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C++ FileStreamPtr::close方法代码示例

本文整理汇总了C++中FileStreamPtr::close方法的典型用法代码示例。如果您正苦于以下问题:C++ FileStreamPtr::close方法的具体用法?C++ FileStreamPtr::close怎么用?C++ FileStreamPtr::close使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FileStreamPtr的用法示例。


在下文中一共展示了FileStreamPtr::close方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: saveDat

void ThingTypeManager::saveDat(std::string fileName)
{
    if(!m_datLoaded)
        stdext::throw_exception("failed to save, dat is not loaded");

    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();

        fin->addU32(m_datSignature);

        for(int category = 0; category < ThingLastCategory; ++category)
            fin->addU16(m_thingTypes[category].size() - 1);

        for(int category = 0; category < ThingLastCategory; ++category) {
            uint16 firstId = 1;
            if(category == ThingCategoryItem)
                firstId = 100;

            for(uint16 id = firstId; id < m_thingTypes[category].size(); ++id)
                m_thingTypes[category][id]->serialize(fin);
        }


        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
开发者ID:DevelopersPL,项目名称:otclient,代码行数:33,代码来源:thingtypemanager.cpp

示例2: saveSpr

void SpriteManager::saveSpr(std::string fileName)
{
    if(!m_loaded)
        stdext::throw_exception("failed to save, spr is not loaded");

    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();

        fin->addU32(m_signature);
        if(g_game.getFeature(Otc::GameSpritesU32))
            fin->addU32(m_spritesCount);
        else
            fin->addU16(m_spritesCount);

        uint32 offset = fin->tell();
        uint32 spriteAddress = offset + 4 * m_spritesCount;
        for(int i = 1; i <= m_spritesCount; i++)
            fin->addU32(0);

        for(int i = 1; i <= m_spritesCount; i++) {
            m_spritesFile->seek((i - 1) * 4 + m_spritesOffset);
            uint32 fromAdress = m_spritesFile->getU32();
            if(fromAdress != 0) {
                fin->seek(offset + (i - 1) * 4);
                fin->addU32(spriteAddress);
                fin->seek(spriteAddress);

                m_spritesFile->seek(fromAdress);
                fin->addU8(m_spritesFile->getU8());
                fin->addU8(m_spritesFile->getU8());
                fin->addU8(m_spritesFile->getU8());

                uint16 dataSize = m_spritesFile->getU16();
                fin->addU16(dataSize);
                char spriteData[SPRITE_DATA_SIZE];
                m_spritesFile->read(spriteData, dataSize);
                fin->write(spriteData, dataSize);

                spriteAddress = fin->tell();
            }
            //TODO: Check for overwritten sprites.
        }

        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
开发者ID:DSpeichert,项目名称:otclient,代码行数:53,代码来源:spritemanager.cpp

示例3: savePNG

void Image::savePNG(const std::string& fileName)
{
    FileStreamPtr fin = g_resources.createFile(fileName);
    if(!fin)
        stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

    fin->cache();
    std::stringstream data;
    save_png(data, m_size.width(), m_size.height(), 4, (unsigned char*)getPixelData());
    fin->write(data.str().c_str(), data.str().length());
    fin->flush();
    fin->close();
}
开发者ID:Anastaciaa,项目名称:otclient-1,代码行数:13,代码来源:image.cpp

示例4: save

bool CSceneData::save(const std::string& file, f32 version)
{
    if (m_objectList.empty())
    {
        LOG_ERROR("CSceneData::save: Object list empty, nothing save");
        return false;
    }
    LOG_DEBUG("CSceneData::save: Serialize model to memory stream");

    MemoryStreamPtr stream = CStreamManager::createMemoryStream();
    stream->seekBeg(0);
    stream->write(version);

    stream->write(m_id);
    stream->write(m_name);

    if (!CSceneData::saveMaterial(stream))
    {
        LOG_ERROR("CSceneData::save: Material serialize failed");
        return false;
    }

    if (!CSceneData::saveGeometry(stream))
    {
        LOG_ERROR("CSceneData::save: Geometry serialize failed");
        return false;
    }

    LOG_DEBUG("CSceneData::save: Save memory stream to file stream [%s]. Size [%d]", file.c_str(), stream->size());

