本文整理汇总了C++中LinearLayoutParameter::setMargin方法的典型用法代码示例。如果您正苦于以下问题:C++ LinearLayoutParameter::setMargin方法的具体用法?C++ LinearLayoutParameter::setMargin怎么用?C++ LinearLayoutParameter::setMargin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LinearLayoutParameter
的用法示例。
在下文中一共展示了LinearLayoutParameter::setMargin方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: init
bool PlayVideoLayer::init()
{
if (! Layer::init()){
return false;
}
MenuItemFont::setFontSize(16);
_visibleRect = Director::getInstance()->getOpenGLView()->getVisibleRect();
//createVideo();
playResourceVideo();
/* ==============test============== */
LinearLayoutParameter *layoutParams = LinearLayoutParameter::create();
layoutParams->setMargin(Margin(59,40,0,0));
//first layout ��剧ず涓����涓���������� HBox
HBox *layoutHeader = HBox::create();
// layoutHeader->setLoopFocus(true);
layoutHeader->setLayoutParameter(layoutParams);
layoutHeader->setFocused(true);
_widget = layoutHeader;
/* ==============test============== */
//register focus event
_eventListener = EventListenerFocus::create();
_eventListener->onFocusChanged = CC_CALLBACK_2(PlayVideoLayer::onFocusChanged, this);
_eventDispatcher->addEventListenerWithFixedPriority(_eventListener, 1);
//register the keyboard event
_keyboardListener = EventListenerKeyboard::create();
_keyboardListener->onKeyReleased = CC_CALLBACK_2(PlayVideoLayer::onKeyboardReleased, this);
_eventDispatcher->addEventListenerWithFixedPriority(_keyboardListener, 2);
return true;
}
示例2: remedyLayoutParameter
void ListView::remedyLayoutParameter(Widget *item)
{
if (!item)
{
return;
}
switch (_direction) {
case SCROLLVIEW_DIR_VERTICAL:
{
LinearLayoutParameter* llp = (LinearLayoutParameter*)(item->getLayoutParameter(LAYOUT_PARAMETER_LINEAR));
if (!llp)
{
LinearLayoutParameter* defaultLp = LinearLayoutParameter::create();
switch (_gravity) {
case LISTVIEW_GRAVITY_LEFT:
defaultLp->setGravity(LINEAR_GRAVITY_LEFT);
break;
case LISTVIEW_GRAVITY_RIGHT:
defaultLp->setGravity(LINEAR_GRAVITY_RIGHT);
break;
case LISTVIEW_GRAVITY_CENTER_HORIZONTAL:
defaultLp->setGravity(LINEAR_GRAVITY_CENTER_HORIZONTAL);
break;
default:
break;
}
if (getIndex(item) == 0)
{
defaultLp->setMargin(MarginZero);
}
else
{
defaultLp->setMargin(Margin(0.0f, _itemsMargin, 0.0f, 0.0f));
}
item->setLayoutParameter(defaultLp);
}
else
{
if (getIndex(item) == 0)
{
llp->setMargin(MarginZero);
}
else
{
llp->setMargin(Margin(0.0f, _itemsMargin, 0.0f, 0.0f));
}
switch (_gravity) {
case LISTVIEW_GRAVITY_LEFT:
llp->setGravity(LINEAR_GRAVITY_LEFT);
break;
case LISTVIEW_GRAVITY_RIGHT:
llp->setGravity(LINEAR_GRAVITY_RIGHT);
break;
case LISTVIEW_GRAVITY_CENTER_HORIZONTAL:
llp->setGravity(LINEAR_GRAVITY_CENTER_HORIZONTAL);
break;
default:
break;
}
}
break;
}
case SCROLLVIEW_DIR_HORIZONTAL:
{
LinearLayoutParameter* llp = (LinearLayoutParameter*)(item->getLayoutParameter(LAYOUT_PARAMETER_LINEAR));
if (!llp)
{
LinearLayoutParameter* defaultLp = LinearLayoutParameter::create();
switch (_gravity) {
case LISTVIEW_GRAVITY_TOP:
defaultLp->setGravity(LINEAR_GRAVITY_TOP);
break;
case LISTVIEW_GRAVITY_BOTTOM:
defaultLp->setGravity(LINEAR_GRAVITY_BOTTOM);
break;
case LISTVIEW_GRAVITY_CENTER_VERTICAL:
defaultLp->setGravity(LINEAR_GRAVITY_CENTER_VERTICAL);
break;
default:
break;
}
if (getIndex(item) == 0)
{
defaultLp->setMargin(MarginZero);
}
else
{
defaultLp->setMargin(Margin(_itemsMargin, 0.0f, 0.0f, 0.0f));
}
item->setLayoutParameter(defaultLp);
}
else
{
if (getIndex(item) == 0)
{
llp->setMargin(MarginZero);
}
else
{
llp->setMargin(Margin(_itemsMargin, 0.0f, 0.0f, 0.0f));
//.........这里部分代码省略.........
