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C++ LPDIRECTDRAWSURFACE::SetClipper方法代码示例

本文整理汇总了C++中LPDIRECTDRAWSURFACE::SetClipper方法的典型用法代码示例。如果您正苦于以下问题:C++ LPDIRECTDRAWSURFACE::SetClipper方法的具体用法?C++ LPDIRECTDRAWSURFACE::SetClipper怎么用?C++ LPDIRECTDRAWSURFACE::SetClipper使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LPDIRECTDRAWSURFACE的用法示例。


在下文中一共展示了LPDIRECTDRAWSURFACE::SetClipper方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DDInitWindowed

int DDInitWindowed(int width, int height, int bpp, HWND hwnd)
{
    HRESULT ret;
    
    // create object and test for error
    if (DirectDrawCreate(NULL, &lpDD, NULL) != DD_OK) {
        return(0);
    }
    
    // set cooperation level to windowed mode normal
    if (lpDD->SetCooperativeLevel(hwnd, DDSCL_NORMAL) != DD_OK) {
        return(0);
    }
    
    // set globals
    screen_height = height;
    screen_width = width;
    screen_bpp = bpp;
    
    // Create the primary surface
    memset(&ddsd, 0, sizeof(ddsd));
    ddsd.dwSize = sizeof(ddsd);
    ddsd.dwFlags = DDSD_CAPS;
    
    // all we need for windowed mode is access to the primary surface
    ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    
    // create the primary surface
    ret = lpDD->CreateSurface(&ddsd, &lpDDSPrimary, NULL);
    
    // create an offscreen and system mem back surface
    lpDDSBack = DDCreateSurface(width, height, NULL);
    
    lpDD->CreateClipper(0, &lpDDClipper, NULL);
    lpDDClipper->SetHWnd(0, hwnd);
    lpDDSPrimary->SetClipper(lpDDClipper);
    
    // clear out both primary and secondary surfaces
    DDFillSurface(lpDDSPrimary, 0);
    DDFillSurface(lpDDSBack, 0);
    
    DDGetRGB16();
    
    return 1;
}
开发者ID:mreiferson,项目名称:dod,代码行数:45,代码来源:dodddraw.cpp

示例2: screen_size

PRBool
nsWindowGfx::InitDDraw()
{
  HRESULT hr;

  hr = DirectDrawCreate(NULL, &glpDD, NULL);
  NS_ENSURE_SUCCESS(hr, PR_FALSE);

  hr = glpDD->SetCooperativeLevel(NULL, DDSCL_NORMAL);
  NS_ENSURE_SUCCESS(hr, PR_FALSE);

  DDSURFACEDESC ddsd;
  memset(&ddsd, 0, sizeof(ddsd));
  ddsd.dwSize = sizeof(ddsd);
  ddsd.dwFlags = DDSD_CAPS;
  ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
  ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

  hr = glpDD->CreateSurface(&ddsd, &glpDDPrimary, NULL);
  NS_ENSURE_SUCCESS(hr, PR_FALSE);

  hr = glpDD->CreateClipper(0, &glpDDClipper, NULL);
  NS_ENSURE_SUCCESS(hr, PR_FALSE);

  hr = glpDDPrimary->SetClipper(glpDDClipper);
  NS_ENSURE_SUCCESS(hr, PR_FALSE);

  // We do not use the cairo ddraw surface for IMAGE_DDRAW16.  Instead, we
  // use an 24bpp image surface, convert that to 565, then blit using ddraw.
  if (!IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_DDRAW16)) {
    gfxIntSize screen_size(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
    gpDDSurf = new gfxDDrawSurface(glpDD, screen_size, gfxASurface::ImageFormatRGB24);
    if (!gpDDSurf) {
      /*XXX*/
      fprintf(stderr, "couldn't create ddsurf\n");
      return PR_FALSE;
    }
  }

  return PR_TRUE;
}
开发者ID:MozillaOnline,项目名称:gecko-dev,代码行数:41,代码来源:nsWindowGfx.cpp

