本文整理汇总了C++中InlineTextBox类的典型用法代码示例。如果您正苦于以下问题:C++ InlineTextBox类的具体用法?C++ InlineTextBox怎么用?C++ InlineTextBox使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了InlineTextBox类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createVisiblePositionAfterAdjustingOffsetForBiDi
static VisiblePosition createVisiblePositionAfterAdjustingOffsetForBiDi(const InlineTextBox& box, int offset, ShouldAffinityBeDownstream shouldAffinityBeDownstream)
{
ASSERT(offset >= 0);
if (offset && static_cast<unsigned>(offset) < box.len())
return createVisiblePositionForBox(box, box.start() + offset, shouldAffinityBeDownstream);
bool positionIsAtStartOfBox = !offset;
if (positionIsAtStartOfBox == box.isLeftToRightDirection()) {
// offset is on the left edge
const InlineBox* prevBox = box.prevLeafChildIgnoringLineBreak();
if ((prevBox && prevBox->bidiLevel() == box.bidiLevel())
|| box.renderer().containingBlock()->style().direction() == box.direction()) // FIXME: left on 12CBA
return createVisiblePositionForBox(box, box.caretLeftmostOffset(), shouldAffinityBeDownstream);
if (prevBox && prevBox->bidiLevel() > box.bidiLevel()) {
// e.g. left of B in aDC12BAb
const InlineBox* leftmostBox;
do {
leftmostBox = prevBox;
prevBox = leftmostBox->prevLeafChildIgnoringLineBreak();
} while (prevBox && prevBox->bidiLevel() > box.bidiLevel());
return createVisiblePositionForBox(*leftmostBox, leftmostBox->caretRightmostOffset(), shouldAffinityBeDownstream);
}
if (!prevBox || prevBox->bidiLevel() < box.bidiLevel()) {
// e.g. left of D in aDC12BAb
const InlineBox* rightmostBox;
const InlineBox* nextBox = &box;
do {
rightmostBox = nextBox;
nextBox = rightmostBox->nextLeafChildIgnoringLineBreak();
} while (nextBox && nextBox->bidiLevel() >= box.bidiLevel());
return createVisiblePositionForBox(*rightmostBox,
box.isLeftToRightDirection() ? rightmostBox->caretMaxOffset() : rightmostBox->caretMinOffset(), shouldAffinityBeDownstream);
}
return createVisiblePositionForBox(box, box.caretRightmostOffset(), shouldAffinityBeDownstream);
}
const InlineBox* nextBox = box.nextLeafChildIgnoringLineBreak();
if ((nextBox && nextBox->bidiLevel() == box.bidiLevel())
|| box.renderer().containingBlock()->style().direction() == box.direction())
return createVisiblePositionForBox(box, box.caretRightmostOffset(), shouldAffinityBeDownstream);
// offset is on the right edge
if (nextBox && nextBox->bidiLevel() > box.bidiLevel()) {
// e.g. right of C in aDC12BAb
const InlineBox* rightmostBox;
do {
rightmostBox = nextBox;
nextBox = rightmostBox->nextLeafChildIgnoringLineBreak();
} while (nextBox && nextBox->bidiLevel() > box.bidiLevel());
return createVisiblePositionForBox(*rightmostBox, rightmostBox->caretLeftmostOffset(), shouldAffinityBeDownstream);
}
if (!nextBox || nextBox->bidiLevel() < box.bidiLevel()) {
// e.g. right of A in aDC12BAb
const InlineBox* leftmostBox;
const InlineBox* prevBox = &box;
do {
leftmostBox = prevBox;
prevBox = leftmostBox->prevLeafChildIgnoringLineBreak();
} while (prevBox && prevBox->bidiLevel() >= box.bidiLevel());
return createVisiblePositionForBox(*leftmostBox,
box.isLeftToRightDirection() ? leftmostBox->caretMinOffset() : leftmostBox->caretMaxOffset(), shouldAffinityBeDownstream);
}
return createVisiblePositionForBox(box, box.caretLeftmostOffset(), shouldAffinityBeDownstream);
}
示例2: SVGInlineTextBox
InlineTextBox* LayoutSVGInlineText::createTextBox(int start, unsigned short length)
{
InlineTextBox* box = new SVGInlineTextBox(LineLayoutItem(this), start, length);
box->setHasVirtualLogicalHeight();
return box;
}
示例3: writeSVGInlineTextBoxes
static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent)
{
for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox())
writeSVGInlineTextBox(ts, static_cast<SVGInlineTextBox*>(box), indent);
}
示例4: textForRenderer
static gchar* textForRenderer(RenderObject* renderer)
{
GString* resultText = g_string_new(0);
if (!renderer)
return g_string_free(resultText, FALSE);
// For RenderBlocks, piece together the text from the RenderText objects they contain.
