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C++ MFnEnumAttribute::setStorable方法代码示例

本文整理汇总了C++中MFnEnumAttribute::setStorable方法的典型用法代码示例。如果您正苦于以下问题:C++ MFnEnumAttribute::setStorable方法的具体用法?C++ MFnEnumAttribute::setStorable怎么用?C++ MFnEnumAttribute::setStorable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MFnEnumAttribute的用法示例。


在下文中一共展示了MFnEnumAttribute::setStorable方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: initialize

MStatus sgLockAngleMatrix::initialize()	
{
	MStatus status;

	MFnMatrixAttribute mAttr;
	MFnNumericAttribute nAttr;
	MFnEnumAttribute   eAttr;

	aBaseMatrix = mAttr.create( "baseMatrix", "baseMatrix" );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aBaseMatrix ) );

	aInputMatrix = mAttr.create( "inputMatrix", "inputMatrix" );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aInputMatrix ) );

	aAngleAxis = eAttr.create( "angleAxis", "angleAxis" );
	eAttr.addField( " X", 0 );eAttr.addField( " Y", 1 );eAttr.addField( " Z", 2 );
	eAttr.addField( "-X", 3 );eAttr.addField( "-Y", 4 );eAttr.addField( "-Z", 5 );
	eAttr.setStorable( true );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aAngleAxis ) );

	aInputAngle = nAttr.create( "inputAngle", "inputAngle", MFnNumericData::kDouble, 45 );
	nAttr.setStorable( true );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aInputAngle ) );

	aOutputMatrix = mAttr.create( "outputMatrix", "outputMatrix" );
	mAttr.setStorable( false );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aOutputMatrix ) );

	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aBaseMatrix, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aInputMatrix, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aAngleAxis, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aInputAngle, aOutputMatrix ) );

	return MS::kSuccess;
}
开发者ID:jonntd,项目名称:mayadev-1,代码行数:35,代码来源:sgLockAngleMatrix.cpp

示例2: create_enum_attribute

//create_enum_attribute
void Ocio_test::create_enum_attribute(std::string attribute_name, 
										std::vector<std::string>& value_list, 
										MObject& node)
{
	//eAttr
	MFnEnumAttribute eAttr;

	//a_attribute
	MObject a_attribute = eAttr.create(attribute_name.c_str(), attribute_name.c_str(), 0);
	eAttr.setStorable(true);
	//iterate and add values
	for(int index = 0; index < value_list.size(); index++)
		eAttr.addField(value_list[index].c_str(), index);

	//dg_modifier
	MDGModifier dg_modifier;
	dg_modifier.addAttribute(node, a_attribute);
	dg_modifier.doIt();

	//reload AE
	MGlobal::executeCommandOnIdle(MString("openAEWindow;"));

	//tmp
	MGlobal::displayInfo(MString("Reopened AE"));
};
开发者ID:bxyldy,项目名称:OpenColorIO_Tools,代码行数:26,代码来源:ocio_test.cpp

示例3: initialize

MStatus BasicLocator::initialize()
{
	//standard attribute creation for the locator node 
	MStatus status;

	MFnNumericAttribute nAttr;
	MFnEnumAttribute eAttr;
	//output attribute
	aIsDrawing = nAttr.create("draw", "d", MFnNumericData::kBoolean, 1);
	nAttr.setWritable(true);
	nAttr.setStorable(true);
	addAttribute(aIsDrawing);
	
	aIsTransparent = nAttr.create("transparent", "tpart", MFnNumericData::kFloat, 0.5);
	nAttr.setMin(0.0);
	nAttr.setMax(1.0);
	nAttr.setWritable(true);
	nAttr.setStorable(true);
	addAttribute(aIsTransparent);

	aShapeColor = nAttr.createColor("color", "col");
	nAttr.setDefault(0.1, 0.1, 0.8);
	nAttr.setStorable(true);
	nAttr.setWritable(true);
	addAttribute(aShapeColor);

	aShapeType = eAttr.create("shapeType", "styp", 0);
	eAttr.setStorable(true);
	eAttr.setKeyable(true);
	eAttr.addField("arrow", 0);
	eAttr.addField("disc", 1);
	addAttribute(aShapeType);

	return MS::kSuccess;
}
开发者ID:jonntd,项目名称:mayaPlugins,代码行数:35,代码来源:basicLocator.cpp

