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C++ HBoxContainer::set_h_size_flags方法代码示例

本文整理汇总了C++中HBoxContainer::set_h_size_flags方法的典型用法代码示例。如果您正苦于以下问题:C++ HBoxContainer::set_h_size_flags方法的具体用法?C++ HBoxContainer::set_h_size_flags怎么用?C++ HBoxContainer::set_h_size_flags使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HBoxContainer的用法示例。


在下文中一共展示了HBoxContainer::set_h_size_flags方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: memnew

ItemListEditor::ItemListEditor() {

	selected_idx=-1;

	add_child( memnew( VSeparator ) );

	toolbar_button = memnew( ToolButton );
	toolbar_button->set_text(TTR("Items"));
	add_child(toolbar_button);
	toolbar_button->connect("pressed",this,"_edit_items");

	dialog = memnew( AcceptDialog );
	dialog->set_title(TTR("Item List Editor"));
	add_child( dialog );

	VBoxContainer *vbc = memnew( VBoxContainer );
	dialog->add_child(vbc);
	dialog->set_child_rect(vbc);

	HBoxContainer *hbc = memnew( HBoxContainer );
	hbc->set_h_size_flags(SIZE_EXPAND_FILL);
	vbc->add_child(hbc);

	add_button = memnew( Button );
	add_button->set_text(TTR("Add"));
	hbc->add_child(add_button);
	add_button->connect("pressed",this,"_add_button");

	hbc->add_spacer();

	del_button = memnew( Button );
	del_button->set_text(TTR("Delete"));
	hbc->add_child(del_button);
	del_button->connect("pressed",this,"_delete_button");

	property_editor = memnew( PropertyEditor );
	property_editor->hide_top_label();
	property_editor->set_subsection_selectable(true);
	vbc->add_child(property_editor);
	property_editor->set_v_size_flags(SIZE_EXPAND_FILL);

	tree = property_editor->get_scene_tree();
}
开发者ID:AutonomicStudios,项目名称:godot,代码行数:43,代码来源:item_list_editor_plugin.cpp

示例2: base

GridMapEditor::GridMapEditor(EditorNode *p_editor) {


	input_action=INPUT_NONE;
	editor=p_editor;
	undo_redo=p_editor->get_undo_redo();

	int mw = EDITOR_DEF("editors/grid_map/palette_min_width",230);
	Control *ec = memnew( Control);
	ec->set_custom_minimum_size(Size2(mw,0));
	add_child(ec);


	spatial_editor_hb = memnew( HBoxContainer );
	SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
	options = memnew( MenuButton );
	spatial_editor_hb->add_child(options);
	spatial_editor_hb->hide();