for (RenderObject* object = renderer->firstChild(); object; object = object->nextSibling()) {
if (object->isBR()) {
g_string_append(resultText, "\n");
continue;
}
RenderText* renderText;
if (object->isText())
renderText = toRenderText(object);
else {
// List item's markers will be treated in an special way
// later on this function, so ignore them here.
if (object->isReplaced() && !renderer->isListItem())
g_string_append_unichar(resultText, objectReplacementCharacter);
// We need to check children, if any, to consider when
// current object is not a text object but some of its
// children are, in order not to miss those portions of
// text by not properly handling those situations
if (object->firstChild())
g_string_append(resultText, textForRenderer(object));
continue;
}
InlineTextBox* box = renderText ? renderText->firstTextBox() : 0;
while (box) {
// WebCore introduces line breaks in the text that do not reflect
// the layout you see on the screen, replace them with spaces.
String text = String(renderText->characters(), renderText->textLength()).replace("\n", " ");
g_string_append(resultText, text.substring(box->start(), box->end() - box->start() + 1).utf8().data());
// Newline chars in the source result in separate text boxes, so check
// before adding a newline in the layout. See bug 25415 comment #78.
// If the next sibling is a BR, we'll add the newline when we examine that child.
if (!box->nextOnLineExists() && !(object->nextSibling() && object->nextSibling()->isBR())) {
// If there was a '\n' in the last position of the
// current text box, it would have been converted to a
// space in String::replace(), so remove it first.
if (renderText->characters()[box->end()] == '\n')
g_string_erase(resultText, resultText->len - 1, -1);
g_string_append(resultText, "\n");
}
box = box->nextTextBox();
}
}
// Insert the text of the marker for list item in the right place, if present
if (renderer->isListItem()) {
String markerText = toRenderListItem(renderer)->markerTextWithSuffix();
if (renderer->style()->direction() == LTR)
g_string_prepend(resultText, markerText.utf8().data());
else
g_string_append(resultText, markerText.utf8().data());
}
return g_string_free(resultText, FALSE);
}
示例5: toRenderInline
void RenderNamedFlowThread::getRanges(Vector<RefPtr<Range> >& rangeObjects, const RenderRegion* region) const
{
LayoutUnit logicalTopForRegion;
LayoutUnit logicalBottomForRegion;
// extend the first region top to contain everything up to its logical height
if (region->isFirstRegion())
logicalTopForRegion = LayoutUnit::min();
else
logicalTopForRegion = region->logicalTopForFlowThreadContent();
// extend the last region to contain everything above its y()
if (region->isLastRegion())
logicalBottomForRegion = LayoutUnit::max();
else
logicalBottomForRegion = region->logicalBottomForFlowThreadContent();
Vector<Element*> elements;
// eliminate the contentElements that are descendants of other contentElements
for (auto it = contentElements().begin(), end = contentElements().end(); it != end; ++it) {
Element* element = *it;
if (!isContainedInElements(elements, element))
elements.append(element);
}
for (size_t i = 0; i < elements.size(); i++) {
Element* contentElement = elements.at(i);
if (!contentElement->renderer())
continue;
RefPtr<Range> range = Range::create(&contentElement->document());
bool foundStartPosition = false;
bool startsAboveRegion = true;
bool endsBelowRegion = true;
bool skipOverOutsideNodes = false;
Node* lastEndNode = 0;
for (Node* node = contentElement; node; node = nextNodeInsideContentElement(node, contentElement)) {
RenderObject* renderer = node->renderer();
if (!renderer)
continue;
LayoutRect boundingBox;
if (renderer->isRenderInline())
boundingBox = toRenderInline(renderer)->linesBoundingBox();
else if (renderer->isText())
boundingBox = toRenderText(renderer)->linesBoundingBox();
else {
boundingBox = toRenderBox(renderer)->frameRect();
if (toRenderBox(renderer)->isRelPositioned())
boundingBox.move(toRenderBox(renderer)->relativePositionLogicalOffset());
}
LayoutUnit offsetTop = renderer->containingBlock()->offsetFromLogicalTopOfFirstPage();
const LayoutPoint logicalOffsetFromTop(isHorizontalWritingMode() ? LayoutUnit() : offsetTop,
isHorizontalWritingMode() ? offsetTop : LayoutUnit());
boundingBox.moveBy(logicalOffsetFromTop);
LayoutUnit logicalTopForRenderer = region->logicalTopOfFlowThreadContentRect(boundingBox);
LayoutUnit logicalBottomForRenderer = region->logicalBottomOfFlowThreadContentRect(boundingBox);
// if the bounding box of the current element doesn't intersect the region box
// close the current range only if the start element began inside the region,
// otherwise just move the start position after this node and keep skipping them until we found a proper start position.
