本文整理汇总了C++中EventDispatcher::setEventHandlerWithEventName方法的典型用法代码示例。如果您正苦于以下问题:C++ EventDispatcher::setEventHandlerWithEventName方法的具体用法?C++ EventDispatcher::setEventHandlerWithEventName怎么用?C++ EventDispatcher::setEventHandlerWithEventName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EventDispatcher
的用法示例。
在下文中一共展示了EventDispatcher::setEventHandlerWithEventName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createGameLogic
void GameDataFactory::createGameLogic(void)
{
GameViewElementsDataSource *gameViewElementsDataSource = (GameViewElementsDataSource*)ServiceLocator::getServiceForKey(gameViewElementsDataSourceKey);
StartGameViewDataSource *startGameMenuDataSource = new StartGameViewDataSource(_currentPlayerDataSource);
EventDispatcher *eventDispatcher = (EventDispatcher*)ServiceLocator::getServiceForKey(eventDispatcherKey);
GamePopUpsController *gamePopUpsController = new GamePopUpsController();
eventDispatcher->setEventHandlerWithEventName(gamePopUpsController,kGoToPopUp);
eventDispatcher->setEventHandlerWithEventName(gamePopUpsController,kClosePopUp);
GameLevelsMenuDataSource *gameLevelsMenuDataSource = new GameLevelsMenuDataSource(_currentPlayerDataSource,_gameLevelsDataSource,gameViewElementsDataSource);
ServiceLocator::setServiceForKey(startGameMenuDataSource, startGameMenuDataSourceKey);
ServiceLocator::setServiceForKey(gameLevelsMenuDataSource, gameLevelsMenuDataSourceKey);
}