本文整理汇总了C++中LLViewerInventoryCategory::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ LLViewerInventoryCategory::getName方法的具体用法?C++ LLViewerInventoryCategory::getName怎么用?C++ LLViewerInventoryCategory::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLViewerInventoryCategory
的用法示例。
在下文中一共展示了LLViewerInventoryCategory::getName方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: rename_category
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
{
LLViewerInventoryCategory* cat;
if (!model ||
!get_is_category_renameable(model, cat_id) ||
(cat = model->getCategory(cat_id)) == NULL ||
cat->getName() == new_name)
{
return;
}
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
new_cat->rename(new_name);
new_cat->updateServer(FALSE);
model->updateCategory(new_cat);
model->notifyObservers();
}
示例2: updateOutfitTab
void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
if (outfits_iter != mOutfitsMap.end())
{
LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
if (!cat) return;
std::string name = cat->getName();
// Update tab name with the new category name.
LLAccordionCtrlTab* tab = outfits_iter->second;
if (tab)
{
tab->setName(name);
tab->setTitle(name);
}
}
}
示例3: changed
void LLInventoryCategoriesObserver::changed(U32 mask)
{
if (!mCategoryMap.size())
return;
std::vector<LLUUID> deleted_categories_ids;
for (category_map_t::iterator iter = mCategoryMap.begin();
iter != mCategoryMap.end();
++iter)
{
const LLUUID& cat_id = (*iter).first;
LLCategoryData& cat_data = (*iter).second;
LLViewerInventoryCategory* category = gInventory.getCategory(cat_id);
if (!category)
{
LL_WARNS() << "Category : Category id = " << cat_id << " disappeared" << LL_ENDL;
cat_data.mCallback();
// Keep track of those deleted categories so we can remove them
deleted_categories_ids.push_back(cat_id);
continue;
}
const S32 version = category->getVersion();
const S32 expected_num_descendents = category->getDescendentCount();
if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) ||
(expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN))
{
continue;
}
// Check number of known descendents to find out whether it has changed.
LLInventoryModel::cat_array_t* cats;
LLInventoryModel::item_array_t* items;
gInventory.getDirectDescendentsOf(cat_id, cats, items);
if (!cats || !items)
{
LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL;
// NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
// that the cat just doesn't have any items or subfolders).
// Unrecoverable, so just skip this category.
llassert(cats != NULL && items != NULL);
continue;
}
const S32 current_num_known_descendents = cats->size() + items->size();
bool cat_changed = false;
// If category version or descendents count has changed
// update category data in mCategoryMap
if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount)
{
cat_data.mVersion = version;
cat_data.mDescendentsCount = current_num_known_descendents;
cat_changed = true;
}
// If any item names have changed, update the name hash
// Only need to check if (a) name hash has not previously been
// computed, or (b) a name has changed.
if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL))
{
LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id);
if (cat_data.mItemNameHash != item_name_hash)
{
cat_data.mIsNameHashInitialized = true;
cat_data.mItemNameHash = item_name_hash;
cat_changed = true;
}
}
// If anything has changed above, fire the callback.
if (cat_changed)
cat_data.mCallback();
}
// Remove deleted categories from the list
for (std::vector<LLUUID>::iterator deleted_id = deleted_categories_ids.begin(); deleted_id != deleted_categories_ids.end(); ++deleted_id)
{
removeCategory(*deleted_id);
}
}
示例4: handleEvent
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLInventoryPanel *panel = mPtr;
LLInventoryModel* model = panel->getModel();
if(!model) return true;
std::set<LLUUID> selected_items = panel->getRootFolder()->getSelectionList();
std::string name;
static int session_num = 1;
std::vector<LLUUID> members;
EInstantMessage type = IM_SESSION_CONFERENCE_START;
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
bool fRlvCanStartIM = true;
// [/RLVa:KB]
for (std::set<LLUUID>::const_iterator iter = selected_items.begin(); iter != selected_items.end(); iter++)
{
LLUUID item = *iter;
LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
if(folder_item)
{
LLFolderViewEventListener* fve_listener = folder_item->getListener();
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
{
LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
if(!bridge) return true;
LLViewerInventoryCategory* cat = bridge->getCategory();
if(!cat) return true;
name = cat->getName();
LLUniqueBuddyCollector is_buddy;
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
model->collectDescendentsIf(bridge->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_buddy);
S32 count = item_array.size();
if(count > 0)
{
// create the session
gIMMgr->setFloaterOpen(TRUE);
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id;
for(S32 i = 0; i < count; ++i)
{
id = item_array.at(i)->getCreatorUUID();
if(at.isBuddyOnline(id))
{
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
fRlvCanStartIM &= RlvActions::canStartIM(id);
// [RLVa:KB]
members.push_back(id);
}
}
}
}
else
{
LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
if(!folder_item) return true;
LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
{
LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
if (inv_item)
{
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id = inv_item->getCreatorUUID();
if(at.isBuddyOnline(id))
{
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
fRlvCanStartIM &= RlvActions::canStartIM(id);
// [RLVa:KB]
members.push_back(id);
}
}
} //if IT_CALLINGCARD
} //if !IT_CATEGORY
}
} //for selected_items
// the session_id is randomly generated UUID which will be replaced later
// with a server side generated number
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
if (!fRlvCanStartIM)
{
make_ui_sound("UISndIvalidOp");
RlvUtil::notifyBlocked(RLV_STRING_BLOCKED_STARTCONF);
return true;
//.........这里部分代码省略.........
