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C++ GrGLSLProgramDataManager::set4fv方法代码示例

本文整理汇总了C++中GrGLSLProgramDataManager::set4fv方法的典型用法代码示例。如果您正苦于以下问题:C++ GrGLSLProgramDataManager::set4fv方法的具体用法?C++ GrGLSLProgramDataManager::set4fv怎么用?C++ GrGLSLProgramDataManager::set4fv使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GrGLSLProgramDataManager的用法示例。


在下文中一共展示了GrGLSLProgramDataManager::set4fv方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setData

        void setData(const GrGLSLProgramDataManager& pdman,
                     const GrPrimitiveProcessor& gp,
                     FPCoordTransformIter&& transformIter) override {
            const DefaultGeoProc& dgp = gp.cast<DefaultGeoProc>();

            if (!dgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dgp.viewMatrix())) {
                fViewMatrix = dgp.viewMatrix();
                float viewMatrix[3 * 3];
                GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
                pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
            }

            if (dgp.color() != fColor && !dgp.hasVertexColor()) {
                float c[4];
                GrColorToRGBAFloat(dgp.color(), c);
                pdman.set4fv(fColorUniform, 1, c);
                fColor = dgp.color();
            }

            if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) {
                pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.coverage()));
                fCoverage = dgp.coverage();
            }
            this->setTransformDataHelper(dgp.fLocalMatrix, pdman, &transformIter);

            if (dgp.linearizeColor() && dgp.fColorSpaceXform) {
                fColorSpaceHelper.setData(pdman, dgp.fColorSpaceXform.get());
            }
        }
开发者ID:android,项目名称:platform_external_skia,代码行数:29,代码来源:GrDefaultGeoProcFactory.cpp

示例2: setData

    void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
                 FPCoordTransformIter&& transformIter) override {
        const GrCubicEffect& ce = primProc.cast<GrCubicEffect>();

        if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
            fViewMatrix = ce.viewMatrix();
            float viewMatrix[3 * 3];
            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
            pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
        }

        if (!fDevKLMMatrix.cheapEqualTo(ce.devKLMMatrix())) {
            fDevKLMMatrix = ce.devKLMMatrix();
            float devKLMMatrix[3 * 3];
            GrGLSLGetMatrix<3>(devKLMMatrix, fDevKLMMatrix);
            pdman.setMatrix3f(fDevKLMUniform, devKLMMatrix);
        }

        if (ce.color() != fColor) {
            float c[4];
            GrColorToRGBAFloat(ce.color(), c);
            pdman.set4fv(fColorUniform, 1, c);
            fColor = ce.color();
        }

        this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
    }
开发者ID:MIPS,项目名称:external-skia,代码行数:27,代码来源:GrBezierEffect.cpp

示例3: onSetData

void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
                                      const GrProcessor& processor) {
    const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
    GrTexture& texture = *conv.texture(0);

    float imageIncrement[2] = { 0 };
    float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
    switch (conv.direction()) {
        case Gr1DKernelEffect::kX_Direction:
            imageIncrement[0] = 1.0f / texture.width();
            break;
        case Gr1DKernelEffect::kY_Direction:
            imageIncrement[1] = ySign / texture.height();
            break;
        default:
            SkFAIL("Unknown filter direction.");
    }
    pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
    if (conv.useBounds()) {
        const float* bounds = conv.bounds();
        if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
            texture.origin() != kTopLeft_GrSurfaceOrigin) {
            pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]);
        } else {
            pdman.set2f(fBoundsUni, bounds[0], bounds[1]);
        }
    }
    int width = Gr1DKernelEffect::WidthFromRadius(conv.radius());

    int arrayCount = (width + 3) / 4;
    SkASSERT(4 * arrayCount >= width);
    pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
}
开发者ID:alphan102,项目名称:gecko-dev,代码行数:33,代码来源:GrConvolutionEffect.cpp

示例4: onSetData

 void onSetData(const GrGLSLProgramDataManager& pdman,
                const GrFragmentProcessor& fp) override {
     GrColor4f color = fp.cast<ReplaceInputFragmentProcessor>().fColor;
     if (!fHaveSetColor || color != fPreviousColor) {
         pdman.set4fv(fColorUni, 1, color.fRGBA);
         fPreviousColor = color;
         fHaveSetColor = true;
     }
 }
开发者ID:android,项目名称:platform_external_skia,代码行数:9,代码来源:GrFragmentProcessor.cpp