	options->set_text("Grid");
	options->get_popup()->add_check_item("Snap View",MENU_OPTION_LOCK_VIEW);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Prev Level ("+keycode_get_string(KEY_MASK_CMD)+"Down Wheel)",MENU_OPTION_PREV_LEVEL);
	options->get_popup()->add_item("Next Level ("+keycode_get_string(KEY_MASK_CMD)+"Up Wheel)",MENU_OPTION_NEXT_LEVEL);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Clip Disabled",MENU_OPTION_CLIP_DISABLED);
	options->get_popup()->set_item_checked( options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true );
	options->get_popup()->add_check_item("Clip Above",MENU_OPTION_CLIP_ABOVE);
	options->get_popup()->add_check_item("Clip Below",MENU_OPTION_CLIP_BELOW);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Edit X Axis",MENU_OPTION_X_AXIS,KEY_Z);
	options->get_popup()->add_check_item("Edit Y Axis",MENU_OPTION_Y_AXIS,KEY_X);
	options->get_popup()->add_check_item("Edit Z Axis",MENU_OPTION_Z_AXIS,KEY_C);
	options->get_popup()->set_item_checked( options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true );
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Cursor Rotate X",MENU_OPTION_CURSOR_ROTATE_X,KEY_A);
	options->get_popup()->add_item("Cursor Rotate Y",MENU_OPTION_CURSOR_ROTATE_Y,KEY_S);
	options->get_popup()->add_item("Cursor Rotate Z",MENU_OPTION_CURSOR_ROTATE_Z,KEY_D);
	options->get_popup()->add_item("Cursor Back Rotate X",MENU_OPTION_CURSOR_BACK_ROTATE_X,KEY_MASK_SHIFT+KEY_A);
	options->get_popup()->add_item("Cursor Back Rotate Y",MENU_OPTION_CURSOR_BACK_ROTATE_Y,KEY_MASK_SHIFT+KEY_S);
	options->get_popup()->add_item("Cursor Back Rotate Z",MENU_OPTION_CURSOR_BACK_ROTATE_Z,KEY_MASK_SHIFT+KEY_D);
	options->get_popup()->add_item("Cursor Clear Rotation",MENU_OPTION_CURSOR_CLEAR_ROTATION,KEY_W);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Duplicate Selects",MENU_OPTION_DUPLICATE_SELECTS);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Create Area",MENU_OPTION_SELECTION_MAKE_AREA,KEY_CONTROL+KEY_C);
	options->get_popup()->add_item("Create Exterior Connector",MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR);
	options->get_popup()->add_item("Erase Area",MENU_OPTION_REMOVE_AREA);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Selection -> Duplicate",MENU_OPTION_SELECTION_DUPLICATE,KEY_MASK_SHIFT+KEY_INSERT);
	options->get_popup()->add_item("Selection -> Clear",MENU_OPTION_SELECTION_CLEAR,KEY_MASK_SHIFT+KEY_DELETE);
	//options->get_popup()->add_separator();
	//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);

	options->get_popup()->add_separator();
	options->get_popup()->add_item("Settings", MENU_OPTION_GRIDMAP_SETTINGS);

	settings_dialog = memnew(ConfirmationDialog);
	settings_dialog->set_title("GridMap Settings");
	add_child(settings_dialog);
	settings_vbc = memnew(VBoxContainer);
	settings_vbc->set_custom_minimum_size(Size2(200, 0));
	settings_dialog->add_child(settings_vbc);

	settings_pick_distance = memnew(SpinBox);
	settings_pick_distance->set_max(10000.0f);
	settings_pick_distance->set_min(500.0f);
	settings_pick_distance->set_step(1.0f);
	settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
	settings_vbc->add_margin_child("Pick Distance:", settings_pick_distance);

	clip_mode=CLIP_DISABLED;
	options->get_popup()->connect("id_pressed", this,"_menu_option");

	HBoxContainer *hb = memnew( HBoxContainer );
	add_child(hb);
	hb->set_h_size_flags(SIZE_EXPAND_FILL);

	edit_mode = memnew(OptionButton);
	edit_mode->set_area_as_parent_rect();
	edit_mode->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_BEGIN,24);
	edit_mode->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,14);
	edit_mode->add_item("Tiles");
	edit_mode->add_item("Areas");
	hb->add_child(edit_mode);
	edit_mode->set_h_size_flags(SIZE_EXPAND_FILL);

	mode_thumbnail = memnew( ToolButton );
	mode_thumbnail->set_toggle_mode(true);
	mode_thumbnail->set_pressed(true);
	mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons"));
	hb->add_child(mode_thumbnail);
	mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));

	mode_list = memnew( ToolButton );
	mode_list->set_toggle_mode(true);
	mode_list->set_pressed(false);
	mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons"));
	hb->add_child(mode_list);
	mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
//.........这里部分代码省略.........
开发者ID:baekdahl,项目名称:godot,代码行数:101,代码来源:grid_map_editor_plugin.cpp