示例3: SetDisplayMode


//.........这里部分代码省略.........
                                                (void **)&lpDDSOffScreen2)))
    {
        lpDDSOffScreen->Release();
        BLOCK = false;
        return (false);
    }
    lpDDSOffScreen2->PageLock(0);
    lpDDSOffScreen->Release();

    ZeroMemory (&ddsd, sizeof (ddsd));
    if (pDoubleBuffered)
    {
        ddsd.dwSize = sizeof( ddsd);
        ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
        GUI.NumFlipFrames = 3;
        ddsd.dwBackBufferCount = 2;
    }
    else
    {
        GUI.NumFlipFrames = 1;
        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    }

    LPDIRECTDRAWSURFACE lpDDSPrimary;

    dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
    if( FAILED(dErr) )
    {
        if (pDoubleBuffered)
        {
            ddsd.dwBackBufferCount = 1;
            GUI.NumFlipFrames = 2;
            if (FAILED(dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL)))
            {
                ddsd.dwFlags = DDSD_CAPS;
                ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

                pDoubleBuffered = false;
                GUI.NumFlipFrames = 1;
                dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
            }
    	}

        if (FAILED(dErr))
        {
            BLOCK = false;
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;

            return (false);
        }
    }

    ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
    DDPixelFormat.dwSize = sizeof (DDPixelFormat);
    lpDDSPrimary->GetPixelFormat (&DDPixelFormat);

	clipped = true;
    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary->SetClipper( lpDDClipper)))
		clipped = false;

    if (FAILED (lpDDSPrimary->QueryInterface (IID_IDirectDrawSurface2, (void **)&lpDDSPrimary2)))
    {
        BLOCK = false;
        lpDDSPrimary->Release();
        lpDDSPrimary = NULL;

        return (FALSE);
    }

    lpDDSPrimary->Release();
    lpDDSPrimary = NULL;

    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary2->SetClipper( lpDDClipper)))
		clipped = false;

    if (pDepth == 8)
    {
        dErr = lpDD->CreatePalette (DDPCAPS_8BIT | DDPCAPS_ALLOW256,
                                    PaletteEntries, &lpDDPalette, NULL);
        if( FAILED(dErr))
        {
            lpDDPalette = NULL;
            BLOCK = false;
            return false;
        }
    }

    depth = pDepth;
    height = pHeight;
    width = pWidth;
    doubleBuffered = pDoubleBuffered;
    BLOCK = false;

    return (true);
}
开发者ID:chuckries,项目名称:snes9x,代码行数:101,代码来源:CDirectDraw.cpp

示例4: _GameMode

BOOL _GameMode( HINSTANCE hInstance, int nCmdShow, int x, int y, int bpp )
{
    HRESULT result;
    WNDCLASS wc;
    DDSURFACEDESC ddsd;
    DDSCAPS ddscaps;
    LPDIRECTDRAW pdd;

    wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
    wc.lpfnWndProc = WindowProc;
    wc.cbClsExtra = 0;
    wc.cbWndExtra = 0;
    wc.hInstance = hInstance;
    wc.hIcon = LoadIcon( NULL, IDI_APPLICATION );
    wc.hCursor = LoadCursor( NULL, IDC_ARROW );
    wc.hbrBackground = GetStockBrush(BLACK_BRUSH);
    wc.lpszMenuName = NULL;
    wc.lpszClassName = "EXAM3";
    RegisterClass( &wc );

    MainHwnd = CreateWindowEx (
            0, "EXAM3", NULL, WS_POPUP, 0, 0,
            GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
            NULL, NULL, hInstance, NULL );


    if ( !MainHwnd ) return FALSE;

    SetFocus( MainHwnd );
    ShowWindow( MainHwnd, nCmdShow );
    UpdateWindow( MainHwnd );
    ShowCursor( FALSE );

    result = DirectDrawCreate( NULL, &pdd, NULL );
    if ( result != DD_OK ) return Fail( MainHwnd );

    result = pdd->QueryInterface(IID_IDirectDraw, (LPVOID *) &DirectOBJ);
    if ( result != DD_OK ) return Fail( MainHwnd );

	gWidth=x;
	gHeight=y;