示例5: refreshList
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
// Collect all sub-categories of a given category.
LLIsType is_category(LLAssetType::AT_CATEGORY);
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_category);
uuid_vec_t vadded;
uuid_vec_t vremoved;
// Create added and removed items vectors.
computeDifference(cat_array, vadded, vremoved);
// Handle added tabs.
for (uuid_vec_t::const_iterator iter = vadded.begin();
iter != vadded.end();
++iter)
{
const LLUUID cat_id = (*iter);
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
if (!cat) continue;
std::string name = cat->getName();
outfit_accordion_tab_params tab_params(get_accordion_tab_params());
LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params);
if (!tab) continue;
LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list);
wearable_list->setShape(tab->getLocalRect());
tab->addChild(wearable_list);
tab->setName(name);
tab->setTitle(name);
// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
tab->setDisplayChildren(false);
mAccordion->addCollapsibleCtrl(tab);
// Start observing the new outfit category.
LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
{
// Remove accordion tab if category could not be added to observer.
mAccordion->removeCollapsibleCtrl(tab);
// kill removed tab
tab->die();
continue;
}
// Map the new tab with outfit category UUID.
mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));
tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
_1, _2, _3, cat_id));
// Setting tab focus callback to monitor currently selected outfit.
tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));
// Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));
// force showing list items that don't match current filter(EXT-7158)
list->setForceShowingUnmatchedItems(true);
// Setting list commit callback to monitor currently selected wearable item.
list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));
// Setting list refresh callback to apply filter on list change.
list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));
list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));
// Fetch the new outfit contents.
cat->fetch();
// Refresh the list of outfit items after fetch().
// Further list updates will be triggered by the category observer.
list->updateList(cat_id);
// If filter is currently applied we store the initial tab state and
// open it to show matched items if any.
if (!sFilterSubString.empty())
{
tab->notifyChildren(LLSD().with("action","store_state"));
tab->setDisplayChildren(true);
// Setting mForceRefresh flag will make the list refresh its contents
// even if it is not currently visible. This is required to apply the
// filter to the newly added list.
list->setForceRefresh(true);
list->setFilterSubString(sFilterSubString);
//.........这里部分代码省略.........