示例3: memnew

EditorSettingsDialog::EditorSettingsDialog() {

	set_title(TTR("Editor Settings"));
	set_resizable(true);
	undo_redo = memnew(UndoRedo);

	tabs = memnew(TabContainer);
	tabs->set_tab_align(TabContainer::ALIGN_LEFT);
	tabs->connect("tab_changed", this, "_tabs_tab_changed");
	add_child(tabs);
	//set_child_rect(tabs);

	// General Tab

	tab_general = memnew(VBoxContainer);
	tabs->add_child(tab_general);
	tab_general->set_name(TTR("General"));

	HBoxContainer *hbc = memnew(HBoxContainer);
	hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	tab_general->add_child(hbc);

	search_box = memnew(LineEdit);
	search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	hbc->add_child(search_box);

	inspector = memnew(SectionedInspector);
	//inspector->hide_top_label();
	inspector->get_inspector()->set_use_filter(true);
	inspector->register_search_box(search_box);
	inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	inspector->get_inspector()->set_undo_redo(undo_redo);
	tab_general->add_child(inspector);
	inspector->get_inspector()->connect("property_edited", this, "_settings_property_edited");
	inspector->get_inspector()->connect("restart_requested", this, "_editor_restart_request");

	restart_container = memnew(PanelContainer);
	tab_general->add_child(restart_container);
	HBoxContainer *restart_hb = memnew(HBoxContainer);
	restart_container->add_child(restart_hb);
	restart_icon = memnew(TextureRect);
	restart_icon->set_v_size_flags(SIZE_SHRINK_CENTER);
	restart_hb->add_child(restart_icon);
	restart_label = memnew(Label);
	restart_label->set_text(TTR("Editor must be restarted for changes to take effect"));
	restart_hb->add_child(restart_label);
	restart_hb->add_spacer();
	Button *restart_button = memnew(Button);
	restart_button->connect("pressed", this, "_editor_restart");
	restart_hb->add_child(restart_button);
	restart_button->set_text(TTR("Save & Restart"));
	restart_close_button = memnew(ToolButton);
	restart_close_button->connect("pressed", this, "_editor_restart_close");
	restart_hb->add_child(restart_close_button);
	restart_container->hide();

	// Shortcuts Tab

	tab_shortcuts = memnew(VBoxContainer);
	tabs->add_child(tab_shortcuts);
	tab_shortcuts->set_name(TTR("Shortcuts"));

	hbc = memnew(HBoxContainer);
	hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	tab_shortcuts->add_child(hbc);

	shortcut_search_box = memnew(LineEdit);
	shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	hbc->add_child(shortcut_search_box);
	shortcut_search_box->connect("text_changed", this, "_filter_shortcuts");

	shortcuts = memnew(Tree);
	tab_shortcuts->add_child(shortcuts, true);
	shortcuts->set_v_size_flags(SIZE_EXPAND_FILL);
	shortcuts->set_columns(2);
	shortcuts->set_hide_root(true);
	//shortcuts->set_hide_folding(true);
	shortcuts->set_column_titles_visible(true);
	shortcuts->set_column_title(0, TTR("Name"));
	shortcuts->set_column_title(1, TTR("Binding"));
	shortcuts->connect("button_pressed", this, "_shortcut_button_pressed");

	press_a_key = memnew(ConfirmationDialog);
	press_a_key->set_focus_mode(FOCUS_ALL);
	add_child(press_a_key);

	Label *l = memnew(Label);
	l->set_text(TTR("Press a Key..."));
	l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
	l->set_align(Label::ALIGN_CENTER);
	l->set_margin(MARGIN_TOP, 20);
	l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
	press_a_key_label = l;
	press_a_key->add_child(l);
	press_a_key->connect("gui_input", this, "_wait_for_key");
	press_a_key->connect("confirmed", this, "_press_a_key_confirm");

	//get_ok()->set_text("Apply");
	set_hide_on_ok(true);
	//get_cancel()->set_text("Close");
//.........这里部分代码省略.........
开发者ID:KellyThomas,项目名称:godot,代码行数:101,代码来源:settings_config_dialog.cpp