	// 윈도우 핸들의 협력 단계를 설정한다.
	if(gFullScreen){
	    result = DirectOBJ->SetCooperativeLevel( MainHwnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN );
		if ( result != DD_OK ) return Fail( MainHwnd );

		result = DirectOBJ->SetDisplayMode( x, y, bpp);
		if ( result != DD_OK ) return Fail( MainHwnd );

		memset( &ddsd, 0, sizeof(ddsd) );
		ddsd.dwSize = sizeof( ddsd );
		ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
		ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
		ddsd.dwBackBufferCount = 1;

	    result = DirectOBJ -> CreateSurface( &ddsd, &RealScreen, NULL );
	   if ( result != DD_OK ) return Fail( MainHwnd );

		memset( &ddscaps, 0, sizeof(ddscaps) );
		ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
		result = RealScreen -> GetAttachedSurface( &ddscaps, &BackScreen );
		if ( result != DD_OK ) return Fail( MainHwnd );

	}
	else{
	    result = DirectOBJ->SetCooperativeLevel( MainHwnd, DDSCL_NORMAL );
		if ( result != DD_OK ) return Fail( MainHwnd );

		memset( &ddsd, 0, sizeof(ddsd) );
	    ddsd.dwSize = sizeof( ddsd );
		ddsd.dwFlags = DDSD_CAPS;
	    ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
		ddsd.dwBackBufferCount = 0;

		result = DirectOBJ -> CreateSurface( &ddsd, &RealScreen, NULL );
	    if(result != DD_OK) return Fail(MainHwnd);

		memset( &ddsd, 0, sizeof(ddsd) );
		ddsd.dwSize = sizeof(ddsd);
	    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
		ddsd.dwWidth = x; 
		ddsd.dwHeight = y;
		result = DirectOBJ->CreateSurface( &ddsd, &BackScreen, NULL );
		if ( result != DD_OK ) return Fail( MainHwnd );

		result = DirectOBJ->CreateClipper( 0, &ClipScreen, NULL);
		if ( result != DD_OK ) return Fail( MainHwnd );

		result = ClipScreen->SetHWnd( 0, MainHwnd );
		if ( result != DD_OK ) return Fail( MainHwnd );

		result = RealScreen->SetClipper( ClipScreen );
		if ( result != DD_OK ) return Fail( MainHwnd );

		SetWindowPos(MainHwnd, NULL, 100, 100, x, y, SWP_NOZORDER | SWP_NOACTIVATE); 
	}


//.........这里部分代码省略.........
开发者ID:Redrock912,项目名称:reboot,代码行数:101,代码来源:spriteSound.cpp

示例5: InitGraphics


//.........这里部分代码省略.........
                              DDSCAPS_FLIP |
                              DDSCAPS_COMPLEX;
        ddsd.dwBackBufferCount = 1;
        if( FAILED( hr = g_pDD->CreateSurface( &ddsd, &g_pddsFrontBuffer,
                                               NULL ) ) )
        {
            ShowError(IDS_DDRAW_ERROR_CREATESURFACE);
            return E_FAIL;
        }

        // Get a pointer to the back buffer
        ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
        if( FAILED( hr = g_pddsFrontBuffer->GetAttachedSurface( &ddscaps,
                                                         &g_pddsBackBuffer ) ) )
        {
            ShowError(IDS_DDRAW_ERROR_GAS);
            return E_FAIL;
        }
    }
    else
    {
        LPDIRECTDRAWCLIPPER pcClipper;
        
        // Window case, create the primary surface
        // and create a backbuffer in offscreen memory
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

        if( FAILED( g_pDD->CreateSurface( &ddsd, &g_pddsFrontBuffer, NULL ) ) )
        {
            ShowError(IDS_DDRAW_ERROR_CREATESURFACE);
            return E_FAIL;
        }

        ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;    
        ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
        ddsd.dwWidth = MAX_DEFWIN_X;
        ddsd.dwHeight = MAX_DEFWIN_Y;
        if( FAILED( hr = g_pDD->CreateSurface( &ddsd, &g_pddsBackBuffer, NULL ) ) )
        {
            ShowError(IDS_DDRAW_ERROR_CREATESURFACE);
            return E_FAIL;
        }

        if( FAILED( hr = g_pDD->CreateClipper( 0, &pcClipper, NULL) ) )
        {
            ShowError(IDS_DDRAW_ERROR_CC);
            return E_FAIL;
        }

        if( FAILED( hr = pcClipper->SetHWnd( 0, g_hwndMain) ) )
        {
            pcClipper->Release();
            ShowError(IDS_DDRAW_ERROR_SH);
            return E_FAIL;
        }

        if( FAILED( hr = g_pddsFrontBuffer->SetClipper( pcClipper) ) )
        {
            pcClipper->Release();
            ShowError(IDS_DDRAW_ERROR_SC);
            return E_FAIL;
        }

        // Done with clipper
        pcClipper->Release();
    }

    ddsd.dwFlags        = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; 
    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;

    ddsd.dwWidth  = 320;
    ddsd.dwHeight = 128;
    
    for( DWORD i=0; i<4; i++ )
    {
        if( FAILED( hr = g_pDD->CreateSurface( &ddsd, &g_pddsShip[i], NULL ) ) )
        {
            ShowError(IDS_DDRAW_ERROR_CREATESURFACE);
            return E_FAIL;
        }   
    }

    ddsd.dwHeight = 16;
    if( FAILED( hr = g_pDD->CreateSurface( &ddsd, &g_pddsNumbers, NULL ) ) )
    {
        ShowError(IDS_DDRAW_ERROR_CREATESURFACE);
        return E_FAIL;
    }

    if( FAILED( RestoreSurfaces() ) )
    {
        ShowError(IDS_DDRAW_ERROR_RS);
        return E_FAIL;
    }
    
    g_dwKeys = 0;
    ShowWindow( g_hwndMain, SW_SHOW);
    return S_OK;
}
开发者ID:grakidov,项目名称:Render3D,代码行数:101,代码来源:gfx.cpp

示例6: SetDisplayMode


//.........这里部分代码省略.........
                                                (void **)&lpDDSOffScreen2)))
    {
        lpDDSOffScreen->Release();
        BLOCK = false;
        return (false);
    }
    lpDDSOffScreen2->PageLock(0);
    lpDDSOffScreen->Release();

    ZeroMemory (&ddsd, sizeof (ddsd));
    if (pDoubleBuffered)
    {
        ddsd.dwSize = sizeof( ddsd);
        ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
        GUI.NumFlipFrames = 3;
        ddsd.dwBackBufferCount = 2;
    }
    else
    {
        GUI.NumFlipFrames = 1;
        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    }

    LPDIRECTDRAWSURFACE lpDDSPrimary;

    dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
    if( FAILED(dErr) )
    {
        if (pDoubleBuffered)
        {
            ddsd.dwBackBufferCount = 1;
            GUI.NumFlipFrames = 2;
            if (FAILED(dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL)))
            {
                ddsd.dwFlags = DDSD_CAPS;
                ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

                pDoubleBuffered = false;
                GUI.NumFlipFrames = 1;
                dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
            }
    	}

        if (FAILED(dErr))
        {
            BLOCK = false;
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;

            return (false);
        }
    }

    ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
    DDPixelFormat.dwSize = sizeof (DDPixelFormat);
    lpDDSPrimary->GetPixelFormat (&DDPixelFormat);