示例4: initialize

MStatus sphericalBlendShapeVisualizer::initialize()
		
{
	MStatus status;

	MFnMatrixAttribute mAttr;
	MFnEnumAttribute   eAttr;

	aSpaceMatrix = mAttr.create("spaceMatrix", "spaceMatrix", MFnMatrixAttribute::kDouble, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);

	aPoleAxis = eAttr.create("poleAxis", "poleAxis", 1, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(1);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	aSeamAxis = eAttr.create("seamAxis", "seamAxis", 0, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(0);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	addAttribute(aSpaceMatrix);
	addAttribute(aPoleAxis);
	addAttribute(aSeamAxis);

	return MS::kSuccess;
}
开发者ID:spohle,项目名称:mayaDev,代码行数:43,代码来源:sphericalBlendShapeVisualizeNode.cpp

示例5: initialize

MStatus ModifyArrayNode::initialize()
{
    MStatus status;

    MFnTypedAttribute T;
    MFnNumericAttribute N;
    MFnEnumAttribute E;

    aInput = T.create("input", "i", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setStorable(true);
    T.setWritable(true);

    aOperation = E.create("operation", "operation");
    E.addField("No Operation", kNO_OP);
    E.addField("Sort", kSORT);
    E.addField("Absolute Value", kABS);
    E.addField("Reflect Left", kREFLECT_LEFT);
    E.addField("Reflect Right", kREFLECT_RIGHT);
    E.setDefault(kNO_OP);
    E.setKeyable(true);
    E.setStorable(true);
    E.setWritable(true);

    aReverse = N.create("reverse", "rev", MFnNumericData::kBoolean);
    N.setKeyable(true);
    N.setChannelBox(true);
    N.setStorable(true);
    N.setWritable(true);

    aOutput = T.create("output", "o", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setWritable(false);
    T.setStorable(false);

    addAttribute(aOperation);
    addAttribute(aInput);
    addAttribute(aReverse);
    addAttribute(aOutput);

    attributeAffects(aOperation, aOutput);
    attributeAffects(aInput, aOutput);
    attributeAffects(aReverse, aOutput);

    return MS::kSuccess;
}
开发者ID:sonictk,项目名称:arrayNodes,代码行数:48,代码来源:n_modify.cpp

示例6: initialize

MStatus TestDeformer::initialize()
{
	MFnNumericAttribute numericAttr;
	MFnTypedAttribute polyMeshAttr;
	MFnEnumAttribute enumAttr;

	MStatus status; // Status will be used to hold the MStatus value

	// vertSnapInput
	driver_mesh = polyMeshAttr.create( "vertSnapInput", "vsnpin", MFnData::kMesh, &status );
	CHECK_MSTATUS( status );
	CHECK_MSTATUS( polyMeshAttr.setStorable( false ) );
	CHECK_MSTATUS( polyMeshAttr.setArray(true) );
	CHECK_MSTATUS( polyMeshAttr.setConnectable( true ) );
	CHECK_MSTATUS( addAttribute(driver_mesh) );
	CHECK_MSTATUS( attributeAffects(driver_mesh, outputGeom) );

	// initialize is used to mark this node's state
	initialized_data = enumAttr.create( "initialize", "inl", 0/*default*/, &status );
	CHECK_MSTATUS( status );
	CHECK_MSTATUS( enumAttr.addField(	"Off", 0) );
	CHECK_MSTATUS( enumAttr.addField(	"Re-Set Bind", 1) );
	CHECK_MSTATUS( enumAttr.addField(	"Bound", 2) );
	CHECK_MSTATUS( enumAttr.setKeyable(true) );
	CHECK_MSTATUS( enumAttr.setStorable(true) );
	CHECK_MSTATUS( enumAttr.setReadable(true) );
	CHECK_MSTATUS( enumAttr.setWritable(true) );
	CHECK_MSTATUS( enumAttr.setDefault(0) );
	CHECK_MSTATUS( addAttribute( initialized_data ) );
	CHECK_MSTATUS( attributeAffects( initialized_data, outputGeom ) );

