本文整理汇总了C++中IAttachment::GetType方法的典型用法代码示例。如果您正苦于以下问题:C++ IAttachment::GetType方法的具体用法?C++ IAttachment::GetType怎么用?C++ IAttachment::GetType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IAttachment
的用法示例。
在下文中一共展示了IAttachment::GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetCharacterAttachment
//------------------------------------------------------------------------
void CItem::SetCharacterAttachment(int slot, const char *name, ICharacterInstance *pAttachedCharacter, int flags)
{
ICharacterInstance *pCharacter = GetEntity()->GetCharacter(slot);
if(!pCharacter)
return;
IAttachmentManager *pAttachmentManager = pCharacter->GetIAttachmentManager();
IAttachment *pAttachment = pAttachmentManager->GetInterfaceByName(name);
if(!pAttachment)
{
GameWarning("Item '%s' trying to attach character on '%s' which does not exist!", GetEntity()->GetName(), name);
return;
}
CCHRAttachment *pCharacterAttachment = new CCHRAttachment();
pCharacterAttachment->m_pCharInstance = pAttachedCharacter;
// sub skin ?
if(pAttachment->GetType() == CA_SKIN)
{
pAttachment->AddBinding(pCharacterAttachment);
}
else
{
pAttachment->AddBinding(pCharacterAttachment);
}
}