示例4: memnew

TileMapEditor::TileMapEditor(EditorNode *p_editor) {

	node=NULL;
	canvas_item_editor=NULL;
	editor=p_editor;
	undo_redo = editor->get_undo_redo();

	int mw = EDITOR_DEF("tile_map/palette_min_width",80);
	Control *ec = memnew( Control);
	ec->set_custom_minimum_size(Size2(mw,0));
	add_child(ec);

	HBoxContainer *hb = memnew( HBoxContainer );
	add_child(hb);
	hb->set_h_size_flags(SIZE_EXPAND_FILL);
	hb->add_spacer(true);

	button_thumbnail = memnew( ToolButton );
	button_thumbnail->set_toggle_mode(true);
	button_thumbnail->set_pressed(true);
	button_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons"));
	hb->add_child(button_thumbnail);
	button_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));

	button_list = memnew( ToolButton );
	button_list->set_toggle_mode(true);
	button_list->set_pressed(false);
	button_list->set_icon(p_editor->get_gui_base()->get_icon("FileList","EditorIcons"));
	hb->add_child(button_list);
	button_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));

	// Add tile palette
	palette = memnew( ItemList );
	palette->set_v_size_flags(SIZE_EXPAND_FILL);
	add_child(palette);

	// Add menu items
	canvas_item_editor_hb = memnew( HBoxContainer );
	CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
	canvas_item_editor_hb->add_child( memnew( VSeparator ));
	transpose = memnew( ToolButton );
	transpose->set_toggle_mode(true);
	transpose->set_tooltip("Transpose");
	transpose->set_focus_mode(FOCUS_NONE);
	transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
	canvas_item_editor_hb->add_child(transpose);
	mirror_x = memnew( ToolButton );
	mirror_x->set_toggle_mode(true);
	mirror_x->set_tooltip("Mirror X (A)");
	mirror_x->set_focus_mode(FOCUS_NONE);
	mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
	canvas_item_editor_hb->add_child(mirror_x);
	mirror_y = memnew( ToolButton );
	mirror_y->set_toggle_mode(true);
	mirror_y->set_tooltip("Mirror Y (S)");
	mirror_y->set_focus_mode(FOCUS_NONE);
	mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
	canvas_item_editor_hb->add_child(mirror_y);
	canvas_item_editor_hb->add_child(memnew(VSeparator));
	rotate_0 = memnew( ToolButton );
	rotate_0->set_toggle_mode(true);
	rotate_0->set_tooltip("Rotate 0 degrees");
	rotate_0->set_focus_mode(FOCUS_NONE);
	rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
	canvas_item_editor_hb->add_child(rotate_0);
	rotate_90 = memnew( ToolButton );
	rotate_90->set_toggle_mode(true);
	rotate_90->set_tooltip("Rotate 90 degrees");
	rotate_90->set_focus_mode(FOCUS_NONE);
	rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
	canvas_item_editor_hb->add_child(rotate_90);
	rotate_180 = memnew( ToolButton );
	rotate_180->set_toggle_mode(true);
	rotate_180->set_tooltip("Rotate 180 degrees");
	rotate_180->set_focus_mode(FOCUS_NONE);
	rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
	canvas_item_editor_hb->add_child(rotate_180);
	rotate_270 = memnew( ToolButton );
	rotate_270->set_toggle_mode(true);
	rotate_270->set_tooltip("Rotate 270 degrees");
	rotate_270->set_focus_mode(FOCUS_NONE);
	rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
	canvas_item_editor_hb->add_child(rotate_270);
	canvas_item_editor_hb->hide();

	rotate_0->set_pressed(true);
	tool=TOOL_NONE;
	selection_active=false;
	mouse_over=false;
}
开发者ID:AMG194,项目名称:godot,代码行数:90,代码来源:tile_map_editor_plugin.cpp