示例6: doneIdle
// Checked: 2010-03-14 (RLVa-1.1.3a) | Added: RLVa-1.2.0a
void RlvRenameOnWearObserver::doneIdle()
{
const LLViewerInventoryCategory* pRlvRoot = NULL; LLVOAvatar* pAvatar = gAgentAvatarp;
if ( (RlvSettings::getEnableSharedWear()) || (!RlvSettings::getSharedInvAutoRename()) || (LLStartUp::getStartupState() < STATE_STARTED) ||
(!pAvatar) || ((pRlvRoot = RlvInventory::instance().getSharedRoot()) == NULL) )
{
delete this;
return;
}
const LLViewerJointAttachment* pAttachPt = NULL; S32 idxAttachPt = 0;
// RLV_ASSERT(mComplete.size() > 0); // Catch instances where we forgot to call startFetch()
for (uuid_vec_t::const_iterator itItem = mComplete.begin(); itItem != mComplete.end(); ++itItem)
{
const LLUUID& idAttachItem = *itItem;
// If the item resides under #RLV we'll rename it directly; otherwise settle for "renaming" all of its links residing under #RLV
LLInventoryModel::item_array_t items;
if (gInventory.isObjectDescendentOf(idAttachItem, pRlvRoot->getUUID()))
items.push_back(gInventory.getItem(idAttachItem));
else
items = gInventory.collectLinkedItems(idAttachItem, pRlvRoot->getUUID());
if (items.empty())
continue;
if ( ((pAttachPt = pAvatar->getWornAttachmentPoint(idAttachItem)) == NULL) ||
((idxAttachPt = RlvAttachPtLookup::getAttachPointIndex(pAttachPt)) == 0) )
{
// RLV_ASSERT(false);
continue;
}
static const std::string &new_category_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_NONE);
for (S32 idxItem = 0, cntItem = items.count(); idxItem < cntItem; idxItem++)
{
LLViewerInventoryItem* pItem = items.get(idxItem);
if (!pItem)
continue;
S32 idxAttachPtItem = RlvAttachPtLookup::getAttachPointIndex(pItem);
if ( (idxAttachPt == idxAttachPtItem) || (idxAttachPtItem) )
continue;
std::string strAttachPt = pAttachPt->getName();
LLStringUtil::toLower(strAttachPt);
// If we can modify the item then we rename it directly, otherwise we create a new folder and move it
if (pItem->getPermissions().allowModifyBy(gAgent.getID()))
{
std::string strName = pItem->getName();
LLStringUtil::truncate(strName, DB_INV_ITEM_NAME_STR_LEN - strAttachPt.length() - 3);
strName += " (" + strAttachPt + ")";
pItem->rename(strName);
pItem->updateServer(FALSE);
gInventory.addChangedMask(LLInventoryObserver::LABEL, pItem->getUUID());
}
else
{
// Don't do anything if the item is a direct descendant of the shared root, or a folded folder
LLViewerInventoryCategory* pFolder = gInventory.getCategory(pItem->getParentUUID());
if ( (pFolder) && (pFolder->getUUID() != pRlvRoot->getUUID()) && (!RlvInventory::isFoldedFolder(pFolder, false)) )
{
std::string strFolderName = ".(" + strAttachPt + ")";
// Rename the item's parent folder if it's called "New Folder", isn't directly under #RLV and contains exactly 1 object
if ( (new_category_name == pFolder->getName()) &&
(pFolder->getParentUUID() != pRlvRoot->getUUID()) &&
(1 == RlvInventory::getDirectDescendentsCount(pFolder, LLAssetType::AT_OBJECT)) )
{
pFolder->rename(strFolderName);
pFolder->updateServer(FALSE);
gInventory.addChangedMask(LLInventoryObserver::LABEL, pFolder->getUUID());
}
else
{
// "No modify" item with a non-renameable parent: create a new folder named and move the item into it
LLUUID idAttachFolder = gInventory.createNewCategory(pFolder->getUUID(), LLFolderType::FT_NONE, strFolderName);
move_inventory_item(gAgent.getID(), gAgent.getSessionID(), pItem->getUUID(), idAttachFolder, std::string(), NULL);
}
}
}
}
}
gInventory.notifyObservers();
delete this;
}
示例7: getSharedRoot
// Checked: 2010-02-28 (RLVa-1.1.3a) | Modified: RLVa-1.0.0h
LLViewerInventoryCategory* RlvInventory::getSharedRoot() const
{
if (gInventory.isInventoryUsable())
{
LLInventoryModel::cat_array_t* pFolders; LLInventoryModel::item_array_t* pItems;
gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), pFolders, pItems);
if (pFolders)
{
// NOTE: we might have multiple #RLV folders so we'll just go with the first one we come across
LLViewerInventoryCategory* pFolder;
for (S32 idxFolder = 0, cntFolder = pFolders->count(); idxFolder < cntFolder; idxFolder++)
{
if ( ((pFolder = pFolders->get(idxFolder)) != NULL) && (RlvInventory::cstrSharedRoot == pFolder->getName()) )
return pFolder;
}
}
}
return NULL;
}
示例8: doUpdate
void AISUpdate::doUpdate()
{
// Do version/descendent accounting.
