本文整理汇总了C++中LLTimer::reset方法的典型用法代码示例。如果您正苦于以下问题:C++ LLTimer::reset方法的具体用法?C++ LLTimer::reset怎么用?C++ LLTimer::reset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLTimer
的用法示例。
在下文中一共展示了LLTimer::reset方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: timeDelay
void timeDelay(LLCoros::self& self, LLPanelMarketplaceOutbox* outboxPanel)
{
waitForEventOn(self, "mainloop");
LLTimer delayTimer;
delayTimer.reset();
delayTimer.setTimerExpirySec(5.0f);
while (!delayTimer.hasExpired())
{
waitForEventOn(self, "mainloop");
}
outboxPanel->onSyncComplete();
gTimeDelayDebugFunc = "";
}
示例2: clientCopy
void LLVertexBuffer::clientCopy(F64 max_time)
{
if (!sDeleteList.empty())
{
size_t num = sDeleteList.size();
glDeleteBuffersARB(sDeleteList.size(), (GLuint*) &(sDeleteList[0]));
sDeleteList.clear();
sGLCount -= num;
}
if (sEnableVBOs)
{
LLTimer timer;
BOOL reset = TRUE;
buffer_list_t::iterator iter = sLockedList.begin();
while(iter != sLockedList.end())
{
LLVertexBuffer* buffer = *iter;
if (buffer->isLocked() && buffer->useVBOs())
{
buffer->setBuffer(0);
}
++iter;
if (reset)
{
reset = FALSE;
timer.reset(); //skip first copy (don't count pipeline stall)
}
else
{
if (timer.getElapsedTimeF64() > max_time)
{
break;
}
}
}
sLockedList.erase(sLockedList.begin(), iter);
}
}
示例3: init
void init()
{
pLogFrame = NULL;
pLogStartTask = NULL;
pLogEndTask = NULL;
pLogTickTask = NULL;
// This is okay for now. We'll only need that for measuring under well defined circumstances.
// Maybe create an installer for this one day (very low prio) that copies and registers the provider.
hETW = ::LoadLibrary( L"c:\\xperf\\fs_etw.dll" );
if( hETW )
{
tpInitialize pInitialize = reinterpret_cast< tpInitialize>( ::GetProcAddress( hETW, "initialize" ) );
if( pInitialize && (*pInitialize)() )
{
pLogFrame = reinterpret_cast< tpLogFrame >( ::GetProcAddress( hETW, "log_beginFrame" ) );
pLogStartTask = reinterpret_cast< tpLogStartTask >( ::GetProcAddress( hETW, "log_startTask" ) );
pLogEndTask = reinterpret_cast< tpLogEndTask >( ::GetProcAddress( hETW, "log_endTask" ) );
pLogTickTask = reinterpret_cast< tpLogTickTask >( ::GetProcAddress( hETW, "log_tickTask" ) );
etwFrameTimer.reset();
}
}
}
示例4: sendPacket
BOOL LLPacketRing::sendPacket(int h_socket, char * send_buffer, S32 buf_size, LLHost host)
{
//<edit>
LLMessageLog::log(LLHost(16777343, gMessageSystem->getListenPort()), host, (U8*)send_buffer, buf_size);
//</edit>
BOOL status = TRUE;
if (!mUseOutThrottle)
{
return doSendPacket(h_socket, send_buffer, buf_size, host );
}
else
{
mActualBitsOut += buf_size * 8;
LLPacketBuffer *packetp = NULL;
// See if we've got enough throttle to send a packet.
while (!mOutThrottle.checkOverflow(0.f))
{
// While we have enough bandwidth, send a packet from the queue or the current packet
S32 packet_size = 0;
if (!mSendQueue.empty())
{
// Send a packet off of the queue
LLPacketBuffer *packetp = mSendQueue.front();
mSendQueue.pop();
mOutBufferLength -= packetp->getSize();
packet_size = packetp->getSize();
status = doSendPacket(h_socket, packetp->getData(), packet_size, packetp->getHost());
delete packetp;
// Update the throttle
mOutThrottle.throttleOverflow(packet_size * 8.f);
}
else
{
// If the queue's empty, we can just send this packet right away.
status = doSendPacket(h_socket, send_buffer, buf_size, host );
packet_size = buf_size;
// Update the throttle
mOutThrottle.throttleOverflow(packet_size * 8.f);
// This was the packet we're sending now, there are no other packets
// that we need to send
return status;
}
}
// We haven't sent the incoming packet, add it to the queue
if (mOutBufferLength + buf_size > mMaxBufferLength)
{
// Nuke this packet, we overflowed the buffer.
