当前位置: 首页>>代码示例>>C++>>正文


C++ IDXGIOutput::QueryInterface方法代码示例

本文整理汇总了C++中IDXGIOutput::QueryInterface方法的典型用法代码示例。如果您正苦于以下问题:C++ IDXGIOutput::QueryInterface方法的具体用法?C++ IDXGIOutput::QueryInterface怎么用?C++ IDXGIOutput::QueryInterface使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDXGIOutput的用法示例。


在下文中一共展示了IDXGIOutput::QueryInterface方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: init

void DesktopDuplication::init()
{
	IDXGIFactory1* dxgiFactory = nullptr;
	CHECKED(hr, CreateDXGIFactory1(__uuidof(IDXGIFactory1), reinterpret_cast<void**>(&dxgiFactory)));

	IDXGIAdapter1* dxgiAdapter = nullptr;
	CHECKED(hr, dxgiFactory->EnumAdapters1(adapter, &dxgiAdapter));
	dxgiFactory->Release();

	CHECKED(hr, D3D11CreateDevice(dxgiAdapter,
		D3D_DRIVER_TYPE_UNKNOWN,
		NULL,
		NULL,
		NULL,
		NULL,
		D3D11_SDK_VERSION,
		&d3dDevice,
		NULL,
		&d3dContext));

	IDXGIOutput* dxgiOutput = nullptr;
	CHECKED(hr, dxgiAdapter->EnumOutputs(output, &dxgiOutput));
	dxgiAdapter->Release();

	IDXGIOutput1* dxgiOutput1 = nullptr;
	CHECKED(hr, dxgiOutput->QueryInterface(__uuidof(dxgiOutput1), reinterpret_cast<void**>(&dxgiOutput1)));
	dxgiOutput->Release();

	IDXGIDevice* dxgiDevice = nullptr;
	CHECKED(hr, d3dDevice->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&dxgiDevice)));

	CHECKED(hr, dxgiOutput1->DuplicateOutput(dxgiDevice, &outputDuplication));
	dxgiOutput1->Release();
	dxgiDevice->Release();
}
开发者ID:filinger,项目名称:blitzle,代码行数:35,代码来源:DesktopDuplication.cpp

示例2:

bool CDuplicateOutputDx11::CreateOutputDuplicator()
{
	SAFE_RELEASE(m_pOutputDuplication);

	HRESULT hRes = S_OK;
	IDXGIDevice* pDxgiDevice = nullptr;

	hRes = m_pDevice->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&pDxgiDevice));
	if (!SUCCEEDED(hRes))
	{
		DOLOG("m_pDevice->QueryInterface failed!");
		return false;
	}
	
	IDXGIAdapter* pDxgiAdapter = nullptr;
	hRes = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&pDxgiAdapter));
	SAFE_RELEASE(pDxgiDevice);
	if (!SUCCEEDED(hRes))
	{
		DOLOG("pDxgiDevice->GetParent failed!");
		return false;
	}
	
	DXGI_ADAPTER_DESC descAdapter;
	pDxgiAdapter->GetDesc(&descAdapter);

	// Get output
	IDXGIOutput* pDxgiOutput = nullptr;
	hRes = pDxgiAdapter->EnumOutputs(0, &pDxgiOutput);
	SAFE_RELEASE(pDxgiAdapter);
	if (!SUCCEEDED(hRes))
	{
		DOLOG("pDxgiAdapter->EnumOutputs failed!");
		return false;
	}

	// Get output1
    IDXGIOutput1* pDxgiOutput1 = nullptr;
    hRes = pDxgiOutput->QueryInterface(__uuidof(IDXGIOutput1), reinterpret_cast<void**>(&pDxgiOutput1));
	SAFE_RELEASE(pDxgiOutput);
    if (!SUCCEEDED(hRes))
    {
		DOLOG("pDxgiOutput->QueryInterface failed!");
		return false;
    }
	
	// Get duplicate
	hRes = pDxgiOutput1->DuplicateOutput(m_pDevice, &m_pOutputDuplication);
	SAFE_RELEASE(pDxgiOutput1);
	if (!SUCCEEDED(hRes))
	{
		DOLOG("pDxgiOutput1->DuplicateOutput");
		return false;
	}
		
	return true;
}
开发者ID:wp4398151,项目名称:TestProjectJar,代码行数:57,代码来源:CDuplicateOutputDx11.cpp

示例3: main


//.........这里部分代码省略.........
      printf("Error: failed to create the D3D11 Device.\n");
      if (E_INVALIDARG == hr) {
        printf("Got INVALID arg passed into D3D11CreateDevice. Did you pass a adapter + a driver which is not the UNKNOWN driver?.\n");
      }
      exit(EXIT_FAILURE);
    }
    
  } /* End creating a D3D11 device. */
  
  /* 
     Create a IDXGIOutputDuplication for the first monitor. 
     
