本文整理汇总了C++中LayoutObject::isFloating方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutObject::isFloating方法的具体用法?C++ LayoutObject::isFloating怎么用?C++ LayoutObject::isFloating使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayoutObject
的用法示例。
在下文中一共展示了LayoutObject::isFloating方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: push
void LayoutAnalyzer::push(const LayoutObject& o)
{
increment(TotalLayoutObjectsThatWereLaidOut);
if (!o.everHadLayout())
increment(LayoutObjectsThatHadNeverHadLayout);
if (o.selfNeedsLayout())
increment(LayoutObjectsThatNeedLayoutForThemselves);
if (o.needsPositionedMovementLayout())
increment(LayoutObjectsThatNeedPositionedMovementLayout);
if (o.isOutOfFlowPositioned())
increment(LayoutObjectsThatAreOutOfFlowPositioned);
if (o.isTableCell())
increment(LayoutObjectsThatAreTableCells);
if (o.isFloating())
increment(LayoutObjectsThatAreFloating);
if (o.style()->specifiesColumns())
increment(LayoutObjectsThatSpecifyColumns);
if (o.hasLayer())
increment(LayoutObjectsThatHaveALayer);
if (o.isLayoutInline() && o.alwaysCreateLineBoxesForLayoutInline())
increment(LayoutInlineObjectsThatAlwaysCreateLineBoxes);
if (o.isText()) {
const LayoutText& t = *toLayoutText(&o);
if (t.canUseSimpleFontCodePath()) {
increment(LayoutObjectsThatAreTextAndCanUseTheSimpleFontCodePath);
increment(CharactersInLayoutObjectsThatAreTextAndCanUseTheSimpleFontCodePath, t.textLength());
} else {
increment(LayoutObjectsThatAreTextAndCanNotUseTheSimpleFontCodePath);
increment(CharactersInLayoutObjectsThatAreTextAndCanNotUseTheSimpleFontCodePath, t.textLength());
}
}
// This might be a root in a subtree layout, in which case the LayoutObject
// has a parent but the stack is empty. If a LayoutObject subclass forgets
// to call push() and is a root in a subtree layout, then this
// assert would only fail if that LayoutObject instance has any children
// that need layout and do call push().
// LayoutBlock::layoutPositionedObjects() hoists positioned descendants.
// LayoutBlockFlow::layoutInlineChildren() walks through inlines.
// LayoutTableSection::layoutRows() walks through rows.
if (!o.isPositioned()
&& !o.isTableCell()
&& !o.isSVGResourceContainer()
&& (m_stack.size() != 0)
&& !(o.parent()->childrenInline()
&& (o.isReplaced() || o.isFloating() || o.isOutOfFlowPositioned()))) {
ASSERT(o.parent() == m_stack.peek());
}
m_stack.push(&o);
// This refers to LayoutAnalyzer depth, not layout tree depth or DOM tree
// depth. LayoutAnalyzer depth is generally closer to C++ stack recursion
// depth. See above exceptions for when LayoutAnalyzer depth != layout tree
// depth.
