本文整理汇总了C++中IPredictionSystem::CanPredict方法的典型用法代码示例。如果您正苦于以下问题:C++ IPredictionSystem::CanPredict方法的具体用法?C++ IPredictionSystem::CanPredict怎么用?C++ IPredictionSystem::CanPredict使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IPredictionSystem
的用法示例。
在下文中一共展示了IPredictionSystem::CanPredict方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AddRecipient
void C_RecipientFilter::AddRecipient( C_BasePlayer *player )
{
Assert( player );
if ( !player )
return;
int index = player->index;
// If we're predicting and this is not the first time we've predicted this sound
// then don't send it to the local player again.
if ( m_bUsingPredictionRules )
{
Assert( player == C_BasePlayer::GetLocalPlayer() );
Assert( prediction->InPrediction() );
// Only add local player if this is the first time doing prediction
if ( !g_RecipientFilterPredictionSystem.CanPredict() )
{
return;
}
}
// Already in list
if ( m_Recipients.Find( index ) != m_Recipients.InvalidIndex() )
return;
// this is a client side filter, only add the local player
if ( !player->IsLocalPlayer() )
return;
m_Recipients.AddToTail( index );
}
示例2: UsePredictionRules
void C_RecipientFilter::UsePredictionRules( void )
{
if ( m_bUsingPredictionRules )
return;
if ( !prediction->InPrediction() )
{
Assert( 0 );
return;
}
C_BasePlayer *local = C_BasePlayer::GetLocalPlayer();
if ( !local )
{
Assert( 0 );
return;
}
m_bUsingPredictionRules = true;
// Cull list now, if needed
int c = GetRecipientCount();
if ( c == 0 )
return;
if ( !g_RecipientFilterPredictionSystem.CanPredict() )
{
RemoveRecipient( local );
}
}