	Clipped = true;
    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary->SetClipper( lpDDClipper)))
		Clipped = false;

    if (FAILED (lpDDSPrimary->QueryInterface (IID_IDirectDrawSurface2, (void **)&lpDDSPrimary2)))
    {
        BLOCK = false;
        lpDDSPrimary->Release();
        lpDDSPrimary = NULL;

        return (FALSE);
    }

    lpDDSPrimary->Release();
    lpDDSPrimary = NULL;

    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary2->SetClipper( lpDDClipper)))
		Clipped = false;

    if (pDepth == 8)
    {
        dErr = lpDD->CreatePalette (DDPCAPS_8BIT | DDPCAPS_ALLOW256,
                                    PaletteEntries, &lpDDPalette, NULL);
        if( FAILED(dErr))
        {
            lpDDPalette = NULL;
            BLOCK = false;
            return false;
        }
    }

    Depth = pDepth;
    Height = pHeight;
    Width = pWidth;
    DoubleBuffered = pDoubleBuffered;
    BLOCK = false;

    return (true);
}
开发者ID:noahchense,项目名称:snes9x143-rerecording,代码行数:101,代码来源:CDirectDraw.cpp

示例7: flip_win

void dd_Window::flip_win()
{
	RECT r;

	if(!bVisible)
		return;

	if(!img)
		return;

	//convert the image format if necessary
	if(DesktopBPP != vid_bpp) {
		image* temp = ImageAdapt(img, vid_bpp, DesktopBPP);
		memcpy((quad*)dx_win_bsd.lpSurface,temp->data,img->width*img->height*DesktopBPP/8);
		delete temp;
	}

	GetClientRect(hwnd, &r);

	int xres = img->width;
	int yres = img->height;

	//disable letterboxing
	if(0)
	{
		ClientToScreen(hwnd, (POINT *)&r);
		ClientToScreen(hwnd, (POINT *)&r + 1);
		dx_win_ps->Blt(&r, dx_win_bs, 0, 0, 0);
		return;
	}

	//-----
	//grump calculations
	int w = r.right - r.left;
	int h = r.bottom - r.top;

	//will contain w/h to render at
	int iw,ih;

	float ratio = (float)w / xres;
	float ph = ratio * (float)yres;

	if((int)ph>h)
	{
		ratio = (float)h / (float)yres;
		ih = h;
		iw = (int)(ratio * (float)xres);
	}
	else
	{
		ih = (int)ph;
		iw = w;
	}

	//create a client rectangle with the render destination properly set, possibly in the middle of the client area
	r.left += (w-iw)/2;
	r.top += (h-ih)/2;

	r.right = r.left + iw;
	r.bottom = r.top + ih;

	ClientToScreen(hwnd, (POINT *)&r);
	ClientToScreen(hwnd, (POINT *)&r + 1);

	//render the screen
	dx_win_ps->SetClipper(clipper);
	dx_win_ps->Blt(&r, dx_win_bs, 0, DDBLT_WAIT, 0);

	//draw black letterbox bars
	if(iw != w || ih != h)
	{

		RECT rClient;
		GetClientRect(hwnd, &rClient);
		ClientToScreen(hwnd, (POINT *)&rClient);
		ClientToScreen(hwnd, (POINT *)&rClient + 1);

		DDBLTFX ddbltfx;
		memset(&ddbltfx, 0, sizeof(DDBLTFX));
		ddbltfx.dwSize = sizeof(DDBLTFX);
		ddbltfx.dwFillColor = 0;

		if(iw < w)
		{
			RECT rBlit;
			rBlit.left = rClient.left;
			rBlit.right = r.left;
			rBlit.top = r.top;
			rBlit.bottom = r.bottom;
			dx_win_ps->Blt(&rBlit, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);

			rBlit.left = r.right;
			rBlit.right = rClient.right;
			dx_win_ps->Blt(&rBlit, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
		}
		else
		{
			RECT rBlit;
			rBlit.left = r.left;
			rBlit.right = r.right;
//.........这里部分代码省略.........
开发者ID:Bananattack,项目名称:verge3,代码行数:101,代码来源:vid_ddbase.cpp


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