当前位置: 首页>>代码示例>>C++>>正文


C++ LPDIRECTDRAWSURFACE::GetPixelFormat方法代码示例

本文整理汇总了C++中LPDIRECTDRAWSURFACE::GetPixelFormat方法的典型用法代码示例。如果您正苦于以下问题:C++ LPDIRECTDRAWSURFACE::GetPixelFormat方法的具体用法?C++ LPDIRECTDRAWSURFACE::GetPixelFormat怎么用?C++ LPDIRECTDRAWSURFACE::GetPixelFormat使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LPDIRECTDRAWSURFACE的用法示例。


在下文中一共展示了LPDIRECTDRAWSURFACE::GetPixelFormat方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetDisplayMode


//.........这里部分代码省略.........
                                                (void **)&lpDDSOffScreen2)))
    {
        lpDDSOffScreen->Release();
        BLOCK = false;
        return (false);
    }
    lpDDSOffScreen2->PageLock(0);
    lpDDSOffScreen->Release();

    ZeroMemory (&ddsd, sizeof (ddsd));
    if (pDoubleBuffered)
    {
        ddsd.dwSize = sizeof( ddsd);
        ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
        GUI.NumFlipFrames = 3;
        ddsd.dwBackBufferCount = 2;
    }
    else
    {
        GUI.NumFlipFrames = 1;
        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    }

    LPDIRECTDRAWSURFACE lpDDSPrimary;

    dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
    if( FAILED(dErr) )
    {
        if (pDoubleBuffered)
        {
            ddsd.dwBackBufferCount = 1;
            GUI.NumFlipFrames = 2;
            if (FAILED(dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL)))
            {
                ddsd.dwFlags = DDSD_CAPS;
                ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

                pDoubleBuffered = false;
                GUI.NumFlipFrames = 1;
                dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
            }
    	}

        if (FAILED(dErr))
        {
            BLOCK = false;
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;

            return (false);
        }
    }

    ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
    DDPixelFormat.dwSize = sizeof (DDPixelFormat);
    lpDDSPrimary->GetPixelFormat (&DDPixelFormat);

	clipped = true;
    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary->SetClipper( lpDDClipper)))
		clipped = false;

    if (FAILED (lpDDSPrimary->QueryInterface (IID_IDirectDrawSurface2, (void **)&lpDDSPrimary2)))
    {
        BLOCK = false;
        lpDDSPrimary->Release();
        lpDDSPrimary = NULL;

        return (FALSE);
    }

    lpDDSPrimary->Release();
    lpDDSPrimary = NULL;

    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary2->SetClipper( lpDDClipper)))
		clipped = false;

    if (pDepth == 8)
    {
        dErr = lpDD->CreatePalette (DDPCAPS_8BIT | DDPCAPS_ALLOW256,
                                    PaletteEntries, &lpDDPalette, NULL);
        if( FAILED(dErr))
        {
            lpDDPalette = NULL;
            BLOCK = false;
            return false;
        }
    }

    depth = pDepth;
    height = pHeight;
    width = pWidth;
    doubleBuffered = pDoubleBuffered;
    BLOCK = false;

    return (true);
}
开发者ID:chuckries,项目名称:snes9x,代码行数:101,代码来源:CDirectDraw.cpp

示例2: SetDisplayMode


//.........这里部分代码省略.........
                                                (void **)&lpDDSOffScreen2)))
    {
        lpDDSOffScreen->Release();
        BLOCK = false;
        return (false);
    }
    lpDDSOffScreen2->PageLock(0);
    lpDDSOffScreen->Release();

    ZeroMemory (&ddsd, sizeof (ddsd));
    if (pDoubleBuffered)
    {
        ddsd.dwSize = sizeof( ddsd);
        ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
        GUI.NumFlipFrames = 3;
        ddsd.dwBackBufferCount = 2;
    }
    else
    {
        GUI.NumFlipFrames = 1;
        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    }