    FileStreamPtr fileStream = CStreamManager::createFileStream(file, FileStream::e_create);
    fileStream->write(stream->getData(), sizeof(u8), stream->size());
    fileStream->close();

    return true;
}
开发者ID:fedoriusv,项目名称:V3DEngine,代码行数:36,代码来源:SceneData.cpp

示例5: saveOtcm

void Map::saveOtcm(const std::string& fileName)
{
#if 0
    try {
        g_clock.update();

        FileStreamPtr fin = g_resources.createFile(fileName);
        fin->cache();

        //TODO: compression flag with zlib
        uint32 flags = 0;

        // header
        fin->addU32(OTCM_SIGNATURE);
        fin->addU16(0); // data start, will be overwritten later
        fin->addU16(OTCM_VERSION);
        fin->addU32(flags);

        // version 1 header
        fin->addString("OTCM 1.0"); // map description
        fin->addU32(g_things.getDatSignature());
        fin->addU16(g_game.getClientVersion());
        fin->addString(g_game.getWorldName());

        // go back and rewrite where the map data starts
        uint32 start = fin->tell();
        fin->seek(4);
        fin->addU16(start);
        fin->seek(start);

        for(auto& pair : m_tiles) {
            const TilePtr& tile = pair.second;
            if(!tile || tile->isEmpty())
                continue;

            Position pos = pair.first;
            fin->addU16(pos.x);
            fin->addU16(pos.y);
            fin->addU8(pos.z);

            const auto& list = tile->getThings();
            auto first = std::find_if(list.begin(), list.end(), [](const ThingPtr& thing) { return thing->isItem(); });
            for(auto it = first, end = list.end(); it != end; ++it) {
                const ThingPtr& thing = *it;
                if(thing->isItem()) {
                    ItemPtr item = thing->static_self_cast<Item>();
                    fin->addU16(item->getId());
                    fin->addU8(item->getCountOrSubType());
                }
            }

            // end of tile
            fin->addU16(0xFFFF);
        }

        // end of file
        Position invalidPos;
        fin->addU16(invalidPos.x);
        fin->addU16(invalidPos.y);
        fin->addU8(invalidPos.z);

        fin->flush();
        fin->close();
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to save OTCM map: %s", e.what()));
    }
#endif
}
开发者ID:kilouco,项目名称:otclient,代码行数:68,代码来源:mapio.cpp

示例6: loadOtcm

bool Map::loadOtcm(const std::string& fileName)
{
    try {
        FileStreamPtr fin = g_resources.openFile(fileName);
        if(!fin)
            stdext::throw_exception("unable to open file");

        stdext::timer loadTimer;
        fin->cache();

        uint32 signature = fin->getU32();
        if(signature != OTCM_SIGNATURE)
            stdext::throw_exception("invalid otcm file");

        uint16 start = fin->getU16();
        uint16 version = fin->getU16();
        fin->getU32(); // flags

        switch(version) {
            case 1: {
                fin->getString(); // description
                uint32 datSignature = fin->getU32();
                fin->getU16(); // protocol version
                fin->getString(); // world name

                if(datSignature != g_things.getDatSignature())
                    g_logger.warning("otcm map loaded was created with a different dat signature");

                break;
            }
            default:
                stdext::throw_exception("otcm version not supported");
        }

        fin->seek(start);

        while(true) {
            Position pos;

            pos.x = fin->getU16();
            pos.y = fin->getU16();
            pos.z = fin->getU8();

            // end of file
            if(!pos.isValid())
                break;

            const TilePtr& tile = g_map.createTile(pos);

            int stackPos = 0;
            while(true) {
                int id = fin->getU16();

                // end of tile
                if(id == 0xFFFF)
                    break;

                int countOrSubType = fin->getU8();

                ItemPtr item = Item::create(id);
                item->setCountOrSubType(countOrSubType);

                if(item->isValid())
                    tile->addThing(item, stackPos++);
            }
        }

        fin->close();

        g_logger.debug(stdext::format("Otcm load time: %.2f seconds", loadTimer.elapsed_seconds()));
        return true;
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to load OTCM map: %s", e.what()));
        return false;
    }
}
开发者ID:kilouco,项目名称:otclient,代码行数:76,代码来源:mapio.cpp

