本文整理汇总了C++中ImplicitAnimation::animate方法的典型用法代码示例。如果您正苦于以下问题:C++ ImplicitAnimation::animate方法的具体用法?C++ ImplicitAnimation::animate怎么用?C++ ImplicitAnimation::animate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ImplicitAnimation
的用法示例。
在下文中一共展示了ImplicitAnimation::animate方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: animate
RenderStyle* CompositeAnimation::animate(RenderObject* renderer, const RenderStyle* currentStyle, RenderStyle* targetStyle)
{
RenderStyle* resultStyle = 0;
// We don't do any transitions if we don't have a currentStyle (on startup)
updateTransitions(renderer, currentStyle, targetStyle);
if (currentStyle) {
// Now that we have transition objects ready, let them know about the new goal state. We want them
// to fill in a RenderStyle*& only if needed.
CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
ImplicitAnimation* anim = it->second;
if (anim) {
anim->animate(this, renderer, currentStyle, targetStyle, resultStyle);
}
}
}
updateKeyframeAnimations(renderer, currentStyle, targetStyle);
// Now that we have animation objects ready, let them know about the new goal state. We want them
// to fill in a RenderStyle*& only if needed.
if (targetStyle->hasAnimations()) {
for (size_t i = 0; i < targetStyle->animations()->size(); ++i) {
const Animation* anim = (*targetStyle->animations())[i].get();
if (anim->isValidAnimation()) {
AtomicString name(anim->name());
KeyframeAnimation* keyframeAnim = m_keyframeAnimations.get(name.impl());
if (keyframeAnim)
keyframeAnim->animate(this, renderer, currentStyle, targetStyle, resultStyle);
}
}
}
cleanupFinishedAnimations(renderer);
return resultStyle ? resultStyle : targetStyle;
}