if (!boxIntersectsRegion(logicalTopForRenderer, logicalBottomForRenderer, logicalTopForRegion, logicalBottomForRegion)) {
if (foundStartPosition) {
if (!startsAboveRegion) {
if (range->intersectsNode(node, IGNORE_EXCEPTION))
range->setEndBefore(node, IGNORE_EXCEPTION);
rangeObjects.append(range->cloneRange(IGNORE_EXCEPTION));
range = Range::create(&contentElement->document());
startsAboveRegion = true;
} else
skipOverOutsideNodes = true;
}
if (skipOverOutsideNodes)
range->setStartAfter(node, IGNORE_EXCEPTION);
foundStartPosition = false;
continue;
}
// start position
if (logicalTopForRenderer < logicalTopForRegion && startsAboveRegion) {
if (renderer->isText()) { // Text crosses region top
// for Text elements, just find the last textbox that is contained inside the region and use its start() offset as start position
RenderText* textRenderer = toRenderText(renderer);
for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (offsetTop + box->logicalBottom() < logicalTopForRegion)
continue;
range->setStart(Position(toText(node), box->start()));
startsAboveRegion = false;
break;
}
} else { // node crosses region top
// for all elements, except Text, just set the start position to be before their children
startsAboveRegion = true;
range->setStart(Position(node, Position::PositionIsBeforeChildren));
}
} else { // node starts inside region
//.........这里部分代码省略.........
示例6: toRenderInline
void RenderLineBoxList::dirtyLinesFromChangedChild(RenderObject* container, RenderObject* child)
{
if (!container->parent() || (container->isRenderBlock() && (container->selfNeedsLayout() || !container->isBlockFlow())))
return;
RenderInline* inlineContainer = container->isRenderInline() ? toRenderInline(container) : 0;
InlineBox* firstBox = inlineContainer ? inlineContainer->firstLineBoxIncludingCulling() : firstLineBox();
// If we have no first line box, then just bail early.
if (!firstBox) {
// For an empty inline, go ahead and propagate the check up to our parent, unless the parent
// is already dirty.
if (container->isInline() && !container->ancestorLineBoxDirty()) {
container->parent()->dirtyLinesFromChangedChild(container);
container->setAncestorLineBoxDirty(); // Mark the container to avoid dirtying the same lines again across multiple destroy() calls of the same subtree.
}
return;
}
// Try to figure out which line box we belong in. First try to find a previous
// line box by examining our siblings. If we didn't find a line box, then use our
// parent's first line box.
RootInlineBox* box = 0;
RenderObject* curr = 0;
for (curr = child->previousSibling(); curr; curr = curr->previousSibling()) {
if (curr->isFloatingOrOutOfFlowPositioned())
continue;
if (curr->isReplaced()) {
InlineBox* wrapper = toRenderBox(curr)->inlineBoxWrapper();
if (wrapper)
box = wrapper->root();
} else if (curr->isText()) {
InlineTextBox* textBox = toRenderText(curr)->lastTextBox();
if (textBox)
box = textBox->root();
} else if (curr->isRenderInline()) {
InlineBox* lastSiblingBox = toRenderInline(curr)->lastLineBoxIncludingCulling();
if (lastSiblingBox)
box = lastSiblingBox->root();
}
if (box)
break;
}
if (!box) {
if (inlineContainer && !inlineContainer->alwaysCreateLineBoxes()) {
// https://bugs.webkit.org/show_bug.cgi?id=60778
// We may have just removed a <br> with no line box that was our first child. In this case
// we won't find a previous sibling, but firstBox can be pointing to a following sibling.
