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C++ Flag::setBottom方法代码示例

本文整理汇总了C++中Flag::setBottom方法的典型用法代码示例。如果您正苦于以下问题:C++ Flag::setBottom方法的具体用法?C++ Flag::setBottom怎么用?C++ Flag::setBottom使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Flag的用法示例。


在下文中一共展示了Flag::setBottom方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: makeLevel

//------------------------------------------------------------
void Level::makeLevel(int levelNumber)
{
    //if the level already exists delete it
    if ((activeDrawable_.first() != NULL) || (activeMovable_.first() != NULL) || (activeBlocks_.first() != NULL)) {
        resetLevel();
    }
    
    // Mac environment variable for home directory
    char *cHomeDir = NULL;
    
    cHomeDir = getenv("HOME");
    
    // I think Windows uses HOMEPATH
    if (!cHomeDir) {
        cHomeDir = getenv("HOMEPATH");
    }
    string homeDir = cHomeDir;
    homeDir += "/CS330/";
    string fname;
    
    ifstream inFile;
    if (levelNumber== 1) {
        fname = homeDir + "levelfiles/level1.txt";
        inFile.open(fname.c_str());
    }
    else if (levelNumber== 2) {
        fname = homeDir + "levelfiles/level3.txt";
        inFile.open(fname.c_str());
    }
    int xcoord = 0, ycoord = 0, type, reward;
    char object;
    
    while (inFile.good()) {
        object= inFile.get();

        
        /*at this point the variable 'object' has the next item in the .txt 
         and here the 'object' and it's xcord and ycord are sent off to the 
         correct LList*/
        if (object== 'b') {
            //create breakable block
            Breakable *bBlock = new Breakable;
            bBlock->setTop(ycoord  + 16);
            bBlock->setBottom(ycoord);
            bBlock->setLeft(xcoord);
            bBlock->setRight(xcoord + 16);
            //add block to the list
            if (xcoord<256){
                activeBlocks_.append(bBlock);
            }
            else {
                levelBlocks_.append(bBlock);
            }
        }

        else if (object== 'B' || object=='M' || object=='C' || object=='S'){
            // sets the type and reward based off the letter passed and creates the block
            
            if (object == 'B') {
                type = REGULAR;
                reward = 0;
            }
            else if (object == 'M'){
                type = QUESTION;
                reward = MUSHROOM;
            }
            else if (object == 'S'){
                type = QUESTION;
                reward = STAR;
            }
            else if (object == 'C'){
                type = QUESTION;
                reward = COIN;
            }
            
            Nonbreakable *nBlock = new Nonbreakable(type, reward);

            nBlock->setTop(ycoord  + 16);
            nBlock->setBottom(ycoord);
            nBlock->setLeft(xcoord);
            nBlock->setRight(xcoord + 16);
            
            //place in correct list
            if (xcoord<256) {
                activeBlocks_.append(nBlock);
            }
            else {
                levelBlocks_.append(nBlock);
            }

        }
        else if (object == 'c') {
            
            //create coin
            Coin *coin = new Coin;
            coin->setTop(ycoord  + 16);
            coin->setBottom(ycoord);
            coin->setLeft(xcoord);
            coin->setRight(xcoord + 16);
//.........这里部分代码省略.........
开发者ID:jjohnso3,项目名称:CS330,代码行数:101,代码来源:Level.cpp


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