示例5: memnew

GroupDialog::GroupDialog() {

	scene_tree = SceneTree::get_singleton();

	VBoxContainer *vbc = memnew(VBoxContainer);
	add_child(vbc);

	HBoxContainer *hbc = memnew(HBoxContainer);
	vbc->add_child(hbc);
	hbc->set_v_size_flags(SIZE_EXPAND_FILL);

	VBoxContainer *vbc_left = memnew(VBoxContainer);
	hbc->add_child(vbc_left);
	vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);

	Label *group_title = memnew(Label);
	group_title->set_text(TTR("Groups"));
	vbc_left->add_child(group_title);

	groups = memnew(Tree);
	vbc_left->add_child(groups);
	groups->set_hide_root(true);
	groups->set_v_size_flags(SIZE_EXPAND_FILL);
	groups->set_select_mode(Tree::SELECT_SINGLE);
	groups->set_allow_reselect(true);
	groups->set_allow_rmb_select(true);
	groups->connect("item_selected", this, "_group_selected");
	groups->connect("button_pressed", this, "_delete_group_pressed");
	groups->connect("item_edited", this, "_group_renamed");

	HBoxContainer *chbc = memnew(HBoxContainer);
	vbc_left->add_child(chbc);
	chbc->set_h_size_flags(SIZE_EXPAND_FILL);

	add_group_text = memnew(LineEdit);
	chbc->add_child(add_group_text);
	add_group_text->set_h_size_flags(SIZE_EXPAND_FILL);

	Button *add_group_button = memnew(Button);
	add_group_button->set_text("Add");
	chbc->add_child(add_group_button);
	add_group_button->connect("pressed", this, "_add_group_pressed");

	VBoxContainer *vbc_add = memnew(VBoxContainer);
	hbc->add_child(vbc_add);
	vbc_add->set_h_size_flags(SIZE_EXPAND_FILL);

	Label *out_of_group_title = memnew(Label);
	out_of_group_title->set_text(TTR("Nodes not in Group"));
	vbc_add->add_child(out_of_group_title);

	nodes_to_add = memnew(Tree);
	vbc_add->add_child(nodes_to_add);
	nodes_to_add->set_hide_root(true);
	nodes_to_add->set_hide_folding(true);
	nodes_to_add->set_v_size_flags(SIZE_EXPAND_FILL);
	nodes_to_add->set_select_mode(Tree::SELECT_MULTI);
	nodes_to_add->connect("item_selected", this, "_nodes_to_add_selected");

	HBoxContainer *add_filter_hbc = memnew(HBoxContainer);
	add_filter_hbc->add_constant_override("separate", 0);
	vbc_add->add_child(add_filter_hbc);

	add_filter = memnew(LineEdit);
	add_filter->set_h_size_flags(SIZE_EXPAND_FILL);
	add_filter->set_placeholder(TTR("Filter nodes"));
	add_filter_hbc->add_child(add_filter);
	add_filter->connect("text_changed", this, "_add_filter_changed");

	VBoxContainer *vbc_buttons = memnew(VBoxContainer);
	hbc->add_child(vbc_buttons);
	vbc_buttons->set_h_size_flags(SIZE_SHRINK_CENTER);
	vbc_buttons->set_v_size_flags(SIZE_SHRINK_CENTER);

	add_button = memnew(ToolButton);
	add_button->set_text(TTR("Add"));
	add_button->connect("pressed", this, "_add_pressed");

	vbc_buttons->add_child(add_button);
	vbc_buttons->add_spacer();
	vbc_buttons->add_spacer();
	vbc_buttons->add_spacer();

	remove_button = memnew(ToolButton);
	remove_button->set_text(TTR("Remove"));
	remove_button->connect("pressed", this, "_removed_pressed");

	vbc_buttons->add_child(remove_button);

	VBoxContainer *vbc_remove = memnew(VBoxContainer);
	hbc->add_child(vbc_remove);
	vbc_remove->set_h_size_flags(SIZE_EXPAND_FILL);

