本文整理汇总了C++中LPDESC::GetSocket方法的典型用法代码示例。如果您正苦于以下问题:C++ LPDESC::GetSocket方法的具体用法?C++ LPDESC::GetSocket怎么用?C++ LPDESC::GetSocket使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LPDESC
的用法示例。
在下文中一共展示了LPDESC::GetSocket方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Handshake
void CInputProcessor::Handshake(LPDESC d, const char * c_pData)
{
TPacketCGHandshake * p = (TPacketCGHandshake *) c_pData;
if (d->GetHandshake() != p->dwHandshake)
{
sys_err("Invalid Handshake on %d", d->GetSocket());
d->SetPhase(PHASE_CLOSE);
}
else
{
if (d->IsPhase(PHASE_HANDSHAKE))
{
if (d->HandshakeProcess(p->dwTime, p->lDelta, false))
{
#ifdef _IMPROVED_PACKET_ENCRYPTION_
d->SendKeyAgreement();
#else
if (g_bAuthServer)
d->SetPhase(PHASE_AUTH);
else
d->SetPhase(PHASE_LOGIN);
#endif // #ifdef _IMPROVED_PACKET_ENCRYPTION_
}
}
else
d->HandshakeProcess(p->dwTime, p->lDelta, true);
}
}
示例2: Process
bool CInputProcessor::Process(LPDESC lpDesc, const void * c_pvOrig, int iBytes, int & r_iBytesProceed)
{
const char * c_pData = (const char *) c_pvOrig;
BYTE bLastHeader = 0;
int iLastPacketLen = 0;
int iPacketLen;
if (!m_pPacketInfo)
{
sys_err("No packet info has been binded to");
return true;
}
for (m_iBufferLeft = iBytes; m_iBufferLeft > 0;)
{
BYTE bHeader = (BYTE) *(c_pData);
const char * c_pszName;
if (bHeader == 0) // 암호화 처리가 있으므로 0번 헤더는 스킵한다.
iPacketLen = 1;
else if (!m_pPacketInfo->Get(bHeader, &iPacketLen, &c_pszName))
{
sys_err("UNKNOWN HEADER: %d, LAST HEADER: %d(%d), REMAIN BYTES: %d, fd: %d",
bHeader, bLastHeader, iLastPacketLen, m_iBufferLeft, lpDesc->GetSocket());
//printdata((BYTE *) c_pvOrig, m_iBufferLeft);
lpDesc->SetPhase(PHASE_CLOSE);
return true;
}
if (m_iBufferLeft < iPacketLen)
return true;
if (bHeader)
{
if (test_server && bHeader != HEADER_CG_MOVE)
sys_log(0, "Packet Analyze [Header %d][bufferLeft %d] ", bHeader, m_iBufferLeft);
m_pPacketInfo->Start();
int iExtraPacketSize = Analyze(lpDesc, bHeader, c_pData);
if (iExtraPacketSize < 0)
return true;
iPacketLen += iExtraPacketSize;
lpDesc->Log("%s %d", c_pszName, iPacketLen);
m_pPacketInfo->End();
}
// TRAFFIC_PROFILER
if (g_bTrafficProfileOn)
TrafficProfiler::instance().Report(TrafficProfiler::IODIR_INPUT, bHeader, iPacketLen);
// END_OF_TRAFFIC_PROFILER
if (bHeader == HEADER_CG_PONG)
sys_log(0, "PONG! %u %u", m_pPacketInfo->IsSequence(bHeader), *(BYTE *) (c_pData + iPacketLen - sizeof(BYTE)));
if (m_pPacketInfo->IsSequence(bHeader))
{
BYTE bSeq = lpDesc->GetSequence();
BYTE bSeqReceived = *(BYTE *) (c_pData + iPacketLen - sizeof(BYTE));
if (bSeq != bSeqReceived)
{
sys_err("SEQUENCE %x mismatch 0x%x != 0x%x header %u", get_pointer(lpDesc), bSeq, bSeqReceived, bHeader);
LPCHARACTER ch = lpDesc->GetCharacter();
char buf[1024];
int offset, len;
offset = snprintf(buf, sizeof(buf), "SEQUENCE_LOG [%s]-------------\n", ch ? ch->GetName() : "UNKNOWN");
if (offset < 0 || offset >= (int) sizeof(buf))
offset = sizeof(buf) - 1;
for (size_t i = 0; i < lpDesc->m_seq_vector.size(); ++i)
{
len = snprintf(buf + offset, sizeof(buf) - offset, "\t[%03d : 0x%x]\n",
lpDesc->m_seq_vector[i].hdr,
lpDesc->m_seq_vector[i].seq);
if (len < 0 || len >= (int) sizeof(buf) - offset)
offset += (sizeof(buf) - offset) - 1;
else
offset += len;
}
snprintf(buf + offset, sizeof(buf) - offset, "\t[%03d : 0x%x]\n", bHeader, bSeq);
sys_err("%s", buf);
lpDesc->SetPhase(PHASE_CLOSE);
return true;
}
else
{
lpDesc->push_seq(bHeader, bSeq);
lpDesc->SetNextSequence();
//sys_err("SEQUENCE %x match %u next %u header %u", lpDesc, bSeq, lpDesc->GetSequence(), bHeader);
//.........这里部分代码省略.........
