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C++ JoyButtonSlot::getSlotCodeAlias方法代码示例

本文整理汇总了C++中JoyButtonSlot::getSlotCodeAlias方法的典型用法代码示例。如果您正苦于以下问题:C++ JoyButtonSlot::getSlotCodeAlias方法的具体用法?C++ JoyButtonSlot::getSlotCodeAlias怎么用?C++ JoyButtonSlot::getSlotCodeAlias使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JoyButtonSlot的用法示例。


在下文中一共展示了JoyButtonSlot::getSlotCodeAlias方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setFromPendingSlots

void JoyControlStickEditDialogHelper::setFromPendingSlots()
{
    if (!pendingSlots.isEmpty())
    {
        QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots);
        while (iter.hasNext())
        {
            iter.next();

            JoyButtonSlot *slot = iter.value();
            if (slot)
            {
                JoyControlStick::JoyStickDirections tempDir = iter.key();
                JoyControlStickButton *button = stick->getDirectionButton(tempDir);
                if (button)
                {
                    button->clearSlotsEventReset(false);
                    button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(),
                                            slot->getSlotMode());
                }

                slot->deleteLater();
            }
        }
    }
}
开发者ID:7185,项目名称:antimicro-fork,代码行数:26,代码来源:joycontrolstickeditdialoghelper.cpp

示例2: updateSelectedSlot

void AdvanceButtonDialog::updateSelectedSlot(int value)
{
    SimpleKeyGrabberButton *grabbutton = static_cast<SimpleKeyGrabberButton*>(sender());
    JoyButtonSlot *tempbuttonslot = grabbutton->getValue();
    int index = ui->slotListWidget->currentRow();

    // Stop all events on JoyButton
    this->button->eventReset();

    this->button->setAssignedSlot(tempbuttonslot->getSlotCode(),
                                  tempbuttonslot->getSlotCodeAlias(),
                                  index,
                                  tempbuttonslot->getSlotMode());
    updateSlotsScrollArea(value);
}
开发者ID:Virusmater,项目名称:antimicro,代码行数:15,代码来源:advancebuttondialog.cpp

示例3: setDPadPreset


//.........这里部分代码省略.........
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::EightWayMode)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (item == 7)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}
开发者ID:givanse,项目名称:antimicro,代码行数:101,代码来源:dpadcontextmenu.cpp

示例4: QDialog

AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) :
    QDialog(parent, Qt::Dialog),
    ui(new Ui::AdvanceButtonDialog)
{
    ui->setupUi(this);
    setAttribute(Qt::WA_DeleteOnClose);

    this->button = button;
    oldRow = 0;

    if (this->button->getToggleState())
    {
        ui->toggleCheckbox->setChecked(true);
    }

    if (this->button->isUsingTurbo())
    {
        ui->turboCheckbox->setChecked(true);
        ui->turboSlider->setEnabled(true);
    }

    int interval = this->button->getTurboInterval() / 10;
    if (interval < MINIMUMTURBO)
    {
        interval = JoyButton::ENABLEDTURBODEFAULT / 10;
    }
    ui->turboSlider->setValue(interval);
    this->changeTurboText(interval);

    QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots()));
    while (iter.hasNext())
    {
        JoyButtonSlot *buttonslot = iter.next();
        SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this);
        existingCode->setText(buttonslot->getSlotString());
        existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotCodeAlias(), buttonslot->getSlotMode());

        QListWidgetItem *item = new QListWidgetItem();
        item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode));
        QHBoxLayout *layout= new QHBoxLayout();
        layout->setContentsMargins(10, 0, 10, 0);
        layout->addWidget(existingCode);
        QWidget *widget = new QWidget();
        widget->setLayout(layout);
        item->setSizeHint(widget->sizeHint());

        ui->slotListWidget->addItem(item);
        ui->slotListWidget->setItemWidget(item, widget);
        connectButtonEvents(existingCode);
    }

    appendBlankKeyGrabber();
    populateSetSelectionComboBox();

    if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled)
    {
        int selectIndex = (int)this->button->getChangeSetCondition();
        selectIndex += this->button->getSetSelection() * 3;
        if (this->button->getOriginSet() < this->button->getSetSelection())
        {
            selectIndex -= 3;
        }

        ui->setSelectionComboBox->setCurrentIndex(selectIndex);
    }

    fillTimeComboBoxes();
    ui->actionTenthsComboBox->setCurrentIndex(1);

    updateActionTimeLabel();
    changeTurboForSequences();

    if (button->isCycleResetActive())
    {
        ui->autoResetCycleCheckBox->setEnabled(true);
        ui->autoResetCycleCheckBox->setChecked(true);
        checkCycleResetWidgetStatus(true);
    }

    if (button->getCycleResetTime() != 0)
    {
        populateAutoResetInterval();
    }

    updateWindowTitleButtonName();

    connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool)));
    connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int)));

    connect(ui->insertSlotButton, SIGNAL(clicked()), this, SLOT(insertSlot()));
    connect(ui->deleteSlotButton, SIGNAL(clicked()), this, SLOT(deleteSlot()));
    connect(ui->clearAllPushButton, SIGNAL(clicked()), this, SLOT(clearAllSlots()));
    connect(ui->pausePushButton, SIGNAL(clicked()), this, SLOT(insertPauseSlot()));
    connect(ui->holdPushButton, SIGNAL(clicked()), this, SLOT(insertHoldSlot()));
    connect(ui->cyclePushButton, SIGNAL(clicked()), this, SLOT(insertCycleSlot()));
    connect(ui->distancePushButton, SIGNAL(clicked()), this, SLOT(insertDistanceSlot()));
    connect(ui->releasePushButton, SIGNAL(clicked()), this, SLOT(insertReleaseSlot()));

    connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
    connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
//.........这里部分代码省略.........
开发者ID:Virusmater,项目名称:antimicro,代码行数:101,代码来源:advancebuttondialog.cpp

示例5: implementPresets

void AxisEditDialog::implementPresets(int index)
{
    JoyButtonSlot *nbuttonslot = 0;
    JoyButtonSlot *pbuttonslot = 0;

    if (index == 1)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 2)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 3)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 4)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 5)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 6)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 7)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 8)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 9)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 10)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 11)
    {
        JoyAxisButton *nbutton = axis->getNAxisButton();
        JoyAxisButton *pbutton = axis->getPAxisButton();
        nbutton->clearSlotsEventReset();
        refreshNButtonLabel();

        pbutton->clearSlotsEventReset();
        refreshPButtonLabel();
    }

    if (nbuttonslot)
    {
        JoyAxisButton *button = axis->getNAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
        refreshNButtonLabel();
        nbuttonslot->deleteLater();
    }

    if (pbuttonslot)
    {
        JoyAxisButton *button = axis->getPAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
        refreshPButtonLabel();
        pbuttonslot->deleteLater();
    }
}
开发者ID:Brainiarc7,项目名称:antimicro,代码行数:84,代码来源:axiseditdialog.cpp

示例6: implementPresets


//.........这里部分代码省略.........
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 1)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 3)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (index == 8)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}
开发者ID:givanse,项目名称:antimicro,代码行数:101,代码来源:dpadeditdialog.cpp


注:本文中的JoyButtonSlot::getSlotCodeAlias方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。