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C++ GraphNode::set_drag方法代码示例

本文整理汇总了C++中GraphNode::set_drag方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphNode::set_drag方法的具体用法?C++ GraphNode::set_drag怎么用?C++ GraphNode::set_drag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GraphNode的用法示例。


在下文中一共展示了GraphNode::set_drag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _gui_input


//.........这里部分代码省略.........
				top_layer->update();
			} else {
				if (connecting) {
					connecting = false;
					top_layer->update();
				} else {
					emit_signal("popup_request", b->get_global_position());
				}
			}
		}

		if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) {
			if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
				//deselect current node
				for (int i = get_child_count() - 1; i >= 0; i--) {
					GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));

					if (gn) {
						Rect2 r = gn->get_rect();
						r.size *= zoom;
						if (r.has_point(get_local_mouse_position()))
							gn->set_selected(false);
					}
				}
			}

			if (drag_accum != Vector2()) {

				emit_signal("_begin_node_move");

				for (int i = get_child_count() - 1; i >= 0; i--) {
					GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
					if (gn && gn->is_selected())
						gn->set_drag(false);
				}

				emit_signal("_end_node_move");
			}

			dragging = false;

			top_layer->update();
			update();
			connections_layer->update();
		}

		if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {

			GraphNode *gn = NULL;

			for (int i = get_child_count() - 1; i >= 0; i--) {

				GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i));

				if (gn_selected) {
					if (gn_selected->is_resizing())
						continue;

					if (gn_selected->has_point(gn_selected->get_local_mouse_position())) {
						gn = gn_selected;
						break;
					}
				}
			}

			if (gn) {
开发者ID:UgisBrekis,项目名称:godot,代码行数:67,代码来源:graph_edit.cpp

示例2: _gui_input


//.........这里部分代码省略.........
				top_layer->update();
			} else {
				if (connecting) {
					connecting = false;
					top_layer->update();
				} else {
					emit_signal("popup_request", Vector2(b.global_x, b.global_y));
				}
			}
		}

		if (b.button_index == BUTTON_LEFT && !b.pressed && dragging) {
			if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
				//deselect current node
				for (int i = get_child_count() - 1; i >= 0; i--) {
					GraphNode *gn = get_child(i)->cast_to<GraphNode>();

					if (gn) {
						Rect2 r = gn->get_rect();
						r.size *= zoom;
						if (r.has_point(get_local_mouse_pos()))
							gn->set_selected(false);
					}
				}
			}

			if (drag_accum != Vector2()) {

				emit_signal("_begin_node_move");

				for (int i = get_child_count() - 1; i >= 0; i--) {
					GraphNode *gn = get_child(i)->cast_to<GraphNode>();
					if (gn && gn->is_selected())
						gn->set_drag(false);
				}

				emit_signal("_end_node_move");
			}

			dragging = false;

			top_layer->update();
			update();
			connections_layer->update();
		}

		if (b.button_index == BUTTON_LEFT && b.pressed) {

			GraphNode *gn = NULL;
			GraphNode *gn_selected = NULL;
			for (int i = get_child_count() - 1; i >= 0; i--) {

				gn_selected = get_child(i)->cast_to<GraphNode>();

				if (gn_selected) {

					if (gn_selected->is_resizing())
						continue;

					Rect2 r = gn_selected->get_rect();
					r.size *= zoom;
					if (r.has_point(get_local_mouse_pos()))
						gn = gn_selected;
					break;
				}
			}
开发者ID:MattUV,项目名称:godot,代码行数:67,代码来源:graph_edit.cpp


注:本文中的GraphNode::set_drag方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。