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C++ IFileSystem::getAbsolutePath方法代码示例

本文整理汇总了C++中IFileSystem::getAbsolutePath方法的典型用法代码示例。如果您正苦于以下问题:C++ IFileSystem::getAbsolutePath方法的具体用法?C++ IFileSystem::getAbsolutePath怎么用?C++ IFileSystem::getAbsolutePath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IFileSystem的用法示例。


在下文中一共展示了IFileSystem::getAbsolutePath方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: init

    //-------------------------------------------------------------------------
    //                                   i n i t
    //-------------------------------------------------------------------------
    int CApplication::init()
    {
        SIrrlichtCreationParameters cp;
        static SKeyMap keyMap[5];
        keyMap[0].Action = EKA_MOVE_FORWARD;
        keyMap[0].KeyCode = KEY_KEY_W;
        keyMap[1].Action = EKA_STRAFE_LEFT;
        keyMap[1].KeyCode = KEY_KEY_A;
        keyMap[2].Action = EKA_MOVE_BACKWARD;
        keyMap[2].KeyCode = KEY_KEY_S;
        keyMap[3].Action = EKA_STRAFE_RIGHT;
        keyMap[3].KeyCode = KEY_KEY_D;
        keyMap[4].Action = EKA_JUMP_UP;
        keyMap[4].KeyCode = KEY_SPACE;

        int result=0;
        stringc msg;


        // use null device for early file system access
        IrrlichtDevice* m_nullDevice = createDevice(EDT_NULL);
        IFileSystem* fileSystem = m_nullDevice->getFileSystem();

        m_currentDirectory = fileSystem->getWorkingDirectory();
        m_currentDirectory = fileSystem->flattenFilename(m_currentDirectory);
        if(m_argv)
        {
            m_appExecutable = m_argv[0];
        }
        else
        {
            m_appExecutable = "irrlicht.exe";
        }


        stringc appBaseName;
        appBaseName = fileSystem->getAbsolutePath(m_appExecutable);
        appBaseName = fileSystem->getFileBasename(appBaseName, false);

        //
        // create log writer
        //
        m_logName = appBaseName;
        m_logName += ".log";

        m_logFile = fileSystem->createAndWriteFile(m_logName);

        msg = "Created log file: ";
        msg += m_logName;
        logMessage(msg);

        //
        // configuration system
        //
        // locate the data directory - underneath our executable or outside of it.
        stringc temp("data/");
        if(!fileSystem->existFile(temp))
        {
            temp = "../data/";
            // todo - look for "data.zip"...
        }
        m_dataRoot = fileSystem->getAbsolutePath(temp);
        m_configName = m_dataRoot;
        m_configName += "/cfg/";
        m_configName += appBaseName;
        m_configName += ".xml";


        if(!fileSystem->existFile(m_configName))
        {
            // not in data/cfg or ../data/cfg so look in the working directory.
            m_configName = appBaseName;
            m_configName += ".xml";
            if(!fileSystem->existFile(m_configName))
            {
                return -1;
            }
        }

        // load the config file
        m_config = new CXMLConfig();
        if(!m_config->load(m_configName))
        {
            return -1;
        }

        // setup the device based on config settings
        stringc sdriver = m_config->getString("driver","video","EDT_OPENGL");
        cp.DriverType = EDT_OPENGL;
        if(sdriver == "EDT_DIRECT3D9")
            cp.DriverType = EDT_DIRECT3D9;        
        cp.WindowSize = m_config->getDimension("resolution","video",dimension2di(800, 600));
        cp.Bits = m_config->getInt("colordepth","video",32);
        cp.Fullscreen = m_config->getBool("fullscreen","video",false);
        cp.Vsync = m_config->getBool("vsync","video",true);
        cp.Stencilbuffer = m_config->getBool("stencilbuffer","video",false);
        cp.AntiAlias = m_config->getInt("antialias","video",0);
//.........这里部分代码省略.........
开发者ID:bdbdonp,项目名称:tubras,代码行数:101,代码来源:CApplication.cpp


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