本文整理汇总了C++中Graph::AddVertex方法的典型用法代码示例。如果您正苦于以下问题:C++ Graph::AddVertex方法的具体用法?C++ Graph::AddVertex怎么用?C++ Graph::AddVertex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Graph
的用法示例。
在下文中一共展示了Graph::AddVertex方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main() {
std::cout << "start" << std::endl;
typedef DiGraphAdjMatrix<std::string, int> Graph;
Graph g;
Graph::VertexPtr s = g.AddVertex("s");
Graph::VertexPtr v1 = g.AddVertex("v1");
Graph::VertexPtr v2 = g.AddVertex("v2");
Graph::VertexPtr v3 = g.AddVertex("v3");
Graph::VertexPtr v4 = g.AddVertex("v4");
Graph::VertexPtr v5 = g.AddVertex("v5");
Graph::VertexPtr v6 = g.AddVertex("v6");
Graph::VertexPtr v7 = g.AddVertex("v7");
g.AddEdge(*s, *v1, 1);
g.AddEdge(*s, *v2, 1);
g.AddEdge(*s, *v3, 1);
g.AddEdge(*v1, *v4, 1);
g.AddEdge(*v1, *v5, 1);
g.AddEdge(*v5, *v6, 1);
g.AddEdge(*v6, *v7, 1);
DepthFirstVertexIterator<std::string, int> dfi(g, *s);
while (dfi.HasNext()) {
std::cout << "v:" << dfi.Next()->GetValue() << std::endl;
}
return 0;
}
示例2: DoGenerate
Graph GeneratorWHEEL::DoGenerate(list<int> parameter)
{
int n = parameter.front();
Graph result;
Vertex* center = *(result.AddVertex());
Coordinates centercoords(2, 0.0f);
center->SetCoordinates(centercoords);
Vertex* prev = NULL;
Vertex* first = NULL;
for(int i = 0; i < n; i++)
{
Vertex* v = *(result.AddVertex());
Coordinates coords(2);
coords[0] = -5 * cos(i * (2 * M_PI / n) + M_PI/2);
coords[1] = 5 * sin(i * (2 * M_PI / n) + M_PI/2);
v->SetCoordinates(coords);
if(prev != NULL)
result.AddEdge(prev, v);
else
first = v;
result.AddEdge(v, center);
prev = v;
}
if(prev != NULL && first != NULL)
result.AddEdge(prev, first);
return result;
}
示例3: main
int main () {
Graph myGraph;
Vertex * root;
cout << "Simply enter the input and press Ctrl + Z to send EOF command" << endl;
for (string line; getline(std::cin, line);) {
size_t found;
if ((found = line.find(" ")) != string::npos) {
if (root != NULL) {
root = myGraph.AddVertex(line.substr(0,found));
myGraph.AddVertex(line.substr(found + 1, string::npos));
}
else {
myGraph.AddVertex(line.substr(0,found));
myGraph.AddVertex(line.substr(found + 1, string::npos));
}
myGraph.AddEdge(line.substr(0,found), line.substr(found + 1, string::npos));
}
}
myGraph.PrintSolution();
return 0;
}
示例4: BuildQueryGraph
Graph* BuildQueryGraph(const Graph* gQuery, const Subgraph& subg)
{
typedef typename Graph::VertexProp VertexProp;
typedef typename Graph::EdgeType Edge;
typedef typename Graph::DirectedEdgeType DirectedEdge;
int num_vertices = subg.VertexCount();
std::map<uint64_t, uint64_t> norm_id_map;
Graph* g = new Graph(num_vertices);
for (Subgraph::VertexIterator it = subg.BeginVertexSet();
it != subg.EndVertexSet(); it++) {
uint64_t u = *it;
std::map<uint64_t, uint64_t>::iterator id_map_it = norm_id_map.find(u);
if (id_map_it == norm_id_map.end()) {
uint64_t mapped_u = norm_id_map.size();
norm_id_map[u] = mapped_u;
const VertexProp& u_prop =
gQuery->GetVertexProperty(u);
g->AddVertex(mapped_u, u_prop);
}
}
g->AllocateAdjacencyLists();
for (Subgraph::EdgeIterator it = subg.BeginEdgeSet();
it != subg.EndEdgeSet(); it++) {
const dir_edge_t& dir_e = *it;
DirectedEdge dir_edge;
dir_edge.s = norm_id_map[dir_e.s];
dir_edge.t = norm_id_map[dir_e.t];
int num_edges;
const Edge* edges = gQuery->Neighbors(dir_e.s, num_edges);
for (int i = 0; i < num_edges; i++) {
if (edges[i].dst == dir_e.t) {
dir_edge.type = edges[i].type;
dir_edge.edge_data = edges[i].edge_data;
break;
}
}
g->AddEdge(dir_edge);
}
return g;
}
示例5: Djonson_SelfOrganizationHeap
// Алгоритм Джонсона с использованием алгоритма Дейкстры на самоорганизующейся куче
void Djonson_SelfOrganizationHeap(int** dist, Graph ADJ, int num_vert)
{
Graph AdditionalGraph = ADJ;
AdditionalGraph.AddVertex(ADJ.GetNumOfVertex() + 1);
int* dist_Bellman_Ford = new int[AdditionalGraph.GetNumOfVertex()];// Он будет содержать значения не больше нуля
for(int i = 0; i < AdditionalGraph.GetNumOfVertex() - 1; i++)
AdditionalGraph.AddEdge(AdditionalGraph.GetNumOfVertex() - 1, i, 0);
// Применяем Беллмана-Форда для графа с наличием отрицательных весов ребер
if(Bellman_Ford(dist_Bellman_Ford, AdditionalGraph, AdditionalGraph.GetNumOfVertex(), AdditionalGraph.GetNumOfVertex() - 1))
{
