本文整理汇总了C++中LLFloaterAvatarPicker::open方法的典型用法代码示例。如果您正苦于以下问题:C++ LLFloaterAvatarPicker::open方法的具体用法?C++ LLFloaterAvatarPicker::open怎么用?C++ LLFloaterAvatarPicker::open使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLFloaterAvatarPicker
的用法示例。
在下文中一共展示了LLFloaterAvatarPicker::open方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: show
LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
BOOL allow_multiple,
BOOL closeOnSelect)
{
// *TODO: Use a key to allow this not to be an effective singleton
LLFloaterAvatarPicker* floater = getInstance();
floater->open();
floater->mSelectionCallback = callback;
floater->setAllowMultiple(allow_multiple);
floater->mNearMeListComplete = FALSE;
floater->mCloseOnSelect = closeOnSelect;
if (!closeOnSelect)
{
// Use Select/Close
std::string select_string = floater->getString("Select");
std::string close_string = floater->getString("Close");
floater->getChild<LLButton>("ok_btn")->setLabel(select_string);
floater->getChild<LLButton>("cancel_btn")->setLabel(close_string);
}
return floater;
}
示例2: show
LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
BOOL allow_multiple,
BOOL closeOnSelect)
{
// TODO: This class should not be a singleton as it's used in multiple places
// and therefore can't be used simultaneously. -MG
LLFloaterAvatarPicker* floater = sInstance ? sInstance : new LLFloaterAvatarPicker();
floater->open(); /* Flawfinder: ignore */
if(!sInstance)
{
sInstance = floater;
floater->center();
}
floater->mSelectionCallback = callback;
floater->setAllowMultiple(allow_multiple);
floater->mNearMeListComplete = FALSE;
floater->mCloseOnSelect = closeOnSelect;
return floater;
}