    LPDIRECTDRAWSURFACE lpDDSPrimary;

    dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
    if( FAILED(dErr) )
    {
        if (pDoubleBuffered)
        {
            ddsd.dwBackBufferCount = 1;
            GUI.NumFlipFrames = 2;
            if (FAILED(dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL)))
            {
                ddsd.dwFlags = DDSD_CAPS;
                ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

                pDoubleBuffered = false;
                GUI.NumFlipFrames = 1;
                dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
            }
    	}

        if (FAILED(dErr))
        {
            BLOCK = false;
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;

            return (false);
        }
    }

    ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
    DDPixelFormat.dwSize = sizeof (DDPixelFormat);
    lpDDSPrimary->GetPixelFormat (&DDPixelFormat);

	Clipped = true;
    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary->SetClipper( lpDDClipper)))
		Clipped = false;

    if (FAILED (lpDDSPrimary->QueryInterface (IID_IDirectDrawSurface2, (void **)&lpDDSPrimary2)))
    {
        BLOCK = false;
        lpDDSPrimary->Release();
        lpDDSPrimary = NULL;

        return (FALSE);
    }

    lpDDSPrimary->Release();
    lpDDSPrimary = NULL;

    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary2->SetClipper( lpDDClipper)))
		Clipped = false;

    if (pDepth == 8)
    {
        dErr = lpDD->CreatePalette (DDPCAPS_8BIT | DDPCAPS_ALLOW256,
                                    PaletteEntries, &lpDDPalette, NULL);
        if( FAILED(dErr))
        {
            lpDDPalette = NULL;
            BLOCK = false;
            return false;
        }
    }

    Depth = pDepth;
    Height = pHeight;
    Width = pWidth;
    DoubleBuffered = pDoubleBuffered;
    BLOCK = false;

    return (true);
}
开发者ID:noahchense,项目名称:snes9x143-rerecording,代码行数:101,代码来源:CDirectDraw.cpp

示例3: rglswCreateWindow


//.........这里部分代码省略.........
    {
        return FALSE;
    }

    ZeroMemory(&ddcaps, sizeof(ddcaps));
    ddcaps.dwSize = sizeof(ddcaps);
    lpDD->GetCaps(&ddcaps, NULL);

    if (WINDOWED)
    {
        ddrval = lpDD->SetCooperativeLevel(hwnd, DDSCL_NORMAL);
        if (ddrval != DD_OK)
        {
            return FALSE;
        }
    }
    else
    {
        ddrval = lpDD->SetCooperativeLevel(hwnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
        if (ddrval != DD_OK)
        {
            return FALSE;
        }

        ddrval = lpDD->SetDisplayMode(SCRWIDTH, SCRHEIGHT, 16);
        if (ddrval != DD_OK)
        {
            return FALSE;
        }
    }

    ZeroMemory(&ddsd, sizeof(ddsd));
    ddsd.dwSize = sizeof(ddsd);
    if (WINDOWED)
    {
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
        ddrval = lpDD->CreateSurface(&ddsd, &PrimarySurface, NULL);
    }
    else
    {
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
        ddrval = lpDD->CreateSurface(&ddsd, &PrimarySurface, NULL);
    }
    if (ddrval != DD_OK)
    {
        return FALSE;
    }

    ZeroMemory(&ddsd, sizeof(ddsd));
    ddsd.dwSize = sizeof(ddsd);
    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
    ddsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
    ddsd.dwWidth = SCRWIDTH;
    ddsd.dwHeight = SCRHEIGHT;
    ddrval = lpDD->CreateSurface(&ddsd, &BackSurface, NULL);
    if (ddrval != DD_OK)
    {
        ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
        ddrval = lpDD->CreateSurface(&ddsd, &BackSurface, NULL);
    }
    if (ddrval != DD_OK)
    {
        return FALSE;
    }

    pix.dwSize = sizeof(pix);
    pix.dwFlags = DDPF_RGB;
    BackSurface->GetPixelFormat(&pix);

