本文整理汇总了C++中LLXMLNodePtr::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ LLXMLNodePtr::getName方法的具体用法?C++ LLXMLNodePtr::getName怎么用?C++ LLXMLNodePtr::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLXMLNodePtr
的用法示例。
在下文中一共展示了LLXMLNodePtr::getName方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: readXUIImpl
bool LLXUIParser::readXUIImpl(LLXMLNodePtr nodep, const std::string& scope, LLInitParam::BaseBlock& block)
{
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep(".");
bool values_parsed = false;
// submit attributes for current node
values_parsed |= readAttributes(nodep, block);
// treat text contents of xml node as "value" parameter
std::string text_contents = nodep->getSanitizedValue();
if (!text_contents.empty())
{
mCurReadNode = nodep;
mNameStack.push_back(std::make_pair(std::string("value"), newParseGeneration()));
// child nodes are not necessarily valid parameters (could be a child widget)
// so don't complain once we've recursed
bool silent = mCurReadDepth > 0;
if (!block.submitValue(mNameStack, *this, true))
{
mNameStack.pop_back();
block.submitValue(mNameStack, *this, silent);
}
else
{
mNameStack.pop_back();
}
}
// then traverse children
// child node must start with last name of parent node (our "scope")
// for example: "<button><button.param nested_param1="foo"><param.nested_param2 nested_param3="bar"/></button.param></button>"
// which equates to the following nesting:
// button
// param
// nested_param1
// nested_param2
// nested_param3
mCurReadDepth++;
for(LLXMLNodePtr childp = nodep->getFirstChild(); childp.notNull();)
{
std::string child_name(childp->getName()->mString);
S32 num_tokens_pushed = 0;
// for non "dotted" child nodes check to see if child node maps to another widget type
// and if not, treat as a child element of the current node
// e.g. <button><rect left="10"/></button> will interpret <rect> as "button.rect"
// since there is no widget named "rect"
if (child_name.find(".") == std::string::npos)
{
mNameStack.push_back(std::make_pair(child_name, newParseGeneration()));
num_tokens_pushed++;
}
else
{
// parse out "dotted" name into individual tokens
tokenizer name_tokens(child_name, sep);
tokenizer::iterator name_token_it = name_tokens.begin();
if(name_token_it == name_tokens.end())
{
childp = childp->getNextSibling();
continue;
}
// check for proper nesting
if(!scope.empty() && *name_token_it != scope)
{
childp = childp->getNextSibling();
continue;
}
// now ignore first token
++name_token_it;
// copy remaining tokens on to our running token list
for(tokenizer::iterator token_to_push = name_token_it; token_to_push != name_tokens.end(); ++token_to_push)
{
mNameStack.push_back(std::make_pair(*token_to_push, newParseGeneration()));
num_tokens_pushed++;
}
}
// recurse and visit children XML nodes
if(readXUIImpl(childp, mNameStack.empty() ? scope : mNameStack.back().first, block))
{
// child node successfully parsed, remove from DOM
values_parsed = true;
LLXMLNodePtr node_to_remove = childp;
childp = childp->getNextSibling();
nodep->deleteChild(node_to_remove);
}
else
{
childp = childp->getNextSibling();
}
//.........这里部分代码省略.........
