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C++ LLMotion::getEaseInDuration方法代码示例

本文整理汇总了C++中LLMotion::getEaseInDuration方法的典型用法代码示例。如果您正苦于以下问题:C++ LLMotion::getEaseInDuration方法的具体用法?C++ LLMotion::getEaseInDuration怎么用?C++ LLMotion::getEaseInDuration使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLMotion的用法示例。


在下文中一共展示了LLMotion::getEaseInDuration方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onInitialize

//-----------------------------------------------------------------------------
// LLKeyframeMotionParam::onInitialize(LLCharacter *character)
//-----------------------------------------------------------------------------
LLMotion::LLMotionInitStatus LLKeyframeMotionParam::onInitialize(LLCharacter *character)
{
	mCharacter = character;

	if (!loadMotions())
	{
		return STATUS_FAILURE;	
	}
	
	for (motion_map_t::iterator iter = mParameterizedMotions.begin();
		 iter != mParameterizedMotions.end(); ++iter)
	{
		motion_list_t& motionList = iter->second;
		for (motion_list_t::iterator iter2 = motionList.begin(); iter2 != motionList.end(); ++iter2)
		{
			const ParameterizedMotion& paramMotion = *iter2;
			LLMotion* motion = paramMotion.mMotion;
			motion->onInitialize(character);

			// <FS> Fix copy paste error
			//if (motion->getDuration() > mEaseInDuration)
			if (motion->getEaseInDuration() > mEaseInDuration)
			// </FS>
			{
				mEaseInDuration = motion->getEaseInDuration();
			}

			if (motion->getEaseOutDuration() > mEaseOutDuration)
			{
				mEaseOutDuration = motion->getEaseOutDuration();
			}

			if (motion->getDuration() > mDuration)
			{
				mDuration = motion->getDuration();
			}

			if (motion->getPriority() > mPriority)
			{
				mPriority = motion->getPriority();
			}

			LLPose *pose = motion->getPose();

			mPoseBlender.addMotion(motion);
			for (LLJointState *jsp = pose->getFirstJointState(); jsp; jsp = pose->getNextJointState())
			{
				LLPose *blendedPose = mPoseBlender.getBlendedPose();
				blendedPose->addJointState(jsp);
			}
		}
	}

	return STATUS_SUCCESS;
}
开发者ID:CaseyraeStarfinder,项目名称:Firestorm-Viewer,代码行数:58,代码来源:llkeyframemotionparam.cpp

示例2: updateMotionsByType


//.........这里部分代码省略.........
				deactivateMotionInstance(motionp);
				continue;
			}
		}

		//**********************
		// MOTION EASE OUT
		//**********************
		else if (motionp->isStopped() && mAnimTime > motionp->getStopTime())
		{
			// is this the first iteration in the ease out phase?
			if (mLastTime <= motionp->getStopTime())
			{
				// store residual weight for this motion
				motionp->mResidualWeight = motionp->getPose()->getWeight();
			}

			if (motionp->getEaseOutDuration() == 0.f)
			{
				posep->setWeight(0.f);
			}
			else
			{
				posep->setWeight(motionp->getFadeWeight() * motionp->mResidualWeight * cubic_step(1.f - ((mAnimTime - motionp->getStopTime()) / motionp->getEaseOutDuration())));
			}

			// perform motion update
			update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
		}

		//**********************
		// MOTION ACTIVE
		//**********************
		else if (mAnimTime > motionp->mActivationTimestamp + motionp->getEaseInDuration())
		{
			posep->setWeight(motionp->getFadeWeight());

			//should we notify the simulator that this motion should be stopped?
			if (mAnimTime > motionp->mSendStopTimestamp)
			{
				// notify character of timed stop event on first iteration past sendstoptimestamp
				// this will only be called when an animation stops itself (runs out of time)
				if (mLastTime <= motionp->mSendStopTimestamp)
				{
					mCharacter->requestStopMotion( motionp );
					stopMotionInstance(motionp, FALSE);
				}
			}

			// perform motion update
			{
				LLFastTimer t(FTM_MOTION_ON_UPDATE);
				update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
			}
		}

		//**********************
		// MOTION EASE IN
		//**********************
		else if (mAnimTime >= motionp->mActivationTimestamp)
		{
			if (mLastTime < motionp->mActivationTimestamp)
			{
				motionp->mResidualWeight = motionp->getPose()->getWeight();
			}
			if (motionp->getEaseInDuration() == 0.f)
开发者ID:AlericInglewood,项目名称:SingularityViewer,代码行数:67,代码来源:llmotioncontroller.cpp


注:本文中的LLMotion::getEaseInDuration方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。