	Label *in_group_title = memnew(Label);
	in_group_title->set_text(TTR("Nodes in Group"));
	vbc_remove->add_child(in_group_title);

	nodes_to_remove = memnew(Tree);
	vbc_remove->add_child(nodes_to_remove);
	nodes_to_remove->set_v_size_flags(SIZE_EXPAND_FILL);
//.........这里部分代码省略.........
开发者ID:marcelofg55,项目名称:godot,代码行数:101,代码来源:groups_editor.cpp

示例6: memnew

EditorAbout::EditorAbout() {

	set_title(TTR("Thanks from the Godot community!"));
	get_ok()->set_text(TTR("Thanks!"));
	set_hide_on_ok(true);
	set_resizable(true);

	VBoxContainer *vbc = memnew(VBoxContainer);
	HBoxContainer *hbc = memnew(HBoxContainer);
	hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	hbc->set_alignment(BoxContainer::ALIGN_CENTER);
	hbc->add_constant_override("separation", 30 * EDSCALE);
	add_child(vbc);
	vbc->add_child(hbc);

	_logo = memnew(TextureRect);
	hbc->add_child(_logo);

	String hash = String(VERSION_HASH);
	if (hash.length() != 0)
		hash = "." + hash.left(7);

	Label *about_text = memnew(Label);
	about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
	about_text->set_text(VERSION_FULL_NAME + hash + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") +
						 TTR("Godot Engine contributors") + "\n");
	hbc->add_child(about_text);

	TabContainer *tc = memnew(TabContainer);
	tc->set_custom_minimum_size(Size2(630, 240) * EDSCALE);
	tc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->add_child(tc);

	// Authors

	List<String> dev_sections;
	dev_sections.push_back(TTR("Project Founders"));
	dev_sections.push_back(TTR("Lead Developer"));
	dev_sections.push_back(TTR("Project Manager"));
	dev_sections.push_back(TTR("Developers"));
	const char **dev_src[] = { dev_founders, dev_lead, dev_manager, dev_names };
	tc->add_child(_populate_list(TTR("Authors"), dev_sections, dev_src));

	// Donors

	List<String> donor_sections;
	donor_sections.push_back(TTR("Platinum Sponsors"));
	donor_sections.push_back(TTR("Gold Sponsors"));
	donor_sections.push_back(TTR("Mini Sponsors"));
	donor_sections.push_back(TTR("Gold Donors"));
	donor_sections.push_back(TTR("Silver Donors"));
	donor_sections.push_back(TTR("Bronze Donors"));
	const char **donor_src[] = { donor_s_plat, donor_s_gold, donor_s_mini, donor_gold, donor_silver, donor_bronze };
	tc->add_child(_populate_list(TTR("Donors"), donor_sections, donor_src));

	// License

	TextEdit *license = memnew(TextEdit);
	license->set_name(TTR("License"));
	license->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	license->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	license->set_wrap(true);
	license->set_readonly(true);
	license->set_text(String::utf8(about_license));
	tc->add_child(license);

	// Thirdparty License

	VBoxContainer *license_thirdparty = memnew(VBoxContainer);
	license_thirdparty->set_name(TTR("Thirdparty License"));
	license_thirdparty->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	tc->add_child(license_thirdparty);

	Label *tpl_label = memnew(Label);
	tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	tpl_label->set_autowrap(true);
	tpl_label->set_text(TTR("Godot Engine relies on a number of thirdparty free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such thirdparty components with their respective copyright statements and license terms."));
	license_thirdparty->add_child(tpl_label);

	HSplitContainer *tpl_hbc = memnew(HSplitContainer);
	tpl_hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	tpl_hbc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	tpl_hbc->set_split_offset(240 * EDSCALE);
	license_thirdparty->add_child(tpl_hbc);

