本文整理汇总了C++中LayerMRI::GetProperties方法的典型用法代码示例。如果您正苦于以下问题:C++ LayerMRI::GetProperties方法的具体用法?C++ LayerMRI::GetProperties怎么用?C++ LayerMRI::GetProperties使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayerMRI
的用法示例。
在下文中一共展示了LayerMRI::GetProperties方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnActionVoxelContour
void ToolWindowEdit::OnActionVoxelContour( wxCommandEvent& event )
{
MainWindow::GetMainWindowPointer()->SetAction( Interactor2DVoxelEdit::EM_Contour );
BrushProperty* bp = MainWindow::GetMainWindowPointer()->GetBrushProperty();
LayerMRI* layer = (LayerMRI*)MainWindow::GetMainWindowPointer()->GetActiveLayer( "MRI" );
if ( layer && layer->GetProperties()->GetColorMap() == LayerPropertiesMRI::LUT )
layer->GetProperties()->SetShowLabelOutline( true );
if ( !bp->GetReferenceLayer() )
{
LayerCollection* lc_mri = MainWindow::GetMainWindowPointer()->GetLayerCollection( "MRI" );
for ( int i = 0; i < lc_mri->GetNumberOfLayers(); i++ )
{
LayerMRI* mri = (LayerMRI*)lc_mri->GetLayer( i );
if ( mri->GetProperties()->GetColorMap() != LayerPropertiesMRI::LUT && mri->IsVisible() && mri != layer )
{
bp->SetReferenceLayer( mri );
break;
}
}
}
UpdateTools();
}
示例2: ProcessMouseMoveEvent
bool Interactor2D::ProcessMouseMoveEvent( wxMouseEvent& event, RenderView* renderview )
{
RenderView2D* view = ( RenderView2D* )renderview;
LayerCollectionManager* lcm = MainWindow::GetMainWindowPointer()->GetLayerCollectionManager();
if ( !lcm->HasAnyLayer() )
{
return Interactor::ProcessMouseMoveEvent( event, renderview );
}
int posX = event.GetX();
int posY = event.GetY();
if ( m_bChangeSlice )
{
double* voxelSize = lcm->GetLayerCollection( "MRI" )->GetWorldVoxelSize();
int nPlane = view->GetViewPlane();
double dPixelPer = -0.20;
double dPosDiff = ( ( (int)( dPixelPer * ( posY - m_nDownPosY ) ) ) / dPixelPer -
( (int)( dPixelPer * ( m_nMousePosY - m_nDownPosY ) ) ) / dPixelPer )
* dPixelPer * voxelSize[nPlane];
if ( lcm->OffsetSlicePosition( nPlane, dPosDiff ) )
{
m_nMousePosX = posX;
m_nMousePosY = posY;
}
}
else if ( m_bMovingCursor )
{
view->UpdateCursorRASPosition( posX, posY );
view->NeedRedraw();
}
else if ( m_bWindowLevel )
{
std::vector<Layer*> layers = lcm->GetLayerCollection( "MRI" )->GetLayers();
LayerMRI* layer = NULL;
for ( size_t i = 0; i < layers.size(); i++ )
{
layer = ( LayerMRI*)layers[i];
if ( layer->IsVisible() && layer->GetProperties()->GetColorMap() == LayerPropertiesMRI::Grayscale )
break;
}
if ( layer )
{
double scaleX = 0.002;
double scaleY = 0.002;
double w = ( posX - m_nMousePosX ) * scaleX;
double l = ( posY - m_nMousePosY ) * scaleY;
double scaleOverall = layer->GetProperties()->GetMaxValue() -
layer->GetProperties()->GetMinValue();
w *= scaleOverall;
l *= scaleOverall;
w += layer->GetProperties()->GetWindow();
l += layer->GetProperties()->GetLevel();
if ( w < 0 )
w = 0;
layer->GetProperties()->SetWindowLevel( w, l );
}
m_nMousePosX = posX;
m_nMousePosY = posY;
}
else if ( m_bSelecting )
{
view->UpdateSelection( posX, posY );
view->NeedRedraw();
}
else
{
if ( event.MiddleIsDown() || event.RightIsDown() )
{
view->UpdateAnnotation();
view->Update2DOverlay();
if ( event.RightIsDown() )
view->SendBroadcast( "Zooming", view );
}
else
view->UpdateMouseRASPosition( posX, posY );
return Interactor::ProcessMouseMoveEvent( event, renderview );
}
return false;
}