示例3: init
bool WindowProtocol::init(){
bool ret = false;
//super init
if(!Layer::init())
return ret;
//Put blocker
Layer* blocker = LayerColor::create(Color4B(0, 0, 0, 255*0.5), VisibleRect::getVisibleRect().size.width, VisibleRect::getVisibleRect().size.height);
blocker->setAnchorPoint(Vec2::ZERO);
blocker->setPosition(Vec2(VisibleRect::getVisibleRect().origin.x, VisibleRect::getVisibleRect().origin.y));
//Base window
_baseWindow = Scale9Sprite::createWithSpriteFrameName("WindowBase.psd",BASE_WINDOW_INSET_RECT);
_baseWindow->setContentSize(Size(850,490-10-10));
_baseWindow->setAnchorPoint(Vec2(0.0, 1.0));
_baseWindow->setPosition(Vec2(55, VisibleRect::getVisibleRect().size.height-60));
//Put base window
_baseLayout = Layout::create();
CCASSERT(_baseLayout!=nullptr, "_baseLayout cannot be null.");
_baseLayout->setLayoutType(Layout::Type::VERTICAL);
_baseLayout->setContentSize(_baseWindow->getCapInsets().size);
_baseLayout->setAnchorPoint(Vec2(0.0, 1.0));
_baseLayout->setPosition(Vec2(2,_baseWindow->getContentSize().height-2));
//PutLayout on sprite
_baseWindow->addChild(_baseLayout,0);
//---Title---
//Layout
_titleLayout = Layout::create();
CCASSERT(_titleLayout!=nullptr, "_titleLayer cannot be null.");
//_titleLayout->setAnchorPoint(Vec2(0.0, 1.0));
_titleLayout->setLayoutType(Layout::Type::HORIZONTAL);
_titleLayout->setContentSize(Size(850-2*2, 55));
_titleLayout->setPosition(Vec2(_baseLayout->getContentSize().width/2, _baseLayout->getContentSize().height/2));
//set baseTitle as titleLayout background
//No longer need title base image...
_titleLayout->setBackGroundColorType(Layout::BackGroundColorType::SOLID);
_titleLayout->setBackGroundColor(Color3B(200, 200, 169));
//Close Button
LinearLayoutParameter* lpCloseButton = LinearLayoutParameter::create();
_closeButton = Button::create("MainUI_Windows_Close_Normal.png","MainUI_Windows_Close_Pressed.png","",TextureResType::PLIST);
CCASSERT(_closeButton!=nullptr, "_closeButton cannot be null.");
_closeButton->setPosition(Vec2(_titleLayout->getContentSize().width/2, _titleLayout->getContentSize().height/2));
lpCloseButton->setGravity(LinearLayoutParameter::LinearGravity::LEFT);
lpCloseButton->setMargin(Margin(0, 0, 0, 0));
_closeButton->setLayoutParameter(lpCloseButton);
if(_closeCallback!=nullptr)
_closeButton->addTouchEventListener(_closeCallback);
//Title text
LinearLayoutParameter* lpTitleText = LinearLayoutParameter::create();
_titleText = Text::create(_titleString, "fonts/Apple_LiGothic_Medium.ttf", computeFontSize(42));
CCASSERT(_titleText!=nullptr, "_titletext cannot be null.");
_titleText->setColor(Color3B(59,134,134));
_titleText->setPosition(Vec2(_titleLayout->getContentSize().width/2, _titleLayout->getContentSize().height/2));
lpTitleText->setGravity(LinearLayoutParameter::LinearGravity::CENTER_VERTICAL);
lpTitleText->setMargin(Margin(_titleLayout->getContentSize().width/2-_titleText->getContentSize().width/2-_closeButton->getContentSize().width, 0, 0, 0));
_titleText->setLayoutParameter(lpTitleText);
//Add component to title layout
_titleLayout->addChild(_closeButton,1);
_titleLayout->addChild(_titleText,2);
//---add to base layout---
_baseLayout->addChild(_titleLayout);
//setBlockerTouchDispatcher
auto touchBlocker = EventListenerTouchOneByOne::create();
touchBlocker->setSwallowTouches(true);
//lambda decide later
touchBlocker->onTouchBegan= [](Touch* touch,Event* e){
return true;
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchBlocker, blocker);
//addChild
addChild(blocker,0);
addChild(_baseWindow,1);
ret = true;
return ret;
}
示例4: remedyLayoutParameter
void ListView::remedyLayoutParameter(Widget *item)
{
if (!item)
{
return;
}
switch (_direction) {
case Direction::VERTICAL:
{
LinearLayoutParameter* llp = (LinearLayoutParameter*)(item->getLayoutParameter());