示例7: loadOtbm


//.........这里部分代码省略.........
                    if(!(house = m_houses.getHouse(hId))) {
                        house = HousePtr(new House(hId));
                        m_houses.addHouse(house);
                    }
                    house->setTile(tile);
                }

                while(nodeTile->canRead()) {
                    uint8 tileAttr = nodeTile->getU8();
                    switch (tileAttr) {
                        case OTBM_ATTR_TILE_FLAGS: {
                            uint32 _flags = nodeTile->getU32();
                            if((_flags & TILESTATE_PROTECTIONZONE) == TILESTATE_PROTECTIONZONE)
                                flags |= TILESTATE_PROTECTIONZONE;
                            else if((_flags & TILESTATE_OPTIONALZONE) == TILESTATE_OPTIONALZONE)
                                flags |= TILESTATE_OPTIONALZONE;
                            else if((_flags & TILESTATE_HARDCOREZONE) == TILESTATE_HARDCOREZONE)
                                flags |= TILESTATE_HARDCOREZONE;

                            if((_flags & TILESTATE_NOLOGOUT) == TILESTATE_NOLOGOUT)
                                flags |= TILESTATE_NOLOGOUT;

                            if((_flags & TILESTATE_REFRESH) == TILESTATE_REFRESH)
                                flags |= TILESTATE_REFRESH;

                            break;
                        }
                        case OTBM_ATTR_ITEM: {
                            addThing(Item::createFromOtb(nodeTile->getU16()), pos);
                            break;
                        }
                        default: {
                            stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s", (int)tileAttr, stdext::to_string(pos)));
                        }
                    }
                }

                for(const BinaryTreePtr &nodeItem : nodeTile->getChildren()) {
                    if(nodeItem->getU8() != OTBM_ITEM)
                        stdext::throw_exception("invalid item node");

                    ItemPtr item = Item::createFromOtb(nodeItem->getU16());
                    item->unserializeItem(nodeItem);

                    if(item->isContainer()) {
                        for(const BinaryTreePtr& containerItem : nodeItem->getChildren()) {
                            if(containerItem->getU8() != OTBM_ITEM)
                                stdext::throw_exception("invalid container item node");

                            ItemPtr cItem = Item::createFromOtb(containerItem->getU16());
                            cItem->unserializeItem(containerItem);
                            //item->addContainerItem(cItem);
                        }
                    }

                    if(house && item->isMoveable()) {
                        g_logger.warning(stdext::format("Movable item found in house: %d at pos %s - escaping...", item->getId(), stdext::to_string(pos)));
                        item.reset();
                    }

                    addThing(item, pos);
                }

                if(const TilePtr& tile = getTile(pos))
                    tile->setFlags((tileflags_t)flags);
            }
        } else if(mapDataType == OTBM_TOWNS) {
            TownPtr town = nullptr;
            for(const BinaryTreePtr &nodeTown : nodeMapData->getChildren()) {
                if(nodeTown->getU8() != OTBM_TOWN)
                    stdext::throw_exception("invalid town node.");

                uint32 townId = nodeTown->getU32();
                std::string townName = nodeTown->getString();
                Position townCoords = nodeTown->getPosition();
                if(!(town = m_towns.getTown(townId))) {
                    town = TownPtr(new Town(townId, townName, townCoords));
                    m_towns.addTown(town);
                }
            }
        } else if(mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
            for(const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
                if(nodeWaypoint->getU8() != OTBM_WAYPOINT)
                    stdext::throw_exception("invalid waypoint node.");

                std::string name = nodeWaypoint->getString();
                Position waypointPos = nodeWaypoint->getPosition();
                if(waypointPos.isValid() && !name.empty() && m_waypoints.find(waypointPos) == m_waypoints.end())
                    m_waypoints.insert(std::make_pair(waypointPos, name));
            }
        } else
            stdext::throw_exception(stdext::format("Unknown map data node %d", (int)mapDataType));
    }

    g_logger.debug("OTBM read successfully.");
    fin->close();

    loadSpawns(getSpawnFile());
//  m_houses.load(getHouseFile());
}
开发者ID:kilouco,项目名称:otclient,代码行数:101,代码来源:mapio.cpp

示例8: saveOtcm

void Map::saveOtcm(const std::string& fileName)
{
    try {
        stdext::timer saveTimer;

        FileStreamPtr fin = g_resources.createFile(fileName);
        fin->cache();

        //TODO: compression flag with zlib
        uint32 flags = 0;

        // header
        fin->addU32(OTCM_SIGNATURE);
        fin->addU16(0); // data start, will be overwritten later
        fin->addU16(OTCM_VERSION);
        fin->addU32(flags);

        // version 1 header
        fin->addString("OTCM 1.0"); // map description
        fin->addU32(g_things.getDatSignature());
        fin->addU16(g_game.getProtocolVersion());
        fin->addString(g_game.getWorldName());