for (std::map<LLUUID,S32>::const_iterator catit = mCatDescendentDeltas.begin();
catit != mCatDescendentDeltas.end(); ++catit)
{
LL_DEBUGS("Inventory") << "descendent accounting for " << catit->first << LL_ENDL;
const LLUUID cat_id(catit->first);
// Don't account for update if we just created this category.
if (mCategoriesCreated.find(cat_id) != mCategoriesCreated.end())
{
LL_DEBUGS("Inventory") << "Skipping version increment for new category " << cat_id << LL_ENDL;
continue;
}
// Don't account for update unless AIS told us it updated that category.
if (mCatVersionsUpdated.find(cat_id) == mCatVersionsUpdated.end())
{
LL_DEBUGS("Inventory") << "Skipping version increment for non-updated category " << cat_id << LL_ENDL;
continue;
}
// If we have a known descendent count, set that now.
LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
if (cat)
{
S32 descendent_delta = catit->second;
S32 old_count = cat->getDescendentCount();
LL_DEBUGS("Inventory") << "Updating descendent count for "
<< cat->getName() << " " << cat_id
<< " with delta " << descendent_delta << " from "
<< old_count << " to " << (old_count+descendent_delta) << LL_ENDL;
LLInventoryModel::LLCategoryUpdate up(cat_id, descendent_delta);
gInventory.accountForUpdate(up);
}
else
{
LL_DEBUGS("Inventory") << "Skipping version accounting for unknown category " << cat_id << LL_ENDL;
}
}
// CREATE CATEGORIES
for (deferred_category_map_t::const_iterator create_it = mCategoriesCreated.begin();
create_it != mCategoriesCreated.end(); ++create_it)
{
LLUUID category_id(create_it->first);
LLPointer<LLViewerInventoryCategory> new_category = create_it->second;
gInventory.updateCategory(new_category, LLInventoryObserver::CREATE);
LL_DEBUGS("Inventory") << "created category " << category_id << LL_ENDL;
}
// UPDATE CATEGORIES
for (deferred_category_map_t::const_iterator update_it = mCategoriesUpdated.begin();
update_it != mCategoriesUpdated.end(); ++update_it)
{
LLUUID category_id(update_it->first);
LLPointer<LLViewerInventoryCategory> new_category = update_it->second;
// Since this is a copy of the category *before* the accounting update, above,
// we need to transfer back the updated version/descendent count.
LLViewerInventoryCategory* curr_cat = gInventory.getCategory(new_category->getUUID());
if (!curr_cat)
{
LL_WARNS("Inventory") << "Failed to update unknown category " << new_category->getUUID() << LL_ENDL;
}
else
{
new_category->setVersion(curr_cat->getVersion());
new_category->setDescendentCount(curr_cat->getDescendentCount());
gInventory.updateCategory(new_category);
LL_DEBUGS("Inventory") << "updated category " << new_category->getName() << " " << category_id << LL_ENDL;
}
}
// CREATE ITEMS
for (deferred_item_map_t::const_iterator create_it = mItemsCreated.begin();
create_it != mItemsCreated.end(); ++create_it)
{
LLUUID item_id(create_it->first);
LLPointer<LLViewerInventoryItem> new_item = create_it->second;
// FIXME risky function since it calls updateServer() in some
// cases. Maybe break out the update/create cases, in which
// case this is create.
LL_DEBUGS("Inventory") << "created item " << item_id << LL_ENDL;
gInventory.updateItem(new_item, LLInventoryObserver::CREATE);
}
// UPDATE ITEMS
for (deferred_item_map_t::const_iterator update_it = mItemsUpdated.begin();
update_it != mItemsUpdated.end(); ++update_it)
{
LLUUID item_id(update_it->first);
LLPointer<LLViewerInventoryItem> new_item = update_it->second;
// FIXME risky function since it calls updateServer() in some
// cases. Maybe break out the update/create cases, in which
// case this is update.
LL_DEBUGS("Inventory") << "updated item " << item_id << LL_ENDL;
//LL_DEBUGS("Inventory") << ll_pretty_print_sd(new_item->asLLSD()) << LL_ENDL;
//.........这里部分代码省略.........
