本文整理汇总了C++中GrGLSLProgramDataManager::set2fv方法的典型用法代码示例。如果您正苦于以下问题:C++ GrGLSLProgramDataManager::set2fv方法的具体用法?C++ GrGLSLProgramDataManager::set2fv怎么用?C++ GrGLSLProgramDataManager::set2fv使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrGLSLProgramDataManager
的用法示例。
在下文中一共展示了GrGLSLProgramDataManager::set2fv方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onSetData
void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrProcessor& processor) {
const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
GrTexture& texture = *conv.texture(0);
float imageIncrement[2] = { 0 };
float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
switch (conv.direction()) {
case Gr1DKernelEffect::kX_Direction:
imageIncrement[0] = 1.0f / texture.width();
break;
case Gr1DKernelEffect::kY_Direction:
imageIncrement[1] = ySign / texture.height();
break;
default:
SkFAIL("Unknown filter direction.");
}
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
if (conv.useBounds()) {
const float* bounds = conv.bounds();
if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
texture.origin() != kTopLeft_GrSurfaceOrigin) {
pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]);
} else {
pdman.set2f(fBoundsUni, bounds[0], bounds[1]);
}
}
int width = Gr1DKernelEffect::WidthFromRadius(conv.radius());
int arrayCount = (width + 3) / 4;
SkASSERT(4 * arrayCount >= width);
pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
}
示例2: onSetData
void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrProcessor& processor) {
const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>();
GrTexture& texture = *conv.texture(0);
// the code we generated was for a specific kernel size
SkASSERT(conv.kernelSize() == fKernelSize);
float imageIncrement[2];
float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
imageIncrement[0] = 1.0f / texture.width();
imageIncrement[1] = ySign / texture.height();
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
pdman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel());
pdman.set1f(fGainUni, conv.gain());
pdman.set1f(fBiasUni, conv.bias());
fDomain.setData(pdman, conv.domain(), texture.origin());
}
示例3: onSetData
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrProcessor& processor) {
const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>();
const GrTexture& texture = *processor.texture(0);
float imageIncrement[2];
imageIncrement[0] = 1.0f / texture.width();
imageIncrement[1] = 1.0f / texture.height();
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients());
fDomain.setData(pdman, bicubicEffect.domain(), texture.origin());
}
示例4: onSetData
void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& processor) {
const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>();
GrSurfaceProxy* proxy = conv.textureSampler(0).proxy();
GrTexture* texture = proxy->priv().peekTexture();
float imageIncrement[2];
float ySign = proxy->origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
imageIncrement[0] = 1.0f / texture->width();
imageIncrement[1] = ySign / texture->height();
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
int kernelCount = conv.kernelSize().width() * conv.kernelSize().height();
int arrayCount = (kernelCount + 3) / 4;
SkASSERT(4 * arrayCount >= kernelCount);
pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
pdman.set1f(fGainUni, conv.gain());
pdman.set1f(fBiasUni, conv.bias());
fDomain.setData(pdman, conv.domain(), proxy);
}
示例5: onSetData
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& processor) {
const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>();
GrSurfaceProxy* proxy = processor.textureSampler(0).proxy();
GrTexture* texture = proxy->peekTexture();
float imageIncrement[2];
imageIncrement[0] = 1.0f / texture->width();
imageIncrement[1] = 1.0f / texture->height();
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
fDomain.setData(pdman, bicubicEffect.domain(), proxy);
}
示例6: onSetData
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& processor) {
const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>();
GrTexture* texture = processor.textureSampler(0).peekTexture();
float imageIncrement[2];
imageIncrement[0] = 1.0f / texture->width();
imageIncrement[1] = 1.0f / texture->height();
pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
fDomain.setData(pdman, bicubicEffect.domain(), texture);
if (SkToBool(bicubicEffect.colorSpaceXform())) {
fColorSpaceHelper.setData(pdman, bicubicEffect.colorSpaceXform());
}
}