本文整理汇总了C++中MFileObject::exists方法的典型用法代码示例。如果您正苦于以下问题:C++ MFileObject::exists方法的具体用法?C++ MFileObject::exists怎么用?C++ MFileObject::exists使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MFileObject
的用法示例。
在下文中一共展示了MFileObject::exists方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: doIt
//.........这里部分代码省略.........
MGlobal::executeCommand(queryFileRuleCmd, fileRule);
if (fileRule.length() > 0)
{
// we have alembic file rule, query the folder
MGlobal::executeCommand(queryFolderCmd, expandName);
}
else
{
// alembic file rule does not exist, create it
MString addFileRuleCmd;
addFileRuleCmd.format("workspace -fr \"^1s\" \"^2s\"",
alembicFileRule, alembicFilePath);
MGlobal::executeCommand(addFileRuleCmd);
// save the workspace. maya may discard file rules on exit
MGlobal::executeCommand("workspace -s");
// query the folder
MGlobal::executeCommand(queryFolderCmd, expandName);
}
// resolve the expanded file rule
if (expandName.length() == 0)
{
expandName = alembicFilePath;
}
// get the path to the alembic file rule
MFileObject directory;
directory.setRawFullName(expandName);
MString directoryName = directory.resolvedFullName();
// make sure the cache folder exists
if (!directory.exists())
{
// create the cache folder
MString createFolderCmd;
createFolderCmd.format("sysFile -md \"^1s\"", directoryName);
MGlobal::executeCommand(createFolderCmd);
}
// resolve the relative path
MFileObject absoluteFile;
absoluteFile.setRawFullName(fileName.c_str());
#if MAYA_API_VERSION < 201300
if (absoluteFile.resolvedFullName() !=
absoluteFile.expandedFullName())
{
#else
if (!MFileObject::isAbsolutePath(fileName.c_str())) {
#endif
// this is a relative path
MString absoluteFileName = directoryName + "/" +
fileName.c_str();
absoluteFile.setRawFullName(absoluteFileName);
fileName = absoluteFile.resolvedFullName().asChar();
}
else
{
fileName = absoluteFile.resolvedFullName().asChar();
}
// check the path must exist before writing
MFileObject absoluteFilePath;
absoluteFilePath.setRawFullName(absoluteFile.path());
if (!absoluteFilePath.exists()) {
示例2: doIt
//.........这里部分代码省略.........
status = argData.getCommandArgument(0, filename);
MString abcNodeName;
if (status == MS::kSuccess)
{
{
MString fileRule, expandName;
MString alembicFileRule = "alembicCache";
MString alembicFilePath = "cache/alembic";
MString queryFileRuleCmd;
queryFileRuleCmd.format("workspace -q -fre \"^1s\"",
alembicFileRule);
MString queryFolderCmd;
queryFolderCmd.format("workspace -en `workspace -q -fre \"^1s\"`",
alembicFileRule);
// query the file rule for alembic cache
MGlobal::executeCommand(queryFileRuleCmd, fileRule);
if (fileRule.length() > 0)
{
// we have alembic file rule, query the folder
MGlobal::executeCommand(queryFolderCmd, expandName);
}
// resolve the expanded file rule
if (expandName.length() == 0)
{
expandName = alembicFilePath;
}
// get the path to the alembic file rule
MFileObject directory;
directory.setRawFullName(expandName);
MString directoryName = directory.resolvedFullName();
// resolve the relative path
MFileObject absoluteFile;
absoluteFile.setRawFullName(filename);
absoluteFile.setResolveMethod(MFileObject::kInputFile);
#if MAYA_API_VERSION < 201300
if (absoluteFile.resolvedFullName() !=
absoluteFile.expandedFullName())
{
#else
if (!MFileObject::isAbsolutePath(filename)) {
#endif
// this is a relative path
MString absoluteFileName = directoryName + "/" + filename;
absoluteFile.setRawFullName(absoluteFileName);
filename = absoluteFile.resolvedFullName();
}
else
{
filename = absoluteFile.resolvedFullName();
}
}
MFileObject fileObj;
status = fileObj.setRawFullName(filename);
if (status == MS::kSuccess && fileObj.exists())