示例9: beginIMSession
bool LLInventoryPanel::beginIMSession()
{
std::set<LLUUID> selected_items = mFolderRoot->getSelectionList();
std::string name;
static int session_num = 1;
// LLDynamicArray<LLUUID> members;
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
uuid_vec_t members;
// [/RLVa:KB]
// EInstantMessage type = IM_SESSION_CONFERENCE_START;
std::set<LLUUID>::const_iterator iter;
for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
{
LLUUID item = *iter;
LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item);
if(folder_item)
{
LLFolderViewEventListener* fve_listener = folder_item->getListener();
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
{
LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
if(!bridge) return true;
LLViewerInventoryCategory* cat = bridge->getCategory();
if(!cat) return true;
name = cat->getName();
LLUniqueBuddyCollector is_buddy;
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendentsIf(bridge->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_buddy);
S32 count = item_array.count();
if(count > 0)
{
//*TODO by what to replace that?
//LLFloaterReg::showInstance("communicate");
// create the session
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id;
for(S32 i = 0; i < count; ++i)
{
id = item_array.get(i)->getCreatorUUID();
if(at.isBuddyOnline(id))
{
// members.put(id);
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
members.push_back(id);
// [/RLVa:KB]
}
}
}
}
else
{
LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item);
if(!folder_item) return true;
LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
{
LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
if (inv_item)
{
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id = inv_item->getCreatorUUID();
if(at.isBuddyOnline(id))
{
// members.put(id);
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
members.push_back(id);
// [/RLVa:KB]
}
}
} //if IT_CALLINGCARD
} //if !IT_CATEGORY
}
} //for selected_items
// the session_id is randomly generated UUID which will be replaced later
// with a server side generated number
if (name.empty())
{
name = llformat("Session %d", session_num++);
}
// LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
// if (session_id != LLUUID::null)
// {
//.........这里部分代码省略.........
示例10: refreshList
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
// Collect all sub-categories of a given category.
// <FS:ND> FIRE-6958/VWR-2862; Make sure to only collect folders of type FT_OUTFIT
class ndOutfitsCollector: public LLIsType
{
public:
ndOutfitsCollector()
: LLIsType( LLAssetType::AT_CATEGORY )
{ }
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
if( !LLIsType::operator()( cat, item ) )
return false;
if( cat && LLFolderType::FT_OUTFIT == cat->getPreferredType() )
return true;
return false;
}
};
// LLIsType is_category(LLAssetType::AT_CATEGORY);
ndOutfitsCollector is_category;
// </FS:ND>
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_category);
uuid_vec_t vadded;
uuid_vec_t vremoved;
// Create added and removed items vectors.
computeDifference(cat_array, vadded, vremoved);
// <FS:ND> FIRE-6958/VWR-2862; Handle large amounts of outfits, write a least a warning into the logs.
if( vadded.size() > 128 )
LL_WARNS() << "Large amount of outfits found: " << vadded.size() << " this may cause hangs and disconnects" << LL_ENDL;
U32 nCap = gSavedSettings.getU32( "FSDisplaySavedOutfitsCap" );
if( nCap && nCap < vadded.size() )
{
vadded.resize( nCap );
LL_WARNS() << "Capped outfits to " << nCap << " due to debug setting FSDisplaySavedOutfitsCap" << LL_ENDL;
}
// </FS:ND>
// <FS:Ansariel> FIRE-12939: Add outfit count to outfits list
getChild<LLTextBox>("OutfitcountText")->setTextArg("COUNT", llformat("%d", cat_array.size()));
// Handle added tabs.
for (uuid_vec_t::const_iterator iter = vadded.begin();
iter != vadded.end();
++iter)
{
const LLUUID cat_id = (*iter);
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
if (!cat) continue;
std::string name = cat->getName();
outfit_accordion_tab_params tab_params(get_accordion_tab_params());
LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params);
if (!tab) continue;
LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list);
wearable_list->setShape(tab->getLocalRect());
tab->addChild(wearable_list);
tab->setName(name);
tab->setTitle(name);
// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
tab->setDisplayChildren(false);
// <FS:ND> Calling this when there's a lot of outfits causes horrible perfomance and disconnects, due to arrange eating so many cpu cycles.
// mAccordion->addCollapsibleCtrl(tab);
mAccordion->addCollapsibleCtrl(tab, false );
// </FS:ND>
// Start observing the new outfit category.
LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
{
// Remove accordion tab if category could not be added to observer.
mAccordion->removeCollapsibleCtrl(tab);
// kill removed tab
tab->die();
continue;
//.........这里部分代码省略.........