本文整理汇总了C++中KIWAY_PLAYER::IsShown方法的典型用法代码示例。如果您正苦于以下问题:C++ KIWAY_PLAYER::IsShown方法的具体用法?C++ KIWAY_PLAYER::IsShown怎么用?C++ KIWAY_PLAYER::IsShown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KIWAY_PLAYER
的用法示例。
在下文中一共展示了KIWAY_PLAYER::IsShown方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RunEeschema
void KICAD_MANAGER_FRAME::RunEeschema( const wxString& aProjectSchematicFileName )
{
KIWAY_PLAYER* frame = Kiway.Player( FRAME_SCH, false );
// Please: note: DIALOG_EDIT_LIBENTRY_FIELDS_IN_LIB::initBuffers() calls
// Kiway.Player( FRAME_SCH, true )
// therefore, the schematic editor is sometimes running, but the schematic project
// is not loaded, if the library editor was called, and the dialog field editor was used.
// On linux, it happens the first time the schematic editor is launched, if
// library editor was running, and the dialog field editor was open
// On Windows, it happens always after the library editor was called,
// and the dialog field editor was used
if( !frame )
{
frame = Kiway.Player( FRAME_SCH, true );
}
if( !frame->IsShown() ) // the frame exists, (created by the dialog field editor)
// but no project loaded.
{
frame->OpenProjectFiles( std::vector<wxString>( 1, aProjectSchematicFileName ) );
frame->Show( true );
}
// On Windows, Raise() does not bring the window on screen, when iconized or not shown
// On linux, Raise() brings the window on screen, but this code works fine
if( frame->IsIconized() )
frame->Iconize( false );
frame->Raise();
}
示例2: RunEeschema
void KICAD_MANAGER_FRAME::RunEeschema( const wxString& aProjectSchematicFileName )
{
KIWAY_PLAYER* frame;
try
{
frame = Kiway().Player( FRAME_SCH, true );
}
catch( const IO_ERROR& err )
{
wxMessageBox( _( "Eeschema failed to load:\n" ) + err.What(),
_( "KiCad Error" ), wxOK | wxICON_ERROR, this );
return;
}
if( !frame->IsShown() ) // A hidden frame might not have the project loaded.
{
if( !frame->OpenProjectFiles( std::vector<wxString>( 1, aProjectSchematicFileName ) ) )
return;
frame->Show( true );
}
// On Windows, Raise() does not bring the window on screen, when iconized or not shown
// On linux, Raise() brings the window on screen, but this code works fine
if( frame->IsIconized() )
{
frame->Iconize( false );
// If an iconized frame was created by Pcbnew, Iconize( false ) is not enough
// to show the frame at its normal size: Maximize should be called.
frame->Maximize( false );
}
frame->Raise();
}
示例3: OnRunPcbFpEditor
void KICAD_MANAGER_FRAME::OnRunPcbFpEditor( wxCommandEvent& event )
{
KIWAY_PLAYER* frame;
try
{
frame = Kiway().Player( FRAME_PCB_MODULE_EDITOR, true );
}
catch( const IO_ERROR& err )
{
wxMessageBox( _( "Footprint library editor failed to load:\n" ) + err.What(),
_( "KiCad Error" ), wxOK | wxICON_ERROR, this );
return;
}
if( !frame->IsShown() )
frame->Show( true );
// On Windows, Raise() does not bring the window on screen, when iconized
if( frame->IsIconized() )
frame->Iconize( false );
frame->Raise();
}
示例4: OnImportEagleFiles
void KICAD_MANAGER_FRAME::OnImportEagleFiles( wxCommandEvent& event )
{
// Close other windows.
if( !Kiway().PlayersClose( false ) )
return;
wxString title = _( "Import Eagle Project Files" );
int style = wxFD_OPEN | wxFD_FILE_MUST_EXIST;
wxString default_dir = GetMruPath();
ClearMsg();
wxFileDialog schdlg( this, title, default_dir, wxEmptyString,
EagleFilesWildcard(), style );
if( schdlg.ShowModal() == wxID_CANCEL )
return;
wxFileName sch( schdlg.GetPath() );
sch.SetExt( SchematicFileExtension );
wxFileName pro = sch;
pro.SetExt( ProjectFileExtension );
wxString protitle = _( "KiCad Project Destination" );
// Don't use wxFileDialog here. On GTK builds, the default path is returned unless a
// file is actually selected.
wxDirDialog prodlg( this, protitle, pro.GetPath(), wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST );
if( prodlg.ShowModal() == wxID_CANCEL )
return;
pro.SetPath( prodlg.GetPath() );
// Check if the project directory is empty
wxDir directory( pro.GetPath() );
if( directory.HasFiles() )
{
wxString msg = _( "The selected directory is not empty. We recommend you "
"create projects in their own clean directory.\n\nDo you "
"want to create a new empty directory for the project?" );
KIDIALOG dlg( this, msg, _( "Confirmation" ), wxYES_NO | wxICON_WARNING );
dlg.DoNotShowCheckbox( __FILE__, __LINE__ );
if( dlg.ShowModal() == wxID_YES )
{
// Append a new directory with the same name of the project file
// and try to create it
pro.AppendDir( pro.GetName() );
if( !wxMkdir( pro.GetPath() ) )
// There was a problem, undo
pro.RemoveLastDir();
}
}
wxFileName pcb( sch );
pro.SetExt( ProjectFileExtension ); // enforce extension
pcb.SetExt( LegacyPcbFileExtension ); // enforce extension
if( !pro.IsAbsolute() )
pro.MakeAbsolute();
SetProjectFileName( pro.GetFullPath() );
wxString prj_filename = GetProjectFileName();
if( sch.FileExists() )
{
KIWAY_PLAYER* schframe = Kiway().Player( FRAME_SCH, false );
if( !schframe )
{
try // SCH frame was not available, try to start it
{
schframe = Kiway().Player( FRAME_SCH, true );
}
catch( const IO_ERROR& err )
{
wxMessageBox( _( "Eeschema failed to load:\n" ) + err.What(),
_( "KiCad Error" ), wxOK | wxICON_ERROR, this );
return;
}
}
std::string packet = StrPrintf( "%d\n%s", SCH_IO_MGR::SCH_EAGLE,
TO_UTF8( sch.GetFullPath() ) );
schframe->Kiway().ExpressMail( FRAME_SCH, MAIL_IMPORT_FILE, packet, this );
if( !schframe->IsShown() ) // the frame exists, (created by the dialog field editor)
// but no project loaded.
{
schframe->Show( true );
}
//.........这里部分代码省略.........