本文整理汇总了C++中LLTimer::start方法的典型用法代码示例。如果您正苦于以下问题:C++ LLTimer::start方法的具体用法?C++ LLTimer::start怎么用?C++ LLTimer::start使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLTimer
的用法示例。
在下文中一共展示了LLTimer::start方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: pollStatus
bool pollStatus()
{
if (!hasSessionCookie())
{
return false;
}
sImportGetPending = true;
std::string url = getInventoryImportURL();
url += sImportId.asString();
// Make the headers for the post
AIHTTPHeaders headers;
headers.addHeader("Accept", "*/*");
headers.addHeader("Cookie", sMarketplaceCookie);
headers.addHeader("Content-Type", "application/llsd+xml");
headers.addHeader("User-Agent", LLViewerMedia::getCurrentUserAgent());
if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
{
llinfos << " SLM GET: " << url << llendl;
}
slmGetTimer.start();
LLHTTPClient::get(url, new LLImportGetResponder(), headers);
return true;
}
示例2: triggerImport
bool triggerImport()
{
if (!hasSessionCookie())
{
return false;
}
sImportId = LLSD::emptyMap();
sImportInProgress = true;
sImportPostPending = true;
sImportResultStatus = MarketplaceErrorCodes::IMPORT_PROCESSING;
sImportResults = LLSD::emptyMap();
std::string url = getInventoryImportURL();
// Make the headers for the post
AIHTTPHeaders headers;
headers.addHeader("Accept", "*/*");
headers.addHeader("Connection", "Keep-Alive");
headers.addHeader("Cookie", sMarketplaceCookie);
headers.addHeader("Content-Type", "application/xml");
headers.addHeader("User-Agent", LLViewerMedia::getCurrentUserAgent());
if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
{
llinfos << " SLM POST: " << url << llendl;
}
slmPostTimer.start();
LLHTTPClient::post(url, LLSD(), new LLImportPostResponder(), headers);
return true;
}
示例3: establishMarketplaceSessionCookie
bool establishMarketplaceSessionCookie()
{
if (hasSessionCookie())
{
return false;
}
sImportInProgress = true;
sImportGetPending = true;
std::string url = getInventoryImportURL();
AIHTTPHeaders headers = LLViewerMedia::getHeaders();
if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
{
llinfos << " SLM GET: establishMarketplaceSessionCookie, LLHTTPClient::get, url = " << url << llendl;
llinfos << " SLM GET: headers " << llendl;
llinfos << headers << llendl;
}
slmGetTimer.start();
LLHTTPClient::get(url, new LLImportGetResponder(), headers);
return true;
}
示例4: restartTimer
void LLUpdaterServiceImpl::restartTimer(unsigned int seconds)
{
LL_INFOS("UpdaterService") << "will check for update again in " <<
seconds << " seconds" << LL_ENDL;
mTimer.start();
mTimer.setTimerExpirySec((F32)seconds);
LLEventPumps::instance().obtain("mainloop").listen(
sListenerName, boost::bind(&LLUpdaterServiceImpl::onMainLoop, this, _1));
}
示例5: main
int main(int argc, char **argv)
#endif
{
ll_init_apr();
// Set up llerror logging
{
LLError::initForApplication(".");
LLError::setDefaultLevel(LLError::LEVEL_INFO);
// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG);
// LLError::logToFile("slplugin.log");
}
#if LL_WINDOWS
if( strlen( lpCmdLine ) == 0 )
{
LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL;
};
U32 port = 0;
if(!LLStringUtil::convertToU32(lpCmdLine, port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
};
// Insert our exception handler into the system so this plugin doesn't
// display a crash message if something bad happens. The host app will
// see the missing heartbeat and log appropriately.
initExceptionHandler();
#elif LL_DARWIN || LL_LINUX
if(argc < 2)
{
LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL;
}
U32 port = 0;
if(!LLStringUtil::convertToU32(argv[1], port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
}
// Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown.
signal(SIGILL, &crash_handler); // illegal instruction
# if LL_DARWIN
signal(SIGEMT, &crash_handler); // emulate instruction executed
# endif // LL_DARWIN
signal(SIGFPE, &crash_handler); // floating-point exception
signal(SIGBUS, &crash_handler); // bus error
signal(SIGSEGV, &crash_handler); // segmentation violation
signal(SIGSYS, &crash_handler); // non-existent system call invoked
#endif
#if LL_DARWIN
setupCocoa();
createAutoReleasePool();
#endif
LLPluginProcessChild *plugin = new LLPluginProcessChild();
plugin->init(port);
#if LL_DARWIN
deleteAutoReleasePool();
#endif
LLTimer timer;
timer.start();
#if LL_WINDOWS
checkExceptionHandler();
#endif
#if LL_DARWIN
// If the plugin opens a new window (such as the Flash plugin's fullscreen player), we may need to bring this plugin process to the foreground.
// Use this to track the current frontmost window and bring this process to the front if it changes.