if (!llp)
{
LinearLayoutParameter* defaultLp = LinearLayoutParameter::create();
switch (_gravity) {
case Gravity::LEFT:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::LEFT);
break;
case Gravity::RIGHT:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::RIGHT);
break;
case Gravity::CENTER_HORIZONTAL:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::CENTER_HORIZONTAL);
break;
default:
break;
}
if (getIndex(item) == 0)
{
defaultLp->setMargin(Margin::ZERO);
}
else
{
defaultLp->setMargin(Margin(0.0f, _itemsMargin, 0.0f, 0.0f));
}
item->setLayoutParameter(defaultLp);
}
else
{
if (getIndex(item) == 0)
{
llp->setMargin(Margin::ZERO);
}
else
{
llp->setMargin(Margin(0.0f, _itemsMargin, 0.0f, 0.0f));
}
switch (_gravity) {
case Gravity::LEFT:
llp->setGravity(LinearLayoutParameter::LinearGravity::LEFT);
break;
case Gravity::RIGHT:
llp->setGravity(LinearLayoutParameter::LinearGravity::RIGHT);
break;
case Gravity::CENTER_HORIZONTAL:
llp->setGravity(LinearLayoutParameter::LinearGravity::CENTER_HORIZONTAL);
break;
default:
break;
}
}
break;
}
case Direction::HORIZONTAL:
{
LinearLayoutParameter* llp = (LinearLayoutParameter*)(item->getLayoutParameter());
if (!llp)
{
LinearLayoutParameter* defaultLp = LinearLayoutParameter::create();
switch (_gravity) {
case Gravity::TOP:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::TOP);
break;
case Gravity::BOTTOM:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::BOTTOM);
break;
case Gravity::CENTER_VERTICAL:
defaultLp->setGravity(LinearLayoutParameter::LinearGravity::CENTER_VERTICAL);
break;
default:
break;
}
if (getIndex(item) == 0)
{
defaultLp->setMargin(Margin::ZERO);
}
else
{
defaultLp->setMargin(Margin(_itemsMargin, 0.0f, 0.0f, 0.0f));
}
item->setLayoutParameter(defaultLp);
}
else
{
if (getIndex(item) == 0)
{
llp->setMargin(Margin::ZERO);
}
else
{
llp->setMargin(Margin(_itemsMargin, 0.0f, 0.0f, 0.0f));
//.........这里部分代码省略.........
示例5:
bool UIFocusTestNestedLayout3::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_verticalLayout = VBox::create();
_verticalLayout->setPosition(Vec2(40, winSize.height - 70));
_uiLayer->addChild(_verticalLayout);
_verticalLayout->setScale(0.8f);
_verticalLayout->setFocused(true);
_verticalLayout->setLoopFocus(true);
_verticalLayout->setTag(-1000);
_firstFocusedWidget = _verticalLayout;
HBox *upperHBox = HBox::create();
upperHBox->setTag(-200);
_verticalLayout->addChild(upperHBox);
LinearLayoutParameter *params = LinearLayoutParameter::create();
params->setMargin(Margin(0,0,50,0));
LinearLayoutParameter *vparams = LinearLayoutParameter::create();
vparams->setMargin(Margin(10, 0, 0, 140));
upperHBox->setLayoutParameter(vparams);
int count = 3;
for (int i=0; i<count; ++i) {
VBox *firstVbox = VBox::create();
firstVbox->setScale(0.5);
firstVbox->setLayoutParameter(params);
firstVbox->setTag((i+1) * 100);
int count1 = 3;
for (int j=0; j<count1; ++j) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(j+firstVbox->getTag()+1);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
firstVbox->addChild(w);
}
upperHBox->addChild(firstVbox);
}
HBox *bottomHBox = HBox::create();
bottomHBox->setScale(0.5);
bottomHBox->setTag(600);
bottomHBox->setLayoutParameter(vparams);
count = 3;
LinearLayoutParameter *bottomParams = LinearLayoutParameter::create();
bottomParams->setMargin(Margin(0, 0, 8, 0));
for (int i=0; i < count; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setLayoutParameter(bottomParams);
w->setTouchEnabled(true);
w->setTag(i+601);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
bottomHBox->addChild(w);
}
_verticalLayout->addChild(bottomHBox);
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout3::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}