示例5: setData

 void setData(const GrGLSLProgramDataManager& pdman,
              const GrPrimitiveProcessor& gp) override {
     const QuadEdgeEffect& qe = gp.cast<QuadEdgeEffect>();
     if (qe.color() != fColor) {
         float c[4];
         GrColorToRGBAFloat(qe.color(), c);
         pdman.set4fv(fColorUniform, 1, c);
         fColor = qe.color();
     }
 }
开发者ID:03050903,项目名称:skia,代码行数:10,代码来源:GrAAConvexPathRenderer.cpp

示例6: setData

 void setData(const GrGLSLProgramDataManager& pd,
              const GrPrimitiveProcessor& primProc) override {
     const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
     if (pathProc.overrides().readsColor() && pathProc.color() != fColor) {
         float c[4];
         GrColorToRGBAFloat(pathProc.color(), c);
         pd.set4fv(fColorUniform, 1, c);
         fColor = pathProc.color();
     }
 }
开发者ID:Crawping,项目名称:chromium_extract,代码行数:10,代码来源:GrPathProcessor.cpp

示例7: setData

 virtual void setData(const GrGLSLProgramDataManager& pdman,
                      const GrPrimitiveProcessor& gp) override {
     const PLSFinishEffect& fe = gp.cast<PLSFinishEffect>();
     pdman.set1f(fUseEvenOdd, fe.fUseEvenOdd);
     if (fe.color() != fColor && !fe.colorIgnored()) {
         GrGLfloat c[4];
         GrColorToRGBAFloat(fe.color(), c);
         pdman.set4fv(fColorUniform, 1, c);
         fColor = fe.color();
     }
 }
开发者ID:crabfang,项目名称:skia,代码行数:11,代码来源:GrPLSPathRenderer.cpp

示例8: setData

 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& gp,
              FPCoordTransformIter&& transformIter) override {
     const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>();
     if (btgp.color() != fColor && !btgp.hasVertexColor()) {
         float c[4];
         GrColorToRGBAFloat(btgp.color(), c);
         pdman.set4fv(fColorUniform, 1, c);
         fColor = btgp.color();
     }
     this->setTransformDataHelper(btgp.localMatrix(), pdman, &transformIter);
 }
开发者ID:alphan102,项目名称:gecko-dev,代码行数:11,代码来源:GrBitmapTextGeoProc.cpp

示例9: onSetData

 void onSetData(const GrGLSLProgramDataManager& pdm, const GrProcessor& processor) override {
     GrColor color = processor.cast<GrConstColorProcessor>().color();
     // We use the "illegal" color value as an uninit sentinel. However, ut isn't inherently
     // illegal to use this processor with unpremul colors. So we correctly handle the case
     // when the "illegal" color is used but we will always upload it.
     if (GrColor_ILLEGAL == color || fPrevColor != color) {
         static const float scale = 1.f / 255.f;
         float floatColor[4] = {
             GrColorUnpackR(color) * scale,
             GrColorUnpackG(color) * scale,
             GrColorUnpackB(color) * scale,
             GrColorUnpackA(color) * scale,
         };
         pdm.set4fv(fColorUniform, 1, floatColor);
         fPrevColor = color;
     }
 }
开发者ID:Crawping,项目名称:chromium_extract,代码行数:17,代码来源:GrConstColorProcessor.cpp

示例10: onSetData

 void onSetData(const GrGLSLProgramDataManager& uniManager,
                const GrProcessor& proc) override {
     const ColorMatrixEffect& cme = proc.cast<ColorMatrixEffect>();
     const float* m = cme.fMatrix;
     // The GL matrix is transposed from SkColorMatrix.
     float mt[]  = {
         m[0], m[5], m[10], m[15],
         m[1], m[6], m[11], m[16],
         m[2], m[7], m[12], m[17],
         m[3], m[8], m[13], m[18],
     };
     static const float kScale = 1.0f / 255.0f;
     float vec[] = {
         m[4] * kScale, m[9] * kScale, m[14] * kScale, m[19] * kScale,
     };
     uniManager.setMatrix4fv(fMatrixHandle, 1, mt);
     uniManager.set4fv(fVectorHandle, 1, vec);
 }
开发者ID:mokacao,项目名称:skia,代码行数:18,代码来源:SkColorMatrixFilterRowMajor255.cpp