// This isn't good enough, since we won't locate the root line box that encloses the removed
// <br>. We have to just over-invalidate a bit and go up to our parent.
if (!inlineContainer->ancestorLineBoxDirty()) {
inlineContainer->parent()->dirtyLinesFromChangedChild(inlineContainer);
inlineContainer->setAncestorLineBoxDirty(); // Mark the container to avoid dirtying the same lines again across multiple destroy() calls of the same subtree.
}
return;
}
box = firstBox->root();
}
// If we found a line box, then dirty it.
if (box) {
RootInlineBox* adjacentBox;
box->markDirty();
// dirty the adjacent lines that might be affected
// NOTE: we dirty the previous line because RootInlineBox objects cache
// the address of the first object on the next line after a BR, which we may be
// invalidating here. For more info, see how RenderBlock::layoutInlineChildren
// calls setLineBreakInfo with the result of findNextLineBreak. findNextLineBreak,
// despite the name, actually returns the first RenderObject after the BR.
// <rdar://problem/3849947> "Typing after pasting line does not appear until after window resize."
adjacentBox = box->prevRootBox();
if (adjacentBox)
adjacentBox->markDirty();
adjacentBox = box->nextRootBox();
// If |child| has been inserted before the first element in the linebox, but after collapsed leading
// space, the search for |child|'s linebox will go past the leading space to the previous linebox and select that
// one as |box|. If we hit that situation here, dirty the |box| actually containing the child too.
bool insertedAfterLeadingSpace = box->lineBreakObj() == child->previousSibling();
if (adjacentBox && (adjacentBox->lineBreakObj() == child || child->isBR() || (curr && curr->isBR()) || insertedAfterLeadingSpace))
adjacentBox->markDirty();
}
}
示例7: toRenderInline
void RenderLineBoxList::dirtyLinesFromChangedChild(RenderObject* container, RenderObject* child)
{
if (!container->parent() || (container->isRenderBlock() && (container->selfNeedsLayout() || !container->isRenderParagraph())))
return;
RenderInline* inlineContainer = container->isRenderInline() ? toRenderInline(container) : 0;
InlineBox* firstBox = inlineContainer ? inlineContainer->firstLineBoxIncludingCulling() : firstLineBox();
// If we have no first line box, then just bail early.
if (!firstBox) {
// For an empty inline, go ahead and propagate the check up to our parent, unless the parent
// is already dirty.
if (container->isInline() && !container->ancestorLineBoxDirty()) {
container->parent()->dirtyLinesFromChangedChild(container);
container->setAncestorLineBoxDirty(); // Mark the container to avoid dirtying the same lines again across multiple destroy() calls of the same subtree.
}
return;
}
// Try to figure out which line box we belong in. First try to find a previous
// line box by examining our siblings. If we didn't find a line box, then use our
// parent's first line box.
RootInlineBox* box = 0;
RenderObject* curr = 0;
ListHashSet<RenderObject*, 16> potentialLineBreakObjects;
potentialLineBreakObjects.add(child);
for (curr = child->previousSibling(); curr; curr = curr->previousSibling()) {
potentialLineBreakObjects.add(curr);
if (curr->isFloatingOrOutOfFlowPositioned())
continue;
if (curr->isReplaced()) {
InlineBox* wrapper = toRenderBox(curr)->inlineBoxWrapper();
if (wrapper)
box = &wrapper->root();
} else if (curr->isText()) {
InlineTextBox* textBox = toRenderText(curr)->lastTextBox();
if (textBox)
box = &textBox->root();
} else if (curr->isRenderInline()) {
InlineBox* lastSiblingBox = toRenderInline(curr)->lastLineBoxIncludingCulling();
if (lastSiblingBox)
box = &lastSiblingBox->root();
}
if (box)
break;
}
if (!box) {
if (inlineContainer && !inlineContainer->alwaysCreateLineBoxes()) {
// https://bugs.webkit.org/show_bug.cgi?id=60778
// We may have just removed a <br> with no line box that was our first child. In this case
// we won't find a previous sibling, but firstBox can be pointing to a following sibling.
// This isn't good enough, since we won't locate the root line box that encloses the removed
// <br>. We have to just over-invalidate a bit and go up to our parent.
if (!inlineContainer->ancestorLineBoxDirty()) {
inlineContainer->parent()->dirtyLinesFromChangedChild(inlineContainer);
inlineContainer->setAncestorLineBoxDirty(); // Mark the container to avoid dirtying the same lines again across multiple destroy() calls of the same subtree.
