本文整理汇总了C++中GrGpu::resolveRenderTarget方法的典型用法代码示例。如果您正苦于以下问题:C++ GrGpu::resolveRenderTarget方法的具体用法?C++ GrGpu::resolveRenderTarget怎么用?C++ GrGpu::resolveRenderTarget使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrGpu
的用法示例。
在下文中一共展示了GrGpu::resolveRenderTarget方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: prepareSurfaceForExternalIO
GrSemaphoresSubmitted GrDrawingManager::prepareSurfaceForExternalIO(
GrSurfaceProxy* proxy, int numSemaphores, GrBackendSemaphore backendSemaphores[]) {
if (this->wasAbandoned()) {
return GrSemaphoresSubmitted::kNo;
}
SkASSERT(proxy);
GrGpu* gpu = fContext->contextPriv().getGpu();
if (!gpu) {
return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
}
GrSemaphoresSubmitted result = GrSemaphoresSubmitted::kNo;
if (proxy->priv().hasPendingIO() || numSemaphores) {
result = this->flush(proxy, numSemaphores, backendSemaphores);
}
if (!proxy->instantiate(fContext->contextPriv().resourceProvider())) {
return result;
}
GrSurface* surface = proxy->priv().peekSurface();
if (surface->asRenderTarget()) {
gpu->resolveRenderTarget(surface->asRenderTarget());
}
return result;
}