    // hold the vertex index mapping
	vert_map = numericAttr.create( "vtxIndexMap", "vtximp", MFnNumericData::kLong, 0/*default*/, &status );
	CHECK_MSTATUS( status );
    CHECK_MSTATUS( numericAttr.setKeyable(false) );
	CHECK_MSTATUS( numericAttr.setArray(true) );
	CHECK_MSTATUS( numericAttr.setStorable(true) );
	CHECK_MSTATUS( numericAttr.setReadable(true) );
	CHECK_MSTATUS( numericAttr.setWritable(true) );
	CHECK_MSTATUS( addAttribute( vert_map ) );
	CHECK_MSTATUS( attributeAffects( vert_map, outputGeom ) );

	CHECK_MSTATUS( MGlobal::executePythonCommand("import maya.cmds; maya.cmds.makePaintable('"+TestDeformer::cTypeName()+"', 'weights', attrType='multiFloat')") );

	return( MS::kSuccess );
}
开发者ID:yaoyansi,项目名称:mymagicbox,代码行数:46,代码来源:testDeformer.cpp

示例7: initialize

MStatus ReduceArrayNode::initialize()
{
    MStatus status;

    MFnTypedAttribute T;
    MFnNumericAttribute N;
    MFnEnumAttribute E;

    aInput = T.create("input", "i", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setStorable(true);
    T.setWritable(true);

    aOutput = N.create("output", "o", MFnNumericData::kDouble, 0.0);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setWritable(true);
    T.setStorable(true);

    aOperation = E.create("operation", "operation");
    E.addField("No Operation", kNO_OP);
    E.addField("Sum", kSUM);
    E.addField("Difference", kDIFFERENCE);
    E.addField("Average", kAVERAGE);
    E.addField("Product", kPRODUCT);
    E.addField("Quotient", kQUOTIENT);
    E.addField("Exponent", kEXPONENT);
    E.addField("Minimum", kMIN);
    E.addField("Maximum", kMAX);
    E.addField("Length", kLENGTH);
    E.setKeyable(true);
    E.setStorable(true);
    E.setWritable(true);

    addAttribute(aOperation);
    addAttribute(aInput);
    addAttribute(aOutput);

    attributeAffects(aOperation, aOutput);
    attributeAffects(aInput, aOutput);

    return MS::kSuccess;
}
开发者ID:kremersa,项目名称:arrayNodes,代码行数:44,代码来源:n_reduce.cpp

示例8: initialize

MStatus Point::initialize() {
	MFnNumericAttribute nAttr;

	input_display = nAttr.create("display", "display", MFnNumericData::kInt, 1);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_display);

	input_box = nAttr.create("box", "box", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_box);
	
	input_cross = nAttr.create("cross", "cross", MFnNumericData::kInt, 1);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_cross);

	input_tick = nAttr.create("tick", "tick", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_tick);

	input_axis = nAttr.create("axis", "axis", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_axis);
	
	MFnEnumAttribute eAttr;

	input_color = eAttr.create("color", "color", MFnData::kNumeric);
	
	eAttr.addField("Black", 0);
	eAttr.addField("Grey", 1);
	eAttr.addField("White", 2);
	eAttr.addField("Red", 3);
	eAttr.addField("Light red", 4);
	eAttr.addField("Dark red", 5);
	eAttr.addField("Green", 6);
	eAttr.addField("Light green", 7);
	eAttr.addField("Dark green", 8);
	eAttr.addField("Blue", 9);
	eAttr.addField("Light blue", 10);
	eAttr.addField("Dark blue", 11);
	eAttr.addField("Purple", 12);
	eAttr.addField("Magenta", 13);
	eAttr.addField("Brown", 14);
	eAttr.addField("Yellow", 15);
	eAttr.addField("Dark yellow", 16);
	eAttr.addField("Orange", 17);

	eAttr.setDefault(8);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	addAttribute(input_color);