示例2: copyName
//static
void LLUICtrlFactory::copyName(LLXMLNodePtr src, LLXMLNodePtr dest)
{
dest->setName(src->getName()->mString);
}
示例3: loadTemplates
bool LLNotifications::loadTemplates()
{
const std::string xml_filename = "notifications.xml";
LLXMLNodePtr root;
BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root);
if (!success || root.isNull() || !root->hasName( "notifications" ))
{
llerrs << "Problem reading UI Notifications file: " << xml_filename << llendl;
return false;
}
clearTemplates();
for (LLXMLNodePtr item = root->getFirstChild();
item.notNull(); item = item->getNextSibling())
{
// we do this FIRST so that item can be changed if we
// encounter a usetemplate -- we just replace the
// current xml node and keep processing
item = checkForXMLTemplate(item);
if (item->hasName("global"))
{
std::string global_name;
if (item->getAttributeString("name", global_name))
{
mGlobalStrings[global_name] = item->getTextContents();
}
continue;
}
if (item->hasName("template"))
{
// store an xml template; templates must have a single node (can contain
// other nodes)
std::string name;
item->getAttributeString("name", name);
LLXMLNodePtr ptr = item->getFirstChild();
mXmlTemplates[name] = ptr;
continue;
}
if (!item->hasName("notification"))
{
llwarns << "Unexpected entity " << item->getName()->mString <<
" found in " << xml_filename << llendl;
continue;
}
// now we know we have a notification entry, so let's build it
LLNotificationTemplatePtr pTemplate(new LLNotificationTemplate());
if (!item->getAttributeString("name", pTemplate->mName))
{
llwarns << "Unable to parse notification with no name" << llendl;
continue;
}
LL_DEBUGS("Notifications") << "Parsing " << pTemplate->mName << LL_ENDL;
pTemplate->mMessage = item->getTextContents();
pTemplate->mDefaultFunctor = pTemplate->mName;
item->getAttributeString("type", pTemplate->mType);
item->getAttributeString("icon", pTemplate->mIcon);
item->getAttributeString("label", pTemplate->mLabel);
item->getAttributeU32("duration", pTemplate->mExpireSeconds);
item->getAttributeU32("expireOption", pTemplate->mExpireOption);
std::string priority;
item->getAttributeString("priority", priority);
pTemplate->mPriority = NOTIFICATION_PRIORITY_NORMAL;
if (!priority.empty())
{
if (priority == "low") pTemplate->mPriority = NOTIFICATION_PRIORITY_LOW;
if (priority == "normal") pTemplate->mPriority = NOTIFICATION_PRIORITY_NORMAL;
if (priority == "high") pTemplate->mPriority = NOTIFICATION_PRIORITY_HIGH;
if (priority == "critical") pTemplate->mPriority = NOTIFICATION_PRIORITY_CRITICAL;
}
item->getAttributeString("functor", pTemplate->mDefaultFunctor);
BOOL persist = false;
item->getAttributeBOOL("persist", persist);
pTemplate->mPersist = persist;
std::string sound;
item->getAttributeString("sound", sound);
if (!sound.empty())
{
// TODO: test for bad sound effect name / missing effect
pTemplate->mSoundEffect = LLUUID(LLUI::sConfigGroup->getString(sound.c_str()));
}
for (LLXMLNodePtr child = item->getFirstChild();
!child.isNull(); child = child->getNextSibling())
{
child = checkForXMLTemplate(child);
//.........这里部分代码省略.........
示例4: initFromXML
void LLUICtrl::initFromXML(LLXMLNodePtr node, LLView* parent)
{
std::string name;
if(node->getAttributeString("name", name))
setName(name);
BOOL has_tab_stop = hasTabStop();
node->getAttributeBOOL("tab_stop", has_tab_stop);
setTabStop(has_tab_stop);
node->getAttributeBOOL("requests_front", mRequestsFront);
std::string str = node->getName()->mString;
std::string attrib_str;
LLXMLNodePtr child_node;
//Since so many other callback 'types' piggyback off of the commitcallback registrar as well as use the same callback signature
//we can assemble a nice little static list to iterate down instead of copy-pasting mostly similar code for each instance.
//Validate/enable callbacks differ, as it uses its own registry/callback signature. This could be worked around with a template, but keeping
//all the code local to this scope is more beneficial.