// Toss it.
llwarns << "Throwing away outbound packet, overflowing buffer" << llendl;
}
else
{
static LLTimer queue_timer;
if ((mOutBufferLength > 4192) && queue_timer.getElapsedTimeF32() > 1.f)
{
// Add it to the queue
llinfos << "Outbound packet queue " << mOutBufferLength << " bytes" << llendl;
queue_timer.reset();
}
packetp = new LLPacketBuffer(host, send_buffer, buf_size);
mOutBufferLength += packetp->getSize();
mSendQueue.push(packetp);
}
}
return status;
}
示例5: decodeData
//.........这里部分代码省略.........
break;
case 4:
htonmemcpy(&tsize, &buffer[decode_pos], MVT_U32, 4);
break;
default:
llerrs << "Attempting to read variable field with unknown size of " << data_size << llendl;
break;
}
}
decode_pos += data_size;
cur_data_block->addData(mvci.getName(), &buffer[decode_pos], tsize, mvci.getType());
decode_pos += tsize;
}
else
{
// fixed!
// so, copy data pointer and set data size to fixed size
if ((decode_pos + mvci.getSize()) > mReceiveSize)
{
logRanOffEndOfPacket(sender, decode_pos, mvci.getSize());
// default to 0s.
U32 size = mvci.getSize();
std::vector<U8> data(size);
if (size) memset(&(data[0]), 0, size);
cur_data_block->addData(mvci.getName(), &(data[0]),
size, mvci.getType());
}
else
{
cur_data_block->addData(mvci.getName(),
&buffer[decode_pos],
mvci.getSize(),
mvci.getType());
}
decode_pos += mvci.getSize();
}
}
}
}
if (mCurrentRMessageData->mMemberBlocks.empty()
&& !mCurrentRMessageTemplate->mMemberBlocks.empty())
{
lldebugs << "Empty message '" << mCurrentRMessageTemplate->mName << "' (no blocks)" << llendl;
return FALSE;
}
{
static LLTimer decode_timer;
if(LLMessageReader::getTimeDecodes() || gMessageSystem->getTimingCallback())
{
decode_timer.reset();
}
{
LLFastTimer t(LLFastTimer::FTM_PROCESS_MESSAGES);
if( !mCurrentRMessageTemplate->callHandlerFunc(gMessageSystem) )
{
llwarns << "Message from " << sender << " with no handler function received: " << mCurrentRMessageTemplate->mName << llendl;
}
}
if(LLMessageReader::getTimeDecodes() || gMessageSystem->getTimingCallback())
{
F32 decode_time = decode_timer.getElapsedTimeF32();
if (gMessageSystem->getTimingCallback())
{
(gMessageSystem->getTimingCallback())(mCurrentRMessageTemplate->mName,
decode_time,
gMessageSystem->getTimingCallbackData());
}
if (LLMessageReader::getTimeDecodes())
{
mCurrentRMessageTemplate->mDecodeTimeThisFrame += decode_time;
mCurrentRMessageTemplate->mTotalDecoded++;
mCurrentRMessageTemplate->mTotalDecodeTime += decode_time;
if( mCurrentRMessageTemplate->mMaxDecodeTimePerMsg < decode_time )
{
mCurrentRMessageTemplate->mMaxDecodeTimePerMsg = decode_time;
}
if(decode_time > LLMessageReader::getTimeDecodesSpamThreshold())
{
lldebugs << "--------- Message " << mCurrentRMessageTemplate->mName << " decode took " << decode_time << " seconds. (" <<
mCurrentRMessageTemplate->mMaxDecodeTimePerMsg << " max, " <<
(mCurrentRMessageTemplate->mTotalDecodeTime / mCurrentRMessageTemplate->mTotalDecoded) << " avg)" << llendl;
}
}
}
}
return TRUE;
}
示例6: main
int main(int argc, char **argv)
#endif
{
ll_init_apr();
// Set up llerror logging
{
LLError::initForApplication(".");
LLError::setDefaultLevel(LLError::LEVEL_INFO);
// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG);
// LLError::logToFile("slplugin.log");
}
#if LL_WINDOWS
if( strlen( lpCmdLine ) == 0 )
{
LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL;
};
U32 port = 0;
if(!LLStringUtil::convertToU32(lpCmdLine, port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
};
// Insert our exception handler into the system so this plugin doesn't
// display a crash message if something bad happens. The host app will
// see the missing heartbeat and log appropriately.