if (m_stack.size() > m_counters[LayoutAnalyzerStackMaximumDepth])
m_counters[LayoutAnalyzerStackMaximumDepth] = m_stack.size();
}
示例2: getParentOfFirstLineBox
static LayoutObject* getParentOfFirstLineBox(LayoutBlockFlow* curr, LayoutObject* marker)
{
LayoutObject* firstChild = curr->firstChild();
if (!firstChild)
return nullptr;
bool inQuirksMode = curr->document().inQuirksMode();
for (LayoutObject* currChild = firstChild; currChild; currChild = currChild->nextSibling()) {
if (currChild == marker)
continue;
if (currChild->isInline() && (!currChild->isLayoutInline() || curr->generatesLineBoxesForInlineChild(currChild)))
return curr;
if (currChild->isFloating() || currChild->isOutOfFlowPositioned())
continue;
if (!currChild->isLayoutBlockFlow() || (currChild->isBox() && toLayoutBox(currChild)->isWritingModeRoot()))
break;
if (curr->isListItem() && inQuirksMode && currChild->node()
&& (isHTMLUListElement(*currChild->node()) || isHTMLOListElement(*currChild->node())))
break;
LayoutObject* lineBox = getParentOfFirstLineBox(toLayoutBlockFlow(currChild), marker);
if (lineBox)
return lineBox;
}
return nullptr;
}
示例3: String
TracedLayoutObject::TracedLayoutObject(const LayoutObject& object)
: m_address((unsigned long) &object)
, m_isAnonymous(object.isAnonymous())
, m_isPositioned(object.isOutOfFlowPositioned())
, m_isRelPositioned(object.isRelPositioned())
, m_isStickyPositioned(object.isStickyPositioned())
, m_isFloating(object.isFloating())
, m_selfNeeds(object.selfNeedsLayout())
, m_positionedMovement(object.needsPositionedMovementLayout())
, m_childNeeds(object.normalChildNeedsLayout())
, m_posChildNeeds(object.posChildNeedsLayout())
, m_isTableCell(object.isTableCell())
, m_name(String(object.name()).isolatedCopy())
, m_absRect(object.absoluteBoundingBoxRect())
{
if (Node* node = object.node()) {
m_tag = String(node->nodeName()).isolatedCopy();
if (node->isElementNode()) {
Element& element = toElement(*node);
if (element.hasID())
m_id = String(element.getIdAttribute()).isolatedCopy();
if (element.hasClass()) {
for (size_t i = 0; i < element.classNames().size(); ++i) {
m_classNames.append(
String(element.classNames()[i]).isolatedCopy());
}
}
}
}
// FIXME: When the fixmes in LayoutTreeAsText::writeLayoutObject() are
// fixed, deduplicate it with this.
if (object.isText()) {
m_rect = LayoutRect(toLayoutText(object).linesBoundingBox());
} else if (object.isLayoutInline()) {
m_rect = LayoutRect(toLayoutInline(object).linesBoundingBox());
} else if (object.isBox()) {
m_rect = toLayoutBox(&object)->frameRect();
}
if (m_isTableCell) {
const LayoutTableCell& c = toLayoutTableCell(object);
if (c.row() && c.row()->rowIndexWasSet() && c.hasCol()
&& (!c.row()->section() || !c.row()->section()->needsCellRecalc())) {
m_row = c.rowIndex();
m_col = c.col();
m_rowSpan = c.rowSpan();
m_colSpan = c.colSpan();
}
}
for (LayoutObject* child = object.slowFirstChild(); child; child = child->nextSibling()) {
m_children.append(adoptRef(new TracedLayoutObject(*child)));
}
}
示例4: push
void LayoutAnalyzer::push(const LayoutObject& o)
{
increment(TotalLayoutObjectsThatWereLaidOut);
if (!o.everHadLayout())
increment(LayoutObjectsThatHadNeverHadLayout);
if (o.selfNeedsLayout())
increment(LayoutObjectsThatNeedLayoutForThemselves);
if (o.needsPositionedMovementLayout())
increment(LayoutObjectsThatNeedPositionedMovementLayout);
if (o.isOutOfFlowPositioned())
increment(LayoutObjectsThatAreOutOfFlowPositioned);
if (o.isTableCell())
increment(LayoutObjectsThatAreTableCells);
if (o.isFloating())
increment(LayoutObjectsThatAreFloating);
if (o.style()->specifiesColumns())
increment(LayoutObjectsThatSpecifyColumns);
if (o.hasLayer())
increment(LayoutObjectsThatHaveALayer);
if (o.isLayoutInline() && o.alwaysCreateLineBoxesForLayoutInline())
increment(LayoutInlineObjectsThatAlwaysCreateLineBoxes);
if (o.isText()) {
const LayoutText& t = *toLayoutText(&o);
if (t.canUseSimpleFontCodePath()) {
increment(LayoutObjectsThatAreTextAndCanUseTheSimpleFontCodePath);
increment(CharactersInLayoutObjectsThatAreTextAndCanUseTheSimpleFontCodePath, t.textLength());
} else {
increment(LayoutObjectsThatAreTextAndCanNotUseTheSimpleFontCodePath);
increment(CharactersInLayoutObjectsThatAreTextAndCanNotUseTheSimpleFontCodePath, t.textLength());
}
}
++m_depth;
// This refers to LayoutAnalyzer depth, which is generally closer to C++
// stack recursion depth, not layout tree depth or DOM tree depth.
m_counters[LayoutAnalyzerStackMaximumDepth] = max(m_counters[LayoutAnalyzerStackMaximumDepth], m_depth);
}