本文整理汇总了C++中LayoutBoxModelObject::style方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutBoxModelObject::style方法的具体用法?C++ LayoutBoxModelObject::style怎么用?C++ LayoutBoxModelObject::style使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayoutBoxModelObject
的用法示例。
在下文中一共展示了LayoutBoxModelObject::style方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LayoutSize
PaintInvalidationState::PaintInvalidationState(PaintInvalidationState& next, LayoutBoxModelObject& layoutObject, const LayoutBoxModelObject& paintInvalidationContainer)
: m_clipped(false)
, m_cachedOffsetsEnabled(true)
, m_forcedSubtreeInvalidationWithinContainer(next.m_forcedSubtreeInvalidationWithinContainer)
, m_forcedSubtreeInvalidationRectUpdateWithinContainer(next.m_forcedSubtreeInvalidationRectUpdateWithinContainer)
, m_viewClippingAndScrollOffsetDisabled(false)
, m_paintInvalidationContainer(paintInvalidationContainer)
, m_pendingDelayedPaintInvalidations(next.pendingDelayedPaintInvalidationTargets())
, m_enclosingSelfPaintingLayer(next.enclosingSelfPaintingLayer(layoutObject))
{
// FIXME: SVG could probably benefit from a stack-based optimization like html does. crbug.com/391054
bool establishesPaintInvalidationContainer = layoutObject == m_paintInvalidationContainer;
bool fixed = layoutObject.style()->position() == FixedPosition;
if (!layoutObject.supportsPaintInvalidationStateCachedOffsets() || !next.m_cachedOffsetsEnabled)
m_cachedOffsetsEnabled = false;
if (establishesPaintInvalidationContainer) {
// When we hit a new paint invalidation container, we don't need to
// continue forcing a check for paint invalidation, since we're
// descending into a different invalidation container. (For instance if
// our parents were moved, the entire container will just move.)
m_forcedSubtreeInvalidationWithinContainer = false;
} else {
if (m_cachedOffsetsEnabled) {
if (fixed) {
FloatPoint fixedOffset = layoutObject.localToAncestorPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries);
m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y());
} else {
LayoutSize offset = layoutObject.isBox() && !layoutObject.isTableRow() ? toLayoutBox(layoutObject).locationOffset() : LayoutSize();
m_paintOffset = next.m_paintOffset + offset;
}
if (layoutObject.isOutOfFlowPositioned() && !fixed) {
if (LayoutObject* container = layoutObject.container()) {
if (container->style()->hasInFlowPosition() && container->isLayoutInline())
m_paintOffset += toLayoutInline(container)->offsetForInFlowPositionedInline(toLayoutBox(layoutObject));
}
}
if (layoutObject.style()->hasInFlowPosition() && layoutObject.hasLayer())
m_paintOffset += layoutObject.layer()->offsetForInFlowPosition();
}
m_clipped = !fixed && next.m_clipped;
if (m_clipped)
m_clipRect = next.m_clipRect;
}
if (m_cachedOffsetsEnabled && layoutObject.isSVGRoot()) {
const LayoutSVGRoot& svgRoot = toLayoutSVGRoot(layoutObject);
m_svgTransform = AffineTransform(svgRoot.localToBorderBoxTransform());
if (svgRoot.shouldApplyViewportClip())
addClipRectRelativeToPaintOffset(LayoutSize(svgRoot.pixelSnappedSize()));
}
applyClipIfNeeded(layoutObject);
// FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present.
}
示例2: checkIsClippingStackingContextAndContainer
static void checkIsClippingStackingContextAndContainer(LayoutBoxModelObject& obj)
{
EXPECT_TRUE(obj.canContainFixedPositionObjects());
EXPECT_TRUE(obj.hasClipRelatedProperty());
EXPECT_TRUE(obj.style()->containsPaint());
// TODO(leviw): Ideally, we wouldn't require a paint layer to handle the clipping
// and stacking performed by paint containment.
ASSERT(obj.layer());
PaintLayer* layer = obj.layer();
EXPECT_TRUE(layer->stackingNode() && layer->stackingNode()->isStackingContext());
}
示例3:
LayerFixedPositionRecorder::LayerFixedPositionRecorder(GraphicsContext& graphicsContext, const LayoutBoxModelObject& layoutObject)
: m_graphicsContext(graphicsContext)
, m_layoutObject(layoutObject)
, m_isFixedPosition(layoutObject.style()->position() == FixedPosition)
, m_isFixedPositionContainer(layoutObject.canContainFixedPositionObjects())
{
if (!RuntimeEnabledFeatures::slimmingPaintCompositorLayerizationEnabled())
return;
if (m_graphicsContext.displayItemList()->displayItemConstructionIsDisabled())
return;
if (m_isFixedPosition)
m_graphicsContext.displayItemList()->createAndAppend<BeginFixedPositionDisplayItem>(m_layoutObject);
// TODO(trchen): Adding a pair of display items on every transformed
// element can be expensive. Investigate whether we can optimize out some
// of them if applicable.
if (m_isFixedPositionContainer)
m_graphicsContext.displayItemList()->createAndAppend<BeginFixedPositionContainerDisplayItem>(m_layoutObject);
}