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C++ EventDispatcher::dispatch方法代码示例

本文整理汇总了C++中EventDispatcher::dispatch方法的典型用法代码示例。如果您正苦于以下问题:C++ EventDispatcher::dispatch方法的具体用法?C++ EventDispatcher::dispatch怎么用?C++ EventDispatcher::dispatch使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在EventDispatcher的用法示例。


在下文中一共展示了EventDispatcher::dispatch方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

TEST( EventDispatcherTest, Dispatching )
{
    using namespace StevensDev::sgde;
    using namespace StevensDev::sgdt;

    EventDispatcher d;

    TestListener listener;
    TestEvent event;

    EventListener callback = std::bind(
                                 &TestListener::receive, &listener, std::placeholders::_1 );

    // ensure added callbacks are called
    EventHandle handle = d.add( TestEvent::DEFAULT_TYPE, callback );
    d.postTick();

    d.dispatch( &event );

    EXPECT_TRUE( listener.wasCalled() );

    EXPECT_STREQ( TestEvent::DEFAULT_TYPE.c_str(),
                  listener.receivedType().c_str() );

    // ensure removed callbacks are no longer called
    d.remove( TestEvent::DEFAULT_TYPE, handle );
    d.postTick();

    listener.reset();

    d.dispatch( &event );

    EXPECT_FALSE( listener.wasCalled() );
}
开发者ID:invaderjon,项目名称:gdev,代码行数:34,代码来源:event_dispatcher.t.cpp

示例2: event

bool MouseEventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const
{
    if (isSyntheticMouseEvent()) {
        event().eventPath().adjustForRelatedTarget(dispatcher.node(), event().relatedTarget());
        return dispatcher.dispatch();
    }

    if (isDisabledFormControl(&dispatcher.node()))
        return false;

    if (event().type().isEmpty())
        return true; // Shouldn't happen.

    ASSERT(!event().target() || event().target() != event().relatedTarget());

    EventTarget* relatedTarget = event().relatedTarget();
    event().eventPath().adjustForRelatedTarget(dispatcher.node(), relatedTarget);

    dispatcher.dispatch();
    bool swallowEvent = event().defaultHandled() || event().defaultPrevented();

    if (event().type() != EventTypeNames::click || event().detail() != 2)
        return !swallowEvent;

    // Special case: If it's a double click event, we also send the dblclick event. This is not part
    // of the DOM specs, but is used for compatibility with the ondblclick="" attribute. This is treated
    // as a separate event in other DOM-compliant browsers like Firefox, and so we do the same.
    RefPtrWillBeRawPtr<MouseEvent> doubleClickEvent = MouseEvent::create();
    doubleClickEvent->initMouseEvent(nullptr, EventTypeNames::dblclick, event().bubbles(), event().cancelable(), event().view(),
        event().detail(), event().screenX(), event().screenY(), event().clientX(), event().clientY(),
        event().ctrlKey(), event().altKey(), event().shiftKey(), event().metaKey(),
        event().button(), relatedTarget, event().buttons());
    if (event().defaultHandled())
        doubleClickEvent->setDefaultHandled();
    EventDispatcher::dispatchEvent(dispatcher.node(), MouseEventDispatchMediator::create(doubleClickEvent));
    if (doubleClickEvent->defaultHandled() || doubleClickEvent->defaultPrevented())
        return false;
    return !swallowEvent;
}
开发者ID:kingysu,项目名称:blink-crosswalk,代码行数:39,代码来源:MouseEvent.cpp

示例3: dispatchEvent

DispatchEventResult InputEventDispatchMediator::dispatchEvent(
    EventDispatcher& dispatcher) const {
  DispatchEventResult result = dispatcher.dispatch();
  // It's weird to hold and clear live |Range| objects internally, and only
  // expose |StaticRange| through |getTargetRanges()|. However there is no
  // better solutions due to the following issues:
  //   1. We don't want to expose live |Range| objects for the author to hold as
  //      it will slow down all DOM operations. So we just expose |StaticRange|.
  //   2. Event handlers in chain might modify DOM, which means we have to keep
  //      a copy of live |Range| internally and return snapshots.
  //   3. We don't want authors to hold live |Range| indefinitely by holding
  //      |InputEvent|, so we clear them after dispatch.
  // Authors should explicitly call |getTargetRanges()|->|toRange()| if they
  // want to keep a copy of |Range|.  See Editing TF meeting notes:
  // https://docs.google.com/document/d/1hCj6QX77NYIVY0RWrMHT1Yra6t8_Qu8PopaWLG0AM58/edit?usp=sharing
  event().m_ranges.clear();
  return result;
}
开发者ID:ollie314,项目名称:chromium,代码行数:18,代码来源:InputEvent.cpp

示例4: processWaitingList

void FinishingStations::processWaitingList(SimulationState& state) {
	while (!state.employees().empty() 
		&& !empty()
		&& waiting()) {
		state.employees().acquire();
		dequeue();
		acquire();

		TracerService* tracer = ServiceLocator::instance().findTracerService();
		tracer->log(state.clock().now(), "1 garment begins finishing treatment.");

		EventDispatcher* dispatcher = ServiceLocator::instance().findDispatcherService();
		RandomService<int>* random = ServiceLocator::instance().findRandomService();

		Event event(state.clock().now() + random->next(state.finishingProcTimeDist()));
		event.setHandler(new FinishingEndHandler());
		dispatcher->dispatch(event);
	}
}
开发者ID:Hydrotoast,项目名称:WashingMachineSimulation,代码行数:19,代码来源:FinishingStations.cpp

示例5: dispatchEvent

DispatchEventResult EventDispatchMediator::dispatchEvent(
    EventDispatcher& dispatcher) const {
  DCHECK_EQ(m_event.get(), &dispatcher.event());
  return dispatcher.dispatch();
}
开发者ID:mirror,项目名称:chromium,代码行数:5,代码来源:EventDispatchMediator.cpp

示例6: dispatchEvent

bool GestureEventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const
{
    dispatcher.dispatch();
    ASSERT(!event().defaultPrevented());
    return event().defaultHandled() || event().defaultPrevented();
}
开发者ID:howardroark2018,项目名称:chromium,代码行数:6,代码来源:GestureEvent.cpp

示例7: dispatchEvent

bool TouchEventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const
{
    event().eventPath().adjustForTouchEvent(event());
    return dispatcher.dispatch();
}
开发者ID:kingysu,项目名称:blink-crosswalk,代码行数:5,代码来源:TouchEvent.cpp

示例8: dispatchEvent

DispatchEventResult EventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const
{
    ASSERT(m_event.get() == &dispatcher.event());
    return dispatcher.dispatch();
}
开发者ID:endlessm,项目名称:chromium-browser,代码行数:5,代码来源:EventDispatchMediator.cpp


注:本文中的EventDispatcher::dispatch方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。