    if (pix.dwRBitMask == 0x7C00)
    {
        depth = 15;
    }
    else
    {
        depth = 16;
    }

    bActive = TRUE;

    if (useDirectDraw)
    {
        scratch_pitch = GetPitch();
        scratch_buffer_2 = NULL;
    }
    else
    {
        depth = 15;
        scratch_pitch = 2*SCRWIDTH;
        scratch_buffer_2 = (BYTE*)malloc(scratch_pitch*SCRHEIGHT);
    }
    scratch_buffer = (BYTE*)malloc(scratch_pitch*SCRHEIGHT);
    memset(scratch_buffer, 0, scratch_pitch*SCRHEIGHT);

    clear_buffers();

    return TRUE;
}
开发者ID:Almamu,项目名称:homeworld,代码行数:101,代码来源:draw.cpp

示例4: set_fullscreen

//must be the game window
int dd_Window::set_fullscreen(int w, int h, int bpp)
{
	_ASSERTE(bGameWindow);

	quad ws;
	HRESULT hr;


	DX_RELEASE(dx_os);
	DX_RELEASE(dx_ps);
	DX_RELEASE(dx_win_ps);

	hr = dx_dd->SetCooperativeLevel(hMainWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
	if (hr != DD_OK)
	{
		return 0;
	}

	//hack for 320x200 letterboxing
	if(w == 320 && h == 200)
		dx_dd->SetDisplayMode(320, 240, bpp);
	else
		dx_dd->SetDisplayMode(w, h, bpp);


	hr = dx_dd->CreateSurface(&dx_psd, &dx_ps, NULL);
	if (hr != DD_OK)
	{
		return 0;
	}


	dx_osd.dwWidth=w;
	dx_osd.dwHeight=h;
	hr=dx_dd->CreateSurface(&dx_osd,&dx_os,NULL);
	if(hr!=DD_OK)
	{
		return 0;
	}
	hr = dx_ps->GetAttachedSurface(&dx_bsd.ddsCaps, &dx_bs);
	if (hr != DD_OK)
	{
		DX_RELEASE(dx_os);
		return 0;
	}

	ws = GetWindowLong(hwnd, GWL_STYLE);
	ws &= ~WS_OVERLAPPEDWINDOW;
	ws |= WS_POPUP;
	SetWindowLong(hwnd, GWL_STYLE, ws);
	SetWindowPos(hwnd,0,0,0,0,0,SWP_NOSIZE|SWP_NOMOVE|SWP_FRAMECHANGED | SWP_NOZORDER);

	//make window take up entire screen
	//choose one or the other
	//SetWindowPos(hwnd,0,0,0,w,h,SWP_NOACTIVATE | SWP_NOZORDER);
	ShowWindow(hwnd,SW_SHOWMAXIMIZED);

	//set pixelformat parameters
	{
		DDPIXELFORMAT ddpf;
		ddpf.dwSize = sizeof(ddpf);
		ddpf.dwFlags = DDPF_RGB;
		hr = dx_ps->GetPixelFormat(&ddpf);
		if (hr != DD_OK) err("Could not get pixel format!");
		//if (ddpf.dwRBitMask == 0x7C00 && bpp == 16)
		//	vid_bpp = 15, vid_bytesperpixel = 2;
		//else
		//	vid_bpp = bpp, vid_bytesperpixel = bpp / 8;
		vid_bpp = 32;
	}


	if(img) delete img;
	img = new image();
	img->shell = true;

	SetHandleImage(1,img);
	screen = img;

//	img->alphamap = 0;
	img->width = w;
	img->height = h;
	img->cx1 = 0;
	img->cx2 = w-1;
	img->cy1 = 0;
	img->cy2 = h-1;
	img->data=0;

	flip_fullscreen();

	return 1;
}
开发者ID:Bananattack,项目名称:verge3,代码行数:93,代码来源:vid_ddbase.cpp


注:本文中的LPDIRECTDRAWSURFACE::GetPixelFormat方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。