本文整理汇总了C++中LayerMRI::FloodFillByRAS方法的典型用法代码示例。如果您正苦于以下问题:C++ LayerMRI::FloodFillByRAS方法的具体用法?C++ LayerMRI::FloodFillByRAS怎么用?C++ LayerMRI::FloodFillByRAS使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayerMRI
的用法示例。
在下文中一共展示了LayerMRI::FloodFillByRAS方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
bool Interactor2DRegionEdit::ProcessMouseDownEvent( wxMouseEvent& event, RenderView* renderview )
{
RenderView2D* view = ( RenderView2D* )renderview;
// UpdateCursor( event, view );
if ( event.LeftDown() )
{
// if ( event.CmdDown() )
// return Interactor2D::ProcessMouseDownEvent( event, renderview );
LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollectionManager()->GetLayerCollection( "MRI" );
LayerMRI* mri = ( LayerMRI* )lc->GetActiveLayer();
if ( (!mri || !mri->IsVisible()) ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
{
SendBroadcast( "MRINotVisible", this );
}
else if ( !mri->IsEditable() ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
{
SendBroadcast( "MRINotEditable", this );
}
else
{
m_nMousePosX = event.GetX();
m_nMousePosY = event.GetY();
double ras[3];
view->MousePositionToRAS( m_nMousePosX, m_nMousePosY, ras );
if ( m_nAction == EM_Freehand ) //&& ( event.CmdDown() ) )
{
mri->SaveForUndo( view->GetViewPlane() );
if ( event.CmdDown() )
{
mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
}
else
{
m_bEditing = true;
mri->SetVoxelByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
}
}
else if ( m_nAction == EM_Fill ) //&& ( event.CmdDown() ) )
{
mri->SaveForUndo( view->GetViewPlane() );
mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
}
else if ( m_nAction == EM_Polyline )
{
m_bEditing = true;
double ras2[3];
view->GetCursor2D()->GetPosition( ras2 );
view->GetCursor2D()->SetPosition( ras );
view->GetCursor2D()->SetPosition2( ras );
if ( m_dPolylinePoints.size() > 0 )
{
mri->SetVoxelByRAS( ras, ras2, view->GetViewPlane(), !event.ShiftDown() );
}
else
{
mri->SaveForUndo( view->GetViewPlane() );
m_dPolylinePoints.push_back( ras[0] );
m_dPolylinePoints.push_back( ras[1] );
m_dPolylinePoints.push_back( ras[2] );
}
if ( view->GetCapture() == view )
view->ReleaseMouse();
view->CaptureMouse();
}
else
return Interactor2D::ProcessMouseDownEvent( event, renderview );
}
return false;
}
else if ( m_bEditing )
{
m_bEditing = false;
if ( m_nAction == EM_Polyline )
{
if ( event.MiddleDown() )
{
view->GetCursor2D()->Update();
view->NeedRedraw();
}
else if ( event.RightDown() )
{
if ( m_dPolylinePoints.size() > 0 )
{
LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollection( "MRI" );
LayerMRI* mri = ( LayerMRI* )lc->GetActiveLayer();
double ras1[3] = { m_dPolylinePoints[0], m_dPolylinePoints[1], m_dPolylinePoints[2] };
double ras2[3];
view->GetCursor2D()->GetPosition( ras2 );
view->GetCursor2D()->SetPosition2( ras2 );
view->GetCursor2D()->SetPosition( ras1 );
mri->SetVoxelByRAS( ras1, ras2, view->GetViewPlane(), !event.ShiftDown() );
}
}
}
//.........这里部分代码省略.........