WindowRef front_window = NULL;
WindowGroupRef layer_group = NULL;
int window_hack_state = 0;
CreateWindowGroup(kWindowGroupAttrFixedLevel, &layer_group);
if(layer_group)
{
// Start out with a window layer that's way out in front (fixes the problem with the menubar not getting hidden on first switch to fullscreen youtube)
SetWindowGroupName(layer_group, CFSTR("SLPlugin Layer"));
SetWindowGroupLevel(layer_group, kCGOverlayWindowLevel);
}
#endif
#if LL_DARWIN
EventTargetRef event_target = GetEventDispatcherTarget();
#endif
while(!plugin->isDone())
{
#if LL_DARWIN
createAutoReleasePool();
#endif
timer.reset();
plugin->idle();
#if LL_DARWIN
{
// Some plugins (webkit at least) will want an event loop. This qualifies.
//.........这里部分代码省略.........
示例6: main
int main(int argc, char **argv)
#endif
{
ll_init_apr();
// Set up llerror logging
{
LLError::initForApplication(".");
LLError::setDefaultLevel(LLError::LEVEL_INFO);
// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG);
// LLError::logToFile("slplugin.log");
}
#if LL_WINDOWS
if( strlen( lpCmdLine ) == 0 )
{
LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL;
};
U32 port = 0;
if(!LLStringUtil::convertToU32(lpCmdLine, port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
};
// Insert our exception handler into the system so this plugin doesn't
// display a crash message if something bad happens. The host app will
// see the missing heartbeat and log appropriately.
initExceptionHandler();
#elif LL_DARWIN || LL_LINUX
if(argc < 2)
{
LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL;
}
U32 port = 0;
if(!LLStringUtil::convertToU32(argv[1], port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
}
// Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown.
signal(SIGILL, &crash_handler); // illegal instruction
# if LL_DARWIN
signal(SIGEMT, &crash_handler); // emulate instruction executed
# endif // LL_DARWIN
signal(SIGFPE, &crash_handler); // floating-point exception
signal(SIGBUS, &crash_handler); // bus error
signal(SIGSEGV, &crash_handler); // segmentation violation
signal(SIGSYS, &crash_handler); // non-existent system call invoked
#endif
LLPluginProcessChild *plugin = new LLPluginProcessChild();
plugin->init(port);
LLTimer timer;
timer.start();
#if LL_WINDOWS
checkExceptionHandler();
#endif
#if LL_DARWIN
EventTargetRef event_target = GetEventDispatcherTarget();
#endif
while(!plugin->isDone())
{
timer.reset();
plugin->idle();
#if LL_DARWIN
{
// Some plugins (webkit at least) will want an event loop. This qualifies.
EventRef event;
if(ReceiveNextEvent(0, 0, kEventDurationNoWait, true, &event) == noErr)
{
SendEventToEventTarget (event, event_target);
ReleaseEvent(event);
}
}
#endif
F64 elapsed = timer.getElapsedTimeF64();
F64 remaining = plugin->getSleepTime() - elapsed;
if(remaining <= 0.0f)
{
// We've already used our full allotment.
// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL;
// Still need to service the network...
plugin->pump();
}
else
{
// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL;
// timer.reset();
// This also services the network as needed.
plugin->sleep(remaining);
//.........这里部分代码省略.........
示例7: gpu_benchmark
//.........这里部分代码省略.........
dest[i].flush();
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, source[i]);
LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA, res,res,GL_RGBA, GL_UNSIGNED_BYTE, pixels);
}
delete [] pixels;
//make a dummy triangle to draw with
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, GL_STATIC_DRAW_ARB);
buff->allocateBuffer(3, 0, true);
LLStrider<LLVector3> v;
LLStrider<LLVector2> tc;
buff->getVertexStrider(v);
v[0].set(-1,1,0);
v[1].set(-1,-3,0);
v[2].set(3,1,0);
buff->flush();
gBenchmarkProgram.bind();
bool busted_finish = false;
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
glFinish();
for (S32 c = -1; c < samples; ++c)
{
LLTimer timer;
timer.start();
for (U32 i = 0; i < count; ++i)
{
dest[i].bindTarget();
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, source[i]);
buff->drawArrays(LLRender::TRIANGLES, 0, 3);
dest[i].flush();
}
//wait for current batch of copies to finish
if (busted_finish)
{
//read a pixel off the last target since some drivers seem to ignore glFinish
dest[count-1].bindTarget();
U32 pixel = 0;
glReadPixels(0,0,1,1,GL_RGBA, GL_UNSIGNED_BYTE, &pixel);
dest[count-1].flush();
}
else
{
glFinish();
}
F32 time = timer.getElapsedTimeF32();
if (c >= 0) // <-- ignore the first sample as it tends to be artificially slow
{
//store result in gigabytes per second
F32 gb = (F32) ((F64) (res*res*8*count))/(1000000000);
F32 gbps = gb/time;