}
return;
}
box = &firstBox->root();
}
// If we found a line box, then dirty it.
if (box) {
RootInlineBox* adjacentBox;
box->markDirty();
// dirty the adjacent lines that might be affected
// NOTE: we dirty the previous line because RootInlineBox objects cache
// the address of the first object on the next line after a BR, which we may be
// invalidating here. For more info, see how RenderParagraph::layoutChildren
// calls setLineBreakInfo with the result of findNextLineBreak. findNextLineBreak,
// despite the name, actually returns the first RenderObject after the BR.
// <rdar://problem/3849947> "Typing after pasting line does not appear until after window resize."
adjacentBox = box->prevRootBox();
if (adjacentBox)
adjacentBox->markDirty();
adjacentBox = box->nextRootBox();
// If |child| or any of its immediately previous siblings with culled lineboxes is the object after a line-break in |box| or the linebox after it
// then that means |child| actually sits on the linebox after |box| (or is its line-break object) and so we need to dirty it as well.
if (adjacentBox && (potentialLineBreakObjects.contains(box->lineBreakObj()) || potentialLineBreakObjects.contains(adjacentBox->lineBreakObj()) || isIsolated(container->style()->unicodeBidi())))
adjacentBox->markDirty();
}
}
示例8: writeTextRun
static void writeTextRun(TextStream& ts, const RenderText& o, const InlineTextBox& run)
{
// FIXME: For now use an "enclosingIntRect" model for x, y and logicalWidth, although this makes it harder
// to detect any changes caused by the conversion to floating point. :(
int x = run.x();
int y = run.y();
int logicalWidth = ceilf(run.left() + run.logicalWidth()) - x;
ts << "text run at (" << x << "," << y << ") width " << logicalWidth;
if (!run.isLeftToRightDirection() || run.dirOverride()) {
ts << (!run.isLeftToRightDirection() ? " RTL" : " LTR");
if (run.dirOverride())
ts << " override";
}
ts << ": "
<< quoteAndEscapeNonPrintables(String(o.text()).substring(run.start(), run.len()));
if (run.hasHyphen())
ts << " + hyphen string " << quoteAndEscapeNonPrintables(o.style()->hyphenString());
ts << "\n";
}
示例9: ASSERT
void SVGInlineFlowBox::computeTextMatchMarkerRectForRenderer(RenderSVGInlineText* textRenderer)
{
ASSERT(textRenderer);
Node* node = textRenderer->node();
if (!node || !node->inDocument())
return;
RenderStyle* style = textRenderer->style();
ASSERT(style);
AffineTransform fragmentTransform;
Document* document = textRenderer->document();
Vector<DocumentMarker*> markers = document->markers()->markersFor(textRenderer->node());
Vector<DocumentMarker*>::iterator markerEnd = markers.end();
for (Vector<DocumentMarker*>::iterator markerIt = markers.begin(); markerIt != markerEnd; ++markerIt) {
DocumentMarker* marker = *markerIt;
// SVG is only interessted in the TextMatch marker, for now.