     - From a IDXGIOutput which represents an monitor, we query a IDXGIOutput1
       because the IDXGIOutput1 has the DuplicateOutput feature. 
  */

  IDXGIOutput1* output1 = NULL;
  IDXGIOutputDuplication* duplication = NULL;
  
  { /* Start IDGIOutputDuplication init. */
    
    int use_monitor = 0;
    if (use_monitor >= outputs.size()) {
      printf("Invalid monitor index: %d, we only have: %lu - 1\n", use_monitor, outputs.size());
      exit(EXIT_FAILURE);
    }

    output = outputs[use_monitor];
    if (NULL == output) {
      printf("No valid output found. The output is NULL.\n");
      exit(EXIT_FAILURE);
    }
    
    hr = output->QueryInterface(__uuidof(IDXGIOutput1), (void**)&output1);
    if (S_OK != hr) {
      printf("Error: failed to query the IDXGIOutput1 interface.\n");
      exit(EXIT_FAILURE);
    }

    hr = output1->DuplicateOutput(d3d_device, &duplication);
    if (S_OK != hr) {
      printf("Error: failed to create the duplication output.\n");
      exit(EXIT_FAILURE);
    }
    printf("Queried the IDXGIOutput1.\n");
                                
  } /* End IDGIOutputDuplication init. */

  if (NULL == duplication) {
    printf("Error: okay, we shouldn't arrive here but the duplication var is NULL.\n");
    exit(EXIT_FAILURE);
  }

  /*
    To download the pixel data from the GPU we need a 
    staging texture. Therefore we need to determine the width and 
    height of the buffers that we receive. 
    
    @TODO - We could also retrieve the width/height from the texture we got 
            from through the acquired frame (see the 'tex' variable below).
            That may be a safer solution.
  */
  DXGI_OUTPUT_DESC output_desc;
  {
    hr = output->GetDesc(&output_desc);
    if (S_OK != hr) {
开发者ID:OriginalQverty,项目名称:screen_capture,代码行数:67,代码来源:test_win_api_directx_research.cpp

示例4: InitDupl

//
// Initialize duplication interfaces
//
DUPL_RETURN DUPLICATIONMANAGER::InitDupl(_In_ ID3D11Device* Device, UINT Output)
{
    m_OutputNumber = Output;

    // Take a reference on the device
    m_Device = Device;
    m_Device->AddRef();

    // Get DXGI device
    IDXGIDevice* DxgiDevice = nullptr;
    HRESULT hr = m_Device->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&DxgiDevice));
    if (FAILED(hr))
    {
        return ProcessFailure(nullptr, L"Failed to QI for DXGI Device", L"Error", hr);
    }

    // Get DXGI adapter
    IDXGIAdapter* DxgiAdapter = nullptr;
    hr = DxgiDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&DxgiAdapter));
    DxgiDevice->Release();
    DxgiDevice = nullptr;
    if (FAILED(hr))
    {
        return ProcessFailure(m_Device, L"Failed to get parent DXGI Adapter", L"Error", hr, SystemTransitionsExpectedErrors);
    }

    // Get output
    IDXGIOutput* DxgiOutput = nullptr;
    hr = DxgiAdapter->EnumOutputs(Output, &DxgiOutput);
    DxgiAdapter->Release();
    DxgiAdapter = nullptr;
    if (FAILED(hr))
    {
        return ProcessFailure(m_Device, L"Failed to get specified output in DUPLICATIONMANAGER", L"Error", hr, EnumOutputsExpectedErrors);
    }

    DxgiOutput->GetDesc(&m_OutputDesc);

