本文整理汇总了C++中FactMgr::remove_rv_facts方法的典型用法代码示例。如果您正苦于以下问题:C++ FactMgr::remove_rv_facts方法的具体用法?C++ FactMgr::remove_rv_facts怎么用?C++ FactMgr::remove_rv_facts使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FactMgr
的用法示例。
在下文中一共展示了FactMgr::remove_rv_facts方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
/****************************************************************************
* Entry point to pointer analysis and other DFA analysis for newly
* created statement. remember some analysis has already been done during the
* statement generation, some analysis work is only possible with a complete
* statement, we do it here
****************************************************************************/
void
Statement::post_creation_analysis(vector<const Fact*>& pre_facts, const Effect& pre_effect, CGContext& cg_context) const
{
FactMgr* fm = get_fact_mgr_for_func(func);
if (eType == eIfElse) {
((const StatementIf*)this)->combine_branch_facts(pre_facts);
} else {
fm->makeup_new_var_facts(pre_facts, fm->global_facts);
}
// save the effect for this statement if this is a simple statement
// for compound statements, it's effect is saved in make_random
if (!is_compound(eType)) {
fm->map_stm_effect[this] = cg_context.get_effect_stm();
}
bool special_handled = false;
// special handling for non-looping statements in func_1, which we never re-visit to
// save run-time
if (cg_context.get_current_func()->name == "func_1" && !(cg_context.flags & IN_LOOP) ) {
if (has_uncertain_call_recursive()) {
FactVec outputs = pre_facts;
cg_context.reset_effect_accum(pre_effect);
//if (stm_id == 573)
/*if (this->eType == eAssign) {
((const StatementAssign*)this)->get_rhs()->indented_output(cout, 0);
}
cout << endl;
Output(cout, fm);*/
//}
if (!validate_and_update_facts(outputs, cg_context)) {
assert(0);
}
fm->global_facts = outputs;
special_handled = true;
}
}
if (!special_handled) {
// for if...else..., we don't want to walk through the true branch and false branch again
// compute the output with consideration of return statement(s) in both branches
if (eType == eAssign) {
const StatementAssign* sa = (const StatementAssign*)this;
// abstract fact for assignment itself. No analysis on function calls
// on RHS since they are already handled during statement generation
FactMgr::update_fact_for_assign(sa, fm->global_facts);
}
else if (eType == eReturn) {
const StatementReturn* sr = (const StatementReturn*)this;
FactMgr::update_fact_for_return(sr, fm->global_facts);
}
}
fm->remove_rv_facts(fm->global_facts);
fm->set_fact_in(this, pre_facts);
fm->set_fact_out(this, fm->global_facts);
fm->map_accum_effect[this] = *(cg_context.get_effect_accum());
fm->map_visited[this] = true;
}
示例2:
/**********************************************************************
* once generated the loop body, verify whether some statement caused
* the analyzer to fail during the 2nd iteration of the loop body (in
* most case, a null/dead pointer dereference would do it), if so, delete
* the statement in which analyzer fails and all subsequent statemets
*
* also performs effect analysis
*********************************************************************/
void
Block::post_creation_analysis(CGContext& cg_context, const Effect& pre_effect)
{
int index;
FactMgr* fm = get_fact_mgr(&cg_context);
fm->map_visited[this] = true;
// compute accumulated effect
set_accumulated_effect(cg_context);
//fm->print_facts(fm->global_facts);
vector<const Fact*> post_facts = fm->global_facts;
FactMgr::update_facts_for_oos_vars(local_vars, fm->global_facts);
fm->remove_rv_facts(fm->global_facts);
fm->set_fact_out(this, fm->global_facts);
// find out if fixed-point-searching is required
bool is_loop_body = !must_break_or_return() && looping;
bool self_back_edge = false;
if (is_loop_body || need_revisit || has_edge_in(false, true)) {
if (is_loop_body && from_tail_to_head()) {
self_back_edge = true;
fm->create_cfg_edge(this, this, false, true);
}
vector<const Fact*> facts_copy = fm->map_facts_in[this];
// reset the accumulative effect
cg_context.reset_effect_accum(pre_effect);
while (!find_fixed_point(facts_copy, post_facts, cg_context, index, need_revisit)) {
size_t i, len;
len = stms.size();
for (i=index; i<len; i++) {
remove_stmt(stms[i]);
i = index-1;
len = stms.size();
}
// if we delete some statements, next visit must go through statements (no shortcut)
need_revisit = true;
// clean up in/out map from previous analysis that might include facts caused by deleted statements
fm->reset_stm_fact_maps(this);
// sometimes a loop would emerge after we delete the "return" statement in body
if (!self_back_edge && from_tail_to_head()) {
self_back_edge = true;
fm->create_cfg_edge(this, this, false, true);
}
// reset incoming effects
cg_context.reset_effect_accum(pre_effect);
}
fm->global_facts = fm->map_facts_out[this];
}
// make sure we add back return statement for blocks that require it and had such statement deleted
// only do this for top-level block of a function which requires a return statement
if (parent == 0 && func->need_return_stmt() && !must_return()) {
fm->global_facts = post_facts;
Statement* sr = append_return_stmt(cg_context);
fm->set_fact_out(this, fm->map_facts_out[sr]);
}
}
示例3:
bool
Statement::stm_visit_facts(vector<const Fact*>& inputs, CGContext& cg_context) const
{
cg_context.get_effect_stm().clear();
cg_context.curr_blk = parent;
FactMgr* fm = get_fact_mgr(&cg_context);
//static int g = 0;
//int h = g++;
bool ok = visit_facts(inputs, cg_context);
if (!ok && !is_compound(eType)) {
failed_stm = this;
}
//if (!FactPointTo::is_valid_ptr("g_75", inputs))
// Output(cout, fm);
fm->remove_rv_facts(inputs);
fm->map_accum_effect[this] = *(cg_context.get_effect_accum());
fm->map_visited[this] = true;
return ok;
}