示例3: io_loop
int io_loop(LPFDWATCH fdw)
{
LPDESC d;
int num_events, event_idx;
DESC_MANAGER::instance().DestroyClosed(); // PHASE_CLOSEАО БўјУµйА» ІчѕоБШґЩ.
DESC_MANAGER::instance().TryConnect();
if ((num_events = fdwatch(fdw, 0)) < 0)
return 0;
for (event_idx = 0; event_idx < num_events; ++event_idx)
{
d = (LPDESC) fdwatch_get_client_data(fdw, event_idx);
if (!d)
{
if (FDW_READ == fdwatch_check_event(fdw, tcp_socket, event_idx))
{
DESC_MANAGER::instance().AcceptDesc(fdw, tcp_socket);
fdwatch_clear_event(fdw, tcp_socket, event_idx);
}
else if (FDW_READ == fdwatch_check_event(fdw, p2p_socket, event_idx))
{
DESC_MANAGER::instance().AcceptP2PDesc(fdw, p2p_socket);
fdwatch_clear_event(fdw, p2p_socket, event_idx);
}
/*
else if (FDW_READ == fdwatch_check_event(fdw, udp_socket, event_idx))
{
char buf[256];
struct sockaddr_in cliaddr;
socklen_t socklen = sizeof(cliaddr);
int iBytesRead;
if ((iBytesRead = socket_udp_read(udp_socket, buf, 256, (struct sockaddr *) &cliaddr, &socklen)) > 0)
{
static CInputUDP s_inputUDP;
s_inputUDP.SetSockAddr(cliaddr);
int iBytesProceed;
s_inputUDP.Process(NULL, buf, iBytesRead, iBytesProceed);
}
fdwatch_clear_event(fdw, udp_socket, event_idx);
}
*/
continue;
}
int iRet = fdwatch_check_event(fdw, d->GetSocket(), event_idx);
switch (iRet)
{
case FDW_READ:
if (db_clientdesc == d)
{
int size = d->ProcessInput();
if (size)
sys_log(1, "DB_BYTES_READ: %d", size);
if (size < 0)
{
d->SetPhase(PHASE_CLOSE);
}
}
else if (d->ProcessInput() < 0)
{
d->SetPhase(PHASE_CLOSE);
}
break;
case FDW_WRITE:
if (db_clientdesc == d)
{
int buf_size = buffer_size(d->GetOutputBuffer());
int sock_buf_size = fdwatch_get_buffer_size(fdw, d->GetSocket());
int ret = d->ProcessOutput();
if (ret < 0)
{
d->SetPhase(PHASE_CLOSE);
}
if (buf_size)
sys_log(1, "DB_BYTES_WRITE: size %d sock_buf %d ret %d", buf_size, sock_buf_size, ret);
}
else if (d->ProcessOutput() < 0)
{
d->SetPhase(PHASE_CLOSE);
}
else if (g_TeenDesc==d)
{
int buf_size = buffer_size(d->GetOutputBuffer());
int sock_buf_size = fdwatch_get_buffer_size(fdw, d->GetSocket());
//.........这里部分代码省略.........