    // QI for Output 1
    IDXGIOutput1* DxgiOutput1 = nullptr;
    hr = DxgiOutput->QueryInterface(__uuidof(DxgiOutput1), reinterpret_cast<void**>(&DxgiOutput1));
    DxgiOutput->Release();
    DxgiOutput = nullptr;
    if (FAILED(hr))
    {
        return ProcessFailure(nullptr, L"Failed to QI for DxgiOutput1 in DUPLICATIONMANAGER", L"Error", hr);
    }

    // Create desktop duplication
    hr = DxgiOutput1->DuplicateOutput(m_Device, &m_DeskDupl);
    DxgiOutput1->Release();
    DxgiOutput1 = nullptr;
    if (FAILED(hr))
    {
        if (hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE)
        {
            MessageBoxW(nullptr, L"There is already the maximum number of applications using the Desktop Duplication API running, please close one of those applications and then try again.", L"Error", MB_OK);
            return DUPL_RETURN_ERROR_UNEXPECTED;
        }
        return ProcessFailure(m_Device, L"Failed to get duplicate output in DUPLICATIONMANAGER", L"Error", hr, CreateDuplicationExpectedErrors);
    }

    return DUPL_RETURN_SUCCESS;
}
开发者ID:9578577,项目名称:Windows-classic-samples,代码行数:67,代码来源:DuplicationManager.cpp

示例5: printf

  int ScreenCaptureDuplicateOutputDirect3D11::configure(Settings cfg) {

    HRESULT hr = E_FAIL;
    
    /* Validate input. */
    if (cfg.display >= displays.size()) {
      printf("Error: given display index is invalid; out of bounds.\n");
      return -1;
    }

    if (NULL == device) {
      printf("Error: the D3D11 device is NULL. Did you call init?\n");
      return -2;
    }

    if (SC_BGRA != cfg.pixel_format) {
      printf("Trying to configure the Screen Capture, but we received an unsupported pixel format. %d\n", cfg.pixel_format);
      return -3;
    }
       
    /* Check state */
    if (NULL != output) {
      output->Release();
      output = NULL;
    }

    if (NULL != duplication) {
      duplication->Release();
      duplication = NULL;
    }

    if (0 != pixel_buffer.init(cfg.output_width, cfg.output_height, cfg.pixel_format)) {
      printf("Error: failed to initialize the pixel buffer.");
      return -4;
    }
    
    /* @todo > WE DON'T WANT TO MAKE THIS THE RESPONSIBILITY OF AN IMPLEMENTATION! */
    pixel_buffer.user = user;
    
    /*
      When the renderer is already initialized, we first deallocate/release
       all created objects that are used to perform the scaling. 
    */
    if (0 == renderer.isInit()) {
      renderer.shutdown();
    }

    /* We can only initialize the transform, after we know the output width/height. */
    ScreenCaptureRendererSettingsDirect3D11 trans_cfg;
    trans_cfg.device = device;
    trans_cfg.context = context;
    trans_cfg.output_width = cfg.output_width;
    trans_cfg.output_height = cfg.output_height;
    trans_cfg.cb_scaled = on_scaled_pixels;
    trans_cfg.cb_user = this;
    
    if (0 != renderer.init(trans_cfg)) {
      printf("Error: failed to initialize the tansform for the screen capture.\n");
      return -5;
    }

    Display* display = displays[cfg.display];
    if (NULL == display->info) {
      printf("Error: The display doesn't a valid info member. Not supposed to happen.\n");
      return -6;
    }
    
    IDXGIOutput* monitor = static_cast<IDXGIOutput*>(display->info);
    if (NULL == monitor) {
      printf("Error: failed to cast the info member of the display to IDXGIOutput*.\n");
      return -7;
    }
    
    hr = monitor->QueryInterface(__uuidof(IDXGIOutput1), (void**)&output);
    if (S_OK != hr) {
      printf("Error: failed to query the IDXGIOutput1 which exposes the Output Duplication interface.\n");
      return -8;
    }

    hr = output->DuplicateOutput(device, &duplication);
    if (S_OK != hr) {
      printf("Error: failed to duplicate the output.\n");
      output->Release();
      output = NULL;
      return -9;
    }

