本文整理汇总了C++中LPDESC::GetHostName方法的典型用法代码示例。如果您正苦于以下问题:C++ LPDESC::GetHostName方法的具体用法?C++ LPDESC::GetHostName怎么用?C++ LPDESC::GetHostName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LPDESC
的用法示例。
在下文中一共展示了LPDESC::GetHostName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Handshake
void CInputUDP::Handshake(LPDESC pDesc, const char * c_pData)
{
TPacketCGHandshake * pInfo = (TPacketCGHandshake *) c_pData;
if (pDesc->GetHandshake() == pInfo->dwHandshake)
{
sys_log(0, "UDP: Grant %s:%d", inet_ntoa(m_SockAddr.sin_addr), m_SockAddr.sin_port);
pDesc->UDPGrant(m_SockAddr);
return;
}
else
sys_log(0, "UDP: Handshake differs %s", pDesc->GetHostName());
}
示例2: Analyze
int CInputHandshake::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
{
if (bHeader == 10) // 엔터는 무시
return 0;
if (bHeader == HEADER_CG_TEXT)
{
++c_pData;
const char * c_pSep;
if (!(c_pSep = strchr(c_pData, '\n'))) // \n을 찾는다.
return -1;
if (*(c_pSep - 1) == '\r')
--c_pSep;
std::string stResult;
std::string stBuf;
stBuf.assign(c_pData, 0, c_pSep - c_pData);
sys_log(0, "SOCKET_CMD: FROM(%s) CMD(%s)", d->GetHostName(), stBuf.c_str());
if (!stBuf.compare("IS_SERVER_UP"))
{
if (g_bNoMoreClient)
stResult = "NO";
else
stResult = "YES";
}
else if (!stBuf.compare("IS_PASSPOD_UP"))
{
if (g_bNoPasspod)
stResult = "NO";
else
stResult = "YES";
}
//else if (!stBuf.compare("SHOWMETHEMONEY"))
else if (stBuf == g_stAdminPagePassword)
{
if (!IsEmptyAdminPage())
{
if (!IsAdminPage(inet_ntoa(d->GetAddr().sin_addr)))
{
char szTmp[64];
snprintf(szTmp, sizeof(szTmp), "WEBADMIN : Wrong Connector : %s", inet_ntoa(d->GetAddr().sin_addr));
stResult += szTmp;
}
else
{
d->SetAdminMode();
stResult = "UNKNOWN";
}
}
else
{
d->SetAdminMode();
stResult = "UNKNOWN";
}
}
else if (!stBuf.compare("USER_COUNT"))
{
char szTmp[64];
if (!IsEmptyAdminPage())
{
if (!IsAdminPage(inet_ntoa(d->GetAddr().sin_addr)))
{
snprintf(szTmp, sizeof(szTmp), "WEBADMIN : Wrong Connector : %s", inet_ntoa(d->GetAddr().sin_addr));
}
else
{
int iTotal;
int * paiEmpireUserCount;
int iLocal;
DESC_MANAGER::instance().GetUserCount(iTotal, &paiEmpireUserCount, iLocal);
snprintf(szTmp, sizeof(szTmp), "%d %d %d %d %d", iTotal, paiEmpireUserCount[1], paiEmpireUserCount[2], paiEmpireUserCount[3], iLocal);
}
}
else
{
int iTotal;
int * paiEmpireUserCount;
int iLocal;
DESC_MANAGER::instance().GetUserCount(iTotal, &paiEmpireUserCount, iLocal);
snprintf(szTmp, sizeof(szTmp), "%d %d %d %d %d", iTotal, paiEmpireUserCount[1], paiEmpireUserCount[2], paiEmpireUserCount[3], iLocal);
}
stResult += szTmp;
}
else if (!stBuf.compare("CHECK_P2P_CONNECTIONS"))
{
std::ostringstream oss(std::ostringstream::out);
oss << "P2P CONNECTION NUMBER : " << P2P_MANAGER::instance().GetDescCount() << "\n";
std::string hostNames;
P2P_MANAGER::Instance().GetP2PHostNames(hostNames);
oss << hostNames;
stResult = oss.str();
TPacketGGCheckAwakeness packet;
packet.bHeader = HEADER_GG_CHECK_AWAKENESS;
//.........这里部分代码省略.........
示例3: SetPhase
void CLIENT_DESC::SetPhase(int iPhase)
{
switch (iPhase)
{
case PHASE_CLIENT_CONNECTING:
sys_log(1, "PHASE_CLIENT_DESC::CONNECTING");
m_pInputProcessor = NULL;
break;
case PHASE_DBCLIENT:
{
sys_log(1, "PHASE_DBCLIENT");
if (!g_bAuthServer)
{
static bool bSentBoot = false;
if (!bSentBoot)
{
bSentBoot = true;
TPacketGDBoot p;
p.dwItemIDRange[0] = 0;
p.dwItemIDRange[1] = 0;
memcpy(p.szIP, g_szPublicIP, 16);
DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p));
}
}
TEMP_BUFFER buf;
TPacketGDSetup p;
memset(&p, 0, sizeof(p));
strlcpy(p.szPublicIP, g_szPublicIP, sizeof(p.szPublicIP));
if (!g_bAuthServer)
{
p.bChannel = g_bChannel;
p.wListenPort = mother_port;
p.wP2PPort = p2p_port;
p.bAuthServer = false;
map_allow_copy(p.alMaps, 32);
const DESC_MANAGER::DESC_SET & c_set = DESC_MANAGER::instance().GetClientSet();
DESC_MANAGER::DESC_SET::const_iterator it;
for (it = c_set.begin(); it != c_set.end(); ++it)
{
LPDESC d = *it;
if (d->GetAccountTable().id != 0)
++p.dwLoginCount;
}
buf.write(&p, sizeof(p));
if (p.dwLoginCount)
{
TPacketLoginOnSetup pck;
for (it = c_set.begin(); it != c_set.end(); ++it)
{
LPDESC d = *it;
TAccountTable & r = d->GetAccountTable();
if (r.id != 0)
{
pck.dwID = r.id;
strlcpy(pck.szLogin, r.login, sizeof(pck.szLogin));
strlcpy(pck.szSocialID, r.social_id, sizeof(pck.szSocialID));
strlcpy(pck.szHost, d->GetHostName(), sizeof(pck.szHost));
pck.dwLoginKey = d->GetLoginKey();
#ifndef _IMPROVED_PACKET_ENCRYPTION_
thecore_memcpy(pck.adwClientKey, d->GetDecryptionKey(), 16);
#endif
buf.write(&pck, sizeof(TPacketLoginOnSetup));
}
}
}
sys_log(0, "DB_SETUP current user %d size %d", p.dwLoginCount, buf.size());
// 파티를 처리할 수 있게 됨.
CPartyManager::instance().EnablePCParty();
//CPartyManager::instance().SendPartyToDB();
}
else
{
p.bAuthServer = true;
buf.write(&p, sizeof(p));
}
DBPacket(HEADER_GD_SETUP, 0, buf.read_peek(), buf.size());
m_pInputProcessor = &m_inputDB;
}
break;
case PHASE_P2P:
//.........这里部分代码省略.........