本文整理汇总了C++中LLFloater::getRect方法的典型用法代码示例。如果您正苦于以下问题:C++ LLFloater::getRect方法的具体用法?C++ LLFloater::getRect怎么用?C++ LLFloater::getRect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLFloater
的用法示例。
在下文中一共展示了LLFloater::getRect方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getLastFloaterCascading
LLFloater* LLFloaterReg::getLastFloaterCascading()
{
LLRect candidate_rect;
candidate_rect.mTop = 100000;
LLFloater* candidate_floater = NULL;
std::map<std::string,std::string>::const_iterator it = sGroupMap.begin(), it_end = sGroupMap.end();
for( ; it != it_end; ++it)
{
const std::string& group_name = it->second;
instance_list_t& instances = sInstanceMap[group_name];
for (instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); ++iter)
{
LLFloater* inst = *iter;
if (inst->getVisible()
&& (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING)
|| inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP)))
{
if (candidate_rect.mTop > inst->getRect().mTop)
{
candidate_floater = inst;
candidate_rect = inst->getRect();
}
}
}
}
return candidate_floater;
}
示例2: getInstance
//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key)
{
LLFloater* res = findInstance(name, key);
if (!res)
{
const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
const std::string& xui_file = sBuildMap[name].mFile;
if (build_func)
{
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
int index = list.size();
res = build_func(key);
bool success = res->buildFromFile(xui_file, NULL);
if (!success)
{
llwarns << "Failed to build floater type: '" << name << "'." << llendl;
return NULL;
}
// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
res->mKey = key;
res->setInstanceName(name);
res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
if (res->mAutoTile && !res->getHost() && index > 0)
{
const LLRect& cur_rect = res->getRect();
LLRect next_rect = getFloaterRect(groupname);
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight());
res->setRect(next_rect);
res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters
gFloaterView->adjustToFitScreen(res, true);
}
else
{
gFloaterView->adjustToFitScreen(res, false);
}
list.push_back(res);
}
}
if (!res)
{
llwarns << "Floater type: '" << name << "' not registered." << llendl;
}
}
return res;
}
示例3: getInstance
//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key)
{
LLFloater* res = findInstance(name, key);
if (!res)
{
const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
const std::string& xui_file = sBuildMap[name].mFile;
if (build_func)
{
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
int index = list.size();
res = build_func(key);
bool success = res->buildFromFile(xui_file, NULL);
if (!success)
{
llwarns << "Failed to build floater type: '" << name << "'." << llendl;
return NULL;
}
// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
res->mKey = key;
res->setInstanceName(name);
// AO: Mark certain floaters (sidebar tab floaters) as needing to be pseudo-hidden on minimization.
// At the moment we flag this pseudo hiding with the presence of a dummy control in floater_side_bar_tab.xml
// and the name of the floater window. This should be refactored into a floater attribute.
llinfos << "trying to restore variables for name: " << name << llendl;
std::string pat = "side_bar_tab";
size_t found = name.find(pat);
if (found!=std::string::npos)
{
if (!res->hasChild("showMinimized"))
res->setHideOnMinimize(true);
}
res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
if (res->mAutoTile && !res->getHost() && index > 0)
{
const LLRect& cur_rect = res->getRect();
LLRect next_rect = getFloaterRect(groupname);
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight());
res->setRect(next_rect);
res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters
gFloaterView->adjustToFitScreen(res, true);
}
else
{
gFloaterView->adjustToFitScreen(res, false);
}
list.push_back(res);
}
}
if (!res)
{
llwarns << "Floater type: '" << name << "' not registered." << llendl;
}
}
return res;
}