	_tpl_tree = memnew(Tree);
	_tpl_tree->set_hide_root(true);
	TreeItem *root = _tpl_tree->create_item();
	TreeItem *tpl_ti_all = _tpl_tree->create_item(root);
	tpl_ti_all->set_text(0, TTR("All Components"));
	TreeItem *tpl_ti_tp = _tpl_tree->create_item(root);
	tpl_ti_tp->set_text(0, TTR("Components"));
	tpl_ti_tp->set_selectable(0, false);
	TreeItem *tpl_ti_lc = _tpl_tree->create_item(root);
	tpl_ti_lc->set_text(0, TTR("Licenses"));
	tpl_ti_lc->set_selectable(0, false);
	int read_idx = 0;
	String long_text = "";
	for (int i = 0; i < THIRDPARTY_COUNT; i++) {

//.........这里部分代码省略.........
开发者ID:Bonfi96,项目名称:godot,代码行数:101,代码来源:editor_about.cpp

示例7: memnew

EditorSettingsDialog::EditorSettingsDialog() {

	set_title(TTR("Editor Settings"));

	tabs = memnew( TabContainer );
	add_child(tabs);
	set_child_rect(tabs);

	VBoxContainer *vbc = memnew( VBoxContainer );
	tabs->add_child(vbc);
	vbc->set_name(TTR("General"));

	HBoxContainer *hbc = memnew( HBoxContainer );
	hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->add_child(hbc);

	Label *l = memnew( Label );
	l->set_text(TTR("Search:")+" ");
	hbc->add_child(l);

	search_box = memnew( LineEdit );
	search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	hbc->add_child(search_box);

	clear_button = memnew( ToolButton );
	hbc->add_child(clear_button);
	clear_button->connect("pressed",this,"_clear_search_box");

	property_editor = memnew( SectionedPropertyEditor );
	//property_editor->hide_top_label();
	property_editor->get_property_editor()->set_use_filter(true);
	property_editor->get_property_editor()->register_text_enter(search_box);
	property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->add_child(property_editor);
	property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited");

	vbc = memnew( VBoxContainer );
	tabs->add_child(vbc);
	vbc->set_name(TTR("Shortcuts"));

	hbc = memnew( HBoxContainer );
	hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->add_child(hbc);

	l = memnew( Label );
	l->set_text(TTR("Search:")+" ");
	hbc->add_child(l);

	shortcut_search_box = memnew( LineEdit );
	shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	hbc->add_child(shortcut_search_box);
	shortcut_search_box->connect("text_changed", this, "_filter_shortcuts");

	shortcut_clear_button = memnew( ToolButton );
	hbc->add_child(shortcut_clear_button);
	shortcut_clear_button->connect("pressed",this,"_clear_shortcut_search_box");

	shortcuts = memnew( Tree );
	vbc->add_margin_child("Shortcut List:",shortcuts,true);
	shortcuts->set_columns(2);
	shortcuts->set_hide_root(true);
	//shortcuts->set_hide_folding(true);
	shortcuts->set_column_titles_visible(true);
	shortcuts->set_column_title(0,"Name");
	shortcuts->set_column_title(1,"Binding");
	shortcuts->connect("button_pressed",this,"_shortcut_button_pressed");

	press_a_key = memnew( ConfirmationDialog );
	press_a_key->set_focus_mode(FOCUS_ALL);
	add_child(press_a_key);

	l = memnew( Label );
	l->set_text(TTR("Press a Key.."));
	l->set_area_as_parent_rect();
	l->set_align(Label::ALIGN_CENTER);
	l->set_margin(MARGIN_TOP,20);
	l->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_BEGIN,30);
	press_a_key_label=l;
	press_a_key->add_child(l);
	press_a_key->connect("input_event",this,"_wait_for_key");
	press_a_key->connect("confirmed",this,"_press_a_key_confirm");
	//Button *load = memnew( Button );

	//load->set_text("Load..");
	//hbc->add_child(load);


