本文整理汇总了C++中GrGeometryProcessor::getVertexAttribs方法的典型用法代码示例。如果您正苦于以下问题:C++ GrGeometryProcessor::getVertexAttribs方法的具体用法?C++ GrGeometryProcessor::getVertexAttribs怎么用?C++ GrGeometryProcessor::getVertexAttribs使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrGeometryProcessor
的用法示例。
在下文中一共展示了GrGeometryProcessor::getVertexAttribs方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: emitAttributes
void GrGLVertexShaderBuilder::emitAttributes(const GrGeometryProcessor& gp) {
const GrGeometryProcessor::VertexAttribArray& vars = gp.getVertexAttribs();
int numAttributes = vars.count();
for (int a = 0; a < numAttributes; ++a) {
this->addAttribute(vars[a]);
}
}
示例2: SkASSERT
static uint32_t gen_attrib_key(const GrGeometryProcessor& proc) {
uint32_t key = 0;
const GrGeometryProcessor::VertexAttribArray& vars = proc.getVertexAttribs();
int numAttributes = vars.count();
SkASSERT(numAttributes <= 2);
for (int a = 0; a < numAttributes; ++a) {
uint32_t value = 1 << a;
key |= value;
}
return key;
}