示例11: setData

    void setData(const GrGLSLProgramDataManager& pdman,
                 const GrPrimitiveProcessor& primProc) override {
        const GrCubicEffect& ce = primProc.cast<GrCubicEffect>();

        if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
            fViewMatrix = ce.viewMatrix();
            float viewMatrix[3 * 3];
            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
            pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
        }

        if (ce.color() != fColor) {
            float c[4];
            GrColorToRGBAFloat(ce.color(), c);
            pdman.set4fv(fColorUniform, 1, c);
            fColor = ce.color();
        }
    }
开发者ID:BertiKarsunke,项目名称:skia,代码行数:18,代码来源:GrBezierEffect.cpp

示例12: setData

    void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& gp,
                 FPCoordTransformIter&& transformIter) override {
        const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>();
        if (btgp.color() != fColor && !btgp.hasVertexColor()) {
            float c[4];
            GrColorToRGBAFloat(btgp.color(), c);
            pdman.set4fv(fColorUniform, 1, c);
            fColor = btgp.color();
        }

        const SkISize& atlasSize = btgp.atlasSize();
        SkASSERT(SkIsPow2(atlasSize.fWidth) && SkIsPow2(atlasSize.fHeight));

        if (fAtlasSize != atlasSize) {
            pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlasSize.fWidth, 1.0f / atlasSize.fHeight);
            fAtlasSize = atlasSize;
        }
        this->setTransformDataHelper(btgp.localMatrix(), pdman, &transformIter);
    }
开发者ID:jasonLaster,项目名称:gecko-dev,代码行数:19,代码来源:GrBitmapTextGeoProc.cpp

示例13: onSetData

void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
                                            const GrFragmentProcessor& processor) {
    const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>();
    GrSurfaceProxy* proxy = conv.textureSampler(0).proxy();
    GrTexture* texture = proxy->priv().peekTexture();

    float imageIncrement[2];
    float ySign = proxy->origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
    imageIncrement[0] = 1.0f / texture->width();
    imageIncrement[1] = ySign / texture->height();
    pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
    pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
    int kernelCount = conv.kernelSize().width() * conv.kernelSize().height();
    int arrayCount = (kernelCount + 3) / 4;
    SkASSERT(4 * arrayCount >= kernelCount);
    pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
    pdman.set1f(fGainUni, conv.gain());
    pdman.set1f(fBiasUni, conv.bias());
    fDomain.setData(pdman, conv.domain(), proxy);
}
开发者ID:android,项目名称:platform_external_skia,代码行数:20,代码来源:GrMatrixConvolutionEffect.cpp

示例14: onSetData

    void onSetData(const GrGLSLProgramDataManager& pdman,
                   const GrFragmentProcessor& _proc) override {
        const GrRectBlurEffect& _outer = _proc.cast<GrRectBlurEffect>();
        {
            const SkRect rectValue = _outer.rect();
            pdman.set4fv(fRectVar, 1, (float*)&rectValue);
        }
        UniformHandle& rect = fRectVar;
        (void)rect;
        auto sigma = _outer.sigma();
        (void)sigma;
        GrSurfaceProxy& blurProfileProxy = *_outer.textureSampler(0).proxy();
        GrTexture& blurProfile = *blurProfileProxy.priv().peekTexture();
        (void)blurProfile;
        UniformHandle& proxyRectHalf = fProxyRectHalfVar;
        (void)proxyRectHalf;
        UniformHandle& proxyRectFloat = fProxyRectFloatVar;
        (void)proxyRectFloat;
        UniformHandle& profileSize = fProfileSizeVar;
        (void)profileSize;

        pdman.set1f(profileSize, SkScalarCeilToScalar(6 * sigma));
    }
开发者ID:molikto,项目名称:Skia,代码行数:23,代码来源:GrRectBlurEffect.cpp

示例15: setData

    void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
                 FPCoordTransformIter&& transformIter) override {
        const GrConicEffect& ce = primProc.cast<GrConicEffect>();

        if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
            fViewMatrix = ce.viewMatrix();
            float viewMatrix[3 * 3];
            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
            pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
        }

        if (ce.color() != fColor) {
            float c[4];
            GrColorToRGBAFloat(ce.color(), c);
            pdman.set4fv(fColorUniform, 1, c);
            fColor = ce.color();
        }

        if (ce.coverageScale() != 0xff && ce.coverageScale() != fCoverageScale) {
            pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale()));
            fCoverageScale = ce.coverageScale();
        }
        this->setTransformDataHelper(ce.localMatrix(), pdman, &transformIter);
    }
开发者ID:Wafflespeanut,项目名称:gecko-dev,代码行数:24,代码来源:GrBezierEffect.cpp


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