{
ArgData inputData(filename, debugOn, reparentObj,
swap, connectRootNodes, createIfNotFound, removeIfNoUpdate,
recreateColorSets, filterString, excludeFilterString);
abcNodeName = createScene(inputData);
if (inputData.mSequenceStartTime != inputData.mSequenceEndTime &&
inputData.mSequenceStartTime != -DBL_MAX &&
inputData.mSequenceEndTime != DBL_MAX)
{
if (argData.isFlagSet("fitTimeRange"))
{
MTime sec(1.0, MTime::kSeconds);
setPlayback(
inputData.mSequenceStartTime * sec.as(MTime::uiUnit()),
inputData.mSequenceEndTime * sec.as(MTime::uiUnit()) );
}
if (argData.isFlagSet("setToStartFrame"))
{
MTime sec(1.0, MTime::kSeconds);
MGlobal::viewFrame( inputData.mSequenceStartTime *
sec.as(MTime::uiUnit()) );
}
}
}
else
{
MString theError("In AbcImport::doIt(), ");
theError += filename;
theError += MString(" doesn't exist");
printError(theError);
}
}
MPxCommand::setResult(abcNodeName);
return status;
}
示例3: doIt
MStatus usdImport::doIt(const MArgList & args)
{
MStatus status;
MArgDatabase argData(syntax(), args, &status);
// Check that all flags were valid
if (status != MS::kSuccess) {
MGlobal::displayError("Invalid parameters detected. Exiting.");
return status;
}
JobImportArgs jobArgs;
//bool verbose = argData.isFlagSet("verbose");
std::string mFileName;
if (argData.isFlagSet("file"))
{
// Get the value
MString tmpVal;
argData.getFlagArgument("file", 0, tmpVal);
// resolve the path into an absolute path
MFileObject absoluteFile;
absoluteFile.setRawFullName(tmpVal);
absoluteFile.setRawFullName( absoluteFile.resolvedFullName() ); // Make sure an absolute path
if (!absoluteFile.exists()) {
MGlobal::displayError("File does not exist. Exiting.");
return MS::kFailure;
}
// Set the fileName
mFileName = absoluteFile.resolvedFullName().asChar();
MGlobal::displayInfo(MString("Importing ") + MString(mFileName.c_str()));
}
if (mFileName.empty()) {
MString error = "Non empty file specified. Skipping...";
MGlobal::displayError(error);
return MS::kFailure;
}
if (argData.isFlagSet("shadingMode")) {
MString stringVal;
argData.getFlagArgument("shadingMode", 0, stringVal);
TfToken shadingMode(stringVal.asChar());
if (shadingMode.IsEmpty()) {
jobArgs.shadingMode = PxrUsdMayaShadingModeTokens->displayColor;
}
else {
if (PxrUsdMayaShadingModeRegistry::GetInstance().GetExporter(shadingMode)) {
jobArgs.shadingMode = shadingMode;
}
else {
MGlobal::displayError(TfStringPrintf("No shadingMode '%s' found. Setting shadingMode='none'",
shadingMode.GetText()).c_str());
jobArgs.shadingMode = PxrUsdMayaShadingModeTokens->none;
}
}
}
if (argData.isFlagSet("readAnimData"))
{
bool tmpBool = false;
argData.getFlagArgument("readAnimData", 0, tmpBool);
jobArgs.readAnimData = tmpBool;
}
// Specify usd PrimPath. Default will be "/<useFileBasename>"
std::string mPrimPath;
if (argData.isFlagSet("primPath"))
{
// Get the value
MString tmpVal;
argData.getFlagArgument("primPath", 0, tmpVal);
mPrimPath = tmpVal.asChar();
}
// Add variant (variantSet, variant). Multi-use
std::map<std::string,std::string> mVariants;
for (unsigned int i=0; i < argData.numberOfFlagUses("variant"); ++i)
{
MArgList tmpArgList;
status = argData.getFlagArgumentList("variant", i, tmpArgList);
// Get the value
MString tmpKey = tmpArgList.asString(0, &status);
MString tmpVal = tmpArgList.asString(1, &status);
mVariants.insert( std::pair<std::string, std::string>(tmpKey.asChar(), tmpVal.asChar()) );
}
if (argData.isFlagSet("assemblyRep"))
{
// Get the value
MString stringVal;
argData.getFlagArgument("assemblyRep", 0, stringVal);
std::string assemblyRep = stringVal.asChar();
if (not assemblyRep.empty()) {
//.........这里部分代码省略.........