	colors.append(MColor(0.0f, 0.0f, 0.0f)); // black
	colors.append(MColor(0.5f, 0.5f, 0.5f)); // grey
	colors.append(MColor(1.0f, 1.0f, 1.0f)); // white
	colors.append(MColor(1.0f, 0.0f, 0.0f)); // red
	colors.append(MColor(1.0f, 0.6899999976158142f, 0.6899999976158142f)); // light_red
	colors.append(MColor(0.5f, 0.0f, 0.0f)); // dark_red
	colors.append(MColor(0.0f, 1.0f, 0.0f)); // green
	colors.append(MColor(0.5f, 1.0f, 0.5f)); // light_green
	colors.append(MColor(0.0f, 0.25f, 0.0f)); // dark_green
	colors.append(MColor(0.1889999955892563f, 0.6299999952316284f, 0.6299999952316284f)); // blue
	colors.append(MColor(0.3919999897480011f, 0.8629999756813049f, 1.0f)); // light_blue
	colors.append(MColor(0.0f, 0.01600000075995922f, 0.37599998712539673f)); // dark_blue
	colors.append(MColor(0.25f, 0.0f, 0.25f)); // purple
	colors.append(MColor(1.0f, 0.0f, 1.0f)); // magenta
	colors.append(MColor(0.75f, 0.2f, 0.0f)); // brown
	colors.append(MColor(1.0f, 1.0f, 0.0f)); // yellow
	colors.append(MColor(0.62117999792099f, 0.6299999952316284f, 0.1889999955892563f)); // dark_yellow
	colors.append(MColor(1.0f, 0.5f, 0.0f)); // orange

	return MS::kSuccess;
}
开发者ID:theRussetPotato,项目名称:rnd,代码行数:82,代码来源:point.cpp

示例9: initialize

MStatus AlembicNode::initialize()
{
    MStatus status;

    MFnUnitAttribute    uAttr;
    MFnTypedAttribute   tAttr;
    MFnNumericAttribute nAttr;
    MFnGenericAttribute gAttr;
    MFnEnumAttribute    eAttr;

    // add the input attributes: time, file, sequence time
    mTimeAttr = uAttr.create("time", "tm", MFnUnitAttribute::kTime, 0.0);
    status = uAttr.setStorable(true);
    status = addAttribute(mTimeAttr);

    // input file name
    MFnStringData fileFnStringData;
    MObject fileNameDefaultObject = fileFnStringData.create("");
    mAbcFileNameAttr = tAttr.create("abc_File", "fn",
        MFnData::kString, fileNameDefaultObject);
    status = tAttr.setStorable(true);
    status = tAttr.setUsedAsFilename(true);
    status = addAttribute(mAbcFileNameAttr);

    // playback speed
    mSpeedAttr = nAttr.create("speed", "sp",
        MFnNumericData::kDouble, 1.0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mSpeedAttr);

    // frame offset
    mOffsetAttr = nAttr.create("offset", "of",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mOffsetAttr);

    // cycle type
    mCycleTypeAttr = eAttr.create("cycleType", "ct", 0,  &status );
    status = eAttr.addField("Hold", PLAYTYPE_HOLD);
    status = eAttr.addField("Loop", PLAYTYPE_LOOP);
    status = eAttr.addField("Reverse", PLAYTYPE_REVERSE);
    status = eAttr.addField("Bounce", PLAYTYPE_BOUNCE);
    status = eAttr.setWritable(true);
    status = eAttr.setStorable(true);
    status = eAttr.setKeyable(true);
    status = addAttribute(mCycleTypeAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexIncludefilter string
    // into a .ma file.
    mIncludeFilterAttr = tAttr.create("regexIncludeFilter", "ift",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mIncludeFilterAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexExcludefilter string
    // into a .ma file.
    mExcludeFilterAttr = tAttr.create("regexExcludeFilter", "eft",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mExcludeFilterAttr);

    // sequence min and max in frames
    mStartFrameAttr = nAttr.create("startFrame", "sf",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mStartFrameAttr);

    mEndFrameAttr = nAttr.create("endFrame", "ef",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mEndFrameAttr);

    // add the output attributes
    // sampled subD mesh
    MFnMeshData fnMeshData;
    MObject meshDefaultObject = fnMeshData.create(&status);
    mOutSubDArrayAttr = tAttr.create("outSubDMesh", "osubd",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutSubDArrayAttr);

    // sampled poly mesh
    mOutPolyArrayAttr = tAttr.create("outPolyMesh", "opoly",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
//.........这里部分代码省略.........
开发者ID:matsbtegner,项目名称:alembic,代码行数:101,代码来源:AlembicNode.cpp