initExceptionHandler();
#elif LL_DARWIN || LL_LINUX
if(argc < 2)
{
LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL;
}
U32 port = 0;
if(!LLStringUtil::convertToU32(argv[1], port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
}
// Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown.
signal(SIGILL, &crash_handler); // illegal instruction
# if LL_DARWIN
signal(SIGEMT, &crash_handler); // emulate instruction executed
# endif // LL_DARWIN
signal(SIGFPE, &crash_handler); // floating-point exception
signal(SIGBUS, &crash_handler); // bus error
signal(SIGSEGV, &crash_handler); // segmentation violation
signal(SIGSYS, &crash_handler); // non-existent system call invoked
#endif
#if LL_DARWIN
setupCocoa();
createAutoReleasePool();
#endif
LLPluginProcessChild *plugin = new LLPluginProcessChild();
plugin->init(port);
#if LL_DARWIN
deleteAutoReleasePool();
#endif
LLTimer timer;
timer.start();
#if LL_WINDOWS
checkExceptionHandler();
#endif
#if LL_DARWIN
// If the plugin opens a new window (such as the Flash plugin's fullscreen player), we may need to bring this plugin process to the foreground.
// Use this to track the current frontmost window and bring this process to the front if it changes.
WindowRef front_window = NULL;
WindowGroupRef layer_group = NULL;
int window_hack_state = 0;
CreateWindowGroup(kWindowGroupAttrFixedLevel, &layer_group);
if(layer_group)
{
// Start out with a window layer that's way out in front (fixes the problem with the menubar not getting hidden on first switch to fullscreen youtube)
SetWindowGroupName(layer_group, CFSTR("SLPlugin Layer"));
SetWindowGroupLevel(layer_group, kCGOverlayWindowLevel);
}
#endif
#if LL_DARWIN
EventTargetRef event_target = GetEventDispatcherTarget();
#endif
while(!plugin->isDone())
{
#if LL_DARWIN
createAutoReleasePool();
#endif
timer.reset();
plugin->idle();
#if LL_DARWIN
{
// Some plugins (webkit at least) will want an event loop. This qualifies.
//.........这里部分代码省略.........
示例7: main
int main(int argc, char **argv)
#endif
{
ll_init_apr();
// Set up llerror logging
{
LLError::initForApplication(".");
LLError::setDefaultLevel(LLError::LEVEL_INFO);
// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG);
// LLError::logToFile("slplugin.log");
}
#if LL_WINDOWS
if( strlen( lpCmdLine ) == 0 )
{
LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL;
};
U32 port = 0;
if(!LLStringUtil::convertToU32(lpCmdLine, port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
};
// Insert our exception handler into the system so this plugin doesn't
// display a crash message if something bad happens. The host app will
// see the missing heartbeat and log appropriately.
initExceptionHandler();
#elif LL_DARWIN || LL_LINUX
if(argc < 2)
{
LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL;
}
U32 port = 0;
if(!LLStringUtil::convertToU32(argv[1], port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
}
// Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown.
signal(SIGILL, &crash_handler); // illegal instruction
# if LL_DARWIN
signal(SIGEMT, &crash_handler); // emulate instruction executed
# endif // LL_DARWIN
signal(SIGFPE, &crash_handler); // floating-point exception
signal(SIGBUS, &crash_handler); // bus error
signal(SIGSEGV, &crash_handler); // segmentation violation
signal(SIGSYS, &crash_handler); // non-existent system call invoked
#endif
LLPluginProcessChild *plugin = new LLPluginProcessChild();
plugin->init(port);
LLTimer timer;
timer.start();
#if LL_WINDOWS
checkExceptionHandler();
#endif
#if LL_DARWIN
EventTargetRef event_target = GetEventDispatcherTarget();
#endif
while(!plugin->isDone())
{
timer.reset();
plugin->idle();
#if LL_DARWIN
{
// Some plugins (webkit at least) will want an event loop. This qualifies.
EventRef event;
if(ReceiveNextEvent(0, 0, kEventDurationNoWait, true, &event) == noErr)
{
SendEventToEventTarget (event, event_target);
ReleaseEvent(event);
}
}
#endif
F64 elapsed = timer.getElapsedTimeF64();
F64 remaining = plugin->getSleepTime() - elapsed;
if(remaining <= 0.0f)
{
// We've already used our full allotment.
// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL;
// Still need to service the network...
plugin->pump();
}
else
{
// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL;
// timer.reset();
// This also services the network as needed.
plugin->sleep(remaining);
//.........这里部分代码省略.........