本文整理汇总了C++中JoyButtonSlot::deleteLater方法的典型用法代码示例。如果您正苦于以下问题:C++ JoyButtonSlot::deleteLater方法的具体用法?C++ JoyButtonSlot::deleteLater怎么用?C++ JoyButtonSlot::deleteLater使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类JoyButtonSlot
的用法示例。
在下文中一共展示了JoyButtonSlot::deleteLater方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setFromPendingSlots
void JoyControlStickEditDialogHelper::setFromPendingSlots()
{
if (!pendingSlots.isEmpty())
{
QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots);
while (iter.hasNext())
{
iter.next();
JoyButtonSlot *slot = iter.value();
if (slot)
{
JoyControlStick::JoyStickDirections tempDir = iter.key();
JoyControlStickButton *button = stick->getDirectionButton(tempDir);
if (button)
{
button->clearSlotsEventReset(false);
button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(),
slot->getSlotMode());
}
slot->deleteLater();
}
}
}
}
示例2: implementTriggerPresets
void AxisEditDialog::implementTriggerPresets(int index)
{
JoyButtonSlot *pbuttonslot = 0;
if (index == 1)
{
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLB, JoyButtonSlot::JoyMouseButton, this);
}
else if (index == 2)
{
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRB, JoyButtonSlot::JoyMouseButton, this);
}
else if (index == 3)
{
JoyAxisButton *nbutton = axis->getNAxisButton();
JoyAxisButton *pbutton = axis->getPAxisButton();
//nbutton->clearSlotsEventReset();
QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection);
refreshNButtonLabel();
QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection);
//pbutton->clearSlotsEventReset();
refreshPButtonLabel();
}
if (pbuttonslot)
{
JoyAxisButton *nbutton = axis->getNAxisButton();
JoyAxisButton *pbutton = axis->getPAxisButton();
if (nbutton->getAssignedSlots()->length() > 0)
{
QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection,
Q_ARG(bool, false));
//nbutton->clearSlotsEventReset();
refreshNButtonLabel();
}
QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset",
Q_ARG(bool, false));
//pbutton->clearSlotsEventReset(false);
QMetaObject::invokeMethod(pbutton, "setAssignedSlot", Qt::BlockingQueuedConnection,
Q_ARG(int, pbuttonslot->getSlotCode()),
Q_ARG(unsigned int, pbuttonslot->getSlotCodeAlias()),
Q_ARG(JoyButtonSlot::JoySlotInputAction, pbuttonslot->getSlotMode()));
//pbutton->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
refreshPButtonLabel();
pbuttonslot->deleteLater();
}
示例3: setDPadPreset
//.........这里部分代码省略.........
upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
}
else if (dpad->getJoyMode() == JoyDPad::EightWayMode)
{
upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
}
else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal)
{
upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
}
}
else if (item == 7)
{
QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
QHashIterator<int, JoyDPadButton*> iter(*buttons);
while (iter.hasNext())
{
JoyDPadButton *button = iter.next().value();
button->clearSlotsEventReset();
}
}
if (upButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
upButtonSlot->deleteLater();
}
if (downButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
downButtonSlot->deleteLater();
}
if (leftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
button->clearSlotsEventReset(false);
button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
leftButtonSlot->deleteLater();
}
if (rightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
button->clearSlotsEventReset(false);
button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
rightButtonSlot->deleteLater();
}
if (upLeftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
upLeftButtonSlot->deleteLater();
}
if (upRightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
upRightButtonSlot->deleteLater();
}
if (downLeftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
downLeftButtonSlot->deleteLater();
}
if (downRightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
downRightButtonSlot->deleteLater();
}
}
示例4: implementPresets
void AxisEditDialog::implementPresets(int index)
{
JoyButtonSlot *nbuttonslot = 0;
JoyButtonSlot *pbuttonslot = 0;
if (index == 1)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
}
else if (index == 2)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
}
else if (index == 3)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
}
else if (index == 4)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
}
else if (index == 5)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 6)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 7)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 8)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 9)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 10)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
}
else if (index == 11)
{
JoyAxisButton *nbutton = axis->getNAxisButton();
JoyAxisButton *pbutton = axis->getPAxisButton();
nbutton->clearSlotsEventReset();
refreshNButtonLabel();
pbutton->clearSlotsEventReset();
refreshPButtonLabel();
}
if (nbuttonslot)
{
JoyAxisButton *button = axis->getNAxisButton();
button->clearSlotsEventReset(false);
button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
refreshNButtonLabel();
nbuttonslot->deleteLater();
}
if (pbuttonslot)
{
JoyAxisButton *button = axis->getPAxisButton();
button->clearSlotsEventReset(false);
button->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
refreshPButtonLabel();
pbuttonslot->deleteLater();
}
}
示例5: implementPresets
//.........这里部分代码省略.........
upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
}
else if (ui->joyModeComboBox->currentIndex() == 1)
{
upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
}
else if (ui->joyModeComboBox->currentIndex() == 3)
{
upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
}
}
else if (index == 8)
{
QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
QHashIterator<int, JoyDPadButton*> iter(*buttons);
while (iter.hasNext())
{
JoyDPadButton *button = iter.next().value();
button->clearSlotsEventReset();
}
}
if (upButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
upButtonSlot->deleteLater();
}
if (downButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
downButtonSlot->deleteLater();
}
if (leftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
button->clearSlotsEventReset(false);
button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
leftButtonSlot->deleteLater();
}
if (rightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
button->clearSlotsEventReset(false);
button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
rightButtonSlot->deleteLater();
}
if (upLeftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
upLeftButtonSlot->deleteLater();
}
if (upRightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
button->clearSlotsEventReset(false);
button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
upRightButtonSlot->deleteLater();
}
if (downLeftButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
downLeftButtonSlot->deleteLater();
}
if (downRightButtonSlot)
{
JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
button->clearSlotsEventReset(false);
button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
downRightButtonSlot->deleteLater();
}
}
示例6: setAxisPreset
void JoyAxisContextMenu::setAxisPreset()
{
//PadderCommon::lockInputDevices();
//InputDevice *tempDevice = axis->getParentSet()->getInputDevice();
//QMetaObject::invokeMethod(tempDevice, "haltServices", Qt::BlockingQueuedConnection);
QAction *action = static_cast<QAction*>(sender());
int item = action->data().toInt();
JoyButtonSlot *nbuttonslot = 0;
JoyButtonSlot *pbuttonslot = 0;
if (item == 0)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
}
else if (item == 1)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
}
else if (item == 2)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
}
else if (item == 3)
{
nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
}
else if (item == 4)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 5)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 6)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 7)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 8)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 9)
{
nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
}
else if (item == 10)
{
QMetaObject::invokeMethod(&helper, "clearAndResetAxisButtons", Qt::BlockingQueuedConnection);
}
if (nbuttonslot)
{
QMetaObject::invokeMethod(&helper, "setNAssignedSlot", Qt::BlockingQueuedConnection,
Q_ARG(int, nbuttonslot->getSlotCode()),
Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));
//JoyAxisButton *button = axis->getNAxisButton();
//QMetaObject::invokeMethod(button, "clearSlotsEventReset",
// Q_ARG(bool, false));
//button->clearSlotsEventReset(false);
/*QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection,
Q_ARG(int, nbuttonslot->getSlotCode()),
Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));
*/
//button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
nbuttonslot->deleteLater();
}
if (pbuttonslot)
{
QMetaObject::invokeMethod(&helper, "setPAssignedSlot", Qt::BlockingQueuedConnection,
Q_ARG(int, nbuttonslot->getSlotCode()),
Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));
//JoyAxisButton *button = axis->getPAxisButton();
//QMetaObject::invokeMethod(button, "clearSlotsEventReset",
// Q_ARG(bool, false));
//button->clearSlotsEventReset(false);
/*QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection,
Q_ARG(int, pbuttonslot->getSlotCode()),
//.........这里部分代码省略.........