    /* Get info about the output (monitor). */
    ZeroMemory(&output_desc, sizeof(output_desc));
    hr = output->GetDesc(&output_desc);
    
    if (S_OK != hr) {
      printf("Error: failed to retrieve output information.\n");
      output->Release();
      duplication->Release();
      output = NULL;
      duplication = NULL;
      return -10;
    }

//.........这里部分代码省略.........
开发者ID:miolini,项目名称:screen_capture,代码行数:101,代码来源:ScreenCaptureDuplicateOutputDirect3D11.cpp

示例6: Init

bool RenderCore::Init(int screenWidth, int screenHeight, HWND hWnd)
{
	HRESULT hr;
		
	IDXGIAdapter1 *adapter;
	IDXGIOutput *adapterOutput;
	IDXGIOutput1 *adapterOutput1;

	DXGI_ADAPTER_DESC adapterDesc;	
	DXGI_MODE_DESC *displayModeList;
	DXGI_SWAP_CHAIN_DESC swapChainDesc;

	ID3D11Texture2D *pBackBuffer;

	D3D11_TEXTURE2D_DESC depthBufferDesc;
	D3D11_DEPTH_STENCIL_DESC depthStencilDesc;
	D3D11_DEPTH_STENCIL_DESC depthDisabledStencilDesc;
	D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc;
	D3D11_RASTERIZER_DESC rasterDesc;	

	uint32_t numModes, fpsNumerator, fpsDenominator;
	size_t stringLength;
	int error;
	float fov, aspect;
		
	if (!EnumerateDisplayAdapters(&g_DXGIAdapters)) {
		return false;
	}
	adapter = g_DXGIAdapters.at(0);

	hr = adapter->EnumOutputs(0, &adapterOutput);
	if (FAILED(hr)) {
		return false;
	}
	
	// desktop duplication stuff
	hr = adapterOutput->QueryInterface(&adapterOutput1);
	
	hr = adapterOutput1->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &numModes, nullptr);
	if (FAILED(hr)) {
		return false;
	}

	displayModeList = new DXGI_MODE_DESC[numModes];
	if (!displayModeList) {
		return false;
	}

	hr = adapterOutput1->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &numModes, displayModeList);
	if (FAILED(hr)) {
		return false;
	}
	
	for (UINT i = 0; i < numModes; i++) {
		if (displayModeList[i].Width == (unsigned int)screenWidth) {
			if (displayModeList[i].Height == (unsigned int)screenHeight) {
				fpsNumerator = displayModeList[i].RefreshRate.Numerator;
				fpsDenominator = displayModeList[i].RefreshRate.Denominator;
			}
		}
	}

	hr = adapter->GetDesc(&adapterDesc);
	if (FAILED(hr)) {
		return false;
	}
		
	// retrieve video adapter memory and name
	m_VideoMemory = (int)(adapterDesc.DedicatedVideoMemory / 1024 / 1024);	
	
	error = wcstombs_s(&stringLength, m_VideoCardDesc, 128, adapterDesc.Description, 128);
	
	if (error != 0) {
		return false;
	}
	DebugOut("Found graphics adapter: %s (%dMB VRAM)\n", m_VideoCardDesc, m_VideoMemory);

	delete[] displayModeList;
	displayModeList = nullptr;

	adapterOutput->Release();
	adapter->Release();
	
	// set single back buffer
	ZeroMemory(&swapChainDesc, sizeof(swapChainDesc));
	swapChainDesc.BufferCount = 1;
	swapChainDesc.BufferDesc.Width = screenWidth;
	swapChainDesc.BufferDesc.Height = screenHeight;
	swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
	swapChainDesc.BufferDesc.RefreshRate.Numerator = 60;
	swapChainDesc.BufferDesc.RefreshRate.Denominator = 1;
	swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
	swapChainDesc.OutputWindow = hWnd;
	swapChainDesc.SampleDesc.Count = 1;
	swapChainDesc.SampleDesc.Quality = 0;
	swapChainDesc.Windowed = true;
	//swapChainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
	//swapChainDesc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
	//swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
	//swapChainDesc.Flags = 0;
//.........这里部分代码省略.........
开发者ID:bitkid83,项目名称:TinyCap,代码行数:101,代码来源:rendercore.cpp


注:本文中的IDXGIOutput::QueryInterface方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。