typedef boost::signals2::connection (LLUICtrl::*commit_fn)( const commit_signal_t::slot_type& cb );
static std::pair<std::string,commit_fn> sCallbackRegistryMap[3] =
{
std::pair<std::string,commit_fn>(".commit_callback",&LLUICtrl::setCommitCallback),
std::pair<std::string,commit_fn>(".mouseenter_callback",&LLUICtrl::setMouseEnterCallback),
std::pair<std::string,commit_fn>(".mouseleave_callback",&LLUICtrl::setMouseLeaveCallback)
};
for(S32 i= 0; i < sizeof(sCallbackRegistryMap)/sizeof(sCallbackRegistryMap[0]);++i)
{
if(node->getChild((str+sCallbackRegistryMap[i].first).c_str(),child_node,false))
{
if(child_node->getAttributeString("function",attrib_str))
{
commit_callback_t* func = (CommitCallbackRegistry::getValue(attrib_str));
if (func)
{
if(child_node->getAttributeString("parameter",attrib_str))
(this->*sCallbackRegistryMap[i].second)(boost::bind((*func), this, LLSD(attrib_str)));
else
(this->*sCallbackRegistryMap[i].second)(commit_signal_t::slot_type(*func));
}
}
}
}
if(node->getChild((str+".validate_callback").c_str(),child_node,false))
{
if(child_node->getAttributeString("function",attrib_str))
{
enable_callback_t* func = (EnableCallbackRegistry::getValue(attrib_str));
if (func)
{
if(child_node->getAttributeString("parameter",attrib_str))
setValidateCallback(boost::bind((*func), this, LLSD(attrib_str)));
else
setValidateCallback(enable_signal_t::slot_type(*func));
}
}
}
LLView::initFromXML(node, parent);
if (node->getAttributeString("enabled_control", attrib_str))
{
LLControlVariable* control = findControl(attrib_str);
if (control)
setEnabledControlVariable(control);
}
if (node->getAttributeString("disabled_control", attrib_str))
{
LLControlVariable* control = findControl(attrib_str);
if (control)
setDisabledControlVariable(control);
}
if(node->getAttributeString("visibility_control",attrib_str) || node->getAttributeString("visiblity_control",attrib_str))
{
LLControlVariable* control = findControl(attrib_str);
if (control)
setMakeVisibleControlVariable(control);
}
if(node->getAttributeString("invisibility_control",attrib_str) || node->getAttributeString("invisiblity_control",attrib_str))
{
LLControlVariable* control = findControl(attrib_str);
if (control)
setMakeInvisibleControlVariable(control);
}
}
示例5: initPanelXML
BOOL LLPanel::initPanelXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node, const LLPanel::Params& default_params)
{
Params params(default_params);
{
LLFastTimer timer(FTM_PANEL_SETUP);
LLXMLNodePtr referenced_xml;
std::string xml_filename = mXMLFilename;
// if the panel didn't provide a filename, check the node
if (xml_filename.empty())
{
node->getAttributeString("filename", xml_filename);
setXMLFilename(xml_filename);
}
LLXUIParser parser;
if (!xml_filename.empty())
{
LLUICtrlFactory::instance().pushFileName(xml_filename);
LLFastTimer timer(FTM_EXTERNAL_PANEL_LOAD);
if (output_node)
{
//if we are exporting, we want to export the current xml
//not the referenced xml
parser.readXUI(node, params, LLUICtrlFactory::getInstance()->getCurFileName());
Params output_params(params);
setupParamsForExport(output_params, parent);
output_node->setName(node->getName()->mString);
parser.writeXUI(output_node, output_params, &default_params);
return TRUE;
}
if (!LLUICtrlFactory::getLayeredXMLNode(xml_filename, referenced_xml))
{
llwarns << "Couldn't parse panel from: " << xml_filename << llendl;
return FALSE;
}
parser.readXUI(referenced_xml, params, LLUICtrlFactory::getInstance()->getCurFileName());
// add children using dimensions from referenced xml for consistent layout
setShape(params.rect);
LLUICtrlFactory::createChildren(this, referenced_xml, child_registry_t::instance());
LLUICtrlFactory::instance().popFileName();
}
// ask LLUICtrlFactory for filename, since xml_filename might be empty
parser.readXUI(node, params, LLUICtrlFactory::getInstance()->getCurFileName());
if (output_node)
{
Params output_params(params);
setupParamsForExport(output_params, parent);
output_node->setName(node->getName()->mString);
parser.writeXUI(output_node, output_params, &default_params);
}
params.from_xui = true;
applyXUILayout(params, parent);
{
LLFastTimer timer(FTM_PANEL_CONSTRUCTION);
initFromParams(params);
}
// add children
LLUICtrlFactory::createChildren(this, node, child_registry_t::instance(), output_node);
// Connect to parent after children are built, because tab containers
// do a reshape() on their child panels, which requires that the children
// be built/added. JC
if (parent)
{
S32 tab_group = params.tab_group.isProvided() ? params.tab_group() : parent->getLastTabGroup();
parent->addChild(this, tab_group);
}
{
LLFastTimer timer(FTM_PANEL_POSTBUILD);
postBuild();
}
}
return TRUE;
}