionFunc

//----------------------------------------------------------------//
static int _cpCollisionFunc ( cpArbiter* arb, void* data, u32 eventType, bool checkResult ) {

	MOAICpCollisionHandler* handler = ( MOAICpCollisionHandler* )data;
	if ( handler->mMask & eventType ) {

		// this can be called during shutdown, so make sure the runtime is still valid
		if ( MOAILuaRuntime::IsValid ()) {

			MOAIScopedLuaState state = MOAILuaRuntime::Get ().State ();
			if ( handler->mHandler.PushRef ( state )) {
				
				cpShape* a;
				cpShape* b;
				cpArbiterGetShapes ( arb, &a, &b );
				
				if ( a && b ) {
					
					state.Push ( eventType );
					(( MOAICpShape* )a->data )->PushLuaUserdata ( state );
					(( MOAICpShape* )b->data )->PushLuaUserdata ( state );
					
					MOAICpArbiter* arbiter = handler->mSpace->GetArbiter ();
					arbiter->SetArbiter ( arb );
					arbiter->PushLuaUserdata ( state );
					
					state.DebugCall ( 4, 1 );
					
					//lua_call ( state, 4, 1 );
					
					if ( checkResult ) {
						bool result = state.GetValue < bool >( -1, true );
						return result ? cpTrue : cpFalse;
					}
				}
			}
		}
	}
	return cpTrue;
}
开发者ID:Heyzap,项目名称:moai-dev,代码行数:40,代码来源:MOAICpSpace.cpp


注:本文中的MOAIScopedLuaState::Push方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。