示例10: initialize

//initialize
MStatus Ocio_log_convert::initialize()
{

    //MFnSets
    MFnEnumAttribute eAttr;
    MFnNumericAttribute nAttr;
    MFnTypedAttribute tAttr;


    //a_verbose
    a_verbose = eAttr.create("verbose", "verbose", 1);
    eAttr.addField("no verbose", 0);
    eAttr.addField("verbose", 1);
    addAttribute(a_verbose);

    //a_input_color
    a_input_color = nAttr.createColor("input_color", "input_color");
    nAttr.setUsedAsColor(true);
    nAttr.setStorable(true);
    addAttribute(a_input_color);

    //a_output_color
    a_output_color = nAttr.createColor("output_color", "output_color");
    nAttr.setUsedAsColor(true);
    nAttr.setStorable(false);
    addAttribute(a_output_color);

    //a_env_or_file
    a_env_or_file = eAttr.create("env_or_file", "env_or_file", 0);
    eAttr.addField("OCIO Environment Variable", 0);
    eAttr.addField("Custom Path", 1);
    eAttr.setStorable(true);
    addAttribute(a_env_or_file);

    //a_last_env_or_file
    a_last_env_or_file = nAttr.create("last_env_or_file", "last_env_or_file", MFnNumericData::kInt, 0);
    nAttr.setHidden(true);
    nAttr.setStorable(true);
    addAttribute(a_last_env_or_file);

    //a_config_file_path
    a_config_file_path = tAttr.create("config_file_path", "config_file_path", MFnData::kString);
    tAttr.setUsedAsFilename(true);
    tAttr.setStorable(true);
    addAttribute(a_config_file_path);

    //a_last_config_file_path
    a_last_config_file_path = tAttr.create("last_config_file_path", "last_config_file_path", MFnData::kString);
    tAttr.setHidden(true);
    tAttr.setStorable(true);
    addAttribute(a_last_config_file_path);

    //a_operation
    a_operation = eAttr.create("operation", "operation", 0);
    eAttr.addField("Log to Lin", 0);
    eAttr.addField("Lin to Log", 1);
    addAttribute(a_operation);

    //a_last_operation
    a_last_operation = nAttr.create("last_operation", "last_operation", MFnNumericData::kInt, 0);
    nAttr.setHidden(true);
    nAttr.setStorable(true);
    addAttribute(a_last_operation);






    //Attribute affects
    attributeAffects(a_input_color, a_output_color);
    attributeAffects(a_env_or_file, a_output_color);
    attributeAffects(a_config_file_path, a_output_color);
    attributeAffects(a_operation, a_output_color);




    return MStatus::kSuccess;
}
开发者ID:lucienfostier,项目名称:OpenColorIO_Tools,代码行数:81,代码来源:ocio_log_convert.cpp

示例11: initialize

MStatus worldSettingNode::initialize()
{
	MStatus stat;
	MFnNumericAttribute numAttr;
	MFnEnumAttribute enumAttr;

	backgroundTypes=enumAttr.create("BackgroundTypes","wbaty",0);
	enumAttr.addField("Single Color",0);
	enumAttr.addField("Gradient",1);
	enumAttr.addField("Texture",2);
	enumAttr.addField("Sunsky",3);
	enumAttr.addField("DarkTide's Sunsky",4);
	//MCHECKERROR(stat, "create background types");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);
	enumAttr.setHidden(true);

	volumeInitTypes=enumAttr.create("VolumeTypes","wvoty",0);
	enumAttr.addField("None",0);
	enumAttr.addField("Single Scatter",1);
    enumAttr.addField("Sky",2);
	//MCHECKERROR(stat, "create volume types");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);

	DSSkyColorSpaces=enumAttr.create("DarkTideSunskyColorSpaces","wdasu",0);
	enumAttr.addField("CIEE",0);
	enumAttr.addField("CIED50",1);
	enumAttr.addField("sRBGD65",2);
	enumAttr.addField("sRGBD50",3);
	//MCHECKERROR(stat, "create DarkTide's sunsky color spaces");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);

	backgroundColor=numAttr.createColor("BackgroundColor","wbaco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.0,0.0,0.0);

