本文整理汇总了C++中Fleet::Sys方法的典型用法代码示例。如果您正苦于以下问题:C++ Fleet::Sys方法的具体用法?C++ Fleet::Sys怎么用?C++ Fleet::Sys使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Fleet
的用法示例。
在下文中一共展示了Fleet::Sys方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: button_clicked_fleet
void button_clicked_fleet(int button) {
Fleet *flt = (Fleet*)cur_object;
if(button == BUTTON_LAND) {
if(!flt->CanLand()) return;
if(!flt->Location()) return;
if(!flt->Location()->Represents()) return;
if(((Planet*)flt->Location()->Represents())->colonies.size() < 1) {
((Planet*)flt->Location()->Represents())->colonies.push_back(
new Colony(flt->Owner(), ((Planet*)flt->Location()->Represents()))
);
}
int which = 0;
while(!flt->GetShip(which)->CanLand()) ++which;
((Planet*)flt->Location()->Represents())->colonies[0]->LandShip(flt->GetShip(which));
if(flt->NumShips() <= 1) clear_sprites(1, 10);
flt->DestroyShip(which);
panel_draw();
page_draw();
}
if(button == BUTTON_SPLIT) {
/*
if(!flt->Location()) return;
if(!flt->Location()->Represents()) return;
for(int shp=1; shp < flt->NumShips(); ++shp) {
Fleet *newfleet = new Fleet(flt->Location()->Represents(), flt->Name());
newfleet->AddShip(flt->GetShip(shp));
newfleet->Location()->Represents()->Sys()->objects.push_back(newfleet);
}
*/
for(int shp=1; shp < flt->NumShips(); ++shp) {
Fleet *newfleet = new Fleet();
newfleet->CopyFrom(flt);
newfleet->SetName(flt->Name());
newfleet->AddShip(flt->GetShip(shp));
flt->Sys()->objects.push_back(newfleet);
}
flt->RemoveShips(1);
page_draw();
panel_init();
}
}