本文整理汇总了C++中HBoxContainer::get_child_count方法的典型用法代码示例。如果您正苦于以下问题:C++ HBoxContainer::get_child_count方法的具体用法?C++ HBoxContainer::get_child_count怎么用?C++ HBoxContainer::get_child_count使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类HBoxContainer
的用法示例。
在下文中一共展示了HBoxContainer::get_child_count方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: memnew
EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
buses = p_buses;
updating_bus = false;
is_master = p_is_master;
set_tooltip(TTR("Audio Bus, Drag and Drop to rearrange."));
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
set_v_size_flags(SIZE_EXPAND_FILL);
set_custom_minimum_size(Size2(100, 0) * EDSCALE);
track_name = memnew(LineEdit);
track_name->connect("text_entered", this, "_name_changed");
track_name->connect("focus_exited", this, "_name_focus_exit");
vb->add_child(track_name);
HBoxContainer *hbc = memnew(HBoxContainer);
vb->add_child(hbc);
solo = memnew(ToolButton);
solo->set_toggle_mode(true);
solo->set_tooltip(TTR("Solo"));
solo->set_focus_mode(FOCUS_NONE);
solo->connect("pressed", this, "_solo_toggled");
hbc->add_child(solo);
mute = memnew(ToolButton);
mute->set_toggle_mode(true);
mute->set_tooltip(TTR("Mute"));
mute->set_focus_mode(FOCUS_NONE);
mute->connect("pressed", this, "_mute_toggled");
hbc->add_child(mute);
bypass = memnew(ToolButton);
bypass->set_toggle_mode(true);
bypass->set_tooltip(TTR("Bypass"));
bypass->set_focus_mode(FOCUS_NONE);
bypass->connect("pressed", this, "_bypass_toggled");
hbc->add_child(bypass);
hbc->add_spacer();
bus_options = memnew(MenuButton);
bus_options->set_h_size_flags(SIZE_SHRINK_END);
bus_options->set_anchor(MARGIN_RIGHT, 0.0);
bus_options->set_tooltip(TTR("Bus options"));
hbc->add_child(bus_options);
Ref<StyleBoxEmpty> sbempty = memnew(StyleBoxEmpty);
for (int i = 0; i < hbc->get_child_count(); i++) {
Control *child = Object::cast_to<Control>(hbc->get_child(i));
child->add_style_override("normal", sbempty);
child->add_style_override("hover", sbempty);
child->add_style_override("focus", sbempty);
child->add_style_override("pressed", sbempty);
}
vb->add_child(memnew(HSeparator));
HBoxContainer *hb = memnew(HBoxContainer);
vb->add_child(hb);
slider = memnew(VSlider);
slider->set_min(-80);
slider->set_max(24);
slider->set_step(0.1);
slider->connect("value_changed", this, "_volume_db_changed");
hb->add_child(slider);
cc = 0;
for (int i = 0; i < CHANNELS_MAX; i++) {
channel[i].vu_l = memnew(TextureProgress);
channel[i].vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(channel[i].vu_l);
channel[i].vu_l->set_min(-80);
channel[i].vu_l->set_max(24);
channel[i].vu_l->set_step(0.1);
channel[i].vu_r = memnew(TextureProgress);
channel[i].vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(channel[i].vu_r);
channel[i].vu_r->set_min(-80);
channel[i].vu_r->set_max(24);
channel[i].vu_r->set_step(0.1);
channel[i].peak_l = 0.0f;
channel[i].peak_r = 0.0f;
}
scale = memnew(TextureRect);
hb->add_child(scale);
effects = memnew(Tree);
effects->set_hide_root(true);
effects->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
effects->set_hide_folding(true);
effects->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_child(effects);
effects->connect("item_edited", this, "_effect_edited");
effects->connect("cell_selected", this, "_effect_selected");
effects->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
//.........这里部分代码省略.........