本文整理汇总了C++中Image::DrawBox方法的典型用法代码示例。如果您正苦于以下问题:C++ Image::DrawBox方法的具体用法?C++ Image::DrawBox怎么用?C++ Image::DrawBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Image
的用法示例。
在下文中一共展示了Image::DrawBox方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
//.........这里部分代码省略.........
bottom = (bottom + 1) * yScale - 1;
if ( (right - left + 1 < FLESH_REGION_MIN_DIMENSION) || (bottom - top + 1 < FLESH_REGION_MIN_DIMENSION) )
continue;
numLargeRegions++;
handImage.CreateFromParent(image, left, right, top, bottom);
vector<ConnectedRegion*>* fullResRegions;
fullResRegions = fleshDetector->GetFleshRegions(&handImage);
int numFullResRegions = 0;
if ( fullResRegions )
numFullResRegions = fullResRegions->size();
if ( !numFullResRegions )
{
fprintf(stderr, "Failed getting full resolution hand candidate\n");
return 1;
}
int regionIndex = 0;
if ( numFullResRegions > 1 )
{
for (k = 1; k < numFullResRegions; k++)
if ( (*fullResRegions)[k]->HasMorePixels( *((*fullResRegions)[regionIndex]) ) )
regionIndex = k;
}
candidate = new HandCandidate( (*fullResRegions)[regionIndex] );
if ( !candidate->GetScaledFeatures(1, 1, centroid, center, nearEdge, farEdge,
shortLine, longLine, offsetLine, edgeAngle, offsetAngle) )
{
fprintf(stderr, "Error getting hand candidate features for flesh block %d\n", i);
return 1;
}
angledBox = candidate->GetAngledBoundingBox(longLine);
farPoints.clear();
if ( !candidate->GetFarPoints(farPoints) )
fprintf(stderr, "Error getting far points for flesh block %d\n", i);
numFarPoints = farPoints.size();
centroid = handImage.GetTopLevelCoords(centroid);
center = handImage.GetTopLevelCoords(center);
nearEdge = handImage.GetTopLevelCoords(nearEdge);
farEdge = handImage.GetTopLevelCoords(farEdge);
shortLine.Translate(left, top);
longLine.Translate(left, top);
offsetLine.Translate(left, top);
angledBox.Translate(left, top);
for (k = 0; k < numFarPoints; k++)
farPoints[k] = handImage.GetTopLevelCoords(farPoints[k]);
if ( !candidate->GetFeatureVector(features, input) )
{
fprintf(stderr, "Error getting hand candidate features for flesh block %d\n", i);
return 1;
}
classIndex = postureDetector.Classify(input);
if ( classIndex != -1 )
{
hand = new Hand;
hand->SetBounds(left, right, top, bottom);
hand->SetPostureString(postureDetector.GetClassName(classIndex));
hands.push_back(hand);
}
delete candidate;
outlineImage.DrawLine(longColor, 1, longLine);
outlineImage.DrawLine(shortColor, 1, shortLine);
outlineImage.DrawLine(offsetColor, 1, offsetLine);
outlineImage.DrawLine(pointColor, 1, centroid, centroid);
outlineImage.DrawLine(pointColor, 1, center, center);
outlineImage.DrawLine(pointColor, 1, nearEdge, nearEdge);
outlineImage.DrawLine(pointColor, 1, farEdge, farEdge);
outlineImage.DrawRect(angledBoxColor, 1, angledBox);
for (k = 0; k < numFarPoints; k++)
outlineImage.DrawLine(farPointColor, 1, centroid, farPoints[k]);
}
numHands = hands.size();
for (j = 0; j < numHands; j++)
{
hands[j]->GetBounds(left, right, top, bottom);
outlineImage.DrawBox(hands[j]->GetPostureColor(0),
hands[j]->GetPostureColor(1),
hands[j]->GetPostureColor(2),
hands[j]->GetPostureColor(3),
3, left, top, right, bottom);
delete hands[j];
}
hands.clear();
}
if ( !encoder.AddFrame(&outlineImage) )
{
fprintf(stderr, "Error inserting video frame\n");
return 1;
}
}
encoder.Close();
return 0;
}