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C++ IODevice::write_int32方法代码示例

本文整理汇总了C++中IODevice::write_int32方法的典型用法代码示例。如果您正苦于以下问题:C++ IODevice::write_int32方法的具体用法?C++ IODevice::write_int32怎么用?C++ IODevice::write_int32使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IODevice的用法示例。


在下文中一共展示了IODevice::write_int32方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

	void Zip64EndOfCentralDirectoryLocator::save(IODevice &output)
	{
		output.write_int32(signature);
		output.write_int32(number_of_disk_with_zip64_end_of_central_directory);
		output.write_int64(relative_offset_of_zip64_end_of_central_directory);
		output.write_int32(total_number_of_disks);
	}
开发者ID:ArtHome12,项目名称:ClanLib,代码行数:7,代码来源:zip_64_end_of_central_directory_locator.cpp

示例2:

	void Zip64EndOfCentralDirectoryRecord::save(IODevice &output)
	{
		output.write_int32(signature);
		output.write_int64(size_of_record);
		output.write_int16(version_made_by);
		output.write_int16(version_needed_to_extract);
		output.write_int32(number_of_this_disk);
		output.write_int32(number_of_disk_with_central_directory_start);
		output.write_int64(number_of_entries_on_this_disk);
		output.write_int64(number_of_entries_in_central_directory);
		output.write_int64(size_of_central_directory);
		output.write_int64(offset_to_start_of_central_directory);
		output.write(extensible_data_sector.data(), extensible_data_sector.size());
	}
开发者ID:keigen-shu,项目名称:ClanLib,代码行数:14,代码来源:zip_64_end_of_central_directory_record.cpp

示例3: save

void ZipFileHeader::save(IODevice &output)
{
	std::string str_filename;
	std::string str_comment;
	if (general_purpose_bit_flag & ZIP_USE_UTF8)
	{
		str_filename = StringHelp::text_to_utf8(filename);
		str_comment = StringHelp::text_to_utf8(file_comment);
	}
	else
	{
		str_filename = StringHelp::text_to_cp437(filename);
		str_comment = StringHelp::text_to_cp437(file_comment);
	}

	file_name_length = str_filename.length();
	file_comment_length = str_comment.length();

	output.write_int32(signature);
	output.write_int16(version_made_by);
	output.write_int16(version_needed_to_extract);
	output.write_int16(general_purpose_bit_flag);
	output.write_int16(compression_method);
	output.write_int16(last_mod_file_time);
	output.write_int16(last_mod_file_date);
	output.write_uint32(crc32);
	output.write_int32(compressed_size);
	output.write_int32(uncompressed_size);
	output.write_int16(file_name_length);
	output.write_int16(extra_field_length);
	output.write_int16(file_comment_length);
	output.write_int16(disk_number_start);
	output.write_int16(internal_file_attributes);
	output.write_int32(external_file_attributes);
	output.write_int32(relative_offset_of_local_header);
	output.write(str_filename.data(), file_name_length);
	output.write(extra_field.get_data(), extra_field_length);
	output.write(file_comment.data(), file_comment_length);
}
开发者ID:ARMCoderCHS,项目名称:ClanLib,代码行数:39,代码来源:zip_file_header.cpp

示例4: save

void CollisionOutline_Impl::save(IODevice &output_source) const
{
/*	fileformat:

	uint32  type        // file type identifier	
	uint8   version     // file version	
	uint32  width       // width of the outline
	uint32  height      // height of the outline
	float32 x-pos       // of enclosing disc
	float32 y-pos       // of enclosing disc
	float32 radius      // of enclosing disc

	uint32 num_contours
		uint32 num_points contour 1
			float32 px1
			float32 py1
			float32 px2
			float32 py2
			... contour 1 data ...
		uint32 num_points contour 2
			... contour 2 data ...
		uint32 num_points contour N
			... contour N data ...
*/

	// file type identifier
	output_source.write_uint32( 0x16082004 );

	// fileformat version
	output_source.write_uint8(1);

	// width
	output_source.write_int32(width);

	// height
	output_source.write_int32(height);

	// x-pos of enclosing disc
	output_source.write_float((float)minimum_enclosing_disc.position.x);
	
	// y-pos of enclosing disc
	output_source.write_float((float)minimum_enclosing_disc.position.y);

	// radius of enclosing disc
	output_source.write_float((float)minimum_enclosing_disc.radius);
	
	// number of contours
	output_source.write_uint32(contours.size());
	
	std::vector<Contour>::const_iterator it_cont;
	for( it_cont = contours.begin(); it_cont != contours.end(); ++it_cont )
	{
		// number of points in contours
		output_source.write_uint32((*it_cont).get_points().size());
		
		std::vector<Pointf>::const_iterator it;
		for( it = (*it_cont).get_points().begin(); it != (*it_cont).get_points().end(); ++it )
		{
			// x,y of points
			output_source.write_float((float)(*it).x);
			output_source.write_float((float)(*it).y);
		}
	}
}
开发者ID:Cassie90,项目名称:ClanLib,代码行数:64,代码来源:collision_outline_generic.cpp


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