	//gradient attribute
	horizonColor=numAttr.createColor("HorizonColor","whoco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.1,0.8,0.5);

	zenithColor=numAttr.createColor("ZenithColor","wzeco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.4,0.5,0.1);

	horGroundColor=numAttr.createColor("HorGroundColor","whgco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.4,0.5,0.6);

	zenGroundColor=numAttr.createColor("ZenGroundColor","wzgco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.9,0.5,0.2);

	//texture attribute
	texRotation=numAttr.create("TextureRotation","wtero",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(360.0f);

	//sunsky attribute
	turbidity=numAttr.create("Turbidity","wtu",MFnNumericData::kFloat,1.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(1.0f);
	numAttr.setMax(20.0f);

	AHorBrght=numAttr.create("AHorBrght","wahb",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	BHorSprd=numAttr.create("BHorSprd","wbhs",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	CSunBrght=numAttr.create("CSunBrght","wcsb",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	DSunSize=numAttr.create("DSunsize","wdss",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	EBacklight=numAttr.create("EBacklight","webl",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
//.........这里部分代码省略.........
开发者ID:Maitreya,项目名称:YafaRay-Maya-Exporter,代码行数:101,代码来源:bWorldSettingNode.cpp

示例12: doIt

MStatus unCreateRibbonSystem::doIt( const MArgList& args )
{
	bool create = true;

	MSelectionList activeList;
	MStatus stat = MGlobal::getActiveSelectionList(activeList);
	if (MS::kSuccess != stat)
	{
		MessageBox(0,"please select one joint first!",0,0);
		return MS::kFailure;
	}

	if(activeList.length() != 1)
	{
		MessageBox(0,"please select ONLY one joint!",0,0);
		return MS::kFailure;
	}
	MItSelectionList iter(activeList);
	MDagPath dagPath;
	for ( ; !iter.isDone(); iter.next())
	{
		stat = iter.getDagPath(dagPath);
		break;
	}
	if(!stat)
	{
		MessageBox(0,"can't getDagPath!",0,0);
		return MS::kFailure;
	}

	if(!dagPath.hasFn(MFn::kJoint))
	{
		MessageBox(0,"muse select joint node!",0,0);
		return MS::kFailure;
	}

	MFnIkJoint joint(dagPath);

	if(args.length())
		create = args.asBool(0);

	if(!create)
	{
		if(!joint.hasAttribute("unRibbonEnabled"))
		{
			MessageBox(0,"no ribbon system exists!",0,0);
			return MS::kFailure;
		}
		removeRibbonAttributes(joint);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unRibbonEnabled"))
	{
		MessageBox(0,"ribbon system already exists!",0,0);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unParticleEnabled"))
	{
		if(MessageBox(0,"will delete particle system and attach a ribbon system to the joint,continue?",0,MB_YESNO) == IDNO)return MS::kFailure;
		removeParticleAttributes(joint);
	}

	MFnNumericAttribute attr;
	unRibbonEnabled = attr.create("unRibbonEnabled","enabled",MFnNumericData::kBoolean,true);
	attr.setStorable(true);
	unRibbonVisible = attr.create("unRibbonVisible","visible",MFnNumericData::kBoolean,true);
	attr.setStorable(true);
	attr.setKeyable(true);
	unRibbonAbove = attr.create("unRibbonAbove","above",MFnNumericData::kFloat,20.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(5000.0f);
	attr.setKeyable(true);
	unRibbonBelow = attr.create("unRibbonBelow","below",MFnNumericData::kFloat,20.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(5000.0f);
	attr.setKeyable(true);
	unRibbonEdgesPerSecond = attr.create("unRibbonEdgesPerSecond","EdgePerSec",MFnNumericData::kShort,10);
	attr.setStorable(true);
	attr.setMin(0);
	attr.setMax(100);
	unRibbonEdgeLife = attr.create("unRibbonEdgeLife","EdgeLife",MFnNumericData::kFloat,2.0f);
	attr.setStorable(true);
	attr.setMin(0.001f);
	attr.setMax(100.0f);
	unRibbonGravity = attr.create("unRibbonGravity","Gravity",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-1000.0f);
	attr.setMax(1000.0f);
	unRibbonTextureRows = attr.create("unRibbonTextureRows","TextureRows",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);
	unRibbonTextureCols = attr.create("unRibbonTextureCols","TextureCols",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);
//.........这里部分代码省略.........
开发者ID:cpzhang,项目名称:zen,代码行数:101,代码来源:mayammexport.cpp