for(ADJ.Reset(); !ADJ.IsEnd(); ADJ.GoNext())// Делаем неотрицательные веса для алгоритма Дейкстры
{
ADJ.SetWeightOfEdge(ADJ.GetCurrVertex(),
ADJ.GetCurrEdge().vertB,
ADJ.GetCurrEdge().weight + dist_Bellman_Ford[ADJ.GetCurrVertex()] - dist_Bellman_Ford[ADJ.GetCurrEdge().vertB]);
}
for(int i = 0; i < ADJ.GetNumOfVertex(); i++)
{
Dijkstra_SelfOrganizationHeap(dist[i], ADJ, ADJ.GetNumOfVertex(), i);
for(int j = 0; j < ADJ.GetNumOfVertex(); j++)
dist[i][j] = dist[i][j] + dist_Bellman_Ford[j] - dist_Bellman_Ford[i];
}
for(ADJ.Reset(); !ADJ.IsEnd(); ADJ.GoNext())// Обратно меняем веса на предыдущие у графа ADJ
{
ADJ.SetWeightOfEdge(ADJ.GetCurrVertex(),
ADJ.GetCurrEdge().vertB,
ADJ.GetCurrEdge().weight + dist_Bellman_Ford[ADJ.GetCurrEdge().vertB ] - dist_Bellman_Ford[ADJ.GetCurrVertex()]);
}
}
else
cout << "Graph contains a cycle of negative weight" << endl;
}
示例6: Import
Graph ImportFilterGML::Import(std::istream& is)
{
OpenGraphtheory::Import::GMLLexer l(is);
GMLTreeNode* GMLTreeRoot = new GMLTreeNode;
l.yylex(GMLTreeRoot);
Graph result;
map<int, Vertex*> VertexRegister;
GMLValueNode* GraphNode = GetValue<GMLValueNode>(GMLTreeRoot, "GRAPH");
if(GraphNode == NULL)
throw "GML Document contains no top-level element \"graph\" with children";
bool GraphDirected = false;
GMLValueInt* directed = GetValue<GMLValueInt>(GraphNode->value, "DIRECTED");
if(directed != NULL)
GraphDirected = directed->value == 1;
// Iterate Nodes
for(list<pair<string, GMLValue*> >::iterator n = GraphNode->value->Children.begin(); n != GraphNode->value->Children.end(); n++)
{
string N = n->first;
transform(N.begin(), N.end(), N.begin(), ::toupper);
if(N != "NODE")
continue;
GMLValueNode *NValue = dynamic_cast<GMLValueNode*>(n->second);
if(NValue == NULL)
continue;
GMLValueInt* id = GetValue<GMLValueInt>(NValue->value, "ID");
if(id == NULL)
continue;
if(VertexRegister.find(id->value) != VertexRegister.end())
throw "Multiple nodes with the same id";
Vertex* v = *(result.AddVertex());
VertexRegister[id->value] = v;
GMLValueString* label = GetValue<GMLValueString>(NValue->value, "LABEL");
if(label != NULL)
v->SetLabel(label->value);
GMLValueNode* graphics = GetValue<GMLValueNode>(NValue->value, "GRAPHICS");
if(graphics != NULL)
{
vector<float> coordinates;
GMLValueFloat* xf = GetValue<GMLValueFloat>(graphics->value, "X");
GMLValueInt* xi = GetValue<GMLValueInt>(graphics->value, "X");
if(xf != NULL) coordinates.push_back(xf->value);
else if(xi != NULL) coordinates.push_back(xi->value);
else coordinates.push_back(0);
GMLValueFloat* yf = GetValue<GMLValueFloat>(graphics->value, "Y");
GMLValueInt* yi = GetValue<GMLValueInt>(graphics->value, "Y");
if(yf != NULL) coordinates.push_back(yf->value);
else if(yi != NULL) coordinates.push_back(yi->value);
else coordinates.push_back(0);
GMLValueFloat* zf = GetValue<GMLValueFloat>(graphics->value, "Z");
GMLValueInt* zi = GetValue<GMLValueInt>(graphics->value, "Z");
if(zf != NULL) coordinates.push_back(zf->value);
else if(zi != NULL) coordinates.push_back(zi->value);
// a third coordinate is not enforced
v->SetCoordinates(coordinates);
GMLValueFloat* wf = GetValue<GMLValueFloat>(graphics->value, "W");
GMLValueInt* wi = GetValue<GMLValueInt>(graphics->value, "W");
if(wf != NULL) v->SetWeight(wf->value);
else if(wi != NULL) v->SetWeight(wi->value);
}
}
for(list<pair<string, GMLValue*> >::iterator e = GraphNode->value->Children.begin(); e != GraphNode->value->Children.end(); e++)
{
string E = e->first;
transform(E.begin(), E.end(), E.begin(), ::toupper);
if(E != "EDGE")
continue;
GMLValueNode *EValue = dynamic_cast<GMLValueNode*>(e->second);
if(EValue == NULL)
continue;
GMLValueInt* source = GetValue<GMLValueInt>(EValue->value, "SOURCE");
GMLValueInt* target = GetValue<GMLValueInt>(EValue->value, "TARGET");
if(source == NULL || target == NULL)
continue;
if(VertexRegister.find(source->value) == VertexRegister.end()
|| VertexRegister.find(target->value) == VertexRegister.end())
continue;
bool Directed = GraphDirected;
GMLValueNode* graphics = GetValue<GMLValueNode>(EValue->value, "GRAPHICS");
if(graphics != NULL)
{
GMLValueString* type = GetValue<GMLValueString>(graphics->value, "TYPE");
if(type != NULL)
Directed = type->value == "arc";
}
//.........这里部分代码省略.........