if (marker->type() != DocumentMarker::TextMatch)
continue;
FloatRect markerRect;
for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (!box->isSVGInlineTextBox())
continue;
SVGInlineTextBox* textBox = static_cast<SVGInlineTextBox*>(box);
int markerStartPosition = max<int>(marker->startOffset() - textBox->start(), 0);
int markerEndPosition = min<int>(marker->endOffset() - textBox->start(), textBox->len());
if (markerStartPosition >= markerEndPosition)
continue;
int fragmentStartPosition = 0;
int fragmentEndPosition = 0;
const Vector<SVGTextFragment>& fragments = textBox->textFragments();
unsigned textFragmentsSize = fragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
const SVGTextFragment& fragment = fragments.at(i);
fragmentStartPosition = markerStartPosition;
fragmentEndPosition = markerEndPosition;
if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style);
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
fragmentRect = fragmentTransform.mapRect(fragmentRect);
markerRect.unite(fragmentRect);
}
}
toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer->localToAbsoluteQuad(markerRect).enclosingBoundingBox());
}
}
示例10: write
void write(TextStream& ts, const RenderObject& o, int indent, RenderAsTextBehavior behavior)
{
#if ENABLE(SVG)
if (o.isSVGShape()) {
write(ts, *toRenderSVGShape(&o), indent);
return;
}
if (o.isSVGGradientStop()) {
writeSVGGradientStop(ts, *toRenderSVGGradientStop(&o), indent);
return;
}
if (o.isSVGResourceContainer()) {
writeSVGResourceContainer(ts, o, indent);
return;
}
if (o.isSVGContainer()) {
writeSVGContainer(ts, o, indent);
return;
}
if (o.isSVGRoot()) {
write(ts, *toRenderSVGRoot(&o), indent);
return;
}
if (o.isSVGText()) {
writeSVGText(ts, *toRenderSVGText(&o), indent);
return;
}
if (o.isSVGInlineText()) {
writeSVGInlineText(ts, *toRenderSVGInlineText(&o), indent);
return;
}
if (o.isSVGImage()) {
writeSVGImage(ts, *toRenderSVGImage(&o), indent);
return;
}
#endif
writeIndent(ts, indent);
RenderTreeAsText::writeRenderObject(ts, o, behavior);
ts << "\n";
if (o.isText() && !o.isBR()) {
const RenderText& text = *toRenderText(&o);
for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) {
writeIndent(ts, indent + 1);
writeTextRun(ts, text, *box);
}
}
for (RenderObject* child = o.firstChild(); child; child = child->nextSibling()) {
if (child->hasLayer())
continue;
write(ts, *child, indent + 1, behavior);
}
if (o.isWidget()) {
Widget* widget = toRenderWidget(&o)->widget();
if (widget && widget->isFrameView()) {
FrameView* view = toFrameView(widget);
RenderView* root = view->frame()->contentRenderer();
if (root) {
view->layout();
RenderLayer* l = root->layer();
if (l)
writeLayers(ts, l, l, l->rect(), indent + 1, behavior);
}
}
}
}
示例11: toRenderBox
void RenderLineBoxList::dirtyLinesFromChangedChild(RenderObject* container, RenderObject* child)
{
if (!container->parent() || (container->isRenderBlock() && (container->selfNeedsLayout() || !container->isBlockFlow())))
return;
// If we have no first line box, then just bail early.
if (!firstLineBox()) {
// For an empty inline, go ahead and propagate the check up to our parent, unless the parent
// is already dirty.
if (container->isInline() && !container->parent()->selfNeedsLayout())
container->parent()->dirtyLinesFromChangedChild(container);
return;
}
// Try to figure out which line box we belong in. First try to find a previous
// line box by examining our siblings. If we didn't find a line box, then use our
// parent's first line box.
RootInlineBox* box = 0;
RenderObject* curr = 0;
for (curr = child->previousSibling(); curr; curr = curr->previousSibling()) {
if (curr->isFloatingOrPositioned())
continue;
if (curr->isReplaced()) {
InlineBox* wrapper = toRenderBox(curr)->inlineBoxWrapper();
if (wrapper)
box = wrapper->root();
} else if (curr->isText()) {
InlineTextBox* textBox = toRenderText(curr)->lastTextBox();
if (textBox)
box = textBox->root();
} else if (curr->isRenderInline()) {
InlineFlowBox* flowBox = toRenderInline(curr)->lastLineBox();
if (flowBox)
box = flowBox->root();
}
if (box)
break;
}
if (!box)
box = firstLineBox()->root();
// If we found a line box, then dirty it.
if (box) {
RootInlineBox* adjacentBox;
box->markDirty();
// dirty the adjacent lines that might be affected
// NOTE: we dirty the previous line because RootInlineBox objects cache
// the address of the first object on the next line after a BR, which we may be
// invalidating here. For more info, see how RenderBlock::layoutInlineChildren
// calls setLineBreakInfo with the result of findNextLineBreak. findNextLineBreak,
// despite the name, actually returns the first RenderObject after the BR.
// <rdar://problem/3849947> "Typing after pasting line does not appear until after window resize."
adjacentBox = box->prevRootBox();
if (adjacentBox)
adjacentBox->markDirty();
if (child->isBR() || (curr && curr->isBR())) {
adjacentBox = box->nextRootBox();
if (adjacentBox)
adjacentBox->markDirty();
}
}
}
示例12: new
InlineTextBox* RenderSVGInlineText::createTextBox()
{
InlineTextBox* box = new (renderArena()) SVGInlineTextBox(this);
box->setHasVirtualHeight();
return box;
}