示例13: initialize

MStatus VmIslandNode::initialize()
{
    fprintf( stderr, "VmIslandNode::initialize()...\n" );
    
    MStatus status;
    
    //Seed attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_seed = numericAttrFn.create( "seed", "sD", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 1000 );
        numericAttrFn.setDefault ( 0 );
        status = addAttribute( ia_seed );
        CHECK_MSTATUS( status );
    }
    
    //Roughness attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_roughness = numericAttrFn.create( "roughness", "rG", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 1 );
        numericAttrFn.setDefault ( 0.75 );
        status = addAttribute( ia_roughness );
        CHECK_MSTATUS( status );
    }
    
    //Plane Height attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_planeHeight = numericAttrFn.create( "planeHeight", "pH", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 2000 );
        numericAttrFn.setDefault ( 5 );
        status = addAttribute( ia_planeHeight );
        CHECK_MSTATUS( status );
    }

     //Plane smoothing attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_smooth = numericAttrFn.create( "smoothingStrength", "sS", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 6 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_smooth );
        CHECK_MSTATUS( status );
    }
    
     //Plane resolution attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_resolution = numericAttrFn.create( "mayaResolution", "mR", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 10 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_resolution );
        CHECK_MSTATUS( status );
    }

    //Renderman resolution attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_rmanResolution = numericAttrFn.create( "rendermanResolution", "rR", MFnNumericData::kLong, 0, & status );
//.........这里部分代码省略.........
开发者ID:Mystfit,项目名称:VIslandsGrass,代码行数:101,代码来源:VmIslandNode.cpp

示例14: initialize

MStatus meshOpNode::initialize()
//
//	Description:
//		This method is called to create and initialize all of the attributes
//      and attribute dependencies for this node type.  This is only called 
//		once when the node type is registered with Maya.
//
//	Return Values:
//		MS::kSuccess
//		MS::kFailure
//		
{
	MStatus				status;

	MFnTypedAttribute attrFn;
	MFnEnumAttribute enumFn;

	cpList = attrFn.create("inputComponents", "ics",
		MFnComponentListData::kComponentList);
	attrFn.setStorable(true);	// To be stored during file-save

	opType = enumFn.create("operationType", "oprt", 0, &status);
	enumFn.addField("subd_edges", 0);
	enumFn.addField("subd_faces", 1);
	enumFn.setHidden(false);
	enumFn.setKeyable(true);
	enumFn.setStorable(true);	// To be stored during file-save

	inMesh = attrFn.create("inMesh", "im", MFnMeshData::kMesh);
	attrFn.setStorable(true);	// To be stored during file-save

	// Attribute is read-only because it is an output attribute
	//
	outMesh = attrFn.create("outMesh", "om", MFnMeshData::kMesh);
	attrFn.setStorable(false);
	attrFn.setWritable(false);

	// Add the attributes we have created to the node
	//
	status = addAttribute( cpList );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( opType );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( inMesh );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( outMesh);
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}

	// Set up a dependency between the input and the output.  This will cause
	// the output to be marked dirty when the input changes.  The output will
	// then be recomputed the next time the value of the output is requested.
	//
	status = attributeAffects( inMesh, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	status = attributeAffects( cpList, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	status = attributeAffects( opType, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	return MS::kSuccess;

}
开发者ID:BigRoy,项目名称:Maya-devkit,代码行数:92,代码来源:meshOpNode.cpp

示例15: initialize

// create attributes
MStatus probeDeformerARAPNode::initialize(){
    MFnTypedAttribute tAttr;
    MFnNumericAttribute nAttr;
    MFnEnumAttribute eAttr;
    MFnMatrixAttribute mAttr;
   	MRampAttribute rAttr;

    // this attr will be dirtied when ARAP recomputation is needed
    aARAP = nAttr.create( "arap", "arap", MFnNumericData::kBoolean, true );
    nAttr.setStorable(false);
    nAttr.setKeyable(false);
    nAttr.setHidden(true);
    addAttribute( aARAP );