	//get_ok()->set_text("Apply");
	set_hide_on_ok(true);
	//get_cancel()->set_text("Close");

	timer = memnew( Timer );
	timer->set_wait_time(1.5);
	timer->connect("timeout",this,"_settings_save");
	timer->set_one_shot(true);
	add_child(timer);
	EditorSettings::get_singleton()->connect("settings_changed",this,"_settings_changed");
	get_ok()->set_text(TTR("Close"));

	updating=false;
//.........这里部分代码省略.........
开发者ID:03050903,项目名称:godot,代码行数:101,代码来源:settings_config_dialog.cpp

示例8: memnew

ScriptCreateDialog::ScriptCreateDialog() {

	/* DIALOG */

	/* Main Controls */

	GridContainer *gc = memnew(GridContainer);
	gc->set_columns(2);

	/* Error Messages Field */

	VBoxContainer *vb = memnew(VBoxContainer);

	HBoxContainer *hb = memnew(HBoxContainer);
	Label *l = memnew(Label);
	l->set_text(" - ");
	hb->add_child(l);
	error_label = memnew(Label);
	error_label->set_text(TTR("Error!"));
	error_label->set_align(Label::ALIGN_LEFT);
	hb->add_child(error_label);
	vb->add_child(hb);

	hb = memnew(HBoxContainer);
	l = memnew(Label);
	l->set_text(" - ");
	hb->add_child(l);
	path_error_label = memnew(Label);
	path_error_label->set_text(TTR("Error!"));
	path_error_label->set_align(Label::ALIGN_LEFT);
	hb->add_child(path_error_label);
	vb->add_child(hb);

	PanelContainer *pc = memnew(PanelContainer);
	pc->set_h_size_flags(Control::SIZE_FILL);
	pc->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("bg", "Tree"));
	pc->add_child(vb);

	/* Margins */

	Control *empty_h = memnew(Control);
	empty_h->set_name("empty_h"); //duplicate() doesn't like nodes without a name
	empty_h->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	empty_h->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	empty_h->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
	Control *empty_v = memnew(Control);
	empty_v->set_name("empty_v");
	empty_v->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	empty_v->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	empty_v->set_custom_minimum_size(Size2(10, 0 * EDSCALE));

	vb = memnew(VBoxContainer);
	vb->add_child(empty_h->duplicate());
	vb->add_child(gc);
	vb->add_child(empty_h->duplicate());
	vb->add_child(pc);
	vb->add_child(empty_h->duplicate());
	hb = memnew(HBoxContainer);
	hb->add_child(empty_v->duplicate());
	hb->add_child(vb);
	hb->add_child(empty_v->duplicate());

	memdelete(empty_h);
	memdelete(empty_v);

	add_child(hb);

	/* Language */

	language_menu = memnew(OptionButton);
	language_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
	language_menu->set_h_size_flags(SIZE_EXPAND_FILL);
	l = memnew(Label);
	l->set_text(TTR("Language"));
	l->set_align(Label::ALIGN_RIGHT);
	gc->add_child(l);
	gc->add_child(language_menu);

	int default_lang = 0;
	for (int i = 0; i < ScriptServer::get_language_count(); i++) {

		String lang = ScriptServer::get_language(i)->get_name();
		language_menu->add_item(lang);
		if (lang == "GDScript") {
			default_lang = i;
		}
	}

	String last_selected_language = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
	if (last_selected_language != "") {
		for (int i = 0; i < language_menu->get_item_count(); i++) {
			if (language_menu->get_item_text(i) == last_selected_language) {
				language_menu->select(i);
				current_language = i;
				break;
			}
		}
	} else {
		language_menu->select(default_lang);
		current_language = default_lang;
//.........这里部分代码省略.........
开发者ID:arcanis,项目名称:godot,代码行数:101,代码来源:script_create_dialog.cpp


注:本文中的HBoxContainer::set_h_size_flags方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。