        // go back and rewrite where the map data starts
        uint32 start = fin->tell();
        fin->seek(4);
        fin->addU16(start);
        fin->seek(start);

        for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
            for(const auto& it : m_tileBlocks[z]) {
                const TileBlock& block = it.second;
                for(const TilePtr& tile : block.getTiles()) {
                    if(!tile || tile->isEmpty())
                        continue;

                    Position pos = tile->getPosition();
                    fin->addU16(pos.x);
                    fin->addU16(pos.y);
                    fin->addU8(pos.z);

                    for(const ThingPtr& thing : tile->getThings()) {
                        if(thing->isItem()) {
                            ItemPtr item = thing->static_self_cast<Item>();
                            fin->addU16(item->getId());
                            fin->addU8(item->getCountOrSubType());
                        }
                    }

                    // end of tile
                    fin->addU16(0xFFFF);
                }
            }
        }

        // end of file
        Position invalidPos;
        fin->addU16(invalidPos.x);
        fin->addU16(invalidPos.y);
        fin->addU8(invalidPos.z);

        fin->flush();

        fin->close();
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to save OTCM map: %s", e.what()));
    }
}
开发者ID:DevelopersPL,项目名称:otclient,代码行数:68,代码来源:mapio.cpp

示例9: saveOtbm


//.........这里部分代码省略.........

                int px = -1, py = -1, pz =-1;
                bool firstNode = true;

                for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
                    for(const auto& it : m_tileBlocks[z]) {
                        const TileBlock& block = it.second;
                        for(const TilePtr& tile : block.getTiles()) {
                            if(unlikely(!tile || tile->isEmpty()))
                                continue;

                            const Position& pos = tile->getPosition();
                            if(unlikely(!pos.isValid()))
                                continue;

                            if(pos.x < px || pos.x >= px + 256
                                    || pos.y < py || pos.y >= py + 256
                                    || pos.z != pz) {
                                if(!firstNode)
                                    root->endNode(); /// OTBM_TILE_AREA

                                firstNode = false;
                                root->startNode(OTBM_TILE_AREA);

                                px = pos.x & 0xFF00;
                                py = pos.y & 0xFF00;
                                pz = pos.z;
                                root->addPos(px, py, pz);
                            }

                            root->startNode(tile->isHouseTile() ? OTBM_HOUSETILE : OTBM_TILE);
                            root->addPoint(Point(pos.x, pos.y) & 0xFF);
                            if(tile->isHouseTile())
                                root->addU32(tile->getHouseId());

                            if(tile->getFlags()) {
                                root->addU8(OTBM_ATTR_TILE_FLAGS);
                                root->addU32(tile->getFlags());
                            }

                            const auto& itemList = tile->getItems();
                            const ItemPtr& ground = tile->getGround();
                            if(ground) {
                                // Those types are called "complex" needs other stuff to be written.
                                // For containers, there is container items, for depot, depot it and so on.
                                if(!ground->isContainer() && !ground->isDepot()
                                        && !ground->isDoor() && !ground->isTeleport()) {
                                    root->addU8(OTBM_ATTR_ITEM);
                                    root->addU16(ground->getServerId());
                                } else
                                    ground->serializeItem(root);
                            }
                            for(const ItemPtr& item : itemList)
                                if(!item->isGround())
                                    item->serializeItem(root);

                            root->endNode(); // OTBM_TILE
                        }
                    }
                }

                if(!firstNode)
                    root->endNode();  // OTBM_TILE_AREA

                root->startNode(OTBM_TOWNS);
                for(const TownPtr& town : g_towns.getTowns()) {
                    root->startNode(OTBM_TOWN);

                    root->addU32(town->getId());
                    root->addString(town->getName());

                    Position townPos = town->getPos();
                    root->addPos(townPos.x, townPos.y, townPos.z);
                    root->endNode();
                }
                root->endNode();

                if(version > 1) {
                    root->startNode(OTBM_WAYPOINTS);
                    for(const auto& it : m_waypoints) {
                        root->startNode(OTBM_WAYPOINT);
                        root->addString(it.second);

                        Position pos = it.first;
                        root->addPos(pos.x, pos.y, pos.z);
                        root->endNode();
                    }
                    root->endNode();
                }
            }
            root->endNode(); // OTBM_MAP_DATA
        }
        root->endNode();

        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
开发者ID:DevelopersPL,项目名称:otclient,代码行数:101,代码来源:mapio.cpp


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