    // this attr will be dirtied when weight recomputation is needed
    aComputeWeight = nAttr.create( "computeWeight", "computeWeight", MFnNumericData::kBoolean, true );
    nAttr.setStorable(false);
    nAttr.setKeyable(false);
    nAttr.setHidden(true);
    addAttribute( aComputeWeight );

    aMatrix = mAttr.create("probeMatrix", "pm");
    mAttr.setStorable(false);
    mAttr.setHidden(true);
    mAttr.setArray(true);
    mAttr.setUsesArrayDataBuilder(true);
    mAttr.setDisconnectBehavior(MFnMatrixAttribute::kDelete);
    addAttribute(aMatrix);
    attributeAffects( aMatrix, outputGeom );

    aInitMatrix = mAttr.create("initProbeMatrix", "ipm");
    mAttr.setHidden(true);
    mAttr.setArray(true);
    mAttr.setStorable(true);
    mAttr.setUsesArrayDataBuilder(true);
    addAttribute(aInitMatrix);
    attributeAffects( aInitMatrix, outputGeom );

    aBlendMode = eAttr.create( "blendMode", "bm", BM_SRL );
    eAttr.addField( "expSO+expSym", BM_SRL );
    eAttr.addField( "expSE+expSym", BM_SSE );
    eAttr.addField( "logmatrix3", BM_LOG3 );
    eAttr.addField( "logmatrix4", BM_LOG4 );
    eAttr.addField( "quat+linear", BM_SQL );
    eAttr.addField( "linear", BM_AFF );
    eAttr.addField( "off", BM_OFF );
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aBlendMode );
    attributeAffects( aBlendMode, outputGeom );

	aRotationConsistency = nAttr.create( "rotationConsistency", "rc", MFnNumericData::kBoolean, false );
    nAttr.setKeyable(false);
    nAttr.setStorable(true);
    addAttribute( aRotationConsistency );
    attributeAffects( aRotationConsistency, outputGeom );

	aFrechetSum = nAttr.create( "frechetSum", "fs", MFnNumericData::kBoolean, false );
    nAttr.setKeyable(false);
    nAttr.setStorable(true);
    addAttribute( aFrechetSum );
    attributeAffects( aFrechetSum, outputGeom );
    
    aNormaliseWeight = eAttr.create( "normaliseWeight", "nw", NM_LINEAR );
    eAttr.addField( "NONE", NM_NONE );
    eAttr.addField( "Linear",  NM_LINEAR );
    eAttr.addField( "Softmax", NM_SOFTMAX );
    eAttr.setStorable(true);
    addAttribute( aNormaliseWeight );
    attributeAffects( aNormaliseWeight, outputGeom );
    attributeAffects( aNormaliseWeight, aComputeWeight );

    aWeightMode = eAttr.create( "weightMode", "wtm", WM_HARMONIC_COTAN );
    eAttr.addField( "inverse", WM_INV_DISTANCE );
    eAttr.addField( "cut-off", WM_CUTOFF_DISTANCE );
    eAttr.addField( "draw", WM_DRAW );
//    eAttr.addField( "harmonic-arap", WM_HARMONIC_ARAP);
    eAttr.addField( "harmonic-cotan", WM_HARMONIC_COTAN);
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aWeightMode );
    attributeAffects( aWeightMode, outputGeom );
    attributeAffects( aWeightMode, aComputeWeight );
    
    aConstraintMode = eAttr.create( "constraintMode", "ctm", CONSTRAINT_CLOSEST );
    eAttr.addField( "neighbour",  CONSTRAINT_NEIGHBOUR);
    eAttr.addField( "closestFace", CONSTRAINT_CLOSEST );
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aConstraintMode );
    attributeAffects( aConstraintMode, outputGeom );
    attributeAffects( aConstraintMode, aARAP);

    aTetMode = eAttr.create( "tetMode", "tm", TM_FACE );
    eAttr.addField( "face", TM_FACE );
    eAttr.addField( "edge", TM_EDGE );
    eAttr.addField( "vertex", TM_VERTEX );
    eAttr.addField( "vface", TM_VFACE );
    eAttr.setStorable(true);
//.........这里部分代码省略.........
开发者ID:shizuo-kaji,项目名称:ProbeDeformerMaya,代